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Diffstat (limited to 'src/gui/widgets/characterdisplay.h')
-rw-r--r-- | src/gui/widgets/characterdisplay.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/gui/widgets/characterdisplay.h b/src/gui/widgets/characterdisplay.h new file mode 100644 index 000000000..5c602b4f9 --- /dev/null +++ b/src/gui/widgets/characterdisplay.h @@ -0,0 +1,79 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef WIDGETS_CHARACTER_DISPLAY_H +#define WIDGETS_CHARACTER_DISPLAY_H + +#include "gui/widgets/container.h" +#include "gui/widgets/playerbox.h" + +#include "net/charserverhandler.h" +#include "net/net.h" + +class Button; +class CharSelectDialog; +class Label; +class PlayerBox; + +class CharacterDisplay final : public Container +{ + public: + CharacterDisplay(const Widget2 *const widget, + CharSelectDialog *const charSelectDialog); + + A_DELETE_COPY(CharacterDisplay) + + void setCharacter(Net::Character *const character); + + Net::Character *getCharacter() const + { return mCharacter; } + + void requestFocus(); + + void setActive(const bool active); + + bool isSelectFocused() const + { return false; } + + bool isDeleteFocused() const + { return false; } + + void focusSelect() + { } + + void focusDelete() + { } + + void setSelect(bool b) + { + mPlayerBox->setSelected(b); + } + + private: + void update(); + + Net::Character *mCharacter; + PlayerBox *mPlayerBox; + Label *mName; +}; + +#endif |