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-rw-r--r--src/gui/widgets/tabs/setup_relations.cpp39
1 files changed, 2 insertions, 37 deletions
diff --git a/src/gui/widgets/tabs/setup_relations.cpp b/src/gui/widgets/tabs/setup_relations.cpp
index 1af4e1769..8fa377e3d 100644
--- a/src/gui/widgets/tabs/setup_relations.cpp
+++ b/src/gui/widgets/tabs/setup_relations.cpp
@@ -26,6 +26,8 @@
#include "being/localplayer.h"
+#include "gui/models/playerrelationlistmodel.h"
+
#include "gui/widgets/button.h"
#include "gui/widgets/checkbox.h"
#include "gui/widgets/dropdown.h"
@@ -60,43 +62,6 @@ static const char *const table_titles[COLUMNS_NR] =
N_("Relation")
};
-static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
-{
- // TRANSLATORS: relation type
- N_("Neutral"),
- // TRANSLATORS: relation type
- N_("Friend"),
- // TRANSLATORS: relation type
- N_("Disregarded"),
- // TRANSLATORS: relation type
- N_("Ignored"),
- // TRANSLATORS: relation type
- N_("Erased"),
- // TRANSLATORS: relation type
- N_("Blacklisted"),
- // TRANSLATORS: relation type
- N_("Enemy")
-};
-
-class PlayerRelationListModel final : public ListModel
-{
-public:
- ~PlayerRelationListModel()
- { }
-
- int getNumberOfElements() override final
- {
- return PlayerRelation::RELATIONS_NR;
- }
-
- std::string getElementAt(int i) override final
- {
- if (i >= getNumberOfElements() || i < 0)
- return "";
- return gettext(RELATION_NAMES[i]);
- }
-};
-
class PlayerTableModel final : public Widget2, public TableModel
{
public: