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Diffstat (limited to 'src/gui/windows/buyingstoreselldialog.cpp')
-rw-r--r--src/gui/windows/buyingstoreselldialog.cpp70
1 files changed, 0 insertions, 70 deletions
diff --git a/src/gui/windows/buyingstoreselldialog.cpp b/src/gui/windows/buyingstoreselldialog.cpp
deleted file mode 100644
index 369d52223..000000000
--- a/src/gui/windows/buyingstoreselldialog.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/windows/buyingstoreselldialog.h"
-
-#include "actormanager.h"
-
-#include "being/playerinfo.h"
-
-#include "gui/models/shopitems.h"
-
-#include "gui/widgets/shoplistbox.h"
-
-#include "net/buyingstorehandler.h"
-
-#include "resources/inventory/inventory.h"
-
-#include "resources/item/shopitem.h"
-
-#include "debug.h"
-
-BuyingStoreSellDialog::BuyingStoreSellDialog(const BeingId accountId,
- const int storeId) :
- SellDialog(IsSell_true, Advanced_false),
- mAccountId(accountId),
- mStoreId(storeId)
-{
-}
-
-void BuyingStoreSellDialog::sellAction(const ActionEvent &event A_UNUSED)
-{
- if (mAmountItems <= 0 || mAmountItems > mMaxItems)
- return;
-
- const int selectedItem = mShopItemList->getSelected();
- const ShopItem *const item1 = mShopItems->at(selectedItem);
- if ((item1 == nullptr) || PlayerInfo::isItemProtected(item1->getId()))
- return;
- const Being *const being = actorManager->findBeing(mAccountId);
- if (being == nullptr)
- return;
- const Item *const item2 = PlayerInfo::getInventory()->findItem(
- item1->getId(),
- item1->getColor());
- if (item2 == nullptr)
- return;
-
- mPlayerMoney += mAmountItems * item1->getPrice();
- mMaxItems -= mAmountItems;
- buyingStoreHandler->sell(being, mStoreId, item2, mAmountItems);
-}