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-rw-r--r--src/net/ea/npchandler.cpp182
-rw-r--r--src/net/ea/npchandler.h20
-rw-r--r--src/net/ea/npcrecv.cpp217
-rw-r--r--src/net/ea/npcrecv.h55
4 files changed, 276 insertions, 198 deletions
diff --git a/src/net/ea/npchandler.cpp b/src/net/ea/npchandler.cpp
index 2224de3e0..78ed6de53 100644
--- a/src/net/ea/npchandler.cpp
+++ b/src/net/ea/npchandler.cpp
@@ -28,6 +28,8 @@
#include "net/messagein.h"
+#include "net/ea/npcrecv.h"
+
#include "utils/langs.h"
#include "debug.h"
@@ -35,186 +37,10 @@
namespace Ea
{
-NpcDialog *NpcHandler::mDialog = nullptr;
-bool NpcHandler::mRequestLang = false;
-
NpcHandler::NpcHandler()
{
- mDialog = nullptr;
- mRequestLang = false;
-}
-
-void NpcHandler::processNpcChoice(Net::MessageIn &msg)
-{
- npcHandler->getNpc(msg);
- mRequestLang = false;
-
- if (mDialog)
- {
- mDialog->choiceRequest();
- mDialog->parseListItems(msg.readString(msg.getLength() - 8,
- "select items"));
- }
- else
- {
- msg.readString(msg.getLength() - 8, "select items");
- }
-}
-
-void NpcHandler::processNpcMessage(Net::MessageIn &msg)
-{
- npcHandler->getNpc(msg);
- mRequestLang = false;
-
- const std::string message = msg.readString(msg.getLength() - 8, "message");
- // ignore future legacy npc commands.
- if (message.size() > 3 && message.substr(0, 3) == "###")
- return;
- if (mDialog)
- mDialog->addText(message);
-}
-
-void NpcHandler::processNpcClose(Net::MessageIn &msg)
-{
- // Show the close button
- npcHandler->getNpc(msg);
- mRequestLang = false;
- if (mDialog)
- mDialog->showCloseButton();
-}
-
-void NpcHandler::processNpcNext(Net::MessageIn &msg)
-{
- // Show the next button
- npcHandler->getNpc(msg);
- mRequestLang = false;
- if (mDialog)
- mDialog->showNextButton();
-}
-
-void NpcHandler::processNpcIntInput(Net::MessageIn &msg)
-{
- // Request for an integer
- npcHandler->getNpc(msg);
- mRequestLang = false;
- if (mDialog)
- mDialog->integerRequest(0);
-}
-
-void NpcHandler::processNpcStrInput(Net::MessageIn &msg)
-{
- // Request for a string
- BeingId npcId = npcHandler->getNpc(msg);
- if (mRequestLang)
- {
- mRequestLang = false;
- npcHandler->stringInput(npcId, getLangSimple());
- }
- else if (mDialog)
- {
- mDialog->textRequest("");
- }
-}
-
-void NpcHandler::processNpcCommand(Net::MessageIn &msg)
-{
- const BeingId npcId = npcHandler->getNpc(msg);
- mRequestLang = false;
-
- const int cmd = msg.readInt16("cmd");
- const BeingId id = msg.readBeingId("id");
- const int x = msg.readInt16("x");
- const int y = msg.readInt16("y");
- switch (cmd)
- {
- case 0:
- mRequestLang = true;
- break;
-
- case 1:
- if (viewport)
- viewport->moveCameraToActor(npcId);
- break;
-
- case 2:
- if (viewport)
- {
- if (id == BeingId_zero)
- viewport->moveCameraToPosition(x, y);
- else
- viewport->moveCameraToActor(id, x, y);
- }
- break;
-
- case 3:
- if (viewport)
- viewport->returnCamera();
- break;
-
- case 4:
- if (viewport)
- {
- viewport->moveCameraRelative(x, y);
- }
- break;
- case 5: // close dialog
- if (mDialog)
- mDialog->restoreCamera();
- npcHandler->closeDialog(npcId);
- break;
- case 6: // show avatar
- if (mDialog)
- {
- mDialog->showAvatar(fromInt(id, BeingTypeId));
- }
- break;
- case 7: // set avatar direction
- if (mDialog)
- {
- mDialog->setAvatarDirection(
- Net::MessageIn::fromServerDirection(
- static_cast<uint8_t>(id)));
- }
- break;
- case 8: // set avatar action
- if (mDialog)
- mDialog->setAvatarAction(toInt(id, int));
- break;
- case 9: // clear npc dialog
- if (mDialog)
- mDialog->clearRows();
- break;
- case 10: // send selected item id
- {
- int invSize = toInt(id, int);
- if (!invSize)
- invSize = 1;
- if (mDialog)
- mDialog->itemRequest(invSize);
- break;
- }
- case 11: // send selected item index
- {
- int invSize = toInt(id, int);
- if (!invSize)
- invSize = 1;
- if (mDialog)
- mDialog->itemIndexRequest(invSize);
- break;
- }
- default:
- UNIMPLIMENTEDPACKET;
- break;
- }
-}
-
-void NpcHandler::processChangeTitle(Net::MessageIn &msg)
-{
- npcHandler->getNpc(msg);
- mRequestLang = false;
- const std::string str = msg.readString(-1, "title");
- if (mDialog)
- mDialog->setCaption(str);
+ NpcRecv::mDialog = nullptr;
+ NpcRecv::mRequestLang = false;
}
} // namespace Ea
diff --git a/src/net/ea/npchandler.h b/src/net/ea/npchandler.h
index 28a423c39..98321d29f 100644
--- a/src/net/ea/npchandler.h
+++ b/src/net/ea/npchandler.h
@@ -44,26 +44,6 @@ class NpcHandler notfinal : public Net::NpcHandler
protected:
NpcHandler();
-
- static void processNpcChoice(Net::MessageIn &msg);
-
- static void processNpcMessage(Net::MessageIn &msg);
-
- static void processNpcClose(Net::MessageIn &msg);
-
- static void processNpcNext(Net::MessageIn &msg);
-
- static void processNpcIntInput(Net::MessageIn &msg);
-
- static void processNpcStrInput(Net::MessageIn &msg);
-
- static void processNpcCommand(Net::MessageIn &msg);
-
- static void processChangeTitle(Net::MessageIn &msg);
-
- static NpcDialog *mDialog;
-
- static bool mRequestLang;
};
} // namespace Ea
diff --git a/src/net/ea/npcrecv.cpp b/src/net/ea/npcrecv.cpp
new file mode 100644
index 000000000..08d0ed498
--- /dev/null
+++ b/src/net/ea/npcrecv.cpp
@@ -0,0 +1,217 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/ea/npcrecv.h"
+
+#include "gui/viewport.h"
+
+#include "gui/windows/npcdialog.h"
+
+#include "net/messagein.h"
+
+#include "utils/langs.h"
+
+#include "debug.h"
+
+namespace Ea
+{
+
+namespace NpcRecv
+{
+ NpcDialog *mDialog = nullptr;
+ bool mRequestLang = false;
+} // namespace NpcRecv
+
+void NpcRecv::processNpcChoice(Net::MessageIn &msg)
+{
+ npcHandler->getNpc(msg);
+ mRequestLang = false;
+
+ if (mDialog)
+ {
+ mDialog->choiceRequest();
+ mDialog->parseListItems(msg.readString(msg.getLength() - 8,
+ "select items"));
+ }
+ else
+ {
+ msg.readString(msg.getLength() - 8, "select items");
+ }
+}
+
+void NpcRecv::processNpcMessage(Net::MessageIn &msg)
+{
+ npcHandler->getNpc(msg);
+ mRequestLang = false;
+
+ const std::string message = msg.readString(msg.getLength() - 8, "message");
+ // ignore future legacy npc commands.
+ if (message.size() > 3 && message.substr(0, 3) == "###")
+ return;
+ if (mDialog)
+ mDialog->addText(message);
+}
+
+void NpcRecv::processNpcClose(Net::MessageIn &msg)
+{
+ // Show the close button
+ npcHandler->getNpc(msg);
+ mRequestLang = false;
+ if (mDialog)
+ mDialog->showCloseButton();
+}
+
+void NpcRecv::processNpcNext(Net::MessageIn &msg)
+{
+ // Show the next button
+ npcHandler->getNpc(msg);
+ mRequestLang = false;
+ if (mDialog)
+ mDialog->showNextButton();
+}
+
+void NpcRecv::processNpcIntInput(Net::MessageIn &msg)
+{
+ // Request for an integer
+ npcHandler->getNpc(msg);
+ mRequestLang = false;
+ if (mDialog)
+ mDialog->integerRequest(0);
+}
+
+void NpcRecv::processNpcStrInput(Net::MessageIn &msg)
+{
+ // Request for a string
+ BeingId npcId = npcHandler->getNpc(msg);
+ if (mRequestLang)
+ {
+ mRequestLang = false;
+ npcHandler->stringInput(npcId, getLangSimple());
+ }
+ else if (mDialog)
+ {
+ mDialog->textRequest("");
+ }
+}
+
+void NpcRecv::processNpcCommand(Net::MessageIn &msg)
+{
+ const BeingId npcId = npcHandler->getNpc(msg);
+ mRequestLang = false;
+
+ const int cmd = msg.readInt16("cmd");
+ const BeingId id = msg.readBeingId("id");
+ const int x = msg.readInt16("x");
+ const int y = msg.readInt16("y");
+ switch (cmd)
+ {
+ case 0:
+ mRequestLang = true;
+ break;
+
+ case 1:
+ if (viewport)
+ viewport->moveCameraToActor(npcId);
+ break;
+
+ case 2:
+ if (viewport)
+ {
+ if (id == BeingId_zero)
+ viewport->moveCameraToPosition(x, y);
+ else
+ viewport->moveCameraToActor(id, x, y);
+ }
+ break;
+
+ case 3:
+ if (viewport)
+ viewport->returnCamera();
+ break;
+
+ case 4:
+ if (viewport)
+ {
+ viewport->moveCameraRelative(x, y);
+ }
+ break;
+ case 5: // close dialog
+ if (mDialog)
+ mDialog->restoreCamera();
+ npcHandler->closeDialog(npcId);
+ break;
+ case 6: // show avatar
+ if (mDialog)
+ {
+ mDialog->showAvatar(fromInt(id, BeingTypeId));
+ }
+ break;
+ case 7: // set avatar direction
+ if (mDialog)
+ {
+ mDialog->setAvatarDirection(
+ Net::MessageIn::fromServerDirection(
+ static_cast<uint8_t>(id)));
+ }
+ break;
+ case 8: // set avatar action
+ if (mDialog)
+ mDialog->setAvatarAction(toInt(id, int));
+ break;
+ case 9: // clear npc dialog
+ if (mDialog)
+ mDialog->clearRows();
+ break;
+ case 10: // send selected item id
+ {
+ int invSize = toInt(id, int);
+ if (!invSize)
+ invSize = 1;
+ if (mDialog)
+ mDialog->itemRequest(invSize);
+ break;
+ }
+ case 11: // send selected item index
+ {
+ int invSize = toInt(id, int);
+ if (!invSize)
+ invSize = 1;
+ if (mDialog)
+ mDialog->itemIndexRequest(invSize);
+ break;
+ }
+ default:
+ UNIMPLIMENTEDPACKET;
+ break;
+ }
+}
+
+void NpcRecv::processChangeTitle(Net::MessageIn &msg)
+{
+ npcHandler->getNpc(msg);
+ mRequestLang = false;
+ const std::string str = msg.readString(-1, "title");
+ if (mDialog)
+ mDialog->setCaption(str);
+}
+
+} // namespace Ea
diff --git a/src/net/ea/npcrecv.h b/src/net/ea/npcrecv.h
new file mode 100644
index 000000000..eb1808465
--- /dev/null
+++ b/src/net/ea/npcrecv.h
@@ -0,0 +1,55 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_NPCRECV_H
+#define NET_EA_NPCRECV_H
+
+#include "net/npchandler.h"
+
+#include "localconsts.h"
+
+class NpcDialog;
+
+namespace Net
+{
+ class MessageIn;
+}
+
+namespace Ea
+{
+ namespace NpcRecv
+ {
+ extern NpcDialog *mDialog;
+ extern bool mRequestLang;
+
+ void processNpcChoice(Net::MessageIn &msg);
+ void processNpcMessage(Net::MessageIn &msg);
+ void processNpcClose(Net::MessageIn &msg);
+ void processNpcNext(Net::MessageIn &msg);
+ void processNpcIntInput(Net::MessageIn &msg);
+ void processNpcStrInput(Net::MessageIn &msg);
+ void processNpcCommand(Net::MessageIn &msg);
+ void processChangeTitle(Net::MessageIn &msg);
+ } // namespace NpcRecv
+} // namespace Ea
+
+#endif // NET_EA_NPCRECV_H