diff options
Diffstat (limited to 'src/gui/widgets/tabs')
-rw-r--r-- | src/gui/widgets/tabs/setup_relations.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/widgets/tabs/setup_relations.cpp b/src/gui/widgets/tabs/setup_relations.cpp index 85a861109..e89c2a3e0 100644 --- a/src/gui/widgets/tabs/setup_relations.cpp +++ b/src/gui/widgets/tabs/setup_relations.cpp @@ -71,11 +71,11 @@ Setup_Relations::Setup_Relations(const Widget2 *const widget) : mPlayerTable, Opaque_true, std::string())), // TRANSLATORS: relation dialog button mDefaultTrading(new CheckBox(this, _("Allow trading"), - (playerRelations.getDefault() & PlayerRelation::TRADE) != 0u, + (playerRelations.getDefault() & PlayerRelation::TRADE) != 0U, nullptr, std::string())), // TRANSLATORS: relation dialog button mDefaultWhisper(new CheckBox(this, _("Allow whispers"), - (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0u, + (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0U, nullptr, std::string())), // TRANSLATORS: relation dialog button mDeleteButton(new Button(this, _("Delete"), ACTION_DELETE, @@ -236,9 +236,9 @@ void Setup_Relations::updatedPlayer(const std::string &name A_UNUSED) { mPlayerTableModel->playerRelationsUpdated(); mDefaultTrading->setSelected( - (playerRelations.getDefault() & PlayerRelation::TRADE) != 0u); + (playerRelations.getDefault() & PlayerRelation::TRADE) != 0U); mDefaultWhisper->setSelected( - (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0u); + (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0U); if (localPlayer != nullptr) localPlayer->updateName(); } @@ -265,7 +265,7 @@ void Setup_Relations::updateAll() void Setup_Relations::externalUpdated() { mDefaultTrading->setSelected( - (playerRelations.getDefault() & PlayerRelation::TRADE) != 0u); + (playerRelations.getDefault() & PlayerRelation::TRADE) != 0U); mDefaultWhisper->setSelected( - (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0u); + (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0U); } |