diff options
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/protocol.h | 541 |
1 files changed, 273 insertions, 268 deletions
diff --git a/src/net/tmwa/protocol.h b/src/net/tmwa/protocol.h index 388a49729..70ad201d3 100644 --- a/src/net/tmwa/protocol.h +++ b/src/net/tmwa/protocol.h @@ -23,294 +23,299 @@ #ifndef NET_TMWA_PROTOCOL_H #define NET_TMWA_PROTOCOL_H +#include "net/packetdefine.h" + /********************************* * Packets from server to client * *********************************/ -#define SMSG_SERVER_VERSION_RESPONSE 0x7531 -#define CMSG_LOGIN_REGISTER 0x0064 -#define CMSG_LOGIN_REGISTER2 0x01de +packet(SMSG_SERVER_VERSION_RESPONSE, 0x7531); + +packet(CMSG_LOGIN_REGISTER, 0x0064); +packet(CMSG_LOGIN_REGISTER2, 0x01de); -#define SMSG_SERVER_PING 0x007f /**< Contains server tick */ -#define SMSG_CONNECTION_PROBLEM 0x0081 +packet(SMSG_SERVER_PING, 0x007f); /**< Contains server tick */ +packet(SMSG_CONNECTION_PROBLEM, 0x0081); -#define SMSG_UPDATE_HOST 0x0063 /**< Custom update host packet */ -#define SMSG_LOGIN_DATA 0x0069 -#define SMSG_LOGIN_ERROR 0x006a +packet(SMSG_UPDATE_HOST, 0x0063); /**< Custom update host packet */ +packet(SMSG_LOGIN_DATA, 0x0069); +packet(SMSG_LOGIN_ERROR, 0x006a); -#define SMSG_CHAR_LOGIN 0x006b -#define SMSG_CHAR_LOGIN_ERROR 0x006c -#define SMSG_CHAR_CREATE_SUCCEEDED 0x006d -#define SMSG_CHAR_CREATE_SUCCEEDED2 0x0221 +packet(SMSG_CHAR_LOGIN, 0x006b); +packet(SMSG_CHAR_LOGIN_ERROR, 0x006c); +packet(SMSG_CHAR_CREATE_SUCCEEDED, 0x006d); +packet(SMSG_CHAR_CREATE_SUCCEEDED2, 0x0221); -#define SMSG_CHAR_CREATE_FAILED 0x006e -#define SMSG_CHAR_DELETE_SUCCEEDED 0x006f -#define SMSG_CHAR_DELETE_FAILED 0x0070 -#define SMSG_CHAR_MAP_INFO 0x0071 +packet(SMSG_CHAR_CREATE_FAILED, 0x006e); +packet(SMSG_CHAR_DELETE_SUCCEEDED, 0x006f); +packet(SMSG_CHAR_DELETE_FAILED, 0x0070); +packet(SMSG_CHAR_MAP_INFO, 0x0071); // Custom packet reply to password change request -#define SMSG_CHAR_PASSWORD_RESPONSE 0x0062 - -#define SMSG_CHAR_SWITCH_RESPONSE 0x00b3 -#define SMSG_CHANGE_MAP_SERVER 0x0092 - -#define SMSG_MAP_LOGIN_SUCCESS 0x0073 /**< Contains starting location */ -#define SMSG_MAP_QUIT_RESPONSE 0x018b -#define SMSG_PLAYER_UPDATE_1 0x01d8 -#define SMSG_PLAYER_UPDATE_2 0x01d9 -#define SMSG_PLAYER_MOVE 0x01da /**< A nearby player moves */ -#define SMSG_PLAYER_STOP 0x0088 /**< Stop walking, set position */ -#define SMSG_PLAYER_MOVE_TO_ATTACK 0x0139 /**< Move to within attack range */ -#define SMSG_PLAYER_STAT_UPDATE_1 0x00b0 -#define SMSG_PLAYER_STAT_UPDATE_2 0x00b1 -#define SMSG_PLAYER_STAT_UPDATE_3 0x0141 -#define SMSG_PLAYER_STAT_UPDATE_4 0x00bc -#define SMSG_PLAYER_STAT_UPDATE_5 0x00bd -#define SMSG_PLAYER_STAT_UPDATE_6 0x00be -#define SMSG_WHO_ANSWER 0x00c2 -#define SMSG_PLAYER_WARP 0x0091 /**< Warp player to map/location */ -#define SMSG_PLAYER_INVENTORY 0x01ee -#define SMSG_PLAYER_INVENTORY_ADD 0x00a0 -#define SMSG_PLAYER_INVENTORY_REMOVE 0x00af -#define SMSG_PLAYER_INVENTORY_USE 0x01c8 -#define SMSG_PLAYER_EQUIPMENT 0x00a4 -#define SMSG_PLAYER_EQUIP 0x00aa -#define SMSG_PLAYER_UNEQUIP 0x00ac -#define SMSG_PLAYER_ATTACK_RANGE 0x013a -#define SMSG_PLAYER_ARROW_EQUIP 0x013c -#define SMSG_PLAYER_ARROW_MESSAGE 0x013b -#define SMSG_PLAYER_SKILLS 0x010f -#define SMSG_PLAYER_SKILL_UP 0x010e -#define SMSG_SKILL_FAILED 0x0110 -#define SMSG_SKILL_DAMAGE 0x01de -#define SMSG_ITEM_USE_RESPONSE 0x00a8 -#define SMSG_ITEM_VISIBLE 0x009d /**< An item is on the floor */ -#define SMSG_ITEM_DROPPED 0x009e /**< An item is dropped */ -#define SMSG_ITEM_REMOVE 0x00a1 /**< An item disappers */ -#define SMSG_BEING_VISIBLE 0x0078 -#define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */ -#define SMSG_BEING_SPAWN 0x007c /**< A being spawns nearby */ -#define SMSG_BEING_MOVE2 0x0086 /**< New eAthena being moves */ -#define SMSG_BEING_REMOVE 0x0080 -#define SMSG_BEING_CHANGE_LOOKS 0x00c3 +packet(SMSG_CHAR_PASSWORD_RESPONSE, 0x0062); + +packet(SMSG_CHAR_SWITCH_RESPONSE, 0x00b3); +packet(SMSG_CHANGE_MAP_SERVER, 0x0092); + +packet(SMSG_MAP_LOGIN_SUCCESS, 0x0073); /**< Contains starting location */ +packet(SMSG_MAP_QUIT_RESPONSE, 0x018b); +packet(SMSG_PLAYER_UPDATE_1, 0x01d8); +packet(SMSG_PLAYER_UPDATE_2, 0x01d9); +packet(SMSG_PLAYER_MOVE, 0x01da); /**< A nearby player moves */ +packet(SMSG_PLAYER_STOP, 0x0088); /**< Stop walking, set position */ +packet(SMSG_PLAYER_MOVE_TO_ATTACK, 0x0139); /**< Move to within attack range */ +packet(SMSG_PLAYER_STAT_UPDATE_1, 0x00b0); +packet(SMSG_PLAYER_STAT_UPDATE_2, 0x00b1); +packet(SMSG_PLAYER_STAT_UPDATE_3, 0x0141); +packet(SMSG_PLAYER_STAT_UPDATE_4, 0x00bc); +packet(SMSG_PLAYER_STAT_UPDATE_5, 0x00bd); +packet(SMSG_PLAYER_STAT_UPDATE_6, 0x00be); +packet(SMSG_WHO_ANSWER, 0x00c2); +packet(SMSG_PLAYER_WARP, 0x0091); /**< Warp player to map/location */ +packet(SMSG_PLAYER_INVENTORY, 0x01ee); +packet(SMSG_PLAYER_INVENTORY_ADD, 0x00a0); +packet(SMSG_PLAYER_INVENTORY_REMOVE, 0x00af); +packet(SMSG_PLAYER_INVENTORY_USE, 0x01c8); +packet(SMSG_PLAYER_EQUIPMENT, 0x00a4); +packet(SMSG_PLAYER_EQUIP, 0x00aa); +packet(SMSG_PLAYER_UNEQUIP, 0x00ac); +packet(SMSG_PLAYER_ATTACK_RANGE, 0x013a); +packet(SMSG_PLAYER_ARROW_EQUIP, 0x013c); +packet(SMSG_PLAYER_ARROW_MESSAGE, 0x013b); +packet(SMSG_PLAYER_SKILLS, 0x010f); +packet(SMSG_PLAYER_SKILL_UP, 0x010e); +packet(SMSG_SKILL_FAILED, 0x0110); +packet(SMSG_SKILL_DAMAGE, 0x01de); +packet(SMSG_ITEM_USE_RESPONSE, 0x00a8); +packet(SMSG_ITEM_VISIBLE, 0x009d); /**< An item is on the floor */ +packet(SMSG_ITEM_DROPPED, 0x009e); /**< An item is dropped */ +packet(SMSG_ITEM_REMOVE, 0x00a1); /**< An item disappers */ +packet(SMSG_BEING_VISIBLE, 0x0078); +packet(SMSG_BEING_MOVE, 0x007b); /**< A nearby monster moves */ +packet(SMSG_BEING_SPAWN, 0x007c); /**< A being spawns nearby */ +packet(SMSG_BEING_MOVE2, 0x0086); /**< New eAthena being moves */ +packet(SMSG_BEING_REMOVE, 0x0080); +packet(SMSG_BEING_CHANGE_LOOKS, 0x00c3); // Same as 0x00c3, but 16 bit ID -#define SMSG_BEING_CHANGE_LOOKS2 0x01d7 -#define SMSG_BEING_SELFEFFECT 0x019b -#define SMSG_BEING_EMOTION 0x00c0 -#define SMSG_BEING_ACTION 0x008a /**< Attack, sit, stand up, ... */ -#define SMSG_BEING_CHAT 0x008d /**< A being talks */ -#define SMSG_BEING_CHAT2 0x0223 /**< A being talks in channels */ -#define CMSG_NAME_REQUEST 0x0094 -#define SMSG_BEING_NAME_RESPONSE 0x0095 /**< Has to be requested */ -#define SMSG_BEING_NAME_RESPONSE2 0x0220 /**< Has to be requested */ -#define SMSG_BEING_CHANGE_DIRECTION 0x009c -#define SMSG_BEING_RESURRECT 0x0148 - -#define SMSG_PLAYER_STATUS_CHANGE 0x0119 -#define SMSG_PLAYER_GUILD_PARTY_INFO 0x0195 -#define SMSG_BEING_STATUS_CHANGE 0x0196 - -#define SMSG_NPC_MESSAGE 0x00b4 -#define SMSG_NPC_NEXT 0x00b5 -#define SMSG_NPC_CLOSE 0x00b6 -#define SMSG_NPC_CHOICE 0x00b7 /**< Display a choice */ -#define SMSG_NPC_BUY_SELL_CHOICE 0x00c4 -#define SMSG_NPC_BUY 0x00c6 -#define SMSG_NPC_SELL 0x00c7 -#define SMSG_NPC_BUY_RESPONSE 0x00ca -#define SMSG_NPC_SELL_RESPONSE 0x00cb -#define SMSG_NPC_INT_INPUT 0x0142 /**< Integer input */ -#define SMSG_NPC_STR_INPUT 0x01d4 /**< String input */ -#define SMSG_PLAYER_CHAT 0x008e /**< Player talks */ -#define SMSG_PLAYER_CHAT2 0x0224 /**< Player talks */ -#define SMSG_WHISPER 0x0097 /**< Whisper Recieved */ -#define SMSG_WHISPER_RESPONSE 0x0098 -#define SMSG_GM_CHAT 0x009a /**< GM announce */ -#define SMSG_WALK_RESPONSE 0x0087 +packet(SMSG_BEING_CHANGE_LOOKS2, 0x01d7); +packet(SMSG_BEING_SELFEFFECT, 0x019b); +packet(SMSG_BEING_EMOTION, 0x00c0); +packet(SMSG_BEING_ACTION, 0x008a); /**< Attack, sit, stand up, ... */ +packet(SMSG_BEING_CHAT, 0x008d); /**< A being talks */ +packet(SMSG_BEING_CHAT2, 0x0223); /**< A being talks in channels */ +packet(CMSG_NAME_REQUEST, 0x0094); +packet(SMSG_BEING_NAME_RESPONSE, 0x0095); /**< Has to be requested */ +packet(SMSG_BEING_NAME_RESPONSE2, 0x0220); /**< Has to be requested */ +packet(SMSG_BEING_CHANGE_DIRECTION, 0x009c); +packet(SMSG_BEING_RESURRECT, 0x0148); + +packet(SMSG_PLAYER_STATUS_CHANGE, 0x0119); +packet(SMSG_PLAYER_GUILD_PARTY_INFO, 0x0195); +packet(SMSG_BEING_STATUS_CHANGE, 0x0196); + +packet(SMSG_NPC_MESSAGE, 0x00b4); +packet(SMSG_NPC_NEXT, 0x00b5); +packet(SMSG_NPC_CLOSE, 0x00b6); +packet(SMSG_NPC_CHOICE, 0x00b7); /**< Display a choice */ +packet(SMSG_NPC_BUY_SELL_CHOICE, 0x00c4); +packet(SMSG_NPC_BUY, 0x00c6); +packet(SMSG_NPC_SELL, 0x00c7); +packet(SMSG_NPC_BUY_RESPONSE, 0x00ca); +packet(SMSG_NPC_SELL_RESPONSE, 0x00cb); +packet(SMSG_NPC_INT_INPUT, 0x0142); /**< Integer input */ +packet(SMSG_NPC_STR_INPUT, 0x01d4); /**< String input */ +packet(SMSG_PLAYER_CHAT, 0x008e); /**< Player talks */ +packet(SMSG_PLAYER_CHAT2, 0x0224); /**< Player talks */ +packet(SMSG_WHISPER, 0x0097); /**< Whisper Recieved */ +packet(SMSG_WHISPER_RESPONSE, 0x0098); +packet(SMSG_GM_CHAT, 0x009a); /**< GM announce */ +packet(SMSG_WALK_RESPONSE, 0x0087); // Receiving a request to trade -#define SMSG_TRADE_REQUEST 0x00e5 -#define SMSG_TRADE_RESPONSE 0x00e7 -#define SMSG_TRADE_ITEM_ADD 0x00e9 -#define SMSG_TRADE_ITEM_ADD_RESPONSE 0x01b1 /**< Not standard eAthena! */ -#define SMSG_TRADE_OK 0x00ec -#define SMSG_TRADE_CANCEL 0x00ee -#define SMSG_TRADE_COMPLETE 0x00f0 - -#define SMSG_PARTY_CREATE 0x00fa -#define SMSG_PARTY_INFO 0x00fb -#define SMSG_PARTY_INVITE_RESPONSE 0x00fd -#define SMSG_PARTY_INVITED 0x00fe -#define SMSG_PARTY_SETTINGS 0x0101 -#define SMSG_PARTY_MOVE 0x0104 -#define SMSG_PARTY_LEAVE 0x0105 -#define SMSG_PARTY_UPDATE_HP 0x0106 -#define SMSG_PARTY_UPDATE_COORDS 0x0107 -#define SMSG_PARTY_MESSAGE 0x0109 - -#define SMSG_PLAYER_STORAGE_ITEMS 0x01f0 /**< Item list for storage */ -#define SMSG_PLAYER_STORAGE_EQUIP 0x00a6 /**< Equipment list for storage */ -#define SMSG_PLAYER_STORAGE_STATUS 0x00f2 /**< Slots used and total slots */ -#define SMSG_PLAYER_STORAGE_ADD 0x00f4 /**< Add item/equip to storage */ +packet(SMSG_TRADE_REQUEST, 0x00e5); +packet(SMSG_TRADE_RESPONSE, 0x00e7); +packet(SMSG_TRADE_ITEM_ADD, 0x00e9); +packet(SMSG_TRADE_ITEM_ADD_RESPONSE, 0x01b1); /**< Not standard eAthena! */ +packet(SMSG_TRADE_OK, 0x00ec); +packet(SMSG_TRADE_CANCEL, 0x00ee); +packet(SMSG_TRADE_COMPLETE, 0x00f0); + +packet(SMSG_PARTY_CREATE, 0x00fa); +packet(SMSG_PARTY_INFO, 0x00fb); +packet(SMSG_PARTY_INVITE_RESPONSE, 0x00fd); +packet(SMSG_PARTY_INVITED, 0x00fe); +packet(SMSG_PARTY_SETTINGS, 0x0101); +packet(SMSG_PARTY_MOVE, 0x0104); +packet(SMSG_PARTY_LEAVE, 0x0105); +packet(SMSG_PARTY_UPDATE_HP, 0x0106); +packet(SMSG_PARTY_UPDATE_COORDS, 0x0107); +packet(SMSG_PARTY_MESSAGE, 0x0109); + +packet(SMSG_PLAYER_STORAGE_ITEMS, 0x01f0); /**< Item list for storage */ +packet(SMSG_PLAYER_STORAGE_EQUIP, 0x00a6); /**< Equipment list for storage */ +packet(SMSG_PLAYER_STORAGE_STATUS, 0x00f2); /**< Slots used and total slots */ +packet(SMSG_PLAYER_STORAGE_ADD, 0x00f4); /**< Add item/equip to storage */ // Remove item/equip from storage -#define SMSG_PLAYER_STORAGE_REMOVE 0x00f6 -#define SMSG_PLAYER_STORAGE_CLOSE 0x00f8 /**< Storage access closed */ - -#define SMSG_ADMIN_KICK_ACK 0x00cd - -#define SMSG_GUILD_CREATE_RESPONSE 0x0167 -#define SMSG_GUILD_POSITION_INFO 0x016c -#define SMSG_GUILD_MEMBER_LOGIN 0x016d -#define SMSG_GUILD_MASTER_OR_MEMBER 0x014e -#define SMSG_GUILD_BASIC_INFO 0x01b6 -#define SMSG_GUILD_ALIANCE_INFO 0x014c -#define SMSG_GUILD_MEMBER_LIST 0x0154 -#define SMSG_GUILD_POS_NAME_LIST 0x0166 -#define SMSG_GUILD_POS_INFO_LIST 0x0160 -#define SMSG_GUILD_POSITION_CHANGED 0x0174 -#define SMSG_GUILD_MEMBER_POS_CHANGE 0x0156 -#define SMSG_GUILD_EMBLEM_DATA 0x0152 -#define SMSG_GUILD_SKILL_INFO 0x0162 -#define SMSG_GUILD_NOTICE 0x016f -#define SMSG_GUILD_INVITE 0x016a -#define SMSG_GUILD_INVITE_ACK 0x0169 -#define SMSG_GUILD_LEAVE 0x015a -#define SMSG_GUILD_EXPULSION 0x015c -#define SMSG_GUILD_EXPULSION_LIST 0x0163 -#define SMSG_GUILD_MESSAGE 0x017f -#define SMSG_GUILD_SKILL_UP 0x010e -#define SMSG_GUILD_REQ_ALLIANCE 0x0171 -#define SMSG_GUILD_REQ_ALLIANCE_ACK 0x0173 -#define SMSG_GUILD_DEL_ALLIANCE 0x0184 -#define SMSG_GUILD_OPPOSITION_ACK 0x0181 -#define SMSG_GUILD_BROKEN 0x015e - -#define SMSG_MVP_EFFECT 0x010c +packet(SMSG_PLAYER_STORAGE_REMOVE, 0x00f6); +packet(SMSG_PLAYER_STORAGE_CLOSE, 0x00f8); /**< Storage access closed */ + +packet(SMSG_ADMIN_KICK_ACK, 0x00cd); + +packet(SMSG_GUILD_CREATE_RESPONSE, 0x0167); +packet(SMSG_GUILD_POSITION_INFO, 0x016c); +packet(SMSG_GUILD_MEMBER_LOGIN, 0x016d); +packet(SMSG_GUILD_MASTER_OR_MEMBER, 0x014e); +packet(SMSG_GUILD_BASIC_INFO, 0x01b6); +packet(SMSG_GUILD_ALIANCE_INFO, 0x014c); +packet(SMSG_GUILD_MEMBER_LIST, 0x0154); +packet(SMSG_GUILD_POS_NAME_LIST, 0x0166); +packet(SMSG_GUILD_POS_INFO_LIST, 0x0160); +packet(SMSG_GUILD_POSITION_CHANGED, 0x0174); +packet(SMSG_GUILD_MEMBER_POS_CHANGE, 0x0156); +packet(SMSG_GUILD_EMBLEM_DATA, 0x0152); +packet(SMSG_GUILD_SKILL_INFO, 0x0162); +packet(SMSG_GUILD_NOTICE, 0x016f); +packet(SMSG_GUILD_INVITE, 0x016a); +packet(SMSG_GUILD_INVITE_ACK, 0x0169); +packet(SMSG_GUILD_LEAVE, 0x015a); +packet(SMSG_GUILD_EXPULSION, 0x015c); +packet(SMSG_GUILD_EXPULSION_LIST, 0x0163); +packet(SMSG_GUILD_MESSAGE, 0x017f); +packet(SMSG_GUILD_SKILL_UP, 0x010e); +packet(SMSG_GUILD_REQ_ALLIANCE, 0x0171); +packet(SMSG_GUILD_REQ_ALLIANCE_ACK, 0x0173); +packet(SMSG_GUILD_DEL_ALLIANCE, 0x0184); +packet(SMSG_GUILD_OPPOSITION_ACK, 0x0181); +packet(SMSG_GUILD_BROKEN, 0x015e); + +packet(SMSG_MVP_EFFECT, 0x010c); /********************************** * Packets from client to server * **********************************/ -#define CMSG_SERVER_VERSION_REQUEST 0x7530 +packet(CMSG_SERVER_VERSION_REQUEST, 0x7530); // Custom change password packet -#define CMSG_CHAR_PASSWORD_CHANGE 0x0061 -#define CMSG_CHAR_SERVER_CONNECT 0x0065 -#define CMSG_CHAR_SELECT 0x0066 -#define CMSG_CHAR_CREATE 0x0067 -#define CMSG_CHAR_DELETE 0x0068 - -#define CMSG_MAP_SERVER_CONNECT 0x0072 -#define CMSG_MAP_PING 0x007e /**< Send to server with tick */ -#define CMSG_MAP_LOADED 0x007d -#define CMSG_CLIENT_QUIT 0x018A - -#define CMSG_CHAT_MESSAGE 0x008c -#define CMSG_CHAT_MESSAGE2 0x0222 -#define CMSG_CHAT_WHISPER 0x0096 -#define CMSG_CHAT_WHO 0x00c1 - -#define CMSG_SKILL_LEVELUP_REQUEST 0x0112 -#define CMSG_STAT_UPDATE_REQUEST 0x00bb -#define CMSG_SKILL_USE_BEING 0x0113 -#define CMSG_SKILL_USE_POSITION 0x0116 +packet(CMSG_CHAR_PASSWORD_CHANGE, 0x0061); +packet(CMSG_CHAR_SERVER_CONNECT, 0x0065); +packet(CMSG_CHAR_SELECT, 0x0066); +packet(CMSG_CHAR_CREATE, 0x0067); +packet(CMSG_CHAR_DELETE, 0x0068); + +packet(CMSG_MAP_SERVER_CONNECT, 0x0072); +packet(CMSG_MAP_PING, 0x007e); /**< Send to server with tick */ +packet(CMSG_MAP_LOADED, 0x007d); +packet(CMSG_CLIENT_QUIT, 0x018A); + +packet(CMSG_CHAT_MESSAGE, 0x008c); +packet(CMSG_CHAT_MESSAGE2, 0x0222); +packet(CMSG_CHAT_WHISPER, 0x0096); +packet(CMSG_CHAT_WHO, 0x00c1); + +packet(CMSG_SKILL_LEVELUP_REQUEST, 0x0112); +packet(CMSG_STAT_UPDATE_REQUEST, 0x00bb); +packet(CMSG_SKILL_USE_BEING, 0x0113); +packet(CMSG_SKILL_USE_POSITION, 0x0116); // Variant of 0x116 with 80 char string at end (unsure of use) -#define CMSG_SKILL_USE_POSITION_MORE 0x0190 -#define CMSG_SKILL_USE_MAP 0x011b - -#define CMSG_PLAYER_INVENTORY_USE 0x00a7 -#define CMSG_PLAYER_INVENTORY_DROP 0x00a2 -#define CMSG_PLAYER_EQUIP 0x00a9 -#define CMSG_PLAYER_UNEQUIP 0x00ab - -#define CMSG_ITEM_PICKUP 0x009f -#define CMSG_PLAYER_CHANGE_DIR 0x009b -#define CMSG_PLAYER_CHANGE_DEST 0x0085 -#define CMSG_PLAYER_CHANGE_ACT 0x0089 -#define CMSG_PLAYER_RESTART 0x00b2 -#define CMSG_PLAYER_EMOTE 0x00bf -#define CMSG_PLAYER_STOP_ATTACK 0x0118 -#define CMSG_WHO_REQUEST 0x00c1 - -#define CMSG_NPC_TALK 0x0090 -#define CMSG_NPC_NEXT_REQUEST 0x00b9 -#define CMSG_NPC_CLOSE 0x0146 -#define CMSG_NPC_LIST_CHOICE 0x00b8 -#define CMSG_NPC_INT_RESPONSE 0x0143 -#define CMSG_NPC_STR_RESPONSE 0x01d5 -#define CMSG_NPC_BUY_SELL_REQUEST 0x00c5 -#define CMSG_NPC_BUY_REQUEST 0x00c8 -#define CMSG_NPC_SELL_REQUEST 0x00c9 - -#define CMSG_TRADE_REQUEST 0x00e4 -#define CMSG_TRADE_RESPONSE 0x00e6 -#define CMSG_TRADE_ITEM_ADD_REQUEST 0x00e8 -#define CMSG_TRADE_CANCEL_REQUEST 0x00ed -#define CMSG_TRADE_ADD_COMPLETE 0x00eb -#define CMSG_TRADE_OK 0x00ef - -#define CMSG_PARTY_CREATE 0x00f9 -#define CMSG_PARTY_INVITE 0x00fc -#define CMSG_PARTY_INVITED 0x00ff -#define CMSG_PARTY_LEAVE 0x0100 -#define CMSG_PARTY_SETTINGS 0x0102 -#define CMSG_PARTY_KICK 0x0103 -#define CMSG_PARTY_MESSAGE 0x0108 - -#define CMSG_MOVE_TO_STORAGE 0x00f3 /** Move item to storage */ -#define CMSG_MOVE_FROM_STORAGE 0x00f5 /** Remove item from storage */ -#define CMSG_CLOSE_STORAGE 0x00f7 /** Request storage close */ - -#define CMSG_ADMIN_ANNOUNCE 0x0099 -#define CMSG_ADMIN_LOCAL_ANNOUNCE 0x019C -#define CMSG_ADMIN_HIDE 0x019D -#define CMSG_ADMIN_KICK 0x00CC -#define CMSG_ADMIN_MUTE 0x0149 - -#define CMSG_GUILD_CHECK_MASTER 0x014d -#define CMSG_GUILD_REQUEST_INFO 0x014f -#define CMSG_GUILD_REQUEST_EMBLEM 0x0151 -#define CMSG_GUILD_CHANGE_EMBLEM 0x0153 -#define CMSG_GUILD_CHANGE_MEMBER_POS 0x0155 -#define CMSG_GUILD_LEAVE 0x0159 -#define CMSG_GUILD_EXPULSION 0x015b -#define CMSG_GUILD_BREAK 0x015d -#define CMSG_GUILD_CHANGE_POS_INFO 0x0161 -#define CMSG_GUILD_CREATE 0x0165 -#define CMSG_GUILD_INVITE 0x0168 -#define CMSG_GUILD_INVITE_REPLY 0x016b -#define CMSG_GUILD_CHANGE_NOTICE 0x016e -#define CMSG_GUILD_ALLIANCE_REQUEST 0x0170 -#define CMSG_GUILD_ALLIANCE_REPLY 0x0172 -#define CMSG_GUILD_MESSAGE 0x017e -#define CMSG_GUILD_OPPOSITION 0x0180 -#define CMSG_GUILD_ALLIANCE_DELETE 0x0183 - -#define CMSG_SOLVE_CHAR_NAME 0x0193 -#define CMSG_IGNORE_NICK 0x00cf -#define SMSG_SOLVE_CHAR_NAME 0x0194 - -#define CMSG_CLIENT_DISCONNECT 0x7532 -#define SMSG_SKILL_CASTING 0x013e -#define SMSG_SKILL_CAST_CANCEL 0x01b9 -#define SMSG_SKILL_NO_DAMAGE 0x011a - -#define SMSG_BEING_IP_RESPONSE 0x020c -#define SMSG_PVP_MAP_MODE 0x0199 -#define SMSG_PVP_SET 0x019a -#define CMSG_IGNORE_ALL 0x00d0 -#define SMSG_IGNORE_ALL_RESPONSE 0x00d2 -#define CMSG_ONLINE_LIST 0x0210 -#define SMSG_ONLINE_LIST 0x0211 -#define SMSG_NPC_COMMAND 0x0212 -#define CMSG_SET_STATUS 0x0213 -#define SMSG_QUEST_SET_VAR 0x0214 -#define SMSG_QUEST_PLAYER_VARS 0x0215 -#define SMSG_BEING_MOVE3 0x0225 -#define SMSG_MAP_MASK 0x0226 -#define SMSG_MAP_MUSIC 0x0227 -#define SMSG_NPC_CHANGETITLE 0x0228 - -#define CMSG_SEND_CLIENT_INFO 0x7533 -#define SMSG_UPDATE_HOST2 0x7534 +packet(CMSG_SKILL_USE_POSITION_MORE, 0x0190); +packet(CMSG_SKILL_USE_MAP, 0x011b); + +packet(CMSG_PLAYER_INVENTORY_USE, 0x00a7); +packet(CMSG_PLAYER_INVENTORY_DROP, 0x00a2); +packet(CMSG_PLAYER_EQUIP, 0x00a9); +packet(CMSG_PLAYER_UNEQUIP, 0x00ab); + +packet(CMSG_ITEM_PICKUP, 0x009f); +packet(CMSG_PLAYER_CHANGE_DIR, 0x009b); +packet(CMSG_PLAYER_CHANGE_DEST, 0x0085); +packet(CMSG_PLAYER_CHANGE_ACT, 0x0089); +packet(CMSG_PLAYER_RESTART, 0x00b2); +packet(CMSG_PLAYER_EMOTE, 0x00bf); +packet(CMSG_PLAYER_STOP_ATTACK, 0x0118); +packet(CMSG_WHO_REQUEST, 0x00c1); + +packet(CMSG_NPC_TALK, 0x0090); +packet(CMSG_NPC_NEXT_REQUEST, 0x00b9); +packet(CMSG_NPC_CLOSE, 0x0146); +packet(CMSG_NPC_LIST_CHOICE, 0x00b8); +packet(CMSG_NPC_INT_RESPONSE, 0x0143); +packet(CMSG_NPC_STR_RESPONSE, 0x01d5); +packet(CMSG_NPC_BUY_SELL_REQUEST, 0x00c5); +packet(CMSG_NPC_BUY_REQUEST, 0x00c8); +packet(CMSG_NPC_SELL_REQUEST, 0x00c9); + +packet(CMSG_TRADE_REQUEST, 0x00e4); +packet(CMSG_TRADE_RESPONSE, 0x00e6); +packet(CMSG_TRADE_ITEM_ADD_REQUEST, 0x00e8); +packet(CMSG_TRADE_CANCEL_REQUEST, 0x00ed); +packet(CMSG_TRADE_ADD_COMPLETE, 0x00eb); +packet(CMSG_TRADE_OK, 0x00ef); + +packet(CMSG_PARTY_CREATE, 0x00f9); +packet(CMSG_PARTY_INVITE, 0x00fc); +packet(CMSG_PARTY_INVITED, 0x00ff); +packet(CMSG_PARTY_LEAVE, 0x0100); +packet(CMSG_PARTY_SETTINGS, 0x0102); +packet(CMSG_PARTY_KICK, 0x0103); +packet(CMSG_PARTY_MESSAGE, 0x0108); + +packet(CMSG_MOVE_TO_STORAGE, 0x00f3); /** Move item to storage */ +packet(CMSG_MOVE_FROM_STORAGE, 0x00f5); /** Remove item from storage */ +packet(CMSG_CLOSE_STORAGE, 0x00f7); /** Request storage close */ + +packet(CMSG_ADMIN_ANNOUNCE, 0x0099); +packet(CMSG_ADMIN_LOCAL_ANNOUNCE, 0x019C); +packet(CMSG_ADMIN_HIDE, 0x019D); +packet(CMSG_ADMIN_KICK, 0x00CC); +packet(CMSG_ADMIN_MUTE, 0x0149); + +packet(CMSG_GUILD_CHECK_MASTER, 0x014d); +packet(CMSG_GUILD_REQUEST_INFO, 0x014f); +packet(CMSG_GUILD_REQUEST_EMBLEM, 0x0151); +packet(CMSG_GUILD_CHANGE_EMBLEM, 0x0153); +packet(CMSG_GUILD_CHANGE_MEMBER_POS, 0x0155); +packet(CMSG_GUILD_LEAVE, 0x0159); +packet(CMSG_GUILD_EXPULSION, 0x015b); +packet(CMSG_GUILD_BREAK, 0x015d); +packet(CMSG_GUILD_CHANGE_POS_INFO, 0x0161); +packet(CMSG_GUILD_CREATE, 0x0165); +packet(CMSG_GUILD_INVITE, 0x0168); +packet(CMSG_GUILD_INVITE_REPLY, 0x016b); +packet(CMSG_GUILD_CHANGE_NOTICE, 0x016e); +packet(CMSG_GUILD_ALLIANCE_REQUEST, 0x0170); +packet(CMSG_GUILD_ALLIANCE_REPLY, 0x0172); +packet(CMSG_GUILD_MESSAGE, 0x017e); +packet(CMSG_GUILD_OPPOSITION, 0x0180); +packet(CMSG_GUILD_ALLIANCE_DELETE, 0x0183); + +packet(CMSG_SOLVE_CHAR_NAME, 0x0193); +packet(CMSG_IGNORE_NICK, 0x00cf); +packet(SMSG_SOLVE_CHAR_NAME, 0x0194); + +packet(CMSG_CLIENT_DISCONNECT, 0x7532); +packet(SMSG_SKILL_CASTING, 0x013e); +packet(SMSG_SKILL_CAST_CANCEL, 0x01b9); +packet(SMSG_SKILL_NO_DAMAGE, 0x011a); + +packet(SMSG_BEING_IP_RESPONSE, 0x020c); +packet(SMSG_PVP_MAP_MODE, 0x0199); +packet(SMSG_PVP_SET, 0x019a); +packet(CMSG_IGNORE_ALL, 0x00d0); +packet(SMSG_IGNORE_ALL_RESPONSE, 0x00d2); +packet(CMSG_ONLINE_LIST, 0x0210); +packet(SMSG_ONLINE_LIST, 0x0211); +packet(SMSG_NPC_COMMAND, 0x0212); +packet(CMSG_SET_STATUS, 0x0213); +packet(SMSG_QUEST_SET_VAR, 0x0214); +packet(SMSG_QUEST_PLAYER_VARS, 0x0215); +packet(SMSG_BEING_MOVE3, 0x0225); +packet(SMSG_MAP_MASK, 0x0226); +packet(SMSG_MAP_MUSIC, 0x0227); +packet(SMSG_NPC_CHANGETITLE, 0x0228); + +packet(CMSG_SEND_CLIENT_INFO, 0x7533); +packet(SMSG_UPDATE_HOST2, 0x7534); + +#undef packet #endif // NET_TMWA_PROTOCOL_H |