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path: root/src/gui/windows/quitdialog.cpp
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Diffstat (limited to 'src/gui/windows/quitdialog.cpp')
-rw-r--r--src/gui/windows/quitdialog.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp
index b14b4c52b..be1c4d26c 100644
--- a/src/gui/windows/quitdialog.cpp
+++ b/src/gui/windows/quitdialog.cpp
@@ -53,15 +53,15 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe) :
KeyListener(),
mOptions(),
// TRANSLATORS: quit dialog button
- mLogoutQuit(new RadioButton(this, _("Quit"), "quitdialog")),
+ mLogoutQuit(new RadioButton(this, _("Quit"), "quitdialog", false)),
// TRANSLATORS: quit dialog button
- mForceQuit(new RadioButton(this, _("Quit"), "quitdialog")),
+ mForceQuit(new RadioButton(this, _("Quit"), "quitdialog", false)),
mSwitchAccountServer(new RadioButton(this,
// TRANSLATORS: quit dialog button
- _("Switch server"), "quitdialog")),
+ _("Switch server"), "quitdialog", false)),
mSwitchCharacter(new RadioButton(this,
// TRANSLATORS: quit dialog button
- _("Switch character"), "quitdialog")),
+ _("Switch character"), "quitdialog", false)),
mRate(nullptr),
// TRANSLATORS: quit dialog button
mOkButton(new Button(this, _("OK"), "ok", this)),
@@ -101,7 +101,8 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe) :
&& config.getIntValue("gamecount") > 3)
{
// TRANSLATORS: rate button
- mRate = new RadioButton(this, _("Rate in google play"), "quitdialog");
+ mRate = new RadioButton(this, _("Rate in google play"), "quitdialog",
+ false);
placeOption(placer, mRate);
mOptions[mOptions.size() - 1]->setSelected(true);
}