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-rw-r--r--src/net/ea/beinghandler.cpp46
-rw-r--r--src/net/ea/beinghandler.h2
2 files changed, 48 insertions, 0 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index da6ace767..5f835047d 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -446,4 +446,50 @@ void BeingHandler::processPvpSet(Net::MessageIn &msg)
BLOCK_END("BeingHandler::processPvpSet")
}
+void BeingHandler::processNameResponse2(Net::MessageIn &msg)
+{
+ BLOCK_START("BeingHandler::processNameResponse2")
+ if (!actorManager || !localPlayer)
+ {
+ BLOCK_END("BeingHandler::processNameResponse2")
+ return;
+ }
+
+ const int len = msg.readInt16("len");
+ const int beingId = msg.readInt32("account ic");
+ const std::string str = msg.readString(len - 8, "name");
+ Being *const dstBeing = actorManager->findBeing(beingId);
+ if (dstBeing)
+ {
+ if (beingId == localPlayer->getId())
+ {
+ localPlayer->pingResponse();
+ }
+ else
+ {
+ dstBeing->setName(str);
+ dstBeing->updateGuild();
+ dstBeing->addToCache();
+
+ if (dstBeing->getType() == ActorType::Player)
+ dstBeing->updateColors();
+
+ if (localPlayer)
+ {
+ const Party *const party = localPlayer->getParty();
+ if (party && party->isMember(dstBeing->getId()))
+ {
+ PartyMember *const member = party->getMember(
+ dstBeing->getId());
+
+ if (member)
+ member->setName(dstBeing->getName());
+ }
+ localPlayer->checkNewName(dstBeing);
+ }
+ }
+ }
+ BLOCK_END("BeingHandler::processNameResponse2")
+}
+
} // namespace Ea
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h
index 8513df916..9ac9fc39d 100644
--- a/src/net/ea/beinghandler.h
+++ b/src/net/ea/beinghandler.h
@@ -68,6 +68,8 @@ class BeingHandler notfinal : public Net::BeingHandler
static void processPvpSet(Net::MessageIn &msg);
+ static void processNameResponse2(Net::MessageIn &msg);
+
// Should we honor server "Stop Walking" packets
static int mSpawnId;
static bool mSync;