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-rw-r--r--src/net/ea/beinghandler.cpp50
-rw-r--r--src/net/ea/beinghandler.h2
2 files changed, 52 insertions, 0 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 5f835047d..4ca872196 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -40,6 +40,8 @@
#include "resources/map/map.h"
+#include "net/serverfeatures.h"
+
#include "debug.h"
namespace Ea
@@ -492,4 +494,52 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg)
BLOCK_END("BeingHandler::processNameResponse2")
}
+void BeingHandler::processBeingMove3(Net::MessageIn &msg)
+{
+ BLOCK_START("BeingHandler::processBeingMove3")
+ if (!serverFeatures->haveMove3())
+ {
+ BLOCK_END("BeingHandler::processBeingMove3")
+ return;
+ }
+
+ static const int16_t dirx[8] = {0, -1, -1, -1, 0, 1, 1, 1};
+ static const int16_t diry[8] = {1, 1, 0, -1, -1, -1, 0, 1};
+
+ const int len = msg.readInt16("len") - 14;
+ Being *const dstBeing = actorManager->findBeing(
+ msg.readInt32("being id"));
+ if (!dstBeing)
+ {
+ BLOCK_END("BeingHandler::processBeingMove3")
+ return;
+ }
+ const int16_t speed = msg.readInt16("speed");
+ dstBeing->setWalkSpeed(Vector(speed, speed, 0));
+ int16_t x = msg.readInt16("x");
+ int16_t y = msg.readInt16("y");
+ const unsigned char *moves = msg.readBytes(len, "moving path");
+ Path path;
+ if (moves)
+ {
+ for (int f = 0; f < len; f ++)
+ {
+ const unsigned char dir = moves[f];
+ if (dir <= 7)
+ {
+ x += dirx[dir];
+ y += diry[dir];
+ path.push_back(Position(x, y));
+ }
+ else
+ {
+ logger->log("bad move packet: %d", dir);
+ }
+ }
+ delete [] moves;
+ }
+ dstBeing->setPath(path);
+ BLOCK_END("BeingHandler::processBeingMove3")
+}
+
} // namespace Ea
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h
index 9ac9fc39d..a87117ffe 100644
--- a/src/net/ea/beinghandler.h
+++ b/src/net/ea/beinghandler.h
@@ -70,6 +70,8 @@ class BeingHandler notfinal : public Net::BeingHandler
static void processNameResponse2(Net::MessageIn &msg);
+ static void processBeingMove3(Net::MessageIn &msg);
+
// Should we honor server "Stop Walking" packets
static int mSpawnId;
static bool mSync;