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-rw-r--r--src/net/ea/eaprotocol.h7
-rw-r--r--src/net/ea/inventoryhandler.cpp4
2 files changed, 9 insertions, 2 deletions
diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h
index 46677f25a..89d8dd791 100644
--- a/src/net/ea/eaprotocol.h
+++ b/src/net/ea/eaprotocol.h
@@ -92,6 +92,13 @@ enum
EA_SPRITE_EVOL3,
EA_SPRITE_EVOL4,
EA_SPRITE_EVOL5,
+ EA_SPRITE_EVOL6,
+ EA_SPRITE_EVOL7,
+ EA_SPRITE_EVOL8,
+ EA_SPRITE_EVOL9,
+ EA_SPRITE_EVOL10,
+ EA_SPRITE_EVOL11,
+ EA_SPRITE_EVOL12,
EA_SPRITE_VECTOREND
};
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 074459841..1f6d0e2a2 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -147,7 +147,7 @@ int InventoryHandler::getSlot(const int eAthenaSlot)
return Equipment::EQUIP_VECTOREND;
if (eAthenaSlot & 0x8000)
- return Equipment::EQUIP_PROJECTILE_SLOT;
+ return inventoryHandler->getProjectileSlot();
unsigned int mask = 1;
int position = 0;
@@ -327,7 +327,7 @@ void InventoryHandler::processPlayerArrowEquip(Net::MessageIn &msg)
return;
index -= INVENTORY_OFFSET;
- mEquips.setEquipment(Equipment::EQUIP_PROJECTILE_SLOT, index);
+ mEquips.setEquipment(inventoryHandler->getProjectileSlot(), index);
ArrowsListener::distributeEvent();
BLOCK_END("InventoryHandler::processPlayerArrowEquip")
}