diff options
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r-- | src/actorspritemanager.cpp | 106 |
1 files changed, 70 insertions, 36 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 52d807f64..18ef869c1 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -177,11 +177,13 @@ ActorSpriteManager::ActorSpriteManager() : mTargetOnlyReachable = config.getBoolValue("targetOnlyReachable"); mCyclePlayers = config.getBoolValue("cyclePlayers"); mCycleMonsters = config.getBoolValue("cycleMonsters"); + mExtMouseTargeting = config.getBoolValue("extMouseTargeting"); config.addListener("targetDeadPlayers", this); config.addListener("targetOnlyReachable", this); config.addListener("cyclePlayers", this); config.addListener("cycleMonsters", this); + config.addListener("extMouseTargeting", this); loadAttackList(); } @@ -192,6 +194,7 @@ ActorSpriteManager::~ActorSpriteManager() config.removeListener("targetOnlyReachable", this); config.removeListener("cyclePlayers", this); config.removeListener("cycleMonsters", this); + config.removeListener("extMouseTargeting", this); storeAttackList(); clear(); } @@ -300,39 +303,81 @@ Being *ActorSpriteManager::findBeingByPixel(int x, int y, return NULL; bool targetDead = mTargetDeadPlayers; - Being *tempBeing = 0; - bool noBeing(false); - for_actors + if (mExtMouseTargeting) { - if (!*it) - continue; + Being *tempBeing = 0; + bool noBeing(false); - if ((*it)->getType() == ActorSprite::PORTAL) - continue; - - if ((*it)->getType() == ActorSprite::FLOOR_ITEM) + for_actors { - if (!noBeing) + if (!*it) + continue; + + if ((*it)->getType() == ActorSprite::PORTAL) + continue; + + if ((*it)->getType() == ActorSprite::FLOOR_ITEM) { - FloorItem *floor = static_cast<FloorItem*>(*it); - if (!noBeing && (floor->getPixelX() - 32 <= x) && - (floor->getPixelX() + 32 > x) && - (floor->getPixelY() - 64 <= y) && - (floor->getPixelY() + 16 > y)) + if (!noBeing) { - noBeing = true; + FloorItem *floor = static_cast<FloorItem*>(*it); + if (!noBeing && (floor->getPixelX() - 32 <= x) && + (floor->getPixelX() + 32 > x) && + (floor->getPixelY() - 64 <= y) && + (floor->getPixelY() + 16 > y)) + { + noBeing = true; + } } + continue; } - continue; - } - Being *being = static_cast<Being*>(*it); + Being *being = static_cast<Being*>(*it); - if ((being->isAlive() - || (targetDead && being->getType() == Being::PLAYER)) - && (allPlayers || being != player_node)) + if ((being->isAlive() + || (targetDead && being->getType() == Being::PLAYER)) + && (allPlayers || being != player_node)) + { + + if ((being->getPixelX() - 16 <= x) && + (being->getPixelX() + 16 > x) && + (being->getPixelY() - 32 <= y) && + (being->getPixelY() > y)) + { + return being; + } + else if (!noBeing && (being->getPixelX() - 32 <= x) && + (being->getPixelX() + 32 > x) && + (being->getPixelY() - 64 <= y) && + (being->getPixelY() + 16 > y)) + { + if (tempBeing) + noBeing = true; + else + tempBeing = being; + } + } + } + + if (noBeing) + return 0; + return tempBeing; + } + else + { + for_actors { + if (!*it) + continue; + + if ((*it)->getType() == ActorSprite::PORTAL || + (*it)->getType() == ActorSprite::FLOOR_ITEM) + { + continue; + } + + Being *being = static_cast<Being*>(*it); if ((being->getPixelX() - 16 <= x) && (being->getPixelX() + 16 > x) && @@ -341,22 +386,9 @@ Being *ActorSpriteManager::findBeingByPixel(int x, int y, { return being; } - else if (!noBeing && (being->getPixelX() - 32 <= x) && - (being->getPixelX() + 32 > x) && - (being->getPixelY() - 64 <= y) && - (being->getPixelY() + 16 > y)) - { - if (tempBeing) - noBeing = true; - else - tempBeing = being; - } } - } - - if (noBeing) return 0; - return tempBeing; + } } void ActorSpriteManager::findBeingsByPixel(std::vector<Being*> &beings, @@ -1298,6 +1330,8 @@ void ActorSpriteManager::optionChanged(const std::string &name) mCyclePlayers = config.getBoolValue("cyclePlayers"); else if (name == "cycleMonsters") mCycleMonsters = config.getBoolValue("cycleMonsters"); + else if (name == "extMouseTargeting") + mExtMouseTargeting = config.getBoolValue("extMouseTargeting"); } void ActorSpriteManager::removeAttackMob(const std::string &name) |