diff options
Diffstat (limited to 'src/gui/windows/buyingstoreselldialog.cpp')
-rw-r--r-- | src/gui/windows/buyingstoreselldialog.cpp | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/src/gui/windows/buyingstoreselldialog.cpp b/src/gui/windows/buyingstoreselldialog.cpp deleted file mode 100644 index 369d52223..000000000 --- a/src/gui/windows/buyingstoreselldialog.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/windows/buyingstoreselldialog.h" - -#include "actormanager.h" - -#include "being/playerinfo.h" - -#include "gui/models/shopitems.h" - -#include "gui/widgets/shoplistbox.h" - -#include "net/buyingstorehandler.h" - -#include "resources/inventory/inventory.h" - -#include "resources/item/shopitem.h" - -#include "debug.h" - -BuyingStoreSellDialog::BuyingStoreSellDialog(const BeingId accountId, - const int storeId) : - SellDialog(IsSell_true, Advanced_false), - mAccountId(accountId), - mStoreId(storeId) -{ -} - -void BuyingStoreSellDialog::sellAction(const ActionEvent &event A_UNUSED) -{ - if (mAmountItems <= 0 || mAmountItems > mMaxItems) - return; - - const int selectedItem = mShopItemList->getSelected(); - const ShopItem *const item1 = mShopItems->at(selectedItem); - if ((item1 == nullptr) || PlayerInfo::isItemProtected(item1->getId())) - return; - const Being *const being = actorManager->findBeing(mAccountId); - if (being == nullptr) - return; - const Item *const item2 = PlayerInfo::getInventory()->findItem( - item1->getId(), - item1->getColor()); - if (item2 == nullptr) - return; - - mPlayerMoney += mAmountItems * item1->getPrice(); - mMaxItems -= mAmountItems; - buyingStoreHandler->sell(being, mStoreId, item2, mAmountItems); -} |