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-rw-r--r--src/being/actor.h6
-rw-r--r--src/being/actorsprite.h4
-rw-r--r--src/being/being.h6
-rw-r--r--src/being/flooritem.h24
-rw-r--r--src/being/localplayer.h34
-rw-r--r--src/being/playerrelations.h6
6 files changed, 41 insertions, 39 deletions
diff --git a/src/being/actor.h b/src/being/actor.h
index 72a9810ee..17029fbc5 100644
--- a/src/being/actor.h
+++ b/src/being/actor.h
@@ -70,7 +70,7 @@ class Actor notfinal
/**
* Returns the pixel position of this actor.
*/
- const Vector &getPixelPositionF() const A_WARN_UNUSED
+ const Vector &getPixelPositionF() const noexcept2 A_WARN_UNUSED
{ return mPos; }
/**
@@ -81,7 +81,7 @@ class Actor notfinal
/**
* Returns the pixels X coordinate of the actor.
*/
- int getPixelX() const A_WARN_UNUSED
+ int getPixelX() const noexcept2 A_WARN_UNUSED
{ return CAST_S32(mPos.x); }
/**
@@ -124,7 +124,7 @@ class Actor notfinal
virtual void setMap(Map *const map);
- const Map* getMap() const A_WARN_UNUSED
+ const Map* getMap() const noexcept2 A_WARN_UNUSED
{ return mMap; }
int mPixelX;
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h
index 4e6d38b73..f01a3eb43 100644
--- a/src/being/actorsprite.h
+++ b/src/being/actorsprite.h
@@ -58,10 +58,10 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
virtual ~ActorSprite();
- BeingId getId() const A_WARN_UNUSED
+ BeingId getId() const noexcept2 A_WARN_UNUSED
{ return mId; }
- void setId(const BeingId id)
+ void setId(const BeingId id) noexcept2
{ mId = id; }
/**
diff --git a/src/being/being.h b/src/being/being.h
index 581386d3e..e1f97a08b 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -142,13 +142,13 @@ class Being notfinal : public ActorSprite,
const int dstY) restrict2;
void setCachedDestination(const int dstX,
- const int dstY) restrict2
+ const int dstY) restrict2 noexcept2
{ mCachedX = dstX; mCachedY = dstY; }
- int getCachedX() const A_WARN_UNUSED
+ int getCachedX() const noexcept2 A_WARN_UNUSED
{ return mCachedX; }
- int getCachedY() const A_WARN_UNUSED
+ int getCachedY() const noexcept2 A_WARN_UNUSED
{ return mCachedY; }
/**
diff --git a/src/being/flooritem.h b/src/being/flooritem.h
index 7803c6cac..248a8b351 100644
--- a/src/being/flooritem.h
+++ b/src/being/flooritem.h
@@ -78,7 +78,7 @@ class FloorItem final : public ActorSprite
/**
* Returns the item ID.
*/
- int getItemId() const A_WARN_UNUSED
+ int getItemId() const noexcept2 A_WARN_UNUSED
{ return mItemId; }
/**
@@ -95,41 +95,41 @@ class FloorItem final : public ActorSprite
int getTileY() const override final A_WARN_UNUSED
{ return mY; }
- void incrementPickup()
+ void incrementPickup() noexcept2
{ mPickupCount ++; }
- unsigned getPickupCount() const A_WARN_UNUSED
+ unsigned getPickupCount() const noexcept2 A_WARN_UNUSED
{ return mPickupCount; }
- ItemColor getColor() const A_WARN_UNUSED
+ ItemColor getColor() const noexcept2 A_WARN_UNUSED
{ return mColor; }
- bool getShowMsg() const A_WARN_UNUSED
+ bool getShowMsg() const noexcept2 A_WARN_UNUSED
{ return mShowMsg; }
- void setShowMsg(const bool n)
+ void setShowMsg(const bool n) noexcept2
{ mShowMsg = n; }
- void disableHightlight()
+ void disableHightlight() noexcept2
{ mHighlight = false; }
- CursorT getHoverCursor() const A_WARN_UNUSED
+ CursorT getHoverCursor() const noexcept2 A_WARN_UNUSED
{ return mCursor; }
void setCards(const int *const cards, int sz);
int getCard(const int index) const;
- int getRefine() const A_WARN_UNUSED
+ int getRefine() const noexcept2 A_WARN_UNUSED
{ return mRefine; }
- ItemTypeT getItemType() const A_WARN_UNUSED
+ ItemTypeT getItemType() const noexcept2 A_WARN_UNUSED
{ return mItemType; }
- Identified getIdentified() const A_WARN_UNUSED
+ Identified getIdentified() const noexcept2 A_WARN_UNUSED
{ return mIdentified; }
- Damaged getDamaged() const A_WARN_UNUSED
+ Damaged getDamaged() const noexcept2 A_WARN_UNUSED
{ return mDamaged; }
private:
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index 3a7f4605d..1b97e3a18 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -116,7 +116,7 @@ class LocalPlayer final : public Being,
void setGMLevel(const int level);
- int getGMLevel() const A_WARN_UNUSED
+ int getGMLevel() const noexcept2 A_WARN_UNUSED
{ return mGMLevel; }
void stopAttack(const bool keepAttack = false);
@@ -150,7 +150,7 @@ class LocalPlayer final : public Being,
/**
* Gets the walking direction
*/
- unsigned char getWalkingDir() const A_WARN_UNUSED
+ unsigned char getWalkingDir() const noexcept2 A_WARN_UNUSED
{ return mWalkingDir; }
/**
@@ -192,13 +192,13 @@ class LocalPlayer final : public Being,
{ mPathSetByMouse = true; }
/** Tells if the path has been set by mouse. */
- bool isPathSetByMouse() const A_WARN_UNUSED
+ bool isPathSetByMouse() const noexcept2 A_WARN_UNUSED
{ return mPathSetByMouse; }
- unsigned int getMoveState() const A_WARN_UNUSED
+ unsigned int getMoveState() const noexcept2 A_WARN_UNUSED
{ return mMoveState; }
- void setMoveState(const unsigned int n)
+ void setMoveState(const unsigned int n) noexcept2
{ mMoveState = n; }
std::string getPingTime() const A_WARN_UNUSED;
@@ -240,7 +240,7 @@ class LocalPlayer final : public Being,
void setHalfAway(const bool n)
{ mInactive = n; }
- bool getHalfAway() const A_WARN_UNUSED
+ bool getHalfAway() const noexcept2 A_WARN_UNUSED
{ return mInactive; }
void afkRespond(ChatTab *const tab, const std::string &nick);
@@ -272,7 +272,7 @@ class LocalPlayer final : public Being,
void setRealPos(const int x, const int y);
- bool isServerBuggy() const A_WARN_UNUSED
+ bool isServerBuggy() const noexcept2 A_WARN_UNUSED
{ return mIsServerBuggy; }
void fixPos();
@@ -308,15 +308,15 @@ class LocalPlayer final : public Being,
*/
void setNextDest(const int x, const int y);
- int getNextDestX() const A_WARN_UNUSED
+ int getNextDestX() const noexcept2 A_WARN_UNUSED
{ return mNextDestX; }
- int getNextDestY() const A_WARN_UNUSED
+ int getNextDestY() const noexcept2 A_WARN_UNUSED
{ return mNextDestY; }
void respawn();
- const FloorItem *getPickUpTarget() const A_WARN_UNUSED
+ const FloorItem *getPickUpTarget() const noexcept2 A_WARN_UNUSED
{ return mPickUpTarget; }
void unSetPickUpTarget()
@@ -330,13 +330,13 @@ class LocalPlayer final : public Being,
/**
* Get the playername followed by the current player.
*/
- const std::string &getFollow() const A_WARN_UNUSED
+ const std::string &getFollow() const noexcept2 A_WARN_UNUSED
{ return mPlayerFollowed; }
/**
* Get the playername imitated by the current player.
*/
- const std::string &getImitate() const A_WARN_UNUSED
+ const std::string &getImitate() const noexcept2 A_WARN_UNUSED
{ return mPlayerImitated; }
/**
@@ -350,7 +350,7 @@ class LocalPlayer final : public Being,
* Gets if the engine has to check
* if the Player Name is to be displayed.
*/
- bool getCheckNameSetting() const A_WARN_UNUSED
+ bool getCheckNameSetting() const noexcept2 A_WARN_UNUSED
{ return mUpdateName; }
void fixAttackTarget();
@@ -411,19 +411,19 @@ class LocalPlayer final : public Being,
void updateMusic() const;
- void setAfkTime(const int v)
+ void setAfkTime(const int v) noexcept2
{ mAfkTime = v; }
void setAwayDialog(OkDialog *const dialog)
{ mAwayDialog = dialog; }
- AwayListener *getAwayListener() const A_WARN_UNUSED
+ AwayListener *getAwayListener() const noexcept2 A_WARN_UNUSED
{ return mAwayListener; }
- void setRename(const bool r)
+ void setRename(const bool r) noexcept2
{ mAllowRename = r; }
- bool getRename() const
+ bool getRename() const noexcept2
{ return mAllowRename; }
bool canMove() const;
diff --git a/src/being/playerrelations.h b/src/being/playerrelations.h
index 2c09cd01c..31a007637 100644
--- a/src/being/playerrelations.h
+++ b/src/being/playerrelations.h
@@ -127,6 +127,7 @@ class PlayerRelationsManager final
* \return A player ignore strategy, or nullptr
*/
const PlayerIgnoreStrategy *getPlayerIgnoreStrategy() const
+ noexcept2
A_WARN_UNUSED
{ return mIgnoreStrategy; }
@@ -134,6 +135,7 @@ class PlayerRelationsManager final
* Sets the strategy to call when ignoring players.
*/
void setPlayerIgnoreStrategy(PlayerIgnoreStrategy *const strategy)
+ noexcept2
{ mIgnoreStrategy = strategy; }
/**
@@ -163,7 +165,7 @@ class PlayerRelationsManager final
/**
* Do we persist our `ignore' setup?
*/
- bool getPersistIgnores() const
+ bool getPersistIgnores() const noexcept2 A_WARN_UNUSED
{ return mPersistIgnores; }
void ignoreTrade(const std::string &name) const;
@@ -177,7 +179,7 @@ class PlayerRelationsManager final
*
* @param value Whether to persist ignores
*/
- void setPersistIgnores(const bool value)
+ void setPersistIgnores(const bool value) noexcept2
{ mPersistIgnores = value; }
void addListener(PlayerRelationsListener *const listener)