diff options
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 16 | ||||
-rw-r--r-- | src/gui/windows/itemamountwindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/windows/shopwindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/shopwindow.h | 1 |
4 files changed, 13 insertions, 7 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 0a6c4c37f..bd6bdfc7f 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -120,6 +120,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : case InventoryType::INVENTORY: case InventoryType::TRADE: case InventoryType::NPC: + case InventoryType::TYPE_END: default: mSortDropDown->setSelected(config.getIntValue( "inventorySortOrder")); @@ -207,7 +208,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mShopButton = new Button(this, _("S"), "shop", this); // TRANSLATORS: inventory equipment button mEquipmentButton = new Button(this, _("E"), "equipment", this); - mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT, + mWeightBar = new ProgressBar(this, 0.0F, 100, 0, + Theme::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml"); mWeightBar->setColor(getThemeColor(Theme::WEIGHT_BAR), getThemeColor(Theme::WEIGHT_BAR_OUTLINE)); @@ -247,7 +249,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : // TRANSLATORS: storage button mStoreButton = new Button(this, _("Store"), "store", this); // TRANSLATORS: storage button - mRetrieveButton = new Button(this, _("Retrieve"), "retrieve", this); + mRetrieveButton = new Button(this, _("Retrieve"), + "retrieve", this); // TRANSLATORS: storage button mInvCloseButton = new Button(this, _("Close"), "close", this); @@ -269,11 +272,13 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : // TRANSLATORS: storage button mStoreButton = new Button(this, _("Store"), "store", this); // TRANSLATORS: storage button - mRetrieveButton = new Button(this, _("Retrieve"), "retrieve", this); + mRetrieveButton = new Button(this, _("Retrieve"), + "retrieve", this); // TRANSLATORS: storage button mInvCloseButton = new Button(this, _("Close"), "close", this); - mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT, + mWeightBar = new ProgressBar(this, 0.0F, 100, 0, + Theme::PROG_WEIGHT, "weightprogressbar.xml", "weightprogressbar_fill.xml"); mWeightBar->setColor(getThemeColor(Theme::WEIGHT_BAR), getThemeColor(Theme::WEIGHT_BAR_OUTLINE)); @@ -295,6 +300,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : default: case InventoryType::TRADE: case InventoryType::NPC: + case InventoryType::TYPE_END: break; }; @@ -348,6 +354,7 @@ void InventoryWindow::storeSortOrder() const case InventoryType::INVENTORY: case InventoryType::TRADE: case InventoryType::NPC: + case InventoryType::TYPE_END: default: config.setValue("inventorySortOrder", mSortDropDown->getSelected()); @@ -781,6 +788,7 @@ void InventoryWindow::close() default: case InventoryType::TRADE: case InventoryType::NPC: + case InventoryType::TYPE_END: break; } } diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index 5b714774c..fe081a799 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -22,7 +22,6 @@ #include "gui/windows/itemamountwindow.h" -#include "inventory.h" #include "item.h" #include "being/playerinfo.h" diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp index b04e60c59..9240b8e8c 100644 --- a/src/gui/windows/shopwindow.cpp +++ b/src/gui/windows/shopwindow.cpp @@ -37,7 +37,6 @@ #include "gui/widgets/button.h" #include "gui/widgets/checkbox.h" #include "gui/widgets/containerplacer.h" -#include "gui/widgets/label.h" #include "gui/widgets/layout.h" #include "gui/widgets/layouttype.h" #include "gui/widgets/scrollarea.h" @@ -88,6 +87,7 @@ ShopWindow::ShopWindow() : mTradeItem(nullptr), mBuyShopItemList(new ShopListBox(this, mBuyShopItems, mBuyShopItems)), mSellShopItemList(new ShopListBox(this, mSellShopItems, mSellShopItems)), + mCurrentShopItemList(nullptr), mScrollArea(new ScrollArea(this, mBuyShopItemList, getOptionBool("showbuybackground"), "shop_buy_background.xml")), // TRANSLATORS: shop window label diff --git a/src/gui/windows/shopwindow.h b/src/gui/windows/shopwindow.h index 8ab765e3c..a3409bbe7 100644 --- a/src/gui/windows/shopwindow.h +++ b/src/gui/windows/shopwindow.h @@ -31,7 +31,6 @@ class Button; class CheckBox; class Item; -class Label; class ScrollArea; class ShopItem; class ShopItems; |