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Diffstat (limited to 'src/guichan/gui.cpp')
-rw-r--r-- | src/guichan/gui.cpp | 966 |
1 files changed, 0 insertions, 966 deletions
diff --git a/src/guichan/gui.cpp b/src/guichan/gui.cpp deleted file mode 100644 index 810a983c4..000000000 --- a/src/guichan/gui.cpp +++ /dev/null @@ -1,966 +0,0 @@ -/* _______ __ __ __ ______ __ __ _______ __ __ - * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ - * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / - * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / - * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / - * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / - * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ - * - * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson - * - * - * Per Larsson a.k.a finalman - * Olof Naessén a.k.a jansem/yakslem - * - * Visit: http://guichan.sourceforge.net - * - * License: (BSD) - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * 3. Neither the name of Guichan nor the names of its contributors may - * be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -/* - * For comments regarding functions please see the header file. - */ - -#include "guichan/gui.hpp" - -#include "guichan/basiccontainer.hpp" -#include "guichan/exception.hpp" -#include "guichan/focushandler.hpp" -#include "guichan/graphics.hpp" -#include "guichan/input.hpp" -#include "guichan/keyinput.hpp" -#include "guichan/keylistener.hpp" -#include "guichan/mouseinput.hpp" -#include "guichan/mouselistener.hpp" -#include "guichan/widget.hpp" - -#include "debug.h" - -namespace gcn -{ - Gui::Gui() : - mTop(nullptr), - mGraphics(nullptr), - mInput(nullptr), - mTabbing(true), - mShiftPressed(false), - mMetaPressed(false), - mControlPressed(false), - mAltPressed(false), - mLastMousePressButton(0), - mLastMousePressTimeStamp(0), - mLastMouseX(0), - mLastMouseY(0), - mClickCount(1), - mLastMouseDragButton(0) - { - mFocusHandler = new FocusHandler(); - } - - Gui::~Gui() - { - if (Widget::widgetExists(mTop)) - setTop(nullptr); - - delete mFocusHandler; - mFocusHandler = nullptr; - } - - void Gui::setTop(Widget* top) - { - if (mTop) - mTop->_setFocusHandler(nullptr); - if (top) - top->_setFocusHandler(mFocusHandler); - - mTop = top; - } - - Widget* Gui::getTop() const - { - return mTop; - } - - void Gui::setGraphics(Graphics* graphics) - { - mGraphics = graphics; - } - - Graphics* Gui::getGraphics() const - { - return mGraphics; - } - - void Gui::setInput(Input* input) - { - mInput = input; - } - - Input* Gui::getInput() const - { - return mInput; - } - - void Gui::logic() - { - if (!mTop) - throw GCN_EXCEPTION("No top widget set"); - - handleModalFocus(); - handleModalMouseInputFocus(); - - if (mInput) - { - mInput->_pollInput(); - - handleKeyInput(); - handleMouseInput(); - - } // end if - - mTop->logic(); - } - - void Gui::draw() - { - if (!mTop) - throw GCN_EXCEPTION("No top widget set"); - if (!mGraphics) - throw GCN_EXCEPTION("No graphics set"); - - if (!mTop->isVisible()) - return; - - mGraphics->_beginDraw(); - - // If top has a frame, - // draw it before drawing top - if (mTop->getFrameSize() > 0) - { - Rectangle rec = mTop->getDimension(); - rec.x -= mTop->getFrameSize(); - rec.y -= mTop->getFrameSize(); - rec.width += 2 * mTop->getFrameSize(); - rec.height += 2 * mTop->getFrameSize(); - mGraphics->pushClipArea(rec); - mTop->drawFrame(mGraphics); - mGraphics->popClipArea(); - } - - mGraphics->pushClipArea(mTop->getDimension()); - mTop->draw(mGraphics); - mGraphics->popClipArea(); - - mGraphics->_endDraw(); - } - - void Gui::focusNone() - { - mFocusHandler->focusNone(); - } - - void Gui::setTabbingEnabled(bool tabbing) - { - mTabbing = tabbing; - } - - bool Gui::isTabbingEnabled() - { - return mTabbing; - } - - void Gui::addGlobalKeyListener(KeyListener* keyListener) - { - mKeyListeners.push_back(keyListener); - } - - void Gui::removeGlobalKeyListener(KeyListener* keyListener) - { - mKeyListeners.remove(keyListener); - } - - void Gui::handleMouseInput() - { - while (!mInput->isMouseQueueEmpty()) - { - MouseInput mouseInput = mInput->dequeueMouseInput(); - - // Save the current mouse state. It will be needed if modal focus - // changes or modal mouse input focus changes. - mLastMouseX = mouseInput.getX(); - mLastMouseY = mouseInput.getY(); - - switch (mouseInput.getType()) - { - case MouseInput::PRESSED: - handleMousePressed(mouseInput); - break; - case MouseInput::RELEASED: - handleMouseReleased(mouseInput); - break; - case MouseInput::MOVED: - handleMouseMoved(mouseInput); - break; - case MouseInput::WHEEL_MOVED_DOWN: - handleMouseWheelMovedDown(mouseInput); - break; - case MouseInput::WHEEL_MOVED_UP: - handleMouseWheelMovedUp(mouseInput); - break; - default: - throw GCN_EXCEPTION("Unknown mouse input type."); - break; - } - } - } - - void Gui::handleKeyInput() - { - while (!mInput->isKeyQueueEmpty()) - { - KeyInput keyInput = mInput->dequeueKeyInput(); - - // Save modifiers state - mShiftPressed = keyInput.isShiftPressed(); - mMetaPressed = keyInput.isMetaPressed(); - mControlPressed = keyInput.isControlPressed(); - mAltPressed = keyInput.isAltPressed(); - - KeyEvent keyEventToGlobalKeyListeners(nullptr, - mShiftPressed, - mControlPressed, - mAltPressed, - mMetaPressed, - keyInput.getType(), - keyInput.isNumericPad(), - keyInput.getKey()); - - distributeKeyEventToGlobalKeyListeners( - keyEventToGlobalKeyListeners); - - // If a global key listener consumes the event it will not be - // sent further to the source of the event. - if (keyEventToGlobalKeyListeners.isConsumed()) - continue; - - bool keyEventConsumed = false; - - // Send key inputs to the focused widgets - if (mFocusHandler->getFocused()) - { - KeyEvent keyEvent(getKeyEventSource(), - mShiftPressed, - mControlPressed, - mAltPressed, - mMetaPressed, - keyInput.getType(), - keyInput.isNumericPad(), - keyInput.getKey()); - - if (!mFocusHandler->getFocused()->isFocusable()) - mFocusHandler->focusNone(); - else - distributeKeyEvent(keyEvent); - - keyEventConsumed = keyEvent.isConsumed(); - } - - // If the key event hasn't been consumed and - // tabbing is enable check for tab press and - // change focus. - if (!keyEventConsumed && mTabbing - && keyInput.getKey().getValue() == Key::TAB - && keyInput.getType() == KeyInput::PRESSED) - { - if (keyInput.isShiftPressed()) - mFocusHandler->tabPrevious(); - else - mFocusHandler->tabNext(); - } - } // end while - } - - void Gui::handleMouseMoved(const MouseInput& mouseInput) - { - // Check if the mouse leaves the application window. - if (!mWidgetWithMouseQueue.empty() && (mouseInput.getX() < 0 - || mouseInput.getY() < 0 || !mTop->getDimension().isPointInRect( - mouseInput.getX(), mouseInput.getY()))) - { - // Distribute an event to all widgets in the - // "widget with mouse" queue. - while (!mWidgetWithMouseQueue.empty()) - { - Widget* widget = mWidgetWithMouseQueue.front(); - - if (Widget::widgetExists(widget)) - { - distributeMouseEvent(widget, - MouseEvent::EXITED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY(), - true, - true); - } - - mWidgetWithMouseQueue.pop_front(); - } - - return; - } - - // Check if there is a need to send mouse exited events by - // traversing the "widget with mouse" queue. - bool widgetWithMouseQueueCheckDone = mWidgetWithMouseQueue.empty(); - while (!widgetWithMouseQueueCheckDone) - { - unsigned int iterations = 0; - std::deque<Widget*>::iterator iter; - for (iter = mWidgetWithMouseQueue.begin(); - iter != mWidgetWithMouseQueue.end(); - ++ iter) - { - Widget* widget = *iter; - - // If a widget in the "widget with mouse queue" doesn't - // exists anymore it should be removed from the queue. - if (!Widget::widgetExists(widget)) - { - mWidgetWithMouseQueue.erase(iter); - break; - } - else - { - int x, y; - widget->getAbsolutePosition(x, y); - - if (x > mouseInput.getX() - || y > mouseInput.getY() - || x + widget->getWidth() <= mouseInput.getX() - || y + widget->getHeight() <= mouseInput.getY() - || !widget->isVisible()) - { - distributeMouseEvent(widget, - MouseEvent::EXITED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY(), - true, - true); - mClickCount = 1; - mLastMousePressTimeStamp = 0; - mWidgetWithMouseQueue.erase(iter); - break; - } - } - - iterations++; - } - - widgetWithMouseQueueCheckDone = - (iterations == mWidgetWithMouseQueue.size()); - } - - // Check all widgets below the mouse to see if they are - // present in the "widget with mouse" queue. If a widget - // is not then it should be added and an entered event should - // be sent to it. - Widget* parent = getMouseEventSource( - mouseInput.getX(), mouseInput.getY()); - Widget* widget = parent; - - // If a widget has modal mouse input focus then it will - // always be returned from getMouseEventSource, but we only wan't to - // send mouse entered events if the mouse has actually entered the - // widget with modal mouse input focus, hence we need to check if - // that's the case. If it's not we should simply ignore to send any - // mouse entered events. - if (mFocusHandler->getModalMouseInputFocused() - && widget == mFocusHandler->getModalMouseInputFocused() - && Widget::widgetExists(widget)) - { - int x, y; - widget->getAbsolutePosition(x, y); - - if (x > mouseInput.getX() || y > mouseInput.getY() - || x + widget->getWidth() <= mouseInput.getX() - || y + widget->getHeight() <= mouseInput.getY()) - { - parent = nullptr; - } - } - - while (parent) - { - parent = (Widget*)widget->getParent(); - - // Check if the widget is present in the "widget with mouse" queue. - bool widgetIsPresentInQueue = false; - std::deque<Widget*>::const_iterator iter; - for (iter = mWidgetWithMouseQueue.begin(); - iter != mWidgetWithMouseQueue.end(); - ++ iter) - { - if (*iter == widget) - { - widgetIsPresentInQueue = true; - break; - } - } - - // Widget is not present, send an entered event and add - // it to the "widget with mouse" queue. - if (!widgetIsPresentInQueue - && Widget::widgetExists(widget)) - { - distributeMouseEvent(widget, - MouseEvent::ENTERED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY(), - true, - true); - mWidgetWithMouseQueue.push_front(widget); - } - - Widget* swap = widget; - widget = parent; - parent = (Widget*)swap->getParent(); - } - - if (mFocusHandler->getDraggedWidget()) - { - distributeMouseEvent(mFocusHandler->getDraggedWidget(), - MouseEvent::DRAGGED, - mLastMouseDragButton, - mouseInput.getX(), - mouseInput.getY()); - } - else - { - Widget* sourceWidget = getMouseEventSource( - mouseInput.getX(), mouseInput.getY()); - - distributeMouseEvent(sourceWidget, - MouseEvent::MOVED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY()); - } - } - - void Gui::handleMousePressed(const MouseInput& mouseInput) - { - Widget* sourceWidget = getMouseEventSource( - mouseInput.getX(), mouseInput.getY()); - - if (mFocusHandler->getDraggedWidget()) - sourceWidget = mFocusHandler->getDraggedWidget(); - - int sourceWidgetX, sourceWidgetY; - sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); - - if ((mFocusHandler->getModalFocused() - && sourceWidget->isModalFocused()) - || !mFocusHandler->getModalFocused()) - { - sourceWidget->requestFocus(); - } - - if (mouseInput.getTimeStamp() - mLastMousePressTimeStamp < 250 - && mLastMousePressButton == mouseInput.getButton()) - { - mClickCount++; - } - else - { - mClickCount = 1; - } - - distributeMouseEvent(sourceWidget, - MouseEvent::PRESSED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY()); - - mFocusHandler->setLastWidgetPressed(sourceWidget); - - mFocusHandler->setDraggedWidget(sourceWidget); - mLastMouseDragButton = mouseInput.getButton(); - - mLastMousePressButton = mouseInput.getButton(); - mLastMousePressTimeStamp = mouseInput.getTimeStamp(); - } - - void Gui::handleMouseWheelMovedDown(const MouseInput& mouseInput) - { - Widget* sourceWidget = getMouseEventSource( - mouseInput.getX(), mouseInput.getY()); - - if (mFocusHandler->getDraggedWidget()) - sourceWidget = mFocusHandler->getDraggedWidget(); - - int sourceWidgetX, sourceWidgetY; - sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); - - distributeMouseEvent(sourceWidget, - MouseEvent::WHEEL_MOVED_DOWN, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY()); - } - - void Gui::handleMouseWheelMovedUp(const MouseInput& mouseInput) - { - Widget* sourceWidget = getMouseEventSource( - mouseInput.getX(), mouseInput.getY()); - - if (mFocusHandler->getDraggedWidget()) - sourceWidget = mFocusHandler->getDraggedWidget(); - - int sourceWidgetX, sourceWidgetY; - sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); - - distributeMouseEvent(sourceWidget, - MouseEvent::WHEEL_MOVED_UP, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY()); - } - - void Gui::handleMouseReleased(const MouseInput& mouseInput) - { - Widget* sourceWidget = getMouseEventSource( - mouseInput.getX(), mouseInput.getY()); - - if (mFocusHandler->getDraggedWidget()) - { - if (sourceWidget != mFocusHandler->getLastWidgetPressed()) - mFocusHandler->setLastWidgetPressed(nullptr); - - sourceWidget = mFocusHandler->getDraggedWidget(); - } - - int sourceWidgetX, sourceWidgetY; - sourceWidget->getAbsolutePosition(sourceWidgetX, sourceWidgetY); - - distributeMouseEvent(sourceWidget, - MouseEvent::RELEASED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY()); - - if (mouseInput.getButton() == mLastMousePressButton - && mFocusHandler->getLastWidgetPressed() == sourceWidget) - { - distributeMouseEvent(sourceWidget, - MouseEvent::CLICKED, - mouseInput.getButton(), - mouseInput.getX(), - mouseInput.getY()); - - mFocusHandler->setLastWidgetPressed(nullptr); - } - else - { - mLastMousePressButton = 0; - mClickCount = 0; - } - - if (mFocusHandler->getDraggedWidget()) - mFocusHandler->setDraggedWidget(nullptr); - } - - Widget* Gui::getWidgetAt(int x, int y) - { - // If the widget's parent has no child then we have found the widget.. - Widget* parent = mTop; - Widget* child = mTop; - - while (child) - { - Widget* swap = child; - int parentX, parentY; - parent->getAbsolutePosition(parentX, parentY); - child = parent->getWidgetAt(x - parentX, y - parentY); - parent = swap; - } - - return parent; - } - - Widget* Gui::getMouseEventSource(int x, int y) - { - Widget* widget = getWidgetAt(x, y); - - if (mFocusHandler->getModalMouseInputFocused() - && !widget->isModalMouseInputFocused()) - { - return mFocusHandler->getModalMouseInputFocused(); - } - - return widget; - } - - Widget* Gui::getKeyEventSource() - { - Widget* widget = mFocusHandler->getFocused(); - - while (widget->_getInternalFocusHandler() - && widget->_getInternalFocusHandler()->getFocused()) - { - widget = widget->_getInternalFocusHandler()->getFocused(); - } - - return widget; - } - - void Gui::distributeMouseEvent(Widget* source, - int type, - int button, - int x, - int y, - bool force, - bool toSourceOnly) - { - Widget* parent = source; - Widget* widget = source; - - if (mFocusHandler->getModalFocused() - && !widget->isModalFocused() - && !force) - { - return; - } - - if (mFocusHandler->getModalMouseInputFocused() - && !widget->isModalMouseInputFocused() - && !force) - { - return; - } - - MouseEvent mouseEvent(source, - mShiftPressed, - mControlPressed, - mAltPressed, - mMetaPressed, - type, - button, - x, - y, - mClickCount); - - while (parent) - { - // If the widget has been removed due to input - // cancel the distribution. - if (!Widget::widgetExists(widget)) - break; - - parent = (Widget*)widget->getParent(); - - if (widget->isEnabled() || force) - { - int widgetX, widgetY; - widget->getAbsolutePosition(widgetX, widgetY); - - mouseEvent.mX = x - widgetX; - mouseEvent.mY = y - widgetY; - - std::list<MouseListener*> mouseListeners - = widget->_getMouseListeners(); - - // Send the event to all mouse listeners of the widget. - for (std::list<MouseListener*>::const_iterator - it = mouseListeners.begin(); - it != mouseListeners.end(); - ++it) - { - switch (mouseEvent.getType()) - { - case MouseEvent::ENTERED: - (*it)->mouseEntered(mouseEvent); - break; - case MouseEvent::EXITED: - (*it)->mouseExited(mouseEvent); - break; - case MouseEvent::MOVED: - (*it)->mouseMoved(mouseEvent); - break; - case MouseEvent::PRESSED: - (*it)->mousePressed(mouseEvent); - break; - case MouseEvent::RELEASED: - (*it)->mouseReleased(mouseEvent); - break; - case MouseEvent::WHEEL_MOVED_UP: - (*it)->mouseWheelMovedUp(mouseEvent); - break; - case MouseEvent::WHEEL_MOVED_DOWN: - (*it)->mouseWheelMovedDown(mouseEvent); - break; - case MouseEvent::DRAGGED: - (*it)->mouseDragged(mouseEvent); - break; - case MouseEvent::CLICKED: - (*it)->mouseClicked(mouseEvent); - break; - default: - throw GCN_EXCEPTION("Unknown mouse event type."); - } - } - - if (toSourceOnly) - break; - } - - Widget* swap = widget; - widget = parent; - parent = (Widget*)swap->getParent(); - - // If a non modal focused widget has been reach - // and we have modal focus cancel the distribution. - if (mFocusHandler->getModalFocused() - && !widget->isModalFocused()) - { - break; - } - - // If a non modal mouse input focused widget has been reach - // and we have modal mouse input focus cancel the distribution. - if (mFocusHandler->getModalMouseInputFocused() - && !widget->isModalMouseInputFocused()) - { - break; - } - } - } - - void Gui::distributeKeyEvent(KeyEvent& keyEvent) - { - Widget* parent = keyEvent.getSource(); - Widget* widget = keyEvent.getSource(); - - if (mFocusHandler->getModalFocused() - && !widget->isModalFocused()) - { - return; - } - - if (mFocusHandler->getModalMouseInputFocused() - && !widget->isModalMouseInputFocused()) - { - return; - } - - while (parent) - { - // If the widget has been removed due to input - // cancel the distribution. - if (!Widget::widgetExists(widget)) - break; - - parent = (Widget*)widget->getParent(); - - if (widget->isEnabled()) - { - std::list<KeyListener*> keyListeners - = widget->_getKeyListeners(); - - // Send the event to all key listeners of the source widget. - for (std::list<KeyListener*>::const_iterator - it = keyListeners.begin(); - it != keyListeners.end(); - ++it) - { - switch (keyEvent.getType()) - { - case KeyEvent::PRESSED: - (*it)->keyPressed(keyEvent); - break; - case KeyEvent::RELEASED: - (*it)->keyReleased(keyEvent); - break; - default: - throw GCN_EXCEPTION("Unknown key event type."); - } - } - } - - Widget* swap = widget; - widget = parent; - parent = (Widget*)swap->getParent(); - - // If a non modal focused widget has been reach - // and we have modal focus cancel the distribution. - if (mFocusHandler->getModalFocused() - && !widget->isModalFocused()) - { - break; - } - } - } - - void Gui::distributeKeyEventToGlobalKeyListeners(KeyEvent& keyEvent) - { - KeyListenerListIterator it; - - for (it = mKeyListeners.begin(); it != mKeyListeners.end(); ++ it) - { - switch (keyEvent.getType()) - { - case KeyEvent::PRESSED: - (*it)->keyPressed(keyEvent); - break; - case KeyEvent::RELEASED: - (*it)->keyReleased(keyEvent); - break; - default: - throw GCN_EXCEPTION("Unknown key event type."); - } - - if (keyEvent.isConsumed()) - break; - } - } - - void Gui::handleModalMouseInputFocus() - { - // Check if modal mouse input focus has been gained by a widget. - if ((mFocusHandler->getLastWidgetWithModalMouseInputFocus() - != mFocusHandler->getModalMouseInputFocused()) - && (!mFocusHandler->getLastWidgetWithModalMouseInputFocus())) - { - handleModalFocusGained(); - mFocusHandler->setLastWidgetWithModalMouseInputFocus( - mFocusHandler->getModalMouseInputFocused()); - } - // Check if modal mouse input focus has been released. - else if ((mFocusHandler->getLastWidgetWithModalMouseInputFocus() - != mFocusHandler->getModalMouseInputFocused()) - && (mFocusHandler->getLastWidgetWithModalMouseInputFocus())) - { - handleModalFocusReleased(); - mFocusHandler->setLastWidgetWithModalMouseInputFocus(nullptr); - } - } - - void Gui::handleModalFocus() - { - // Check if modal focus has been gained by a widget. - if ((mFocusHandler->getLastWidgetWithModalFocus() - != mFocusHandler->getModalFocused()) - && (!mFocusHandler->getLastWidgetWithModalFocus())) - { - handleModalFocusGained(); - mFocusHandler->setLastWidgetWithModalFocus( - mFocusHandler->getModalFocused()); - } - // Check if modal focus has been released. - else if ((mFocusHandler->getLastWidgetWithModalFocus() - != mFocusHandler->getModalFocused()) - && (mFocusHandler->getLastWidgetWithModalFocus())) - { - handleModalFocusReleased(); - mFocusHandler->setLastWidgetWithModalFocus(nullptr); - } - } - - void Gui::handleModalFocusGained() - { - // Distribute an event to all widgets in the "widget with mouse" queue. - while (!mWidgetWithMouseQueue.empty()) - { - Widget* widget = mWidgetWithMouseQueue.front(); - - if (Widget::widgetExists(widget)) - { - distributeMouseEvent(widget, - MouseEvent::EXITED, - mLastMousePressButton, - mLastMouseX, - mLastMouseY, - true, - true); - } - - mWidgetWithMouseQueue.pop_front(); - } - - mFocusHandler->setLastWidgetWithModalMouseInputFocus( - mFocusHandler->getModalMouseInputFocused()); - } - - void Gui::handleModalFocusReleased() - { - // Check all widgets below the mouse to see if they are - // present in the "widget with mouse" queue. If a widget - // is not then it should be added and an entered event should - // be sent to it. - Widget* widget = getMouseEventSource(mLastMouseX, mLastMouseY); - Widget* parent = widget; - - while (parent) - { - parent = (Widget*)widget->getParent(); - - // Check if the widget is present in the "widget with mouse" queue. - bool widgetIsPresentInQueue = false; - std::deque<Widget*>::const_iterator iter; - for (iter = mWidgetWithMouseQueue.begin(); - iter != mWidgetWithMouseQueue.end(); - ++ iter) - { - if (*iter == widget) - { - widgetIsPresentInQueue = true; - break; - } - } - - // Widget is not present, send an entered event and add - // it to the "widget with mouse" queue. - if (!widgetIsPresentInQueue && Widget::widgetExists(widget)) - { - distributeMouseEvent(widget, - MouseEvent::ENTERED, - mLastMousePressButton, - mLastMouseX, - mLastMouseY, - false, - true); - mWidgetWithMouseQueue.push_front(widget); - } - - Widget* swap = widget; - widget = parent; - parent = (Widget*)swap->getParent(); - } - } -} |