diff options
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 27cfc4bf4..21311a2d1 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -226,7 +226,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, { case Sp::SPEED: localPlayer->setWalkSpeed(base); - PlayerInfo::setStatBase(Attributes::PLAYER_WALK_SPEED, base); + PlayerInfo::setStatBase(Attributes::PLAYER_WALK_SPEED, + base, + Notify_true); PlayerInfo::setStatMod(Attributes::PLAYER_WALK_SPEED, 0); break; case Sp::BASEEXP: @@ -396,7 +398,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, statusWindow->setPointsNeeded(Attributes::PLAYER_LUK, base); break; case Sp::ATK1: - PlayerInfo::setStatBase(Attributes::PLAYER_ATK, base); + PlayerInfo::setStatBase(Attributes::PLAYER_ATK, + base, + Notify_true); PlayerInfo::updateAttrs(); break; case Sp::ATK2: @@ -404,38 +408,52 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::updateAttrs(); break; case Sp::MATK1: - PlayerInfo::setStatBase(Attributes::PLAYER_MATK, base); + PlayerInfo::setStatBase(Attributes::PLAYER_MATK, + base, + Notify_true); break; case Sp::MATK2: PlayerInfo::setStatMod(Attributes::PLAYER_MATK, base); break; case Sp::DEF1: - PlayerInfo::setStatBase(Attributes::PLAYER_DEF, base); + PlayerInfo::setStatBase(Attributes::PLAYER_DEF, + base, + Notify_true); break; case Sp::DEF2: PlayerInfo::setStatMod(Attributes::PLAYER_DEF, base); break; case Sp::MDEF1: - PlayerInfo::setStatBase(Attributes::PLAYER_MDEF, base); + PlayerInfo::setStatBase(Attributes::PLAYER_MDEF, + base, + Notify_true); break; case Sp::MDEF2: PlayerInfo::setStatMod(Attributes::PLAYER_MDEF, base); break; case Sp::HIT: - PlayerInfo::setStatBase(Attributes::PLAYER_HIT, base); + PlayerInfo::setStatBase(Attributes::PLAYER_HIT, + base, + Notify_true); break; case Sp::FLEE1: - PlayerInfo::setStatBase(Attributes::PLAYER_FLEE, base); + PlayerInfo::setStatBase(Attributes::PLAYER_FLEE, + base, + Notify_true); break; case Sp::FLEE2: PlayerInfo::setStatMod(Attributes::PLAYER_FLEE, base); break; case Sp::CRITICAL: - PlayerInfo::setStatBase(Attributes::PLAYER_CRIT, base); + PlayerInfo::setStatBase(Attributes::PLAYER_CRIT, + base, + Notify_true); break; case Sp::ASPD: localPlayer->setAttackSpeed(base); - PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_DELAY, base); + PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_DELAY, + base, + Notify_true); PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_DELAY, 0); PlayerInfo::updateAttrs(); break; |