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Diffstat (limited to 'src/gui/shortcut/itemshortcut.cpp')
-rw-r--r-- | src/gui/shortcut/itemshortcut.cpp | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/src/gui/shortcut/itemshortcut.cpp b/src/gui/shortcut/itemshortcut.cpp deleted file mode 100644 index f47bfd296..000000000 --- a/src/gui/shortcut/itemshortcut.cpp +++ /dev/null @@ -1,289 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2007-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/shortcut/itemshortcut.h" - -#include "configuration.h" -#include "spellmanager.h" - -#include "being/playerinfo.h" - -#include "const/spells.h" - -#include "const/resources/skill.h" - -#include "gui/windows/skilldialog.h" - -#include "resources/inventory/inventory.h" - -#include "resources/item/item.h" - -#include "debug.h" - -ItemShortcut *itemShortcut[SHORTCUT_TABS]; - -ItemShortcut::ItemShortcut(const size_t number) : - mItems(), - mItemColors(), - mItemData(), - mNumber(number), - mItemSelected(-1), - mItemColorSelected(ItemColor_one) -{ - load(); -} - -ItemShortcut::~ItemShortcut() -{ - logger->log1("ItemShortcut::~ItemShortcut"); -} - -void ItemShortcut::load() -{ - std::string name; - std::string color; - std::string data; - if (mNumber == SHORTCUT_AUTO_TAB) - return; - - const Configuration *cfg = &serverConfig; - if (mNumber != 0) - { - name = std::string("shortcut").append( - toString(CAST_S32(mNumber))).append("_"); - color = std::string("shortcutColor").append( - toString(CAST_U32(mNumber))).append("_"); - data = std::string("shortcutData").append( - toString(CAST_U32(mNumber))).append("_"); - } - else - { - name = "shortcut"; - color = "shortcutColor"; - data = "shortcutData"; - } - for (unsigned int i = 0; i < SHORTCUT_ITEMS; i++) - { - const int itemId = cfg->getValue(name + toString(i), -1); - const ItemColor itemColor = fromInt( - cfg->getValue(color + toString(i), 1), - ItemColor); - - mItems[i] = itemId; - mItemColors[i] = itemColor; - mItemData[i] = cfg->getValue(data + toString(i), std::string()); - } -} - -void ItemShortcut::save() const -{ - std::string name; - std::string color; - std::string data; - if (mNumber == SHORTCUT_AUTO_TAB) - return; - if (mNumber != 0) - { - name = std::string("shortcut").append( - toString(CAST_S32(mNumber))).append("_"); - color = std::string("shortcutColor").append( - toString(CAST_U32(mNumber))).append("_"); - data = std::string("shortcutData").append( - toString(CAST_U32(mNumber))).append("_"); - } - else - { - name = "shortcut"; - color = "shortcutColor"; - data = "shortcutData"; - } - - for (unsigned int i = 0; i < SHORTCUT_ITEMS; i++) - { - const int itemId = mItems[i] != 0 ? mItems[i] : -1; - const int itemColor = toInt(mItemColors[i], int); - if (itemId != -1) - { - const std::string itemData = mItemData[i]; - serverConfig.setValue(name + toString(i), itemId); - serverConfig.setValue(color + toString(i), itemColor); - serverConfig.setValue(data + toString(i), itemData); - } - else - { - serverConfig.deleteKey(name + toString(i)); - serverConfig.deleteKey(color + toString(i)); - serverConfig.deleteKey(data + toString(i)); - } - } -} - -void ItemShortcut::clear() -{ - for (size_t i = 0; i < SHORTCUT_ITEMS; i++) - { - mItems[i] = 0; - mItemColors[i] = ItemColor_zero; - mItemData[i].clear(); - } -} - -void ItemShortcut::useItem(const size_t index) const -{ - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv == nullptr) - return; - - const int itemId = mItems[index]; - const ItemColor itemColor = mItemColors[index]; - if (itemId >= 0) - { - if (itemId < SPELL_MIN_ID) - { - const Item *const item = inv->findItem(itemId, itemColor); - if (item != nullptr && item->getQuantity() != 0) - PlayerInfo::useEquipItem(item, 0, Sfx_true); - } - else if (itemId < SKILL_MIN_ID && (spellManager != nullptr)) - { - spellManager->useItem(itemId); - } - else if (skillDialog != nullptr) - { - skillDialog->useItem(itemId, - fromBool(config.getBoolValue("skillAutotarget"), AutoTarget), - toInt(itemColor, int), - mItemData[index]); - } - } -} - -void ItemShortcut::equipItem(const size_t index) const -{ - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv == nullptr) - return; - - const int itemId = mItems[index]; - if (itemId != 0) - { - const Item *const item = inv->findItem(itemId, mItemColors[index]); - if ((item != nullptr) && (item->getQuantity() != 0)) - { - if (item->isEquipment() == Equipm_true) - { - if (item->isEquipped() == Equipped_false) - PlayerInfo::equipItem(item, Sfx_true); - } - } - } -} -void ItemShortcut::unequipItem(const size_t index) const -{ - const Inventory *const inv = PlayerInfo::getInventory(); - if (inv == nullptr) - return; - - const int itemId = mItems[index]; - if (itemId != 0) - { - const Item *const item = inv->findItem(itemId, mItemColors[index]); - if ((item != nullptr) && (item->getQuantity() != 0)) - { - if (item->isEquipment() == Equipm_true) - { - if (item->isEquipped() == Equipped_true) - PlayerInfo::unequipItem(item, Sfx_true); - } - } - } -} - -void ItemShortcut::setItemSelected(const Item *const item) -{ - if (item != nullptr) - { - mItemSelected = item->getId(); - mItemColorSelected = item->getColor(); - } - else - { - mItemSelected = -1; - mItemColorSelected = ItemColor_one; - } -} - -void ItemShortcut::setItem(const size_t index) -{ - mItems[index] = mItemSelected; - mItemColors[index] = mItemColorSelected; - save(); -} - -void ItemShortcut::setItem(const size_t index, - const int item, - const ItemColor color) -{ - mItems[index] = item; - mItemColors[index] = color; - save(); -} - -void ItemShortcut::setItemFast(const size_t index, - const int item, - const ItemColor color) -{ - mItems[index] = item; - mItemColors[index] = color; -} - -void ItemShortcut::swap(const size_t index1, - const size_t index2) -{ - if (CAST_U32(index1) >= SHORTCUT_ITEMS || - CAST_U32(index2) >= SHORTCUT_ITEMS) - { - return; - } - - const int tmpItem = mItems[index1]; - mItems[index1] = mItems[index2]; - mItems[index2] = tmpItem; - const ItemColor tmpColor = mItemColors[index1]; - mItemColors[index1] = mItemColors[index2]; - mItemColors[index2] = tmpColor; - - const std::string tmpData = mItemData[index1]; - mItemData[index1] = mItemData[index2]; - mItemData[index2] = tmpData; - save(); -} - -size_t ItemShortcut::getFreeIndex() const -{ - for (size_t i = 0; i < SHORTCUT_ITEMS; i++) - { - if (mItems[i] < 0) - return i; - } - return SHORTCUT_ITEMS; -} |