summaryrefslogtreecommitdiff
path: root/src/maplayer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/maplayer.cpp')
-rw-r--r--src/maplayer.cpp817
1 files changed, 817 insertions, 0 deletions
diff --git a/src/maplayer.cpp b/src/maplayer.cpp
new file mode 100644
index 000000000..514a35858
--- /dev/null
+++ b/src/maplayer.cpp
@@ -0,0 +1,817 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "maplayer.h"
+
+#include "configuration.h"
+
+#include "graphicsvertexes.h"
+
+#include "logger.h"
+#include "localplayer.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include "gui/gui.h"
+#include "gui/sdlfont.h"
+
+#include "utils/dtor.h"
+
+#include "debug.h"
+
+MapLayer::MapLayer(int x, int y, int width, int height, bool fringeLayer):
+ mX(x), mY(y),
+ mWidth(width), mHeight(height),
+ mIsFringeLayer(fringeLayer),
+ mHighlightAttackRange(config.getBoolValue("highlightAttackRange"))
+{
+ const int size = mWidth * mHeight;
+ mTiles = new Image*[size];
+
+ std::fill_n(mTiles, size, static_cast<Image*>(nullptr));
+
+ config.addListener("highlightAttackRange", this);
+}
+
+MapLayer::~MapLayer()
+{
+ config.removeListener("highlightAttackRange", this);
+ delete [] mTiles;
+ delete_all(mTempRows);
+ mTempRows.clear();
+}
+
+void MapLayer::optionChanged(const std::string &value)
+{
+ if (value == "highlightAttackRange")
+ {
+ mHighlightAttackRange =
+ config.getBoolValue("highlightAttackRange");
+ }
+}
+
+void MapLayer::setTile(int x, int y, Image *img)
+{
+ mTiles[x + y * mWidth] = img;
+}
+
+void MapLayer::draw(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ int debugFlags) const
+{
+ if (!player_node)
+ return;
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+ const bool flag = (debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2);
+
+ for (int y = startY; y < endY; y++)
+ {
+ const int y32 = y * 32;
+ const int yWidth = y * mWidth;
+
+ const int py0 = y32 + dy;
+
+ Image **tilePtr = mTiles + startX + yWidth;
+
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ const int x32 = x * 32;
+
+ int c = 0;
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (flag || img->mBounds.h <= 32)
+ {
+ int width = 0;
+ // here need not draw over player position
+ c = getTileDrawWidth(img, endX - x, width);
+
+ if (!c)
+ {
+ graphics->drawImage(img, px, py);
+ }
+ else
+ {
+ graphics->drawImagePattern(img, px, py,
+ width, img->mBounds.h);
+ }
+ }
+ }
+
+ x += c;
+ }
+ }
+}
+
+void MapLayer::updateSDL(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ int debugFlags)
+{
+ delete_all(mTempRows);
+ mTempRows.clear();
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+ const bool flag = (debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2);
+
+ for (int y = startY; y < endY; y++)
+ {
+ MapRowVertexes *row = new MapRowVertexes();
+ mTempRows.push_back(row);
+
+ Image *lastImage = nullptr;
+ ImageVertexes *imgVert = nullptr;
+
+ const int yWidth = y * mWidth;
+ const int py0 = y * 32 + dy;
+ Image **tilePtr = mTiles + startX + yWidth;
+
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x * 32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (flag || img->mBounds.h <= 32)
+ {
+ if (lastImage != img)
+ {
+ imgVert = new ImageVertexes();
+ imgVert->image = img;
+ row->images.push_back(imgVert);
+ lastImage = img;
+ }
+ graphics->calcTile(imgVert, px, py);
+ }
+ }
+ }
+ }
+}
+
+void MapLayer::drawSDL(Graphics *graphics)
+{
+ MapRows::const_iterator rit = mTempRows.begin();
+ MapRows::const_iterator rit_end = mTempRows.end();
+ while (rit != rit_end)
+ {
+ MepRowImages *images = &(*rit)->images;
+ MepRowImages::const_iterator iit = images->begin();
+ MepRowImages::const_iterator iit_end = images->end();
+ while (iit != iit_end)
+ {
+ graphics->drawTile(*iit);
+ ++ iit;
+ }
+ ++ rit;
+ }
+}
+
+void MapLayer::updateOGL(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ int debugFlags)
+{
+ delete_all(mTempRows);
+ mTempRows.clear();
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+ const bool flag = (debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2);
+
+ for (int y = startY; y < endY; y++)
+ {
+ MapRowVertexes *row = new MapRowVertexes();
+ mTempRows.push_back(row);
+
+ Image *lastImage = nullptr;
+ ImageVertexes *imgVert = nullptr;
+
+ const int yWidth = y * mWidth;
+ const int py0 = y * 32 + dy;
+ std::map<Image*, ImageVertexes*> imgSet;
+
+ Image **tilePtr = mTiles + startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x * 32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (flag || img->mBounds.h <= 32)
+ {
+ if (lastImage != img)
+ {
+ if (img->mBounds.w > 32)
+ imgSet.clear();
+
+ imgSet[lastImage] = imgVert;
+ if (imgSet.find(img) != imgSet.end())
+ {
+ imgVert = imgSet[img];
+ }
+ else
+ {
+ imgVert = new ImageVertexes();
+ imgVert->image = img;
+ row->images.push_back(imgVert);
+ }
+ lastImage = img;
+ }
+ graphics->calcTile(imgVert, px, py);
+ }
+ }
+ }
+ }
+}
+
+void MapLayer::drawOGL(Graphics *graphics)
+{
+ MapRows::const_iterator rit = mTempRows.begin();
+ MapRows::const_iterator rit_end = mTempRows.end();
+ while (rit != rit_end)
+ {
+ MepRowImages *images = &(*rit)->images;
+ MepRowImages::const_iterator iit = images->begin();
+ MepRowImages::const_iterator iit_end = images->end();
+ while (iit != iit_end)
+ {
+ graphics->drawTile(*iit);
+ ++ iit;
+ }
+ ++ rit;
+ }
+}
+
+void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY,
+ const Actors *actors, int debugFlags, int yFix) const
+{
+ if (!player_node || !mSpecialLayer || !mTempLayer)
+ return;
+
+ startX -= mX;
+ startY -= mY;
+ endX -= mX;
+ endY -= mY;
+
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ Actors::const_iterator ai = actors->begin();
+
+ const int dx = (mX * 32) - scrollX;
+ const int dy = (mY * 32) - scrollY + 32;
+
+ int specialWidth = mSpecialLayer->mWidth;
+ int specialHeight = mSpecialLayer->mHeight;
+
+ for (int y = startY; y < endY; y++)
+ {
+ const int y32 = y * 32;
+ const int y32s = (y + yFix) * 32;
+ const int yWidth = y * mWidth;
+
+ // If drawing the fringe layer, make sure all actors above this row of
+ // tiles have been drawn
+ while (ai != actors->end() && (*ai)->getPixelY() <= y32s)
+ {
+ (*ai)->draw(graphics, -scrollX, -scrollY);
+ ++ ai;
+ }
+
+ if (debugFlags == Map::MAP_SPECIAL3
+ || debugFlags == Map::MAP_BLACKWHITE)
+ {
+ if (y < specialHeight)
+ {
+ int ptr = y * specialWidth;
+ const int py1 = y32 - scrollY;
+ int endX1 = endX;
+ if (endX1 > specialWidth)
+ endX1 = specialWidth;
+ if (endX1 < 0)
+ endX1 = 0;
+
+ for (int x = startX; x < endX1; x++)
+ {
+ const int px1 = x * 32 - scrollX;
+
+ MapItem *item = mSpecialLayer->mTiles[ptr + x];
+ if (item)
+ item->draw(graphics, px1, py1, 32, 32);
+
+ item = mTempLayer->mTiles[ptr + x];
+ if (item)
+ item->draw(graphics, px1, py1, 32, 32);
+ }
+ }
+ }
+ else
+ {
+ const int py0 = y32 + dy;
+ const int py1 = y32 - scrollY;
+
+ Image **tilePtr = mTiles + startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
+ {
+ const int x32 = x * 32;
+
+ const int px1 = x32 - scrollX;
+ int c = 0;
+ Image *img = *tilePtr;
+ if (img)
+ {
+ const int px = x32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if ((debugFlags != Map::MAP_SPECIAL
+ && debugFlags != Map::MAP_SPECIAL2)
+ || img->mBounds.h <= 32)
+ {
+ int width = 0;
+ // here need not draw over player position
+ c = getTileDrawWidth(img, endX - x, width);
+
+ if (!c)
+ {
+ graphics->drawImage(img, px, py);
+ }
+ else
+ {
+ graphics->drawImagePattern(img, px, py,
+ width, img->mBounds.h);
+ }
+ }
+ }
+
+ if (y < specialHeight)
+ {
+ int c1 = c;
+ if (c1 + x + 1 > specialWidth)
+ c1 = specialWidth - x - 1;
+ if (c1 < 0)
+ c1 = 0;
+
+ int ptr = y * specialWidth + x;
+
+ for (int x1 = 0; x1 < c1 + 1; x1 ++)
+ {
+ MapItem *item1 = mSpecialLayer->mTiles[ptr + x1];
+ MapItem *item2 = mTempLayer->mTiles[ptr + x1];
+ if (item1 || item2)
+ {
+ const int px2 = px1 + (x1 * 32);
+ if (item1 && item1->mType != MapItem::EMPTY)
+ item1->draw(graphics, px2, py1, 32, 32);
+
+ if (item2 && item2->mType != MapItem::EMPTY)
+ item2->draw(graphics, px2, py1, 32, 32);
+ }
+ }
+ }
+ x += c;
+ }
+ }
+ }
+
+ // Draw any remaining actors
+ if (debugFlags != Map::MAP_SPECIAL3)
+ {
+ while (ai != actors->end())
+ {
+ (*ai)->draw(graphics, -scrollX, -scrollY);
+ ++ai;
+ }
+ if (mHighlightAttackRange && player_node)
+ {
+ const int px = player_node->getPixelX() - scrollX - 16;
+ const int py = player_node->getPixelY() - scrollY - 32;
+ const int attackRange = player_node->getAttackRange() * 32;
+
+ int x = px - attackRange;
+ int y = py - attackRange;
+ int w = 2 * attackRange + 32;
+ int h = w;
+ if (attackRange <= 32)
+ {
+ x -= 16;
+ y -= 16;
+ w += 32;
+ h += 32;
+ }
+
+ if (userPalette)
+ {
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::ATTACK_RANGE));
+
+ graphics->fillRectangle(gcn::Rectangle(
+ x, y,
+ w, h));
+
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::ATTACK_RANGE_BORDER));
+
+ graphics->drawRectangle(gcn::Rectangle(
+ x, y,
+ w, h));
+ }
+ }
+ }
+}
+
+int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const
+{
+ Image *img1 = img;
+ int c = 0;
+ if (!img1)
+ {
+ width = 0;
+ return c;
+ }
+ width = img1->mBounds.w;
+ for (int x = 1; x < endX; x++)
+ {
+ img ++;
+ if (img != img1)
+ break;
+ c ++;
+ if (img)
+ width += img->mBounds.w;
+ }
+ return c;
+}
+
+SpecialLayer::SpecialLayer(int width, int height, bool drawSprites):
+ mWidth(width), mHeight(height)
+{
+ const int size = mWidth * mHeight;
+ mTiles = new MapItem*[size];
+ std::fill_n(mTiles, size, static_cast<MapItem*>(nullptr));
+ mDrawSprites = drawSprites;
+}
+
+SpecialLayer::~SpecialLayer()
+{
+ for (int f = 0; f < mWidth * mHeight; f ++)
+ {
+ delete mTiles[f];
+ mTiles[f] = nullptr;
+ }
+ delete [] mTiles;
+}
+
+MapItem* SpecialLayer::getTile(int x, int y) const
+{
+ if (x < 0 || x >= mWidth ||
+ y < 0 || y >= mHeight)
+ {
+ return nullptr;
+ }
+ return mTiles[x + y * mWidth];
+}
+
+void SpecialLayer::setTile(int x, int y, MapItem *item)
+{
+ if (x < 0 || x >= mWidth ||
+ y < 0 || y >= mHeight)
+ {
+ return;
+ }
+
+ int idx = x + y * mWidth;
+ delete mTiles[idx];
+ if (item)
+ item->setPos(x, y);
+ mTiles[idx] = item;
+}
+
+void SpecialLayer::setTile(int x, int y, int type)
+{
+ if (x < 0 || x >= mWidth ||
+ y < 0 || y >= mHeight)
+ {
+ return;
+ }
+
+ int idx = x + y * mWidth;
+ if (mTiles[idx])
+ mTiles[idx]->setType(type);
+ else
+ mTiles[idx] = new MapItem(type);
+ mTiles[idx]->setPos(x, y);
+}
+
+void SpecialLayer::addRoad(Path road)
+{
+ for (Path::const_iterator i = road.begin(), i_end = road.end();
+ i != i_end; ++i)
+ {
+ Position pos = (*i);
+ MapItem *item = getTile(pos.x, pos.y);
+ if (!item)
+ {
+ item = new MapItem(MapItem::ROAD);
+ setTile(pos.x, pos.y, item);
+ }
+ else
+ {
+ item->setType(MapItem::ROAD);
+ }
+ }
+}
+
+void SpecialLayer::clean()
+{
+ if (!mTiles)
+ return;
+
+ for (int f = 0; f < mWidth * mHeight; f ++)
+ {
+ MapItem *item = mTiles[f];
+ if (item)
+ item->setType(MapItem::EMPTY);
+ }
+}
+
+void SpecialLayer::draw(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY)
+{
+ if (startX < 0)
+ startX = 0;
+ if (startY < 0)
+ startY = 0;
+ if (endX > mWidth)
+ endX = mWidth;
+ if (endY > mHeight)
+ endY = mHeight;
+
+ for (int y = startY; y < endY; y++)
+ {
+ for (int x = startX; x < endX; x++)
+ itemDraw(graphics, x, y, scrollX, scrollY);
+ }
+}
+
+void SpecialLayer::itemDraw(Graphics *graphics, int x, int y,
+ int scrollX, int scrollY)
+{
+ MapItem *item = getTile(x, y);
+ if (item)
+ {
+ const int px = x * 32 - scrollX;
+ const int py = y * 32 - scrollY;
+ item->draw(graphics, px, py, 32, 32);
+ }
+}
+
+
+MapItem::MapItem():
+ mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
+{
+ setType(EMPTY);
+}
+
+MapItem::MapItem(int type):
+ mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
+{
+ setType(type);
+}
+
+MapItem::MapItem(int type, std::string comment):
+ mImage(nullptr), mComment(comment), mName(""), mX(-1), mY(-1)
+{
+ setType(type);
+}
+
+MapItem::MapItem(int type, std::string comment, int x, int y):
+ mImage(nullptr), mComment(comment), mName(""), mX(x), mY(y)
+{
+ setType(type);
+}
+
+MapItem::~MapItem()
+{
+ if (mImage)
+ {
+ mImage->decRef();
+ mImage = nullptr;
+ }
+}
+
+void MapItem::setType(int type)
+{
+ std::string name("");
+ mType = type;
+ if (mImage)
+ mImage->decRef();
+
+ switch (type)
+ {
+ case ARROW_UP:
+ name = "graphics/sprites/arrow_up.gif";
+ break;
+ case ARROW_DOWN:
+ name = "graphics/sprites/arrow_down.gif";
+ break;
+ case ARROW_LEFT:
+ name = "graphics/sprites/arrow_left.gif";
+ break;
+ case ARROW_RIGHT:
+ name = "graphics/sprites/arrow_right.gif";
+ break;
+ default:
+ break;
+ }
+
+ if (name != "")
+ {
+ ResourceManager *resman = ResourceManager::getInstance();
+ mImage = resman->getImage(name);
+ }
+ else
+ {
+ mImage = nullptr;
+ }
+}
+
+void MapItem::setPos(int x, int y)
+{
+ mX = x;
+ mY = y;
+}
+
+void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy)
+{
+ if (mImage)
+ graphics->drawImage(mImage, x, y);
+
+ switch (mType)
+ {
+ case ROAD:
+ case CROSS:
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::ROAD_POINT));
+ graphics->fillRectangle(gcn::Rectangle(x + dx / 3, y + dy / 3,
+ dx / 3, dy / 3));
+ break;
+ case HOME:
+ {
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::HOME_PLACE));
+ graphics->fillRectangle(gcn::Rectangle(
+ x, y,
+ dx, dy));
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserPalette::HOME_PLACE_BORDER));
+ graphics->drawRectangle(gcn::Rectangle(
+ x, y,
+ dx, dy));
+ break;
+ }
+ default:
+ break;
+ }
+ if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette)
+ {
+ gcn::Font *font = gui->getFont();
+ if (font)
+ {
+ graphics->setColor(userPalette->getColor(UserPalette::BEING));
+ font->drawString(graphics, mName, x, y);
+ }
+ }
+}
+
+ObjectsLayer::ObjectsLayer(unsigned width, unsigned height) :
+ mWidth(width), mHeight(height)
+{
+ const unsigned size = width * height;
+ mTiles = new MapObjectList*[size];
+ std::fill_n(mTiles, size, static_cast<MapObjectList*>(nullptr));
+}
+
+ObjectsLayer::~ObjectsLayer()
+{
+ const unsigned size = mWidth * mHeight;
+ for (unsigned f = 0; f < size; f ++)
+ delete mTiles[f];
+
+ delete [] mTiles;
+ mTiles = nullptr;
+}
+
+void ObjectsLayer::addObject(std::string name, int type,
+ unsigned x, unsigned y,
+ unsigned dx, unsigned dy)
+{
+ if (!mTiles)
+ return;
+
+ if (x + dx > mWidth)
+ dx = mWidth - x;
+ if (y + dy > mHeight)
+ dy = mHeight - y;
+
+ for (unsigned y1 = y; y1 < y + dy; y1 ++)
+ {
+ unsigned idx1 = x + y1 * mWidth;
+ unsigned idx2 = idx1 + dx;
+
+ for (unsigned i = idx1; i < idx2; i ++)
+ {
+ if (!mTiles[i])
+ mTiles[i] = new MapObjectList();
+ mTiles[i]->objects.push_back(MapObject(type, name));
+ }
+ }
+}
+
+MapObjectList *ObjectsLayer::getAt(unsigned x, unsigned y)
+{
+ if (x >= mWidth || y >= mHeight)
+ return nullptr;
+ return mTiles[x + y * mWidth];
+}
+
+MapRowVertexes::~MapRowVertexes()
+{
+ delete_all(images);
+ images.clear();
+}