diff options
Diffstat (limited to 'data/graphics/shaders/gles2_frag.glsl')
-rw-r--r-- | data/graphics/shaders/gles2_frag.glsl | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/data/graphics/shaders/gles2_frag.glsl b/data/graphics/shaders/gles2_frag.glsl deleted file mode 100644 index ab642fcf6..000000000 --- a/data/graphics/shaders/gles2_frag.glsl +++ /dev/null @@ -1,20 +0,0 @@ -#version 100 -precision mediump float; - -uniform sampler2D tex; -uniform vec4 color; -uniform float drawType; -uniform float alpha; -varying mediump vec2 Texcoord; - -void main() -{ - if (drawType >= 0.1) - { - gl_FragColor = texture2D(tex, Texcoord) * vec4(1.0, 1.0, 1.0, alpha); - } - else - { - gl_FragColor = color; - } -} |