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Diffstat (limited to 'src/gui/models/shopitems.h')
-rw-r--r-- | src/gui/models/shopitems.h | 170 |
1 files changed, 0 insertions, 170 deletions
diff --git a/src/gui/models/shopitems.h b/src/gui/models/shopitems.h deleted file mode 100644 index 26c5a94e4..000000000 --- a/src/gui/models/shopitems.h +++ /dev/null @@ -1,170 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef GUI_MODELS_SHOPITEMS_H -#define GUI_MODELS_SHOPITEMS_H - -#include "enums/resources/item/itemtype.h" - -#include "enums/simpletypes/itemcolor.h" - -#include "gui/models/listmodel.h" - -#include "utils/cast.h" -#include "utils/vector.h" - -#include "localconsts.h" - -class ShopItem; - -/** - * This class handles the list of items available in a shop. - * - * The addItem routine can automatically check, if an item already exists and - * only adds duplicates to the old item, if one is found. The original - * distribution of the duplicates can be retrieved from the item. - * - * This functionality can be enabled in the constructor. - */ -class ShopItems final : public ListModel -{ - public: - /** - * Constructor. - * - * @param mergeDuplicates lets the Shop look for duplicate entries and - * merges them to one item. - */ - ShopItems(const bool mergeDuplicates, - const std::string ¤cy); - - A_DELETE_COPY(ShopItems) - - ~ShopItems(); - - /** - * Adds an item to the list. - */ - ShopItem *addItem(const int id, - const ItemTypeT type, - const ItemColor color, - const int amount, - const int price); - - /** - * Adds an item to the list (used by sell dialog). Looks for - * duplicate entries, if mergeDuplicates was turned on. - * - * @param inventoryIndex the inventory index of the item - * @param id the id of the item - * @param amount number of available copies of the item - * @param price price of the item - */ - ShopItem *addItem2(const int inventoryIndex, - const int id, - const ItemTypeT type, - const ItemColor color, - const int amount, - const int price); - - ShopItem *addItemNoDup(const int id, - const ItemTypeT type, - const ItemColor color, - const int amount, - const int price); - - /** - * Returns the number of items in the shop. - */ - int getNumberOfElements() override final A_WARN_UNUSED - { return CAST_S32(mShopItems.size()); } - - bool empty() const noexcept2 A_WARN_UNUSED - { return mShopItems.empty(); } - - /** - * Returns the name of item number i in the shop. - * - * @param i the index to retrieve - */ - std::string getElementAt(int i) override final A_WARN_UNUSED; - - /** - * Returns the item number i in the shop. - */ - ShopItem *at(const size_t i) const A_WARN_UNUSED; - - /** - * Removes an element from the shop. - * - * @param i index to remove - */ - void erase(const unsigned int i); - - /** - * Removes an element from the shop and destroy it. - * - * @param i index to remove - */ - void del(const unsigned int i); - - /** - * Clears the list of items in the shop. - */ - void clear(); - - STD_VECTOR<ShopItem*> &items() A_WARN_UNUSED - { return mShopItems; } - - STD_VECTOR<ShopItem*> &allItems() A_WARN_UNUSED - { return mAllShopItems; } - - void setMergeDuplicates(const bool b) - { mMergeDuplicates = b; } - - void updateList(); - - private: - /** - * Searches the current items in the shop for the specified - * id and returns the item if found, or 0 else. - * - * @return the item found or 0 - */ - ShopItem *findItem(const int id, - const ItemColor color) const A_WARN_UNUSED; - - bool findInAllItems(STD_VECTOR<ShopItem*>::iterator &it, - const ShopItem *const item); - - /** The list of items in the shop. */ - STD_VECTOR<ShopItem*> mAllShopItems; - - STD_VECTOR<ShopItem*> mShopItems; - - std::string mCurrency; - - /** Look for duplicate entries on addition. */ - bool mMergeDuplicates; -}; - -#endif // GUI_MODELS_SHOPITEMS_H |