summaryrefslogtreecommitdiff
path: root/src/net/tmwa
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/inventoryhandler.cpp90
-rw-r--r--src/net/tmwa/tradehandler.cpp16
2 files changed, 73 insertions, 33 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 2620fd1cc..32dc8fdc0 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -266,13 +266,18 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
index, itemId, itemType, identified);
}
- if (!serverFeatures->haveItemColors() && identified > 1)
- identified = 1;
-
if (inventory)
{
- inventory->setItem(index, itemId, 1, refine,
- identified, true, false);
+ if (serverFeatures->haveItemColors())
+ {
+ inventory->setItem(index, itemId, 1, refine,
+ identified, true, true, false);
+ }
+ else
+ {
+ inventory->setItem(index, itemId, 1, refine,
+ 1, identified != 0, true, false);
+ }
}
if (equipType)
@@ -363,11 +368,16 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
if (item && item->getId() == itemId)
amount += item->getQuantity();
- if (!serverFeatures->haveItemColors() && identified > 1)
- identified = 1;
-
- inventory->setItem(index, itemId, amount, refine,
- identified, equipType != 0, false);
+ if (serverFeatures->haveItemColors())
+ {
+ inventory->setItem(index, itemId, amount, refine,
+ identified, true, equipType != 0, false);
+ }
+ else
+ {
+ inventory->setItem(index, itemId, amount, refine,
+ 1, identified != 0, equipType != 0, false);
+ }
}
ArrowsListener::distributeEvent();
}
@@ -413,16 +423,21 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
cards[0], cards[1], cards[2], cards[3]);
}
- if (!serverFeatures->haveItemColors() && identified > 1)
- identified = 1;
-
// Trick because arrows are not considered equipment
const bool isEquipment = arrow & 0x8000;
if (inventory)
{
- inventory->setItem(index, itemId, amount,
- 0, identified, isEquipment, false);
+ if (serverFeatures->haveItemColors())
+ {
+ inventory->setItem(index, itemId, amount,
+ 0, identified, true, isEquipment, false);
+ }
+ else
+ {
+ inventory->setItem(index, itemId, amount,
+ 0, 1, identified != 0, isEquipment, false);
+ }
}
}
BLOCK_END("InventoryHandler::processPlayerInventory")
@@ -456,11 +471,16 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
cards[0], cards[1], cards[2], cards[3]);
}
- if (!serverFeatures->haveItemColors() && identified > 1)
- identified = 1;
-
- mInventoryItems.push_back(Ea::InventoryItem(index, itemId,
- amount, 0, identified, false));
+ if (serverFeatures->haveItemColors())
+ {
+ mInventoryItems.push_back(Ea::InventoryItem(index, itemId,
+ amount, 0, identified, true, false));
+ }
+ else
+ {
+ mInventoryItems.push_back(Ea::InventoryItem(index, itemId,
+ amount, 0, 1, identified != 0, false));
+ }
}
BLOCK_END("InventoryHandler::processPlayerInventory")
}
@@ -524,11 +544,16 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
static_cast<unsigned int>(refine));
}
- if (!serverFeatures->haveItemColors() && identified > 1U)
- identified = 1U;
-
- mInventoryItems.push_back(Ea::InventoryItem(index,
- itemId, amount, refine, identified, false));
+ if (serverFeatures->haveItemColors())
+ {
+ mInventoryItems.push_back(Ea::InventoryItem(index,
+ itemId, amount, refine, identified, true, false));
+ }
+ else
+ {
+ mInventoryItems.push_back(Ea::InventoryItem(index,
+ itemId, amount, refine, 1, identified != 0, false));
+ }
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
}
@@ -555,11 +580,16 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
{
if (mStorage)
{
- if (!serverFeatures->haveItemColors() && identified > 1)
- identified = 1;
-
- mStorage->setItem(index, itemId, amount,
- refine, identified, false, false);
+ if (serverFeatures->haveItemColors())
+ {
+ mStorage->setItem(index, itemId, amount,
+ refine, identified, true, false, false);
+ }
+ else
+ {
+ mStorage->setItem(index, itemId, amount,
+ refine, 1, identified != 0, false, false);
+ }
}
}
BLOCK_END("InventoryHandler::processPlayerStorageAdd")
diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp
index 12e6b94ab..5598d3781 100644
--- a/src/net/tmwa/tradehandler.cpp
+++ b/src/net/tmwa/tradehandler.cpp
@@ -30,6 +30,8 @@
#include "gui/windows/tradewindow.h"
+#include "net/serverfeatures.h"
+
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
@@ -178,8 +180,16 @@ void TradeHandler::processTradeItemAdd(Net::MessageIn &msg)
}
else
{
- tradeWindow->addItem2(type, false, amount,
- refine, identify, false);
+ if (serverFeatures->haveItemColors())
+ {
+ tradeWindow->addItem2(type, false, amount,
+ refine, identify, true, false);
+ }
+ else
+ {
+ tradeWindow->addItem2(type, false, amount,
+ refine, 1, identify != 0, false);
+ }
}
}
}
@@ -209,7 +219,7 @@ void TradeHandler::processTradeItemAddResponse(Net::MessageIn &msg)
{
tradeWindow->addItem2(item->getId(), true,
quantity, item->getRefine(), item->getColor(),
- item->isEquipment());
+ item->getIdentified(), item->isEquipment());
}
item->increaseQuantity(-quantity);
break;