diff options
Diffstat (limited to 'src/gui/statuspopup.cpp')
-rw-r--r-- | src/gui/statuspopup.cpp | 196 |
1 files changed, 66 insertions, 130 deletions
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp index d8234b81a..b00184a52 100644 --- a/src/gui/statuspopup.cpp +++ b/src/gui/statuspopup.cpp @@ -39,88 +39,45 @@ #include "debug.h" +#define addLabel(num) \ + { \ + Label *const label = mLabels[num]; \ + label->setPosition(0, y); \ + label->setForegroundColorAll(getThemeColor(Theme::POPUP), \ + getThemeColor(Theme::POPUP_OUTLINE)); \ + add(label); \ + y += fontHeight; \ + } + StatusPopup::StatusPopup() : - Popup("StatusPopup", "statuspopup.xml"), - mMoveType(new Label(this)), - mCrazyMoveType(new Label(this)), - mMoveToTargetType(new Label(this)), - mFollowMode(new Label(this)), - mAttackType(new Label(this)), - mAttackWeaponType(new Label(this)), - mDropCounter(new Label(this)), - mPickUpType(new Label(this)), - mMapType(new Label(this)), - mMagicAttackType(new Label(this)), - mPvpAttackType(new Label(this)), - mDisableGameModifiers(new Label(this)), - mImitationMode(new Label(this)), - mAwayMode(new Label(this)), - mCameraMode(new Label(this)) + Popup("StatusPopup", "statuspopup.xml") { const int fontHeight = getFont()->getHeight(); - mMoveType->setPosition(0, 0); - mCrazyMoveType->setPosition(0, fontHeight); - mMoveToTargetType->setPosition(0, 2 * fontHeight); - mFollowMode->setPosition(0, 3 * fontHeight); - mAttackWeaponType->setPosition(0, 4 + 4 * fontHeight); - mAttackType->setPosition(0, 4 + 5 * fontHeight); - mMagicAttackType->setPosition(0, 4 + 6 * fontHeight); - mPvpAttackType->setPosition(0, 4 + 7 * fontHeight); - mDropCounter->setPosition(0, 8 + 8 * fontHeight); - mPickUpType->setPosition(0, 8 + 9 * fontHeight); - mMapType->setPosition(0, 12 + 10 * fontHeight); - mImitationMode->setPosition(0, 16 + 11 * fontHeight); - mAwayMode->setPosition(0, 16 + 12 * fontHeight); - mCameraMode->setPosition(0, 16 + 13 * fontHeight); - mDisableGameModifiers->setPosition(0, 20 + 14 * fontHeight); - - mMoveType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mCrazyMoveType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mMoveToTargetType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mFollowMode->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mAttackWeaponType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mAttackType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mMagicAttackType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mPvpAttackType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mDropCounter->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mPickUpType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mMapType->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mImitationMode->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mAwayMode->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mCameraMode->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - mDisableGameModifiers->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); - - add(mMoveType); - add(mCrazyMoveType); - add(mMoveToTargetType); - add(mFollowMode); - add(mAttackWeaponType); - add(mAttackType); - add(mDropCounter); - add(mPickUpType); - add(mMapType); - add(mMagicAttackType); - add(mPvpAttackType); - add(mDisableGameModifiers); - add(mImitationMode); - add(mAwayMode); - add(mCameraMode); + for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++) + mLabels[f] = new Label(this); + int y = 0; + + addLabel(0); + addLabel(1); + addLabel(2); + addLabel(3); + y += 4; + addLabel(4); + addLabel(5); + addLabel(9); + addLabel(10); + y += 4; + addLabel(6); + addLabel(7); + y += 4; + addLabel(8); + y += 4; + addLabel(12); + addLabel(13); + addLabel(14); + y += 4; + addLabel(11); } StatusPopup::~StatusPopup() @@ -131,42 +88,20 @@ void StatusPopup::update() { updateLabels(); - int maxWidth = mMoveType->getWidth(); - - if (mCrazyMoveType->getWidth() > maxWidth) - maxWidth = mCrazyMoveType->getWidth(); - if (mMoveToTargetType->getWidth() > maxWidth) - maxWidth = mMoveToTargetType->getWidth(); - if (mFollowMode->getWidth() > maxWidth) - maxWidth = mFollowMode->getWidth(); - if (mAttackWeaponType->getWidth() > maxWidth) - maxWidth = mAttackWeaponType->getWidth(); - if (mAttackType->getWidth() > maxWidth) - maxWidth = mAttackType->getWidth(); - if (mDropCounter->getWidth() > maxWidth) - maxWidth = mDropCounter->getWidth(); - if (mPickUpType->getWidth() > maxWidth) - maxWidth = mPickUpType->getWidth(); - if (mMapType->getWidth() > maxWidth) - maxWidth = mMapType->getWidth(); - if (mMagicAttackType->getWidth() > maxWidth) - maxWidth = mMagicAttackType->getWidth(); - if (mPvpAttackType->getWidth() > maxWidth) - maxWidth = mPvpAttackType->getWidth(); - if (mDisableGameModifiers->getWidth() > maxWidth) - maxWidth = mDisableGameModifiers->getWidth(); - if (mImitationMode->getWidth() > maxWidth) - maxWidth = mImitationMode->getWidth(); - if (mAwayMode->getWidth() > maxWidth) - maxWidth = mAwayMode->getWidth(); - if (mCameraMode->getWidth() > maxWidth) - maxWidth = mCameraMode->getWidth(); - - maxWidth += 2 * getPadding(); - setWidth(maxWidth); + int maxWidth = mLabels[0]->getWidth(); + + for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++) + { + const int width = mLabels[f]->getWidth(); + if (width > maxWidth) + maxWidth = width; + } - setHeight(mDisableGameModifiers->getY() - + mDisableGameModifiers->getHeight() + 2 * getPadding()); + const int pad2 = 2 * mPadding; + maxWidth += pad2; + setWidth(maxWidth); + setHeight(mLabels[11]->getY() + + mLabels[11]->getHeight() + pad2); } void StatusPopup::view(const int x, const int y) @@ -188,10 +123,11 @@ void StatusPopup::view(const int x, const int y) requestMoveToTop(); } -void StatusPopup::setLabelText(Label *const label, +void StatusPopup::setLabelText(const int num, const std::string &text, const Input::KeyAction key) const { + Label *const label = mLabels[num]; label->setCaption(strprintf("%s %s", text.c_str(), inputManager.getKeyValueString(static_cast<int>(key)).c_str())); label->adjustSize(); @@ -202,34 +138,34 @@ void StatusPopup::updateLabels() if (!player_node || !viewport) return; - setLabelText(mMoveType, player_node->getInvertDirectionString(), + setLabelText(0, player_node->getInvertDirectionString(), Input::KEY_INVERT_DIRECTION); - setLabelText(mCrazyMoveType, player_node->getCrazyMoveTypeString(), + setLabelText(1, player_node->getCrazyMoveTypeString(), Input::KEY_CHANGE_CRAZY_MOVES_TYPE); - setLabelText(mMoveToTargetType, player_node->getMoveToTargetTypeString(), + setLabelText(2, player_node->getMoveToTargetTypeString(), Input::KEY_CHANGE_MOVE_TO_TARGET); - setLabelText(mFollowMode, player_node->getFollowModeString(), + setLabelText(3, player_node->getFollowModeString(), Input::KEY_CHANGE_FOLLOW_MODE); - setLabelText(mAttackWeaponType, player_node->getAttackWeaponTypeString(), + setLabelText(4, player_node->getAttackWeaponTypeString(), Input::KEY_CHANGE_ATTACK_WEAPON_TYPE); - setLabelText(mAttackType, player_node->getAttackTypeString(), + setLabelText(5, player_node->getAttackTypeString(), Input::KEY_CHANGE_ATTACK_TYPE); - setLabelText(mDropCounter, player_node->getQuickDropCounterString(), + setLabelText(6, player_node->getQuickDropCounterString(), Input::KEY_SWITCH_QUICK_DROP); - setLabelText(mPickUpType, player_node->getPickUpTypeString(), + setLabelText(7, player_node->getPickUpTypeString(), Input::KEY_CHANGE_PICKUP_TYPE); - setLabelText(mMapType, player_node->getDebugPathString(), + setLabelText(8, player_node->getDebugPathString(), Input::KEY_PATHFIND); - setLabelText(mMagicAttackType, player_node->getMagicAttackString(), + setLabelText(9, player_node->getMagicAttackString(), Input::KEY_SWITCH_MAGIC_ATTACK); - setLabelText(mPvpAttackType, player_node->getPvpAttackString(), + setLabelText(10, player_node->getPvpAttackString(), Input::KEY_SWITCH_PVP_ATTACK); - setLabelText(mImitationMode, player_node->getImitationModeString(), + setLabelText(11, player_node->getGameModifiersString(), + Input::KEY_DISABLE_GAME_MODIFIERS); + setLabelText(12, player_node->getImitationModeString(), Input::KEY_CHANGE_IMITATION_MODE); - setLabelText(mAwayMode, player_node->getAwayModeString(), + setLabelText(13, player_node->getAwayModeString(), Input::KEY_AWAY); - setLabelText(mCameraMode, player_node->getCameraModeString(), + setLabelText(14, player_node->getCameraModeString(), Input::KEY_CAMERA); - setLabelText(mDisableGameModifiers, player_node->getGameModifiersString(), - Input::KEY_DISABLE_GAME_MODIFIERS); } |