diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 5 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.h | 3 | ||||
-rw-r--r-- | src/net/playerhandler.h | 3 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.h | 3 |
5 files changed, 11 insertions, 6 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index c07fa4d13..470a1530a 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -64,13 +64,14 @@ void PlayerHandler::emote(const uint8_t emoteId) const outMsg.writeInt8(emoteId, "emote id"); } -void PlayerHandler::increaseAttribute(const AttributesT attr) const +void PlayerHandler::increaseAttribute(const AttributesT attr, + const int amount) const { if (attr >= Attributes::STR && attr <= Attributes::LUK) { createOutPacket(CMSG_STAT_UPDATE_REQUEST); outMsg.writeInt16(CAST_S16(attr), "attribute id"); - outMsg.writeInt8(1, "increase"); + outMsg.writeInt8(amount, "increase"); } } diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h index f8e29c36b..6f8e9b4eb 100644 --- a/src/net/eathena/playerhandler.h +++ b/src/net/eathena/playerhandler.h @@ -40,7 +40,8 @@ class PlayerHandler final : public Ea::PlayerHandler void stopAttack() const override final; void emote(const uint8_t emoteId) const override final; - void increaseAttribute(const AttributesT attr) const override final; + void increaseAttribute(const AttributesT attr, + const int amount) const override final; void increaseSkill(const uint16_t skillId) const override final; void pickUp(const FloorItem *const floorItem) const override final; diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 19682bda4..3292c6083 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -49,7 +49,8 @@ class PlayerHandler notfinal virtual void emote(const uint8_t emoteId) const = 0; - virtual void increaseAttribute(const AttributesT attr) const = 0; + virtual void increaseAttribute(const AttributesT attr, + const int amount) const = 0; virtual void decreaseAttribute(const AttributesT attr) const = 0; diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index b53f29664..a4512489a 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -64,7 +64,8 @@ void PlayerHandler::emote(const uint8_t emoteId) const outMsg.writeInt8(emoteId, "emote id"); } -void PlayerHandler::increaseAttribute(const AttributesT attr) const +void PlayerHandler::increaseAttribute(const AttributesT attr, + const int amount A_UNUSED) const { if (attr >= Attributes::STR && attr <= Attributes::LUK) { diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h index f9799a597..c97aee27c 100644 --- a/src/net/tmwa/playerhandler.h +++ b/src/net/tmwa/playerhandler.h @@ -40,7 +40,8 @@ class PlayerHandler final : public Ea::PlayerHandler void stopAttack() const override final; void emote(const uint8_t emoteId) const override final; - void increaseAttribute(const AttributesT attr) const override final; + void increaseAttribute(const AttributesT attr, + const int amount) const override final; void increaseSkill(const uint16_t skillId) const override final; void pickUp(const FloorItem *const floorItem) const override final; |