diff options
Diffstat (limited to 'src/net/eathena/guildrecv.cpp')
-rw-r--r-- | src/net/eathena/guildrecv.cpp | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/src/net/eathena/guildrecv.cpp b/src/net/eathena/guildrecv.cpp index 6d829299b..cb31788b6 100644 --- a/src/net/eathena/guildrecv.cpp +++ b/src/net/eathena/guildrecv.cpp @@ -109,7 +109,7 @@ void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg) std::string castle = msg.readString(16, "castles"); msg.readInt32("unused"); - if (guildTab && showBasicInfo) + if ((guildTab != nullptr) && showBasicInfo) { showBasicInfo = false; // TRANSLATORS: guild info message @@ -142,7 +142,7 @@ void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg) } Guild *const g = Guild::getGuild(CAST_S16(guildId)); - if (!g) + if (g == nullptr) return; g->setName(name); g->setEmblemId(emblem); @@ -169,7 +169,7 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg) if (length < 4) return; const int count = (length - 4) / 104; - if (!taGuild) + if (taGuild == nullptr) { logger->log1("!taGuild"); return; @@ -195,9 +195,9 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg) std::string name = msg.readString(24, "name"); GuildMember *const m = taGuild->addMember(id, charId, name); - if (m) + if (m != nullptr) { - m->setOnline(online); + m->setOnline(online != 0); m->setID(id); m->setCharId(charId); m->setGender(Being::intToGender(CAST_U8(gender))); @@ -205,11 +205,11 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg) m->setExp(exp); m->setPos(pos); m->setRace(race); - if (actorManager) + if (actorManager != nullptr) { Being *const being = actorManager->findBeingByName( name, ActorType::Player); - if (being) + if (being != nullptr) { being->setGuildName(taGuild->getName()); if (being->getLevel() != level) @@ -219,24 +219,24 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg) } } } - if (online) + if (online != 0) onlineNum ++; totalNum ++; } } taGuild->sort(); - if (actorManager) + if (actorManager != nullptr) { actorManager->updatePlayerGuild(); actorManager->updatePlayerColors(); } - if (socialWindow) + if (socialWindow != nullptr) socialWindow->updateGuildCounter(onlineNum, totalNum); } void GuildRecv::processGuildPosNameList(Net::MessageIn &msg) { - if (!taGuild) + if (taGuild == nullptr) { logger->log1("!taGuild"); return; @@ -288,10 +288,10 @@ void GuildRecv::processGuildMemberPosChange(Net::MessageIn &msg) const BeingId accountId = msg.readBeingId("account id"); const int charId = msg.readInt32("char id"); const int pos = msg.readInt32("position"); - if (taGuild) + if (taGuild != nullptr) { GuildMember *const m = taGuild->getMember(accountId, charId); - if (m) + if (m != nullptr) m->setPos(pos); } } @@ -313,7 +313,7 @@ void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) const int count = (msg.readInt16("len") - 6) / 37; msg.readInt16("skill points"); - if (skillDialog) + if (skillDialog != nullptr) skillDialog->hideSkills(SkillOwner::Guild); for (int i = 0; i < count; i++) { @@ -326,7 +326,7 @@ void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) const std::string name = msg.readString(24, "skill name"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) + if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { @@ -335,7 +335,7 @@ void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) } } } - if (skillDialog) + if (skillDialog != nullptr) skillDialog->updateModels(); } @@ -343,7 +343,7 @@ void GuildRecv::processGuildNotice(Net::MessageIn &msg) { const std::string msg1 = msg.readString(60, "msg1"); const std::string msg2 = msg.readString(120, "msg2"); - if (guildTab) + if (guildTab != nullptr) { guildTab->chatLog(msg1, ChatMsgType::BY_SERVER); guildTab->chatLog(msg2, ChatMsgType::BY_SERVER); @@ -355,14 +355,14 @@ void GuildRecv::processGuildInvite(Net::MessageIn &msg) const int guildId = msg.readInt32("guild id"); const std::string guildName = msg.readString(24, "guild name"); - if (socialWindow) + if (socialWindow != nullptr) socialWindow->showGuildInvite(guildName, guildId, ""); } void GuildRecv::processGuildInviteAck(Net::MessageIn &msg) { const uint8_t flag = msg.readUInt8("flag"); - if (!guildTab) + if (guildTab == nullptr) return; switch (flag) @@ -394,15 +394,15 @@ void GuildRecv::processGuildLeave(Net::MessageIn &msg) const std::string nick = msg.readString(24, "nick"); msg.readString(40, "message"); - if (taGuild) + if (taGuild != nullptr) taGuild->removeMember(nick); - if (!localPlayer) + if (localPlayer == nullptr) return; if (nick == localPlayer->getName()) { - if (taGuild) + if (taGuild != nullptr) { taGuild->removeFromMembers(); taGuild->clearMembers(); @@ -411,22 +411,22 @@ void GuildRecv::processGuildLeave(Net::MessageIn &msg) NotifyManager::notify(NotifyTypes::GUILD_LEFT); delete2(guildTab) - if (socialWindow && taGuild) + if ((socialWindow != nullptr) && (taGuild != nullptr)) socialWindow->removeTab(taGuild); - if (actorManager) + if (actorManager != nullptr) actorManager->updatePlayerColors(); } else { NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick); - if (actorManager) + if (actorManager != nullptr) { Being *const b = actorManager->findBeingByName( nick, ActorType::Player); - if (b) + if (b != nullptr) b->clearGuilds(); - if (taGuild) + if (taGuild != nullptr) taGuild->removeMember(nick); } } @@ -438,7 +438,7 @@ void GuildRecv::processGuildMessage(Net::MessageIn &msg) if (msgLength <= 0) return; - if (guildTab) + if (guildTab != nullptr) { std::string chatMsg = msg.readString(msgLength, "message"); const size_t pos = chatMsg.find(" : ", 0); @@ -505,15 +505,15 @@ void GuildRecv::processGuildBroken(Net::MessageIn &msg) void GuildRecv::processGuildExpulsionContinue(const std::string &nick) { - if (taGuild) + if (taGuild != nullptr) taGuild->removeMember(nick); - if (!localPlayer) + if (localPlayer == nullptr) return; if (nick == localPlayer->getName()) { - if (taGuild) + if (taGuild != nullptr) { taGuild->removeFromMembers(); taGuild->clearMembers(); @@ -521,22 +521,22 @@ void GuildRecv::processGuildExpulsionContinue(const std::string &nick) NotifyManager::notify(NotifyTypes::GUILD_KICKED); delete2(guildTab) - if (socialWindow && taGuild) + if ((socialWindow != nullptr) && (taGuild != nullptr)) socialWindow->removeTab(taGuild); - if (actorManager) + if (actorManager != nullptr) actorManager->updatePlayerColors(); } else { NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick); - if (actorManager) + if (actorManager != nullptr) { Being *const b = actorManager->findBeingByName( nick, ActorType::Player); - if (b) + if (b != nullptr) b->clearGuilds(); - if (taGuild) + if (taGuild != nullptr) taGuild->removeMember(nick); } } @@ -547,10 +547,10 @@ void GuildRecv::processGuildUpdateCoords(Net::MessageIn &msg) const BeingId id = msg.readBeingId("account id"); const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); - if (taGuild) + if (taGuild != nullptr) { GuildMember *const m = taGuild->getMember(id); - if (m) + if (m != nullptr) { m->setX(x); m->setY(y); @@ -569,24 +569,24 @@ void GuildRecv::processGuildPositionInfo(Net::MessageIn &msg) std::string guildName = msg.readString(24, "guild name"); Guild *const g = Guild::getGuild(CAST_S16(guildId)); - if (!g) + if (g == nullptr) return; g->setName(guildName); g->setEmblemId(emblem); - if (!taGuild) + if (taGuild == nullptr) taGuild = g; - if (!guildTab && chatWindow) + if ((guildTab == nullptr) && (chatWindow != nullptr)) { guildTab = new GuildTab(chatWindow); if (config.getBoolValue("showChatHistory")) guildTab->loadFromLogFile("#Guild"); - if (localPlayer) + if (localPlayer != nullptr) localPlayer->addGuild(taGuild); guildHandler->memberList(); } - if (localPlayer) + if (localPlayer != nullptr) { localPlayer->setGuild(g); localPlayer->setGuildName(g->getName()); @@ -602,17 +602,17 @@ void GuildRecv::processGuildMemberLogin(Net::MessageIn &msg) msg.readInt16("sex"))); msg.readInt16("hair"); msg.readInt16("hair color"); - if (taGuild) + if (taGuild != nullptr) { GuildMember *const m = taGuild->getMember(accountId, charId); - if (m) + if (m != nullptr) { - m->setOnline(online); - if (online) + m->setOnline(online != 0); + if (online != 0) m->setGender(gender); - if (guildTab) + if (guildTab != nullptr) guildTab->showOnline(m->getName(), fromBool(online, Online)); - if (socialWindow) + if (socialWindow != nullptr) socialWindow->updateGuildCounter(); } } |