diff options
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 20 | ||||
-rw-r--r-- | src/net/ea/playerhandler.h | 20 |
2 files changed, 20 insertions, 20 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 55054c928..3d25c83d0 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -173,7 +173,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) BLOCK_END("PlayerHandler::processPlayerWarp") } -void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate1") const int type = msg.readInt16("type"); @@ -184,7 +184,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const return; } - setStat(type, value, -1, true); + playerHandler->setStat(type, value, -1, true); if (PlayerInfo::getAttribute(Attributes::HP) == 0 && !deathNotice) { @@ -205,27 +205,27 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate1") } -void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate2") const int type = msg.readInt16("type"); const int value = msg.readInt32("value"); - setStat(type, value, -1, true); + playerHandler->setStat(type, value, -1, true); BLOCK_END("PlayerHandler::processPlayerStatUpdate2") } -void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate3") const int type = msg.readInt32("type"); const int base = msg.readInt32("base"); const int bonus = msg.readInt32("bonus"); - setStat(type, base, bonus, false); + playerHandler->setStat(type, base, bonus, false); BLOCK_END("PlayerHandler::processPlayerStatUpdate3") } -void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate4") const int type = msg.readInt16(); @@ -241,17 +241,17 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) const NotifyManager::notify(NotifyTypes::SKILL_RAISE_ERROR); } - setStat(type, value, -1, true); + playerHandler->setStat(type, value, -1, true); BLOCK_END("PlayerHandler::processPlayerStatUpdate4") } -void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate6") const int type = msg.readInt16("type"); const int value = msg.readUInt8("value"); if (statusWindow) - setStat(type, value, -1, true); + playerHandler->setStat(type, value, -1, true); BLOCK_END("PlayerHandler::processPlayerStatUpdate6") } diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 8c530b29d..786c63625 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -53,23 +53,23 @@ class PlayerHandler notfinal : public Net::PlayerHandler Vector getDefaultWalkSpeed() const override final A_WARN_UNUSED; - protected: - virtual void setStat(const int type, - const int base, - const int mod, - const bool notify) const = 0; + void setStat(const int type, + const int base, + const int mod, + const bool notify) const override; + protected: static void processPlayerWarp(Net::MessageIn &msg); - void processPlayerStatUpdate1(Net::MessageIn &msg) const; + static void processPlayerStatUpdate1(Net::MessageIn &msg); - void processPlayerStatUpdate2(Net::MessageIn &msg) const; + static void processPlayerStatUpdate2(Net::MessageIn &msg); - void processPlayerStatUpdate3(Net::MessageIn &msg) const; + static void processPlayerStatUpdate3(Net::MessageIn &msg); - void processPlayerStatUpdate4(Net::MessageIn &msg) const; + static void processPlayerStatUpdate4(Net::MessageIn &msg); - void processPlayerStatUpdate6(Net::MessageIn &msg) const; + static void processPlayerStatUpdate6(Net::MessageIn &msg); static void processPlayerArrowMessage(Net::MessageIn &msg); }; |