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Diffstat (limited to 'src/net/ea/network.cpp')
-rw-r--r--src/net/ea/network.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp
index 47a09ca97..949d82cf6 100644
--- a/src/net/ea/network.cpp
+++ b/src/net/ea/network.cpp
@@ -51,7 +51,7 @@ int networkThread(void *data)
{
Network *const network = static_cast<Network *>(data);
- if (!network || !network->realConnect())
+ if ((network == nullptr) || !network->realConnect())
return -1;
network->receive();
@@ -125,7 +125,7 @@ bool Network::connect(const ServerInfo &server)
mState = CONNECTING;
mWorkerThread = SDL::createThread(&networkThread, "network", this);
- if (!mWorkerThread)
+ if (mWorkerThread == nullptr)
{
setError("Unable to create network worker thread");
return false;
@@ -139,13 +139,13 @@ void Network::disconnect()
BLOCK_START("Network::disconnect")
mState = IDLE;
- if (mWorkerThread && SDL_GetThreadID(mWorkerThread))
+ if ((mWorkerThread != nullptr) && (SDL_GetThreadID(mWorkerThread) != 0u))
{
SDL_WaitThread(mWorkerThread, nullptr);
mWorkerThread = nullptr;
}
- if (mSocket)
+ if (mSocket != nullptr)
{
TcpNet::closeSocket(mSocket);
mSocket = nullptr;
@@ -157,7 +157,7 @@ void Network::disconnect()
void Network::flush()
{
- if (!mOutSize || mState != CONNECTED)
+ if ((mOutSize == 0u) || mState != CONNECTED)
return;
SDL_mutexP(mMutexOut);
@@ -183,7 +183,7 @@ void Network::skip(const int len)
{
SDL_mutexP(mMutexIn);
mToSkip += len;
- if (!mInSize)
+ if (mInSize == 0u)
{
SDL_mutexV(mMutexIn);
return;
@@ -227,7 +227,7 @@ bool Network::realConnect()
mState = CONNECTING;
mSocket = TcpNet::open(&ipAddress);
- if (!mSocket)
+ if (mSocket == nullptr)
{
logger->log_r("Error in TcpNet::open(): %s", TcpNet::getError());
setError(TcpNet::getError());
@@ -246,7 +246,7 @@ void Network::receive()
{
TcpNet::SocketSet set;
- if (!(set = TcpNet::allocSocketSet(1)))
+ if ((set = TcpNet::allocSocketSet(1)) == nullptr)
{
setError("Error in TcpNet::allocSocketSet(): " +
std::string(TcpNet::getError()));
@@ -287,7 +287,7 @@ void Network::receive()
mInBuffer + CAST_SIZE(mInSize),
BUFFER_SIZE - mInSize);
- if (!ret)
+ if (ret == 0)
{
// We got disconnected
mState = IDLE;
@@ -303,7 +303,7 @@ void Network::receive()
{
// DEBUGLOG("Receive " + toString(ret) + " bytes");
mInSize += ret;
- if (mToSkip)
+ if (mToSkip != 0u)
{
if (mInSize >= mToSkip)
{