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-rw-r--r--src/input/inputmanager.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index 7c07d1351..8c5b01a7d 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -738,7 +738,7 @@ bool InputManager::handleEvent(const SDL_Event &restrict event) restrict2
if (gui != nullptr)
{
const bool res = gui->handleInput();
- if (res && event.type == SDL_KEYDOWN)
+ if (res && (event.type == SDL_KEYDOWN || event.type == SDL_JOYBUTTONDOWN))
{
BLOCK_END("InputManager::handleEvent")
return true;
@@ -1103,7 +1103,6 @@ InputActionT InputManager::getKeyIndex(const int value,
InputActionT InputManager::getActionByKey(const SDL_Event &restrict event)
const restrict2
{
- // for now support only keyboard events
if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP)
{
const InputActionT idx = keyboard.getActionId(event);
@@ -1113,6 +1112,15 @@ InputActionT InputManager::getActionByKey(const SDL_Event &restrict event)
return idx;
}
}
+ if (joystick != nullptr && event.type == SDL_JOYBUTTONDOWN)
+ {
+ const InputActionT idx = joystick->getActionId(event);
+ if (CAST_S32(idx) >= 0 &&
+ checkKey(&inputActionData[CAST_SIZE(idx)]))
+ {
+ return idx;
+ }
+ }
return InputAction::NO_VALUE;
}