summaryrefslogtreecommitdiff
path: root/src/gui/widgets/tabs/setup_relations.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/widgets/tabs/setup_relations.cpp')
-rw-r--r--src/gui/widgets/tabs/setup_relations.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/gui/widgets/tabs/setup_relations.cpp b/src/gui/widgets/tabs/setup_relations.cpp
index d81bca9a9..4cc81a300 100644
--- a/src/gui/widgets/tabs/setup_relations.cpp
+++ b/src/gui/widgets/tabs/setup_relations.cpp
@@ -70,10 +70,10 @@ Setup_Relations::Setup_Relations(const Widget2 *const widget) :
mPlayerScrollArea(new ScrollArea(this, mPlayerTable)),
// TRANSLATORS: relation dialog button
mDefaultTrading(new CheckBox(this, _("Allow trading"),
- (player_relations.getDefault() & PlayerRelation::TRADE) != 0u)),
+ (playerRelations.getDefault() & PlayerRelation::TRADE) != 0u)),
// TRANSLATORS: relation dialog button
mDefaultWhisper(new CheckBox(this, _("Allow whispers"),
- (player_relations.getDefault() & PlayerRelation::WHISPER) != 0u)),
+ (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0u)),
// TRANSLATORS: relation dialog button
mDeleteButton(new Button(this, _("Delete"), ACTION_DELETE, this)),
mIgnoreActionChoicesModel(new IgnoreChoicesListModel),
@@ -112,10 +112,10 @@ Setup_Relations::Setup_Relations(const Widget2 *const widget) :
int ignore_strategy_index = 0; // safe default
- if (player_relations.getPlayerIgnoreStrategy() != nullptr)
+ if (playerRelations.getPlayerIgnoreStrategy() != nullptr)
{
- ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
- player_relations.getPlayerIgnoreStrategy()->mShortName);
+ ignore_strategy_index = playerRelations.getPlayerIgnoreStrategyIndex(
+ playerRelations.getPlayerIgnoreStrategy()->mShortName);
if (ignore_strategy_index < 0)
ignore_strategy_index = 0;
}
@@ -136,14 +136,14 @@ Setup_Relations::Setup_Relations(const Widget2 *const widget) :
place(3, 6, mDefaultTrading, 3);
place(3, 7, mDefaultWhisper, 3);
- player_relations.addListener(this);
+ playerRelations.addListener(this);
setDimension(Rect(0, 0, 500, 350));
}
Setup_Relations::~Setup_Relations()
{
- player_relations.removeListener(this);
+ playerRelations.removeListener(this);
delete2(mIgnoreActionChoicesModel);
}
@@ -152,13 +152,13 @@ void Setup_Relations::reset()
{
// We now have to search through the list of ignore choices to find the
// current selection. We could use an index into the table of config
- // options in player_relations instead of strategies to sidestep this.
+ // options in playerRelations instead of strategies to sidestep this.
int selection = 0;
- for (size_t i = 0, sz = player_relations.getPlayerIgnoreStrategies()
+ for (size_t i = 0, sz = playerRelations.getPlayerIgnoreStrategies()
->size(); i < sz; ++ i)
{
- if ((*player_relations.getPlayerIgnoreStrategies())[i] ==
- player_relations.getPlayerIgnoreStrategy())
+ if ((*playerRelations.getPlayerIgnoreStrategies())[i] ==
+ playerRelations.getPlayerIgnoreStrategy())
{
selection = CAST_S32(i);
break;
@@ -169,11 +169,11 @@ void Setup_Relations::reset()
void Setup_Relations::apply()
{
- player_relations.store();
+ playerRelations.store();
- const unsigned int old_default_relations = player_relations.getDefault() &
+ const unsigned int old_default_relations = playerRelations.getDefault() &
~(PlayerRelation::TRADE | PlayerRelation::WHISPER);
- player_relations.setDefault(old_default_relations
+ playerRelations.setDefault(old_default_relations
| (mDefaultTrading->isSelected() ? PlayerRelation::TRADE : 0)
| (mDefaultWhisper->isSelected() ? PlayerRelation::WHISPER : 0));
@@ -197,13 +197,13 @@ void Setup_Relations::action(const ActionEvent &event)
// so there is no need for asynchronous updates. (In fact, thouse
// might destroy the widet that triggered them, which would be rather
// embarrassing.)
- player_relations.removeListener(this);
+ playerRelations.removeListener(this);
const int row = mPlayerTable->getSelectedRow();
if (row >= 0)
mPlayerTableModel->updateModelInRow(row);
- player_relations.addListener(this);
+ playerRelations.addListener(this);
}
else if (eventId == ACTION_DELETE)
{
@@ -212,7 +212,7 @@ void Setup_Relations::action(const ActionEvent &event)
if (player_index < 0)
return;
- player_relations.removePlayer(mPlayerTableModel->getPlayerAt(
+ playerRelations.removePlayer(mPlayerTableModel->getPlayerAt(
player_index));
}
else if (eventId == ACTION_STRATEGY)
@@ -221,9 +221,9 @@ void Setup_Relations::action(const ActionEvent &event)
if (sel < 0)
return;
PlayerIgnoreStrategy *const s =
- (*player_relations.getPlayerIgnoreStrategies())[sel];
+ (*playerRelations.getPlayerIgnoreStrategies())[sel];
- player_relations.setPlayerIgnoreStrategy(s);
+ playerRelations.setPlayerIgnoreStrategy(s);
}
}
@@ -231,9 +231,9 @@ void Setup_Relations::updatedPlayer(const std::string &name A_UNUSED)
{
mPlayerTableModel->playerRelationsUpdated();
mDefaultTrading->setSelected(
- (player_relations.getDefault() & PlayerRelation::TRADE) != 0u);
+ (playerRelations.getDefault() & PlayerRelation::TRADE) != 0u);
mDefaultWhisper->setSelected(
- (player_relations.getDefault() & PlayerRelation::WHISPER) != 0u);
+ (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0u);
if (localPlayer != nullptr)
localPlayer->updateName();
}
@@ -246,10 +246,10 @@ void Setup_Relations::updateAll()
mPlayerTableModel = model;
int ignore_strategy_index = 0; // safe default
- if (player_relations.getPlayerIgnoreStrategy() != nullptr)
+ if (playerRelations.getPlayerIgnoreStrategy() != nullptr)
{
- ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
- player_relations.getPlayerIgnoreStrategy()->mShortName);
+ ignore_strategy_index = playerRelations.getPlayerIgnoreStrategyIndex(
+ playerRelations.getPlayerIgnoreStrategy()->mShortName);
if (ignore_strategy_index < 0)
ignore_strategy_index = 0;
}
@@ -260,7 +260,7 @@ void Setup_Relations::updateAll()
void Setup_Relations::externalUpdated()
{
mDefaultTrading->setSelected(
- (player_relations.getDefault() & PlayerRelation::TRADE) != 0u);
+ (playerRelations.getDefault() & PlayerRelation::TRADE) != 0u);
mDefaultWhisper->setSelected(
- (player_relations.getDefault() & PlayerRelation::WHISPER) != 0u);
+ (playerRelations.getDefault() & PlayerRelation::WHISPER) != 0u);
}