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-rw-r--r--src/being/actorsprite.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h
index 1a32ceaf9..6f5c020c2 100644
--- a/src/being/actorsprite.h
+++ b/src/being/actorsprite.h
@@ -184,6 +184,12 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
virtual void stopCast(const bool b A_UNUSED)
{ }
+ size_t getParticlesCount() const
+ {
+ return mStatusParticleEffects.size() +
+ mChildParticleEffects.size();
+ }
+
protected:
/**
* A status effect block is a 16 bit mask of status effects. We assign