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author | Andrei Karas <akaras@inbox.ru> | 2013-02-26 13:35:24 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-26 13:35:24 +0300 |
commit | 5190fe2cdac7c259d96619e4686f8543bdc96af4 (patch) | |
tree | 3a49895b4371fcd58a2446c0b3b0128ca1933568 /src | |
parent | d4febba47388979b26cd4680cb8a6f20e548e399 (diff) | |
download | manaverse-5190fe2cdac7c259d96619e4686f8543bdc96af4.tar.gz manaverse-5190fe2cdac7c259d96619e4686f8543bdc96af4.tar.bz2 manaverse-5190fe2cdac7c259d96619e4686f8543bdc96af4.tar.xz manaverse-5190fe2cdac7c259d96619e4686f8543bdc96af4.zip |
Improve string usage in other files.
Diffstat (limited to 'src')
-rw-r--r-- | src/guichan/widgets/textbox.cpp | 5 | ||||
-rw-r--r-- | src/net/ea/chathandler.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/network.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/skillhandler.cpp | 26 | ||||
-rw-r--r-- | src/net/eathena/chathandler.cpp | 3 | ||||
-rw-r--r-- | src/net/eathena/guildhandler.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/chathandler.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 3 | ||||
-rw-r--r-- | src/utils/translation/poparser.cpp | 12 |
9 files changed, 33 insertions, 30 deletions
diff --git a/src/guichan/widgets/textbox.cpp b/src/guichan/widgets/textbox.cpp index 94edba281..c858c7ede 100644 --- a/src/guichan/widgets/textbox.cpp +++ b/src/guichan/widgets/textbox.cpp @@ -269,9 +269,8 @@ namespace gcn const int sz = static_cast<int>(mTextRows.size()); for (i = 0; i < sz - 1; ++ i) - text = text + mTextRows[i] + "\n"; - - text = text + mTextRows[i]; + text.append(mTextRows[i]).append("\n"); + text.append(mTextRows[i]); return text; } diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp index 61ae2eee7..b72c301e9 100644 --- a/src/net/ea/chathandler.cpp +++ b/src/net/ea/chathandler.cpp @@ -307,7 +307,7 @@ void ChatHandler::processBeingChat(Net::MessageIn &msg) PlayerRelation::SPEECH_LOG) && chatWindow) { chatWindow->resortChatLog(removeColors(sender_name) - + " : " + chatMsg, BY_OTHER); + .append(" : ").append(chatMsg), BY_OTHER); } if (player_relations.hasPermission(sender_name, diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp index af2c1837d..b0a2802bd 100644 --- a/src/net/ea/network.cpp +++ b/src/net/ea/network.cpp @@ -150,7 +150,7 @@ void Network::flush() SDL_mutexP(mMutex); ret = SDLNet_TCP_Send(mSocket, mOutBuffer, mOutSize); - DEBUGLOG("Send " + toString(mOutSize) + " bytes"); + DEBUGLOG(std::string("Send ").append(toString(mOutSize)).append(" bytes")); if (ret < static_cast<int>(mOutSize)) { setError("Error in SDLNet_TCP_Send(): " + @@ -191,8 +191,8 @@ bool Network::realConnect() if (SDLNet_ResolveHost(&ipAddress, mServer.hostname.c_str(), mServer.port) == -1) { - std::string errorMessage = _("Unable to resolve host \"") + - mServer.hostname + "\""; + std::string errorMessage = std::string(_("Unable to resolve host \"")) + .append(mServer.hostname).append("\""); setError(errorMessage); logger->log("SDLNet_ResolveHost: %s", errorMessage.c_str()); return false; diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp index 5a7268a6e..35a809ac9 100644 --- a/src/net/ea/skillhandler.cpp +++ b/src/net/ea/skillhandler.cpp @@ -176,43 +176,43 @@ void SkillHandler::processSkillFailed(Net::MessageIn &msg) break; } - txt += " "; + txt.append(" "); switch (reason) { case RFAIL_SKILLDEP: - txt += _("You have not yet reached a high enough lvl!"); + txt.append(_("You have not yet reached a high enough lvl!")); break; case RFAIL_INSUFHP: - txt += _("Insufficient HP!"); + txt.append(_("Insufficient HP!")); break; case RFAIL_INSUFSP: - txt += _("Insufficient SP!"); + txt.append(_("Insufficient SP!")); break; case RFAIL_NOMEMO: - txt += _("You have no memos!"); + txt.append(_("You have no memos!")); break; case RFAIL_SKILLDELAY: - txt += _("You cannot do that right now!"); + txt.append(_("You cannot do that right now!")); break; case RFAIL_ZENY: - txt += _("Seems you need more money... ;-)"); + txt.append(_("Seems you need more money... ;-)")); break; case RFAIL_WEAPON: - txt += _("You cannot use this skill with that " - "kind of weapon!"); + txt.append(_("You cannot use this skill with that " + "kind of weapon!")); break; case RFAIL_REDGEM: - txt += _("You need another red gem!"); + txt.append(_("You need another red gem!")); break; case RFAIL_BLUEGEM: - txt += _("You need another blue gem!"); + txt.append(_("You need another blue gem!")); break; case RFAIL_OVERWEIGHT: - txt += _("You're carrying to much to do this!"); + txt.append(_("You're carrying to much to do this!")); break; default: - txt += _("Huh? What's that?"); + txt.append(_("Huh? What's that?")); logger->log("QQQ SMSG_SKILL_FAILED: reason " + toString(reason)); break; diff --git a/src/net/eathena/chathandler.cpp b/src/net/eathena/chathandler.cpp index 19e5c2112..f88d40689 100644 --- a/src/net/eathena/chathandler.cpp +++ b/src/net/eathena/chathandler.cpp @@ -107,7 +107,8 @@ void ChatHandler::talk(const std::string &text) if (!player_node) return; - std::string mes = player_node->getName() + " : " + text; + std::string mes = std::string(player_node->getName()).append( + " : ").append(text); MessageOut outMsg(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp index e26a252ab..13c0a1f2e 100644 --- a/src/net/eathena/guildhandler.cpp +++ b/src/net/eathena/guildhandler.cpp @@ -264,7 +264,8 @@ void GuildHandler::chat(int guildId A_UNUSED, const std::string &text) if (!player_node) return; - std::string str = player_node->getName() + " : " + text; + std::string str = std::string(player_node->getName()).append( + " : ").append(text); MessageOut msg(CMSG_GUILD_MESSAGE); msg.writeInt16(static_cast<uint16_t>(str.size() + 4)); msg.writeString(str, static_cast<int>(str.length())); diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp index 9147a448a..723a164f2 100644 --- a/src/net/tmwa/chathandler.cpp +++ b/src/net/tmwa/chathandler.cpp @@ -109,7 +109,8 @@ void ChatHandler::talk(const std::string &text) if (!player_node) return; - std::string mes = player_node->getName() + " : " + text; + std::string mes = std::string(player_node->getName()).append( + " : ").append(text); MessageOut outMsg(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 96d1c9a9d..4e1ceba08 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -266,7 +266,8 @@ void GuildHandler::chat(int guildId A_UNUSED, const std::string &text) if (!player_node) return; - std::string str = player_node->getName() + " : " + text; + std::string str = std::string(player_node->getName()).append( + " : ").append(text); MessageOut msg(CMSG_GUILD_MESSAGE); msg.writeInt16(static_cast<uint16_t>(str.size() + 4)); msg.writeString(str, static_cast<int>(str.length())); diff --git a/src/utils/translation/poparser.cpp b/src/utils/translation/poparser.cpp index c0f518b52..d4426a2e3 100644 --- a/src/utils/translation/poparser.cpp +++ b/src/utils/translation/poparser.cpp @@ -134,7 +134,7 @@ bool PoParser::readMsgId() else if (checkLine()) { // reading text from: "text" - mMsgId += mLine.substr(1, mLine.size() - 2); + mMsgId.append(mLine.substr(1, mLine.size() - 2)); mLine.clear(); return true; } @@ -149,8 +149,8 @@ bool PoParser::readMsgId() { mReadingId = true; // reading text from: msgid "text" - mMsgId += mLine.substr(msgId1.size(), - mLine.size() - 1 - msgId1.size()); + mMsgId.append(mLine.substr(msgId1.size(), + mLine.size() - 1 - msgId1.size())); mLine.clear(); return true; } @@ -175,7 +175,7 @@ bool PoParser::readMsgStr() if (checkLine()) { // reading text from: "text" - mMsgStr += mLine.substr(1, mLine.size() - 2); + mMsgStr.append(mLine.substr(1, mLine.size() - 2)); mLine.clear(); return true; } @@ -189,8 +189,8 @@ bool PoParser::readMsgStr() { mReadingStr = true; // reading text from: msgid "text" - mMsgStr += mLine.substr(msgStr1.size(), - mLine.size() - 1 - msgStr1.size()); + mMsgStr.append(mLine.substr(msgStr1.size(), + mLine.size() - 1 - msgStr1.size())); mLine.clear(); return true; } |