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-rw-r--r--src/gui/sdlinput.cpp1
-rw-r--r--src/input/inputmanager.cpp6
-rw-r--r--src/input/joystick.cpp5
-rw-r--r--src/input/joystick.h2
4 files changed, 12 insertions, 2 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index f9ff0f618..bf6f0536c 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -172,6 +172,7 @@ void SDLInput::pushInput(const SDL_Event &event)
}
case SDL_JOYBUTTONDOWN:
+ case SDL_JOYHATMOTION:
{
const InputActionT actionId = inputManager.getActionByKey(event);
if (actionId > InputAction::NO_VALUE)
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index 8c5b01a7d..1db2fd07d 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -738,7 +738,9 @@ bool InputManager::handleEvent(const SDL_Event &restrict event) restrict2
if (gui != nullptr)
{
const bool res = gui->handleInput();
- if (res && (event.type == SDL_KEYDOWN || event.type == SDL_JOYBUTTONDOWN))
+ const bool joystickActionEvent =
+ joystick != nullptr && joystick->isActionEvent(event);
+ if (res && (event.type == SDL_KEYDOWN || joystickActionEvent))
{
BLOCK_END("InputManager::handleEvent")
return true;
@@ -1112,7 +1114,7 @@ InputActionT InputManager::getActionByKey(const SDL_Event &restrict event)
return idx;
}
}
- if (joystick != nullptr && event.type == SDL_JOYBUTTONDOWN)
+ if (joystick != nullptr && joystick->isActionEvent(event))
{
const InputActionT idx = joystick->getActionId(event);
if (CAST_S32(idx) >= 0 &&
diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp
index 3a4a47fb1..1e375cb0a 100644
--- a/src/input/joystick.cpp
+++ b/src/input/joystick.cpp
@@ -341,6 +341,11 @@ void Joystick::update()
mKeyTimeMap, InputType::JOYSTICK);
}
+bool Joystick::isActionEvent(const SDL_Event &event)
+{
+ return getButtonFromEvent(event) >= 0;
+}
+
KeysVector *Joystick::getActionVector(const SDL_Event &event)
{
const int i = getButtonFromEvent(event);
diff --git a/src/input/joystick.h b/src/input/joystick.h
index 2a43d1a14..293e75a22 100644
--- a/src/input/joystick.h
+++ b/src/input/joystick.h
@@ -147,6 +147,8 @@ class Joystick final
void update();
+ bool isActionEvent(const SDL_Event &event) A_WARN_UNUSED;
+
KeysVector *getActionVector(const SDL_Event &event) A_WARN_UNUSED;
KeysVector *getActionVectorByKey(const int i) A_WARN_UNUSED;