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author | Andrei Karas <akaras@inbox.ru> | 2012-06-17 20:13:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-17 20:13:48 +0300 |
commit | c2efedab22275302f0a10cc197424d345a021d18 (patch) | |
tree | 7488abbb3655451a3f6a1621e0708f72011af5f6 /src | |
parent | 79aba82be3de5b6b571e2f59f7a34ded4b03160f (diff) | |
download | manaverse-c2efedab22275302f0a10cc197424d345a021d18.tar.gz manaverse-c2efedab22275302f0a10cc197424d345a021d18.tar.bz2 manaverse-c2efedab22275302f0a10cc197424d345a021d18.tar.xz manaverse-c2efedab22275302f0a10cc197424d345a021d18.zip |
Replace SDL int types to C++ types.
Diffstat (limited to 'src')
86 files changed, 316 insertions, 315 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index 2b1fccc23..7bd496d30 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -238,7 +238,7 @@ void ActorSprite::setStatusEffect(int index, bool active) } } -void ActorSprite::setStatusEffectBlock(int offset, Uint16 newEffects) +void ActorSprite::setStatusEffectBlock(int offset, uint16_t newEffects) { for (int i = 0; i < STATUS_EFFECTS; i++) { diff --git a/src/actorsprite.h b/src/actorsprite.h index 29df6954c..21ed0ae12 100644 --- a/src/actorsprite.h +++ b/src/actorsprite.h @@ -139,7 +139,7 @@ public: * Sets the actor's stun mode. If zero, the being is `normal', otherwise it * is `stunned' in some fashion. */ - void setStunMode(Uint16 stunMode) + void setStunMode(uint16_t stunMode) { if (mStunMode != stunMode) updateStunMode(mStunMode, stunMode); @@ -154,7 +154,7 @@ public: * * These are NOT the same as the status effect indices. */ - void setStatusEffectBlock(int offset, Uint16 flags); + void setStatusEffectBlock(int offset, uint16_t flags); virtual void setAlpha(float alpha) { CompoundSprite::setAlpha(alpha); } @@ -217,7 +217,7 @@ protected: std::string color = ""); int mId; - Uint16 mStunMode; /**< Stun mode; zero if not stunned */ + uint16_t mStunMode; /**< Stun mode; zero if not stunned */ std::set<int> mStatusEffects; /**< set of active status effects */ ParticleList mStunParticleEffects; diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 525204008..ecadc4b67 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -76,7 +76,7 @@ class FindBeingFunctor || b->getType() == type)); } - Uint16 x, y; + uint16_t x, y; ActorSprite::Type type; } beingFinder; @@ -228,7 +228,7 @@ void ActorSpriteManager::setPlayer(LocalPlayer *player) } Being *ActorSpriteManager::createBeing(int id, ActorSprite::Type type, - Uint16 subtype) + uint16_t subtype) { Being *being = new Being(id, type, subtype, mMap); @@ -301,8 +301,8 @@ Being *ActorSpriteManager::findBeing(int id) const Being *ActorSpriteManager::findBeing(int x, int y, ActorSprite::Type type) const { - beingFinder.x = static_cast<Uint16>(x); - beingFinder.y = static_cast<Uint16>(y); + beingFinder.x = static_cast<uint16_t>(x); + beingFinder.y = static_cast<uint16_t>(y); beingFinder.type = type; ActorSpritesConstIterator it = find_if(mActors.begin(), mActors.end(), @@ -1217,7 +1217,7 @@ bool ActorSpriteManager::hasActorSprite(ActorSprite *actor) const return false; } -void ActorSpriteManager::addBlock(Uint32 id) +void ActorSpriteManager::addBlock(uint32_t id) { bool alreadyBlocked(false); for (int i = 0; i < static_cast<int>(blockedBeings.size()); ++i) @@ -1232,10 +1232,10 @@ void ActorSpriteManager::addBlock(Uint32 id) blockedBeings.push_back(id); } -void ActorSpriteManager::deleteBlock(Uint32 id) +void ActorSpriteManager::deleteBlock(uint32_t id) { - std::vector<Uint32>::iterator iter = blockedBeings.begin(); - std::vector<Uint32>::iterator iter_end = blockedBeings.end(); + std::vector<uint32_t>::iterator iter = blockedBeings.begin(); + std::vector<uint32_t>::iterator iter_end = blockedBeings.end(); while (iter != iter_end) { if (*iter == id) @@ -1246,7 +1246,7 @@ void ActorSpriteManager::deleteBlock(Uint32 id) } } -bool ActorSpriteManager::isBlocked(Uint32 id) +bool ActorSpriteManager::isBlocked(uint32_t id) { bool blocked(false); for (int i = 0; i < static_cast<int>(blockedBeings.size()); ++i) diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index 7ce00dd68..1491ca6d4 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -57,7 +57,7 @@ class ActorSpriteManager: public ConfigListener /** * Create a Being and add it to the list of ActorSprites. */ - Being *createBeing(int id, ActorSprite::Type type, Uint16 subtype); + Being *createBeing(int id, ActorSprite::Type type, uint16_t subtype); /** * Create a FloorItem and add it to the list of ActorSprites. @@ -189,13 +189,13 @@ class ActorSpriteManager: public ConfigListener */ void clear(); - std::vector<Uint32> blockedBeings; + std::vector<uint32_t> blockedBeings; - void addBlock(Uint32 id); + void addBlock(uint32_t id); - void deleteBlock(Uint32 id); + void deleteBlock(uint32_t id); - bool isBlocked(Uint32 id); + bool isBlocked(uint32_t id); void printAllToChat() const; diff --git a/src/being.cpp b/src/being.cpp index 13874335d..89aa5275d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -209,7 +209,7 @@ std::list<BeingCacheEntry*> beingInfoCache; // TODO: mWalkTime used by eAthena only -Being::Being(int id, Type type, Uint16 subtype, Map *map): +Being::Being(int id, Type type, uint16_t subtype, Map *map): ActorSprite(id), mInfo(BeingInfo::unknown), mActionTime(0), @@ -309,7 +309,7 @@ Being::~Being() mText = nullptr; } -void Being::setSubtype(Uint16 subtype) +void Being::setSubtype(uint16_t subtype) { if (!mInfo) return; @@ -736,7 +736,7 @@ void Being::handleAttack(Being *victim, int damage, if (this != player_node) { - Uint8 dir = calcDirection(victim->getTileX(), victim->getTileY()); + uint8_t dir = calcDirection(victim->getTileX(), victim->getTileY()); if (dir) setDirection(dir); } @@ -769,7 +769,7 @@ void Being::handleSkill(Being *victim, int damage, int skillId) if (this != player_node) { - Uint8 dir = calcDirection(victim->getTileX(), victim->getTileY()); + uint8_t dir = calcDirection(victim->getTileX(), victim->getTileY()); if (dir) setDirection(dir); } @@ -1125,7 +1125,7 @@ void Being::setAction(Action action, int attackType A_UNUSED) mActionTime = tick_time; } -void Being::setDirection(Uint8 direction) +void Being::setDirection(uint8_t direction) { if (mDirection == direction) return; @@ -1172,9 +1172,9 @@ void Being::setDirection(Uint8 direction) recalcSpritesOrder(); } -Uint8 Being::calcDirection() const +uint8_t Being::calcDirection() const { - Uint8 dir = 0; + uint8_t dir = 0; if (mDest.x > mX) dir |= RIGHT; else if (mDest.x < mX) @@ -1186,9 +1186,9 @@ Uint8 Being::calcDirection() const return dir; } -Uint8 Being::calcDirection(int dstX, int dstY) const +uint8_t Being::calcDirection(int dstX, int dstY) const { - Uint8 dir = 0; + uint8_t dir = 0; if (dstX > mX) dir |= RIGHT; else if (dstX < mX) @@ -1211,7 +1211,7 @@ void Being::nextTile() Position pos = mPath.front(); mPath.pop_front(); - Uint8 dir = calcDirection(pos.x, pos.y); + uint8_t dir = calcDirection(pos.x, pos.y); if (dir) setDirection(dir); @@ -1315,7 +1315,7 @@ void Being::logic() else direction |= (dir.y > 0) ? DOWN : UP; - setDirection(static_cast<Uint8>(direction)); + setDirection(static_cast<uint8_t>(direction)); } } else if (!mPath.empty()) @@ -2599,7 +2599,7 @@ void Being::saveComment(const std::string &name, resman->saveTextFile(dir, "comment.txt", name + "\n" + comment); } -void Being::setState(Uint8 state) +void Being::setState(uint8_t state) { bool shop = (state & FLAG_SHOP); bool away = (state & FLAG_AWAY); @@ -2618,7 +2618,7 @@ void Being::setState(Uint8 state) } } -void Being::setEmote(Uint8 emotion, int emote_time) +void Being::setEmote(uint8_t emotion, int emote_time) { if ((emotion & FLAG_SPECIAL) == FLAG_SPECIAL) { diff --git a/src/being.h b/src/being.h index f366a37c5..f678e7f1d 100644 --- a/src/being.h +++ b/src/being.h @@ -165,7 +165,7 @@ class Being : public ActorSprite, public ConfigListener * @param subtype partly determines the type of the being * @param map the map the being is on */ - Being(int id, Type type, Uint16 subtype, Map *map); + Being(int id, Type type, uint16_t subtype, Map *map); virtual ~Being(); @@ -406,13 +406,13 @@ class Being : public ActorSprite, public ConfigListener */ void drawEmotion(Graphics *graphics, int offsetX, int offsetY); - Uint16 getSubType() const + uint16_t getSubType() const { return mSubType; } /** * Set Being's subtype (mostly for view for monsters and NPCs) */ - void setSubtype(Uint16 subtype); + void setSubtype(uint16_t subtype); const BeingInfo *getInfo() const { return mInfo; } @@ -483,18 +483,18 @@ class Being : public ActorSprite, public ConfigListener /** * Returns the current direction. */ - Uint8 getDirection() const + uint8_t getDirection() const { return mDirection; } /** * Sets the current direction. */ - virtual void setDirection(Uint8 direction); + virtual void setDirection(uint8_t direction); - virtual void setDirectionDelayed(Uint8 direction) + virtual void setDirectionDelayed(uint8_t direction) { mDirectionDelayed = direction; } - Uint8 getDirectionDelayed() const + uint8_t getDirectionDelayed() const { return mDirectionDelayed; } /** @@ -550,9 +550,9 @@ class Being : public ActorSprite, public ConfigListener * Set the Emoticon type and time displayed above * the being. */ - void setEmote(Uint8 emotion, int emote_time); + void setEmote(uint8_t emotion, int emote_time); - void setState(Uint8 state); + void setState(uint8_t state); /** * Get the current Emoticon type displayed above @@ -694,9 +694,9 @@ class Being : public ActorSprite, public ConfigListener int getHP() const { return mHP; } - Uint8 calcDirection(int dstX, int dstY) const; + uint8_t calcDirection(int dstX, int dstY) const; - Uint8 calcDirection() const; + uint8_t calcDirection() const; void setAttackDelay(int n) { mAttackDelay = n; } @@ -819,12 +819,12 @@ class Being : public ActorSprite, public ConfigListener int mAttackSpeed; /**< Attack speed */ Action mAction; /**< Action the being is performing */ - Uint16 mSubType; /**< Subtype (graphical view, basically) */ + uint16_t mSubType; /**< Subtype (graphical view, basically) */ - Uint8 mDirection; /**< Facing direction */ - Uint8 mDirectionDelayed; /**< Facing direction */ + uint8_t mDirection; /**< Facing direction */ + uint8_t mDirectionDelayed; /**< Facing direction */ - Uint8 mSpriteDirection; /**< Facing direction */ + uint8_t mSpriteDirection; /**< Facing direction */ std::string mName; /**< Name of character */ std::string mRaceName; std::string mPartyName; diff --git a/src/client.cpp b/src/client.cpp index b782ce3a1..f9398281f 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -156,8 +156,8 @@ Graphics *mainGraphics = nullptr; Sound sound; -Uint32 nextTick(Uint32 interval, void *param A_UNUSED); -Uint32 nextSecond(Uint32 interval, void *param A_UNUSED); +uint32_t nextTick(uint32_t interval, void *param A_UNUSED); +uint32_t nextSecond(uint32_t interval, void *param A_UNUSED); void ErrorListener::action(const gcn::ActionEvent &) { @@ -186,7 +186,7 @@ extern "C" char const *_nl_locale_name_default(void); * Called every 10 milliseconds by SDL_AddTimer() * @see MILLISECONDS_IN_A_TICK value */ -Uint32 nextTick(Uint32 interval, void *param A_UNUSED) +uint32_t nextTick(uint32_t interval, void *param A_UNUSED) { tick_time++; if (tick_time == MAX_TICK_VALUE) @@ -198,7 +198,7 @@ Uint32 nextTick(Uint32 interval, void *param A_UNUSED) * Updates fps. * Called every seconds by SDL_AddTimer() */ -Uint32 nextSecond(Uint32 interval, void *param A_UNUSED) +uint32_t nextSecond(uint32_t interval, void *param A_UNUSED) { fps = frame_count; lps = logic_count; diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 0e0ec4cff..5d69b2de3 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -747,7 +747,7 @@ void CommandHandler::handleEmote(const std::string &args, ChatTab *tab A_UNUSED) { if (player_node) - player_node->emote(static_cast<Uint8>(atoi(args.c_str()))); + player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); } void CommandHandler::handleAway(const std::string &args, ChatTab *tab A_UNUSED) diff --git a/src/graphics.cpp b/src/graphics.cpp index a082c5e4b..3693666ea 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -408,8 +408,8 @@ bool Graphics::drawRescaledImage(Image *image, int srcX, int srcY, dstRect.y = static_cast<short>(dstY); srcRect.x = static_cast<short>(srcX); srcRect.y = static_cast<short>(srcY); - srcRect.w = static_cast<Uint16>(width); - srcRect.h = static_cast<Uint16>(height); + srcRect.w = static_cast<uint16_t>(width); + srcRect.h = static_cast<uint16_t>(height); returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, mTarget, &dstRect) < 0); @@ -438,8 +438,8 @@ bool Graphics::drawImage(const Image *image, int srcX, int srcY, dstRect.y = static_cast<short>(dstY); srcRect.x = static_cast<short>(srcX); srcRect.y = static_cast<short>(srcY); - srcRect.w = static_cast<Uint16>(width); - srcRect.h = static_cast<Uint16>(height); + srcRect.w = static_cast<uint16_t>(width); + srcRect.h = static_cast<uint16_t>(height); if (mBlitMode == BLIT_NORMAL) { @@ -485,8 +485,8 @@ void Graphics::drawImagePattern(const Image *image, int x, int y, int w, int h) dstRect.y = static_cast<short>(dstY); srcRect.x = static_cast<short>(srcX); srcRect.y = static_cast<short>(srcY); - srcRect.w = static_cast<Uint16>(dw); - srcRect.h = static_cast<Uint16>(dh); + srcRect.w = static_cast<uint16_t>(dw); + srcRect.h = static_cast<uint16_t>(dh); SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); } @@ -534,8 +534,8 @@ void Graphics::drawRescaledImagePattern(Image *image, int x, int y, dstRect.y = static_cast<short>(dstY); srcRect.x = static_cast<short>(srcX); srcRect.y = static_cast<short>(srcY); - srcRect.w = static_cast<Uint16>(dw); - srcRect.h = static_cast<Uint16>(dh); + srcRect.w = static_cast<uint16_t>(dw); + srcRect.h = static_cast<uint16_t>(dh); SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, mTarget, &dstRect); @@ -760,8 +760,8 @@ void Graphics::calcImagePattern(GraphicsVertexes* vert, dstRect.y = static_cast<short>(dstY); srcRect.x = static_cast<short>(srcX); srcRect.y = static_cast<short>(srcY); - srcRect.w = static_cast<Uint16>(dw); - srcRect.h = static_cast<Uint16>(dh); + srcRect.w = static_cast<uint16_t>(dw); + srcRect.h = static_cast<uint16_t>(dh); if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, mTarget, &dstRect) == 1) @@ -790,8 +790,8 @@ void Graphics::calcTile(ImageVertexes *vert, int x, int y) rect->dst.y = static_cast<short>(y); rect->src.x = static_cast<short>(image->mBounds.x); rect->src.y = static_cast<short>(image->mBounds.y); - rect->src.w = static_cast<Uint16>(image->mBounds.w); - rect->src.h = static_cast<Uint16>(image->mBounds.h); + rect->src.w = static_cast<uint16_t>(image->mBounds.w); + rect->src.h = static_cast<uint16_t>(image->mBounds.h); if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, mTarget, &rect->dst) == 1) { @@ -1000,7 +1000,7 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) SDL_LockSurface(mTarget); const int bpp = mTarget->format->BytesPerPixel; - Uint32 pixel = SDL_MapRGB(mTarget->format, + uint32_t pixel = SDL_MapRGB(mTarget->format, mColor.r, mColor.g, mColor.b); switch (bpp) @@ -1008,7 +1008,7 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) case 1: for (y = y1; y < y2; y++) { - Uint8 *p = static_cast<Uint8 *>(mTarget->pixels) + uint8_t *p = static_cast<uint8_t *>(mTarget->pixels) + y * mTarget->pitch; for (x = x1; x < x2; x++) *(p + x) = pixel; @@ -1017,13 +1017,13 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) case 2: for (y = y1; y < y2; y++) { - Uint8 *p0 = static_cast<Uint8 *>(mTarget->pixels) + uint8_t *p0 = static_cast<uint8_t *>(mTarget->pixels) + y * mTarget->pitch; for (x = x1; x < x2; x++) { - Uint8 *p = p0 + x * 2; - *reinterpret_cast<Uint16 *>(p) = gcn::SDLAlpha16( - pixel, *reinterpret_cast<Uint32 *>(p), + uint8_t *p = p0 + x * 2; + *reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16( + pixel, *reinterpret_cast<uint32_t *>(p), mColor.a, mTarget->format); } } @@ -1037,11 +1037,11 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) for (y = y1; y < y2; y++) { - Uint8 *p0 = static_cast<Uint8 *>(mTarget->pixels) + uint8_t *p0 = static_cast<uint8_t *>(mTarget->pixels) + y * mTarget->pitch; for (x = x1; x < x2; x++) { - Uint8 *p = p0 + x * 3; + uint8_t *p = p0 + x * 3; #if SDL_BYTEORDER == SDL_BIG_ENDIAN p[2] = (p[2] * ca + cb) >> 8; p[1] = (p[1] * ca + cg) >> 8; @@ -1065,18 +1065,18 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) for (y = y1; y < y2; y++) { - Uint8 *p0 = static_cast<Uint8 *>(mTarget->pixels) + uint8_t *p0 = static_cast<uint8_t *>(mTarget->pixels) + y * mTarget->pitch; for (x = x1; x < x2; x++) { - Uint8 *p = p0 + x * 4; - Uint32 dst = *reinterpret_cast<Uint32 *>(p); + uint8_t *p = p0 + x * 4; + uint32_t dst = *reinterpret_cast<uint32_t *>(p); const unsigned int b = (pb + (dst & 0xff) * a1) >> 8; const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8; const unsigned int r = (pr + (dst & 0xff0000) * a1) >> 8; - *reinterpret_cast<Uint32 *>(p) = ((b & 0xff) + *reinterpret_cast<uint32_t *>(p) = ((b & 0xff) | (g & 0xff00) | (r & 0xff0000)); } } @@ -1113,12 +1113,12 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) for (y = y1; y < y2; y++) { - Uint32 *p0 = reinterpret_cast<Uint32*>(static_cast<Uint8*>( + uint32_t *p0 = reinterpret_cast<uint32_t*>(static_cast<uint8_t*>( mTarget->pixels) + y * mTarget->pitch); for (x = x1; x < x2; x++) { - Uint32 *p = p0 + x; - const Uint32 dst = *p; + uint32_t *p = p0 + x; + const uint32_t dst = *p; *p = cB[dst & 0xff] | cG[(dst & 0xff00) >> 8] | cR[(dst & 0xff0000) >> 16]; } @@ -1140,7 +1140,7 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle) rect.w = area.width; rect.h = area.height; - Uint32 color = SDL_MapRGBA(mTarget->format, + uint32_t color = SDL_MapRGBA(mTarget->format, mColor.r, mColor.g, mColor.b, mColor.a); SDL_FillRect(mTarget, &rect, color); } diff --git a/src/graphics.h b/src/graphics.h index 96e5555b7..ffa9a3c73 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -333,7 +333,7 @@ class Graphics : public gcn::SDLGraphics int mOpenGL; bool mEnableResize; bool mNoFrame; - Uint32 mOldPixel; + uint32_t mOldPixel; int mOldAlpha; std::string mName; int mStartFreeMem; diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index feabd79d5..f513c31a1 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -368,7 +368,7 @@ void Gui::draw() getTop()->draw(mGraphics); int mouseX, mouseY; - Uint8 button = SDL_GetMouseState(&mouseX, &mouseY); + uint8_t button = SDL_GetMouseState(&mouseX, &mouseY); if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1)) && mMouseCursors && mCustomCursor && mMouseCursorAlpha > 0.0f) diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index c5143a136..e67213bd8 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -220,6 +220,7 @@ void NpcDialog::showCloseButton() void NpcDialog::action(const gcn::ActionEvent &event) { + logger->log(event.getId()); if (event.getId() == "ok") { if (mActionState == NPC_ACTION_NEXT) diff --git a/src/gui/sdlfont.cpp b/src/gui/sdlfont.cpp index b623337eb..e1310ef2e 100644 --- a/src/gui/sdlfont.cpp +++ b/src/gui/sdlfont.cpp @@ -69,9 +69,9 @@ class SDLTextChunk void generate(TTF_Font *font, float alpha) { SDL_Color sdlCol; - sdlCol.b = static_cast<Uint8>(color.b); - sdlCol.r = static_cast<Uint8>(color.r); - sdlCol.g = static_cast<Uint8>(color.g); + sdlCol.b = static_cast<uint8_t>(color.b); + sdlCol.r = static_cast<uint8_t>(color.r); + sdlCol.g = static_cast<uint8_t>(color.g); getSafeUtf8String(text, strBuf); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 2a69428b4..c2429c550 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -284,12 +284,12 @@ void Viewport::logic() void Viewport::_followMouse() { - Uint8 button = SDL_GetMouseState(&mMouseX, &mMouseY); + uint8_t button = SDL_GetMouseState(&mMouseX, &mMouseY); // If the left button is dragged if (mPlayerFollowMouse && button & SDL_BUTTON(1)) { // We create a mouse event and send it to mouseDragged. - Uint8 *keys = SDL_GetKeyState(nullptr); + uint8_t *keys = SDL_GetKeyState(nullptr); gcn::MouseEvent mouseEvent(nullptr, (keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]), false, diff --git a/src/guichan/sdl/sdlgraphics.cpp b/src/guichan/sdl/sdlgraphics.cpp index 63ed8bbc2..e50017c38 100644 --- a/src/guichan/sdl/sdlgraphics.cpp +++ b/src/guichan/sdl/sdlgraphics.cpp @@ -209,10 +209,10 @@ namespace gcn SDL_LockSurface(mTarget); - Uint8 *p = static_cast<Uint8*>(mTarget->pixels) + uint8_t *p = static_cast<uint8_t*>(mTarget->pixels) + y * mTarget->pitch + x1 * bpp; - Uint32 pixel = SDL_MapRGB(mTarget->format, + uint32_t pixel = SDL_MapRGB(mTarget->format, mColor.r, mColor.g, mColor.b); @@ -225,7 +225,7 @@ namespace gcn case 2: { - Uint16* q = reinterpret_cast<Uint16*>(p); + uint16_t* q = reinterpret_cast<uint16_t*>(p); for (; x1 <= x2; ++x1) *(q++) = pixel; break; @@ -256,7 +256,7 @@ namespace gcn case 4: { - Uint32 *q = reinterpret_cast<Uint32*>(p); + uint32_t *q = reinterpret_cast<uint32_t*>(p); for (; x1 <= x2; ++x1) { if (mAlpha) @@ -322,10 +322,10 @@ namespace gcn SDL_LockSurface(mTarget); - Uint8 *p = static_cast<Uint8*>(mTarget->pixels) + uint8_t *p = static_cast<uint8_t*>(mTarget->pixels) + y1 * mTarget->pitch + x * bpp; - Uint32 pixel = SDL_MapRGB(mTarget->format, mColor.r, + uint32_t pixel = SDL_MapRGB(mTarget->format, mColor.r, mColor.g, mColor.b); switch (bpp) @@ -341,7 +341,7 @@ namespace gcn case 2: for (; y1 <= y2; ++ y1) { - *reinterpret_cast<Uint16*>(p) = pixel; + *reinterpret_cast<uint16_t*>(p) = pixel; p += mTarget->pitch; } break; @@ -374,12 +374,12 @@ namespace gcn { if (mAlpha) { - *reinterpret_cast<Uint32*>(p) = SDLAlpha32(pixel, - *reinterpret_cast<Uint32*>(p), mColor.a); + *reinterpret_cast<uint32_t*>(p) = SDLAlpha32(pixel, + *reinterpret_cast<uint32_t*>(p), mColor.a); } else { - *reinterpret_cast<Uint32*>(p) = pixel; + *reinterpret_cast<uint32_t*>(p) = pixel; } p += mTarget->pitch; } diff --git a/src/guichan/sdl/sdlimage.cpp b/src/guichan/sdl/sdlimage.cpp index f00db27f9..5bb7041ff 100644 --- a/src/guichan/sdl/sdlimage.cpp +++ b/src/guichan/sdl/sdlimage.cpp @@ -140,7 +140,7 @@ namespace gcn for (i = 0; i < mSurface->w * mSurface->h; ++i) { - Uint8 r, g, b, a; + uint8_t r, g, b, a; SDL_GetRGBA((static_cast<unsigned int*>(mSurface->pixels)[i]), mSurface->format, &r, &g, &b, &a); diff --git a/src/joystick.cpp b/src/joystick.cpp index cb3fa7fe1..86279c99d 100644 --- a/src/joystick.cpp +++ b/src/joystick.cpp @@ -180,7 +180,7 @@ void Joystick::logic() if (!mDirection && mHaveHats) { // reading only hat 0 - Uint8 hat = SDL_JoystickGetHat(mJoystick, 0); + uint8_t hat = SDL_JoystickGetHat(mJoystick, 0); if (hat & SDL_HAT_RIGHT) mDirection |= RIGHT; else if (hat & SDL_HAT_LEFT) diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index fe794cc02..390634b3c 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -49,7 +49,7 @@ void KeyboardConfig::init() mEnabled = true; if (mActiveKeys2) delete mActiveKeys2; - mActiveKeys2 = new Uint8[500]; + mActiveKeys2 = new uint8_t[500]; } int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event) const diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h index 4fc1bdc51..fec264da0 100644 --- a/src/keyboardconfig.h +++ b/src/keyboardconfig.h @@ -96,9 +96,9 @@ class KeyboardConfig private: bool mEnabled; /**< Flag to respond to key input */ - Uint8 *mActiveKeys; /**< Stores a list of all the keys */ + uint8_t *mActiveKeys; /**< Stores a list of all the keys */ - Uint8 *mActiveKeys2; /**< Stores a list of all the keys */ + uint8_t *mActiveKeys2; /**< Stores a list of all the keys */ KeyToActionMap mKeyToAction; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 09613a717..69e2572e1 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -358,7 +358,7 @@ void LocalPlayer::slowLogic() if (serverVersion < 4 && mEnableAdvert && !mBlockAdvert && mAdvertTime < cur_time) { - Uint8 smile = FLAG_SPECIAL; + uint8_t smile = FLAG_SPECIAL; if (mTradebot && shopWindow && !shopWindow->isShopEmpty()) smile += FLAG_SHOP; @@ -1049,7 +1049,7 @@ void LocalPlayer::setDestination(int x, int y) } else if (mInvertDirection == 1) { - Uint8 newDir = 0; + uint8_t newDir = 0; if (mDirection & UP) newDir |= DOWN; if (mDirection & LEFT) @@ -1270,7 +1270,7 @@ bool LocalPlayer::updateSit() return true; } -bool LocalPlayer::emote(Uint8 emotion) +bool LocalPlayer::emote(uint8_t emotion) { if (!Client::limitPackets(PACKET_EMOTE)) return false; @@ -2850,7 +2850,7 @@ void LocalPlayer::crazyMoveA() case 'L': // if (Client::limitPackets(PACKET_DIRECTION)) { - Uint8 dir = 0; + uint8_t dir = 0; switch (mDirection) { case UP : dir = Being::LEFT; break; @@ -2866,7 +2866,7 @@ void LocalPlayer::crazyMoveA() case 'R': // if (Client::limitPackets(PACKET_DIRECTION)) { - Uint8 dir = 0; + uint8_t dir = 0; switch (mDirection) { case UP : dir = Being::RIGHT; break; @@ -2882,7 +2882,7 @@ void LocalPlayer::crazyMoveA() case 'b': // if (Client::limitPackets(PACKET_DIRECTION)) { - Uint8 dir = 0; + uint8_t dir = 0; switch (mDirection) { case UP : dir = Being::DOWN; break; @@ -3847,7 +3847,7 @@ void LocalPlayer::imitateDirection(Being *being, unsigned char dir) if (mFollowMode == 2) { - Uint8 dir2 = 0; + uint8_t dir2 = 0; if (dir & Being::LEFT) dir2 |= Being::RIGHT; else if (dir & Being::RIGHT) @@ -4244,7 +4244,7 @@ void LocalPlayer::updateStatus() { if (serverVersion >= 4 && mEnableAdvert) { - Uint8 status = 0; + uint8_t status = 0; if (mTradebot && shopWindow && !shopWindow->isShopEmpty()) status += FLAG_SHOP; diff --git a/src/localplayer.h b/src/localplayer.h index 708c40231..af54fa6b7 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -193,7 +193,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, bool toggleSit(); bool updateSit(); - bool emote(Uint8 emotion); + bool emote(uint8_t emotion); /** * Shows item pickup notifications. diff --git a/src/map.cpp b/src/map.cpp index 505830db8..bb35a53f1 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -1442,7 +1442,7 @@ void Map::reduce() } else if (img->hasAlphaChannel()) { - Uint8 *arr = img->SDLgetAlphaChannel(); + uint8_t *arr = img->SDLgetAlphaChannel(); if (!arr) continue; @@ -1461,7 +1461,7 @@ void Map::reduce() for (int d = img->mBounds.y; d < img->mBounds.y + img->mBounds.h; d ++) { - Uint8 chan = arr[f + d * width]; + uint8_t chan = arr[f + d * width]; if (chan != 255) { bad = true; diff --git a/src/net/download.cpp b/src/net/download.cpp index a4eb31603..77ca69fa2 100644 --- a/src/net/download.cpp +++ b/src/net/download.cpp @@ -117,7 +117,7 @@ void Download::noCache() addHeader("Cache-Control: no-cache"); } -void Download::setFile(const std::string &filename, Sint64 adler32) +void Download::setFile(const std::string &filename, int64_t adler32) { mOptions.memoryWrite = 0; mFileName = filename; diff --git a/src/net/download.h b/src/net/download.h index 90e9777ae..021daae32 100644 --- a/src/net/download.h +++ b/src/net/download.h @@ -66,7 +66,7 @@ class Download */ void noCache(); - void setFile(const std::string &filename, Sint64 adler32 = -1); + void setFile(const std::string &filename, int64_t adler32 = -1); void setWriteFunction(WriteFunction write); diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 1e73f5670..c5d722db5 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -117,11 +117,11 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) int id; short job, speed, gender; - Uint16 headTop, headMid, headBottom; - Uint16 shoes, gloves; - Uint16 weapon, shield; - Uint16 stunMode; - Uint32 statusEffects; + uint16_t headTop, headMid, headBottom; + uint16_t shoes, gloves; + uint16_t weapon, shield; + uint16_t stunMode; + uint32_t statusEffects; Being *dstBeing; int hairStyle, hairColor; int spawnId; @@ -136,7 +136,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) speed = msg.readInt16(); stunMode = msg.readInt16(); // opt1 statusEffects = msg.readInt16(); // opt2 - statusEffects |= (static_cast<Uint32>(msg.readInt16())) << 16; // option + statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // option job = msg.readInt16(); // class dstBeing = actorSpriteManager->findBeing(id); @@ -297,7 +297,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) if (!visible) { - Uint16 srcX, srcY, dstX, dstY; + uint16_t srcX, srcY, dstX, dstY; msg.readCoordinatePair(srcX, srcY, dstX, dstY); dstBeing->setAction(Being::STAND); dstBeing->setTileCoords(srcX, srcY); @@ -305,8 +305,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) } else { - Uint8 dir; - Uint16 x, y; + uint8_t dir; + uint16_t x, y; msg.readCoordinates(x, y, dir); dstBeing->setTileCoords(x, y); @@ -333,7 +333,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible) msg.readInt16(); dstBeing->setStunMode(stunMode); - dstBeing->setStatusEffectBlock(0, static_cast<Uint16>( + dstBeing->setStatusEffectBlock(0, static_cast<uint16_t>( (statusEffects >> 16) & 0xffff)); dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff); @@ -360,7 +360,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) if (!dstBeing) return; - Uint16 srcX, srcY, dstX, dstY; + uint16_t srcX, srcY, dstX, dstY; msg.readCoordinatePair(srcX, srcY, dstX, dstY); msg.readInt32(); // Server tick @@ -565,7 +565,7 @@ void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg) int id; - id = static_cast<Uint32>(msg.readInt32()); + id = static_cast<uint32_t>(msg.readInt32()); Being* being = actorSpriteManager->findBeing(id); if (!being) return; @@ -719,7 +719,7 @@ void BeingHandler::processPlayerStop(Net::MessageIn &msg) Being *dstBeing = actorSpriteManager->findBeing(id); if (dstBeing) { - Uint16 x, y; + uint16_t x, y; x = msg.readInt16(); y = msg.readInt16(); dstBeing->setTileCoords(x, y); @@ -753,13 +753,13 @@ void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg) if (!dstBeing) return; - Uint16 stunMode = msg.readInt16(); - Uint32 statusEffects = msg.readInt16(); - statusEffects |= (static_cast<Uint32>(msg.readInt16())) << 16; + uint16_t stunMode = msg.readInt16(); + uint32_t statusEffects = msg.readInt16(); + statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; msg.readInt8(); // Unused? dstBeing->setStunMode(stunMode); - dstBeing->setStatusEffectBlock(0, static_cast<Uint16>( + dstBeing->setStatusEffectBlock(0, static_cast<uint16_t>( (statusEffects >> 16) & 0xffff)); dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff); } @@ -770,7 +770,7 @@ void BeingHandler::processBeingStatusChange(Net::MessageIn &msg) return; // Status change - Uint16 status = msg.readInt16(); + uint16_t status = msg.readInt16(); int id = msg.readInt32(); int flag = msg.readInt8(); // 0: stop, 1: start diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index fe6c39645..69f4089ad 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -74,7 +74,7 @@ void GameHandler::setMap(const std::string map) void GameHandler::processMapLogin(Net::MessageIn &msg) { unsigned char direction; - Uint16 x, y; + uint16_t x, y; msg.readInt32(); // server tick msg.readCoordinates(x, y, direction); msg.skip(2); // 0x0505 diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 8f4cfd411..b31f9aa2f 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -182,7 +182,7 @@ void PlayerHandler::processWalkResponse(Net::MessageIn &msg) * and that the server will send a correction notice * otherwise. */ - Uint16 srcX, srcY, dstX, dstY; + uint16_t srcX, srcY, dstX, dstY; msg.readInt32(); //tick msg.readCoordinatePair(srcX, srcY, dstX, dstY); if (player_node) diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index 93f9c0835..ec09a81b8 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -51,7 +51,7 @@ namespace ManaServ BeingHandler::BeingHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_BEING_ATTACK, GPMSG_BEING_ENTER, diff --git a/src/net/manaserv/buysellhandler.cpp b/src/net/manaserv/buysellhandler.cpp index e9be139f6..f0cd860b6 100644 --- a/src/net/manaserv/buysellhandler.cpp +++ b/src/net/manaserv/buysellhandler.cpp @@ -45,7 +45,7 @@ namespace ManaServ BuySellHandler::BuySellHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_NPC_BUY, GPMSG_NPC_SELL, diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp index db2d03247..f1af32354 100644 --- a/src/net/manaserv/charhandler.cpp +++ b/src/net/manaserv/charhandler.cpp @@ -62,7 +62,7 @@ extern ServerInfo chatServer; CharHandler::CharHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { APMSG_CHAR_CREATE_RESPONSE, APMSG_CHAR_DELETE_RESPONSE, diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp index 12451e6f6..c978dee36 100644 --- a/src/net/manaserv/chathandler.cpp +++ b/src/net/manaserv/chathandler.cpp @@ -57,7 +57,7 @@ extern ServerInfo chatServer; ChatHandler::ChatHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_SAY, CPMSG_ENTER_CHANNEL_RESPONSE, diff --git a/src/net/manaserv/effecthandler.cpp b/src/net/manaserv/effecthandler.cpp index 59fb1e4f5..03e9002eb 100644 --- a/src/net/manaserv/effecthandler.cpp +++ b/src/net/manaserv/effecthandler.cpp @@ -35,7 +35,7 @@ namespace ManaServ EffectHandler::EffectHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_CREATE_EFFECT_POS, GPMSG_CREATE_EFFECT_BEING, @@ -62,8 +62,8 @@ void EffectHandler::handleMessage(Net::MessageIn &msg) void EffectHandler::handleCreateEffectPos(Net::MessageIn &msg) { int id = msg.readInt16(); - Uint16 x = msg.readInt16(); - Uint16 y = msg.readInt16(); + uint16_t x = msg.readInt16(); + uint16_t y = msg.readInt16(); effectManager->trigger(id, x, y); } diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp index 4a03dff0f..83e9a96b5 100644 --- a/src/net/manaserv/gamehandler.cpp +++ b/src/net/manaserv/gamehandler.cpp @@ -45,7 +45,7 @@ extern ServerInfo chatServer; GameHandler::GameHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_DISCONNECT_RESPONSE, 0 diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp index be8a9609a..82dcea569 100644 --- a/src/net/manaserv/guildhandler.cpp +++ b/src/net/manaserv/guildhandler.cpp @@ -55,7 +55,7 @@ extern Connection *chatServerConnection; GuildHandler::GuildHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { CPMSG_GUILD_CREATE_RESPONSE, CPMSG_GUILD_INVITE_RESPONSE, diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp index 2c9c84c76..130c0c457 100644 --- a/src/net/manaserv/inventoryhandler.cpp +++ b/src/net/manaserv/inventoryhandler.cpp @@ -49,7 +49,7 @@ extern Connection *gameServerConnection; InventoryHandler::InventoryHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_INVENTORY_FULL, GPMSG_INVENTORY, diff --git a/src/net/manaserv/itemhandler.cpp b/src/net/manaserv/itemhandler.cpp index 8ebe965ec..5a2cf9ebd 100644 --- a/src/net/manaserv/itemhandler.cpp +++ b/src/net/manaserv/itemhandler.cpp @@ -36,7 +36,7 @@ namespace ManaServ ItemHandler::ItemHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_ITEMS, GPMSG_ITEM_APPEAR, diff --git a/src/net/manaserv/loginhandler.cpp b/src/net/manaserv/loginhandler.cpp index dc8f37d36..d470dc00c 100644 --- a/src/net/manaserv/loginhandler.cpp +++ b/src/net/manaserv/loginhandler.cpp @@ -49,7 +49,7 @@ LoginHandler::LoginHandler() : mMinUserNameLength(4), mMaxUserNameLength(10) { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { APMSG_LOGIN_RESPONSE, APMSG_REGISTER_RESPONSE, diff --git a/src/net/manaserv/messagein.cpp b/src/net/manaserv/messagein.cpp index bc97155a9..b1f551145 100644 --- a/src/net/manaserv/messagein.cpp +++ b/src/net/manaserv/messagein.cpp @@ -34,9 +34,9 @@ MessageIn::MessageIn(const char *data, unsigned int length): mId = readInt16(); } -Sint16 MessageIn::readInt16() +int16_t MessageIn::readInt16() { - Sint16 value = -1; + int16_t value = -1; if (mPos + 2 <= mLength) { uint16_t t; diff --git a/src/net/manaserv/messagein.h b/src/net/manaserv/messagein.h index f22cdabca..21afd4544 100644 --- a/src/net/manaserv/messagein.h +++ b/src/net/manaserv/messagein.h @@ -41,7 +41,7 @@ class MessageIn : public Net::MessageIn */ MessageIn(const char *data, unsigned int length); - Sint16 readInt16(); /**< Reads a short. */ + int16_t readInt16(); /**< Reads a short. */ int readInt32(); /**< Reads a long. */ }; diff --git a/src/net/manaserv/messageout.cpp b/src/net/manaserv/messageout.cpp index 0bb1c0f77..1fdc161c2 100644 --- a/src/net/manaserv/messageout.cpp +++ b/src/net/manaserv/messageout.cpp @@ -47,7 +47,7 @@ void MessageOut::expand(size_t bytes) mDataSize = mPos + bytes; } -void MessageOut::writeInt16(Sint16 value) +void MessageOut::writeInt16(int16_t value) { expand(2); uint16_t t = ENET_HOST_TO_NET_16(value); @@ -55,7 +55,7 @@ void MessageOut::writeInt16(Sint16 value) mPos += 2; } -void MessageOut::writeInt32(Sint32 value) +void MessageOut::writeInt32(int32_t value) { expand(4); uint32_t t = ENET_HOST_TO_NET_32(value); diff --git a/src/net/manaserv/messageout.h b/src/net/manaserv/messageout.h index dc583ab3d..f0bb2978c 100644 --- a/src/net/manaserv/messageout.h +++ b/src/net/manaserv/messageout.h @@ -41,8 +41,8 @@ class MessageOut : public Net::MessageOut */ ~MessageOut(); - void writeInt16(Sint16 value); /**< Writes a short. */ - void writeInt32(Sint32 value); /**< Writes a long. */ + void writeInt16(int16_t value); /**< Writes a short. */ + void writeInt32(int32_t value); /**< Writes a long. */ protected: /** diff --git a/src/net/manaserv/network.cpp b/src/net/manaserv/network.cpp index 05041c56a..348905e50 100644 --- a/src/net/manaserv/network.cpp +++ b/src/net/manaserv/network.cpp @@ -97,13 +97,13 @@ Connection *getConnection() void registerHandler(MessageHandler *handler) { - for (const Uint16 *i = handler->handledMessages; *i; i++) + for (const uint16_t *i = handler->handledMessages; *i; i++) mMessageHandlers[*i] = handler; } void unregisterHandler(MessageHandler *handler) { - for (const Uint16 *i = handler->handledMessages; *i; i++) + for (const uint16_t *i = handler->handledMessages; *i; i++) mMessageHandlers.erase(*i); } diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp index 24a58ebd8..72f21ec1a 100644 --- a/src/net/manaserv/npchandler.cpp +++ b/src/net/manaserv/npchandler.cpp @@ -41,7 +41,7 @@ extern Connection *gameServerConnection; NpcHandler::NpcHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_NPC_CHOICE, GPMSG_NPC_POST, diff --git a/src/net/manaserv/partyhandler.cpp b/src/net/manaserv/partyhandler.cpp index 34fb2e954..e2b0fabd9 100644 --- a/src/net/manaserv/partyhandler.cpp +++ b/src/net/manaserv/partyhandler.cpp @@ -50,7 +50,7 @@ extern Connection *chatServerConnection; PartyHandler::PartyHandler(): mParty(Party::getParty(PARTY_ID)) { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { CPMSG_PARTY_INVITE_RESPONSE, CPMSG_PARTY_INVITED, diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index eeb597908..b42aa383e 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -73,7 +73,7 @@ extern Connection *gameServerConnection; PlayerHandler::PlayerHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_PLAYER_MAP_CHANGE, GPMSG_PLAYER_SERVER_CHANGE, @@ -271,7 +271,7 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) /* case SMSG_PLAYER_ARROW_MESSAGE: { - Sint16 type = msg.readInt16(); + int16_t type = msg.readInt16(); switch (type) { @@ -338,7 +338,7 @@ void PlayerHandler::stopAttack() } -void PlayerHandler::emote(Uint8 emoteId A_UNUSED) +void PlayerHandler::emote(uint8_t emoteId A_UNUSED) { // TODO } @@ -446,7 +446,7 @@ void PlayerHandler::requestOnlineList() } -void PlayerHandler::updateStatus(Uint8 status) +void PlayerHandler::updateStatus(uint8_t status) { } diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h index 23d2f5e32..131960b32 100644 --- a/src/net/manaserv/playerhandler.h +++ b/src/net/manaserv/playerhandler.h @@ -48,7 +48,7 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler void attack(int id, bool keep = false); void stopAttack(); - void emote(Uint8 emoteId); + void emote(uint8_t emoteId); void increaseAttribute(int attr); void decreaseAttribute(int attr); @@ -74,7 +74,7 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler Vector getDefaultWalkSpeed() const; - void updateStatus(Uint8 status); + void updateStatus(uint8_t status); private: void handleMapChangeMessage(Net::MessageIn &msg); diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp index 72dbf9a9d..e13c134c6 100644 --- a/src/net/manaserv/tradehandler.cpp +++ b/src/net/manaserv/tradehandler.cpp @@ -83,7 +83,7 @@ namespace TradeHandler::TradeHandler(): mAcceptTradeRequests(true) { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_TRADE_REQUEST, GPMSG_TRADE_CANCEL, diff --git a/src/net/messagehandler.h b/src/net/messagehandler.h index 9867ffd65..a487e6ed2 100644 --- a/src/net/messagehandler.h +++ b/src/net/messagehandler.h @@ -38,7 +38,7 @@ namespace Net class MessageHandler { public: - const Uint16 *handledMessages; + const uint16_t *handledMessages; virtual void handleMessage(MessageIn &msg) = 0; diff --git a/src/net/messagein.cpp b/src/net/messagein.cpp index 5848c8b18..445b43d3f 100644 --- a/src/net/messagein.cpp +++ b/src/net/messagein.cpp @@ -60,7 +60,7 @@ unsigned char MessageIn::readInt8() return value; } -void MessageIn::readCoordinates(Uint16 &x, Uint16 &y) +void MessageIn::readCoordinates(uint16_t &x, uint16_t &y) { if (mPos + 3 <= mLength) { @@ -75,13 +75,13 @@ void MessageIn::readCoordinates(Uint16 &x, Uint16 &y) + toString(static_cast<int>(y))); } -void MessageIn::readCoordinates(Uint16 &x, Uint16 &y, Uint8 &direction) +void MessageIn::readCoordinates(uint16_t &x, uint16_t &y, uint8_t &direction) { - Uint8 serverDir = 0; + uint8_t serverDir = 0; if (mPos + 3 <= mLength) { const char *data = mData + mPos; - Sint16 temp; + int16_t temp; temp = MAKEWORD(data[1] & 0x00c0, data[0] & 0x00ff); x = static_cast<unsigned short>(temp >> 6); @@ -139,13 +139,13 @@ void MessageIn::readCoordinates(Uint16 &x, Uint16 &y, Uint8 &direction) static_cast<int>(serverDir))); } -void MessageIn::readCoordinatePair(Uint16 &srcX, Uint16 &srcY, - Uint16 &dstX, Uint16 &dstY) +void MessageIn::readCoordinatePair(uint16_t &srcX, uint16_t &srcY, + uint16_t &dstX, uint16_t &dstY) { if (mPos + 5 <= mLength) { const char *data = mData + mPos; - Sint16 temp; + int16_t temp; temp = MAKEWORD(data[3], data[2] & 0x000f); dstX = static_cast<unsigned short>(temp >> 2); diff --git a/src/net/messagein.h b/src/net/messagein.h index 1eb5bf232..8672a0771 100644 --- a/src/net/messagein.h +++ b/src/net/messagein.h @@ -58,7 +58,7 @@ class MessageIn virtual unsigned char readInt8(); /**< Reads a byte. */ - virtual Sint16 readInt16() = 0; /**< Reads a short. */ + virtual int16_t readInt16() = 0; /**< Reads a short. */ virtual int readInt32() = 0; /**< Reads a long. */ @@ -66,20 +66,20 @@ class MessageIn * Reads a 3-byte block containing tile-based coordinates. Used by * manaserv. */ - virtual void readCoordinates(Uint16 &x, Uint16 &y); + virtual void readCoordinates(uint16_t &x, uint16_t &y); /** * Reads a special 3 byte block used by eAthena, containing x and y * coordinates and direction. */ - virtual void readCoordinates(Uint16 &x, Uint16 &y, Uint8 &direction); + virtual void readCoordinates(uint16_t &x, uint16_t &y, uint8_t &direction); /** * Reads a special 5 byte block used by eAthena, containing a source * and destination coordinate pair. */ - virtual void readCoordinatePair(Uint16 &srcX, Uint16 &srcY, - Uint16 &dstX, Uint16 &dstY); + virtual void readCoordinatePair(uint16_t &srcX, uint16_t &srcY, + uint16_t &dstX, uint16_t &dstY); /** * Skips a given number of bytes. diff --git a/src/net/messageout.cpp b/src/net/messageout.cpp index 9ec45c7cc..865b8bc0b 100644 --- a/src/net/messageout.cpp +++ b/src/net/messageout.cpp @@ -45,7 +45,7 @@ MessageOut::MessageOut(short id A_UNUSED): DEBUGLOG("MessageOut"); } -void MessageOut::writeInt8(Sint8 value) +void MessageOut::writeInt8(int8_t value) { DEBUGLOG("writeInt8: " + toString(static_cast<int>(value))); expand(1); diff --git a/src/net/messageout.h b/src/net/messageout.h index 6ac6f81e2..b3347bc3f 100644 --- a/src/net/messageout.h +++ b/src/net/messageout.h @@ -38,11 +38,11 @@ namespace Net class MessageOut { public: - virtual void writeInt8(Sint8 value); /**< Writes a byte. */ + virtual void writeInt8(int8_t value); /**< Writes a byte. */ - virtual void writeInt16(Sint16 value) = 0; /**< Writes a short. */ + virtual void writeInt16(int16_t value) = 0; /**< Writes a short. */ - virtual void writeInt32(Sint32 value) = 0; /**< Writes a long. */ + virtual void writeInt32(int32_t value) = 0; /**< Writes a long. */ /** * Writes a string. If a fixed length is not given (-1), it is stored diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index aa5d2b793..187059c02 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -39,7 +39,7 @@ class PlayerHandler virtual void stopAttack() = 0; - virtual void emote(Uint8 emoteId) = 0; + virtual void emote(uint8_t emoteId) = 0; virtual void increaseAttribute(int attr) = 0; @@ -73,7 +73,7 @@ class PlayerHandler virtual void requestOnlineList() = 0; - virtual void updateStatus(Uint8 status) = 0; + virtual void updateStatus(uint8_t status) = 0; }; } // namespace Net diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp index acf869f25..3b7ed813f 100644 --- a/src/net/tmwa/adminhandler.cpp +++ b/src/net/tmwa/adminhandler.cpp @@ -50,7 +50,7 @@ namespace TmwAthena AdminHandler::AdminHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_ADMIN_KICK_ACK, 0 @@ -78,14 +78,14 @@ void AdminHandler::handleMessage(Net::MessageIn &msg) void AdminHandler::announce(const std::string &text) { MessageOut outMsg(CMSG_ADMIN_ANNOUNCE); - outMsg.writeInt16(static_cast<Sint16>(text.length() + 4)); + outMsg.writeInt16(static_cast<int16_t>(text.length() + 4)); outMsg.writeString(text, static_cast<int>(text.length())); } void AdminHandler::localAnnounce(const std::string &text) { MessageOut outMsg(CMSG_ADMIN_LOCAL_ANNOUNCE); - outMsg.writeInt16(static_cast<Sint16>(text.length() + 4)); + outMsg.writeInt16(static_cast<int16_t>(text.length() + 4)); outMsg.writeString(text, static_cast<int>(text.length())); } diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 61924f1f4..1096f9d39 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -64,7 +64,7 @@ namespace TmwAthena BeingHandler::BeingHandler(bool enableSync): Ea::BeingHandler(enableSync) { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_BEING_VISIBLE, SMSG_BEING_MOVE, @@ -300,7 +300,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) switch (type) { case 0: // change race - dstBeing->setSubtype(static_cast<Uint16>(id)); + dstBeing->setSubtype(static_cast<uint16_t>(id)); break; case 1: // eAthena LOOK_HAIR dstBeing->setSpriteID(SPRITE_HAIR, id *-1); @@ -435,9 +435,9 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) if (!actorSpriteManager || !player_node) return; - Uint16 headTop, headMid, headBottom; - Uint16 weapon, shield; - Uint16 gmstatus; + uint16_t headTop, headMid, headBottom; + uint16_t weapon, shield; + uint16_t gmstatus; int level; int guild; Being *dstBeing; @@ -448,9 +448,9 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) // An update about a player, potentially including movement. int id = msg.readInt32(); short speed = msg.readInt16(); - Uint16 stunMode = msg.readInt16(); // opt1; Aethyra use this as cape - Uint32 statusEffects = msg.readInt16(); // opt2; Aethyra use this as misc1 - statusEffects |= (static_cast<Uint32>(msg.readInt16())) + uint16_t stunMode = msg.readInt16(); // opt1; Aethyra use this as cape + uint32_t statusEffects = msg.readInt16(); // opt2; Aethyra use this as misc1 + statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // status.options; Aethyra uses this as misc2 short job = msg.readInt16(); @@ -467,7 +467,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) return; } - Uint8 dir = dstBeing->getDirectionDelayed(); + uint8_t dir = dstBeing->getDirectionDelayed(); if (dir) { if (dir != dstBeing->getDirection()) @@ -548,7 +548,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) if (msgType == 3) { - Uint16 srcX, srcY, dstX, dstY; + uint16_t srcX, srcY, dstX, dstY; msg.readCoordinatePair(srcX, srcY, dstX, dstY); player_node->followMoveTo(dstBeing, srcX, srcY, dstX, dstY); @@ -564,7 +564,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) int d = dstBeing->calcDirection(dstX, dstY); if (d && dstBeing->getDirection() != d) - dstBeing->setDirectionDelayed(static_cast<Uint8>(d)); + dstBeing->setDirectionDelayed(static_cast<uint8_t>(d)); } if (player_node->getCurrentAction() != Being::STAND) @@ -577,8 +577,8 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) } else { -// Uint8 dir; - Uint16 x, y; +// uint8_t dir; + uint16_t x, y; msg.readCoordinates(x, y, dir); dstBeing->setTileCoords(x, y); dstBeing->setDirection(dir); @@ -644,7 +644,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) } dstBeing->setStunMode(stunMode); - dstBeing->setStatusEffectBlock(0, static_cast<Uint16>( + dstBeing->setStatusEffectBlock(0, static_cast<uint16_t>( (statusEffects >> 16) & 0xffff)); dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff); diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index c3e489350..664953e4e 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -58,7 +58,7 @@ namespace TmwAthena BuySellHandler::BuySellHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_NPC_BUY_SELL_CHOICE, SMSG_NPC_BUY, diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index e18c33a5a..3146c994f 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -55,7 +55,7 @@ extern ServerInfo mapServer; CharServerHandler::CharServerHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_CHAR_LOGIN, SMSG_CHAR_LOGIN_ERROR, @@ -203,7 +203,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt16(); // speed tempPlayer->setSubtype(msg.readInt16()); // class (used for race) int hairStyle = msg.readInt16(); - Uint16 weapon = msg.readInt16(); // server not used it. may be need use? + uint16_t weapon = msg.readInt16(); // server not used it. may be need use? tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true); data.mAttributes[LEVEL] = msg.readInt16(); diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp index b3bf8b536..81c7ea5b6 100644 --- a/src/net/tmwa/chathandler.cpp +++ b/src/net/tmwa/chathandler.cpp @@ -52,7 +52,7 @@ namespace TmwAthena ChatHandler::ChatHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_BEING_CHAT, SMSG_PLAYER_CHAT, diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp index 12bfe24cf..a6096d4d9 100644 --- a/src/net/tmwa/gamehandler.cpp +++ b/src/net/tmwa/gamehandler.cpp @@ -46,7 +46,7 @@ extern ServerInfo mapServer; GameHandler::GameHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_MAP_LOGIN_SUCCESS, SMSG_SERVER_PING, diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 466d382fc..9839dfe10 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -96,7 +96,7 @@ GeneralHandler::GeneralHandler(): mSpecialHandler(new SpecialHandler), mTradeHandler(new TradeHandler) { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_CONNECTION_PROBLEM, 0 diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 5e2ac528f..8bd8e9754 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -38,7 +38,7 @@ namespace TmwAthena GuildHandler::GuildHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_GUILD_CREATE_RESPONSE, SMSG_GUILD_POSITION_INFO, @@ -264,7 +264,7 @@ void GuildHandler::chat(int guildId A_UNUSED, const std::string &text) std::string str = player_node->getName() + " : " + text; MessageOut msg(CMSG_GUILD_MESSAGE); - msg.writeInt16(static_cast<Uint16>(str.size() + 4)); + msg.writeInt16(static_cast<uint16_t>(str.size() + 4)); msg.writeString(str, static_cast<int>(str.length())); } diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index db670a17b..9977df34d 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -39,7 +39,7 @@ namespace TmwAthena InventoryHandler::InventoryHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_PLAYER_INVENTORY, SMSG_PLAYER_INVENTORY_ADD, @@ -143,7 +143,7 @@ void InventoryHandler::equipItem(const Item *item) return; MessageOut outMsg(CMSG_PLAYER_EQUIP); - outMsg.writeInt16(static_cast<Sint16>( + outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt16(0); } @@ -154,7 +154,7 @@ void InventoryHandler::unequipItem(const Item *item) return; MessageOut outMsg(CMSG_PLAYER_UNEQUIP); - outMsg.writeInt16(static_cast<Sint16>( + outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); } @@ -164,7 +164,7 @@ void InventoryHandler::useItem(const Item *item) return; MessageOut outMsg(CMSG_PLAYER_INVENTORY_USE); - outMsg.writeInt16(static_cast<Sint16>( + outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt32(item->getId()); // unused } @@ -176,9 +176,9 @@ void InventoryHandler::dropItem(const Item *item, int amount) // TODO: Fix wrong coordinates of drops, serverside? (what's wrong here?) MessageOut outMsg(CMSG_PLAYER_INVENTORY_DROP); - outMsg.writeInt16(static_cast<Sint16>( + outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); - outMsg.writeInt16(static_cast<Sint16>(amount)); + outMsg.writeInt16(static_cast<int16_t>(amount)); } void InventoryHandler::closeStorage(int type A_UNUSED) @@ -192,14 +192,14 @@ void InventoryHandler::moveItem2(int source, int slot, int amount, if (source == Inventory::INVENTORY && destination == Inventory::STORAGE) { MessageOut outMsg(CMSG_MOVE_TO_STORAGE); - outMsg.writeInt16(static_cast<Sint16>(slot + INVENTORY_OFFSET)); + outMsg.writeInt16(static_cast<int16_t>(slot + INVENTORY_OFFSET)); outMsg.writeInt32(amount); } else if (source == Inventory::STORAGE && destination == Inventory::INVENTORY) { MessageOut outMsg(CSMG_MOVE_FROM_STORAGE); - outMsg.writeInt16(static_cast<Sint16>(slot + STORAGE_OFFSET)); + outMsg.writeInt16(static_cast<int16_t>(slot + STORAGE_OFFSET)); outMsg.writeInt32(amount); } } diff --git a/src/net/tmwa/itemhandler.cpp b/src/net/tmwa/itemhandler.cpp index d84d2f38d..58c564d77 100644 --- a/src/net/tmwa/itemhandler.cpp +++ b/src/net/tmwa/itemhandler.cpp @@ -33,7 +33,7 @@ namespace TmwAthena ItemHandler::ItemHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_ITEM_VISIBLE, SMSG_ITEM_DROPPED, diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp index e7fcc9cc6..67c6aa932 100644 --- a/src/net/tmwa/loginhandler.cpp +++ b/src/net/tmwa/loginhandler.cpp @@ -45,7 +45,7 @@ extern ServerInfo charServer; LoginHandler::LoginHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_UPDATE_HOST, SMSG_UPDATE_HOST2, diff --git a/src/net/tmwa/messagein.cpp b/src/net/tmwa/messagein.cpp index b8bba342f..698d7211c 100644 --- a/src/net/tmwa/messagein.cpp +++ b/src/net/tmwa/messagein.cpp @@ -43,17 +43,17 @@ MessageIn::MessageIn(const char *data, unsigned int length): mId = readInt16(); } -Sint16 MessageIn::readInt16() +int16_t MessageIn::readInt16() { - Sint16 value = -1; + int16_t value = -1; if (mPos + 2 <= mLength) { #if SDL_BYTEORDER == SDL_BIG_ENDIAN - Sint16 swap; - memcpy(&swap, mData + mPos, sizeof(Sint16)); + int16_t swap; + memcpy(&swap, mData + mPos, sizeof(int16_t)); value = SDL_Swap16(swap); #else - memcpy(&value, mData + mPos, sizeof(Sint16)); + memcpy(&value, mData + mPos, sizeof(int16_t)); #endif } mPos += 2; @@ -64,15 +64,15 @@ Sint16 MessageIn::readInt16() int MessageIn::readInt32() { - Sint32 value = -1; + int32_t value = -1; if (mPos + 4 <= mLength) { #if SDL_BYTEORDER == SDL_BIG_ENDIAN - Sint32 swap; - memcpy(&swap, mData + mPos, sizeof(Sint32)); + int32_t swap; + memcpy(&swap, mData + mPos, sizeof(int32_t)); value = SDL_Swap32(swap); #else - memcpy(&value, mData + mPos, sizeof(Sint32)); + memcpy(&value, mData + mPos, sizeof(int32_t)); #endif } mPos += 4; diff --git a/src/net/tmwa/messagein.h b/src/net/tmwa/messagein.h index 29b17d8ba..c8dfb5bff 100644 --- a/src/net/tmwa/messagein.h +++ b/src/net/tmwa/messagein.h @@ -44,7 +44,7 @@ namespace TmwAthena */ MessageIn(const char *data, unsigned int length); - Sint16 readInt16(); /**< Reads a short. */ + int16_t readInt16(); /**< Reads a short. */ int readInt32(); /**< Reads a long. */ }; diff --git a/src/net/tmwa/messageout.cpp b/src/net/tmwa/messageout.cpp index 790611381..9e9e264eb 100644 --- a/src/net/tmwa/messageout.cpp +++ b/src/net/tmwa/messageout.cpp @@ -56,29 +56,29 @@ void MessageOut::expand(size_t bytes) PacketCounters::incOutBytes(static_cast<int>(bytes)); } -void MessageOut::writeInt16(Sint16 value) +void MessageOut::writeInt16(int16_t value) { DEBUGLOG("writeInt16: " + toString(static_cast<int>(value))); expand(2); #if SDL_BYTEORDER == SDL_BIG_ENDIAN - Sint16 swap = SDL_Swap16(value); - memcpy(mData + mPos, &swap, sizeof(Sint16)); + int16_t swap = SDL_Swap16(value); + memcpy(mData + mPos, &swap, sizeof(int16_t)); #else - memcpy(mData + mPos, &value, sizeof(Sint16)); + memcpy(mData + mPos, &value, sizeof(int16_t)); #endif mPos += 2; PacketCounters::incOutBytes(2); } -void MessageOut::writeInt32(Sint32 value) +void MessageOut::writeInt32(int32_t value) { DEBUGLOG("writeInt32: " + toString(value)); expand(4); #if SDL_BYTEORDER == SDL_BIG_ENDIAN - Sint32 swap = SDL_Swap32(value); - memcpy(mData + mPos, &swap, sizeof(Sint32)); + int32_t swap = SDL_Swap32(value); + memcpy(mData + mPos, &swap, sizeof(int32_t)); #else - memcpy(mData + mPos, &value, sizeof(Sint32)); + memcpy(mData + mPos, &value, sizeof(int32_t)); #endif mPos += 4; PacketCounters::incOutBytes(4); diff --git a/src/net/tmwa/messageout.h b/src/net/tmwa/messageout.h index 5d1e911b6..d283de4ca 100644 --- a/src/net/tmwa/messageout.h +++ b/src/net/tmwa/messageout.h @@ -46,9 +46,9 @@ class MessageOut : public Net::MessageOut */ MessageOut(short id); - void writeInt16(Sint16 value); /**< Writes a short. */ + void writeInt16(int16_t value); /**< Writes a short. */ - void writeInt32(Sint32 value); /**< Writes a long. */ + void writeInt32(int32_t value); /**< Writes a long. */ /** * Encodes coordinates and direction in 3 bytes. diff --git a/src/net/tmwa/network.cpp b/src/net/tmwa/network.cpp index c54972253..c25774d9b 100644 --- a/src/net/tmwa/network.cpp +++ b/src/net/tmwa/network.cpp @@ -203,7 +203,7 @@ void Network::registerHandler(MessageHandler *handler) if (!handler) return; - for (const Uint16 *i = handler->handledMessages; *i; ++i) + for (const uint16_t *i = handler->handledMessages; *i; ++i) mMessageHandlers[*i] = handler; handler->setNetwork(this); @@ -214,7 +214,7 @@ void Network::unregisterHandler(MessageHandler *handler) if (!handler) return; - for (const Uint16 *i = handler->handledMessages; *i; ++i) + for (const uint16_t *i = handler->handledMessages; *i; ++i) mMessageHandlers.erase(*i); handler->setNetwork(nullptr); @@ -408,7 +408,7 @@ void Network::receive() { // TODO Try to get this to block all the time while still being able // to escape the loop - int numReady = SDLNet_CheckSockets(set, (static_cast<Uint32>(500))); + int numReady = SDLNet_CheckSockets(set, (static_cast<uint32_t>(500))); int ret; switch (numReady) { @@ -486,12 +486,12 @@ void Network::setError(const std::string &error) mState = NET_ERROR; } -Uint16 Network::readWord(int pos) +uint16_t Network::readWord(int pos) { #if SDL_BYTEORDER == SDL_BIG_ENDIAN - return SDL_Swap16((*(Uint16*)(mInBuffer + (pos)))); + return SDL_Swap16((*(uint16_t*)(mInBuffer + (pos)))); #else - return (*reinterpret_cast<Uint16*>(mInBuffer + (pos))); + return (*reinterpret_cast<uint16_t*>(mInBuffer + (pos))); #endif } diff --git a/src/net/tmwa/network.h b/src/net/tmwa/network.h index c0ec6ef3c..2dc91e509 100644 --- a/src/net/tmwa/network.h +++ b/src/net/tmwa/network.h @@ -105,7 +105,7 @@ class Network void setError(const std::string &error); - Uint16 readWord(int pos); + uint16_t readWord(int pos); bool realConnect(); @@ -126,7 +126,7 @@ class Network SDL_Thread *mWorkerThread; SDL_mutex *mMutex; - typedef std::map<Uint16, MessageHandler*> MessageHandlers; + typedef std::map<uint16_t, MessageHandler*> MessageHandlers; typedef MessageHandlers::iterator MessageHandlerIterator; MessageHandlers mMessageHandlers; diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 378d92dfe..ec3ef48b8 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -47,7 +47,7 @@ namespace TmwAthena NpcHandler::NpcHandler() : mRequestLang(false) { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_NPC_CHOICE, SMSG_NPC_MESSAGE, @@ -156,7 +156,7 @@ void NpcHandler::integerInput(int npcId, int value) void NpcHandler::stringInput(int npcId, const std::string &value) { MessageOut outMsg(CMSG_NPC_STR_RESPONSE); - outMsg.writeInt16(static_cast<Sint16>(value.length() + 9)); + outMsg.writeInt16(static_cast<int16_t>(value.length() + 9)); outMsg.writeInt32(npcId); outMsg.writeString(value, static_cast<int>(value.length())); outMsg.writeInt8(0); // Prevent problems with string reading @@ -183,16 +183,16 @@ void NpcHandler::buyItem(int beingId A_UNUSED, int itemId, if (serverVersion > 0) { outMsg.writeInt16(10); // One item (length of packet) - outMsg.writeInt16(static_cast<Sint16>(amount)); - outMsg.writeInt16(static_cast<Sint16>(itemId)); + outMsg.writeInt16(static_cast<int16_t>(amount)); + outMsg.writeInt16(static_cast<int16_t>(itemId)); outMsg.writeInt8(color); outMsg.writeInt8(0); } else { outMsg.writeInt16(8); // One item (length of packet) - outMsg.writeInt16(static_cast<Sint16>(amount)); - outMsg.writeInt16(static_cast<Sint16>(itemId)); + outMsg.writeInt16(static_cast<int16_t>(amount)); + outMsg.writeInt16(static_cast<int16_t>(itemId)); } } @@ -200,8 +200,8 @@ void NpcHandler::sellItem(int beingId A_UNUSED, int itemId, int amount) { MessageOut outMsg(CMSG_NPC_SELL_REQUEST); outMsg.writeInt16(8); // One item (length of packet) - outMsg.writeInt16(static_cast<Sint16>(itemId + INVENTORY_OFFSET)); - outMsg.writeInt16(static_cast<Sint16>(amount)); + outMsg.writeInt16(static_cast<int16_t>(itemId + INVENTORY_OFFSET)); + outMsg.writeInt16(static_cast<int16_t>(amount)); } int NpcHandler::getNpc(Net::MessageIn &msg, bool haveLength) diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp index b8f3a07e1..d1429a815 100644 --- a/src/net/tmwa/partyhandler.cpp +++ b/src/net/tmwa/partyhandler.cpp @@ -43,7 +43,7 @@ namespace TmwAthena PartyHandler::PartyHandler() : Ea::PartyHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_PARTY_CREATE, SMSG_PARTY_INFO, @@ -183,7 +183,7 @@ void PartyHandler::kick(const std::string &name) void PartyHandler::chat(const std::string &text) { MessageOut outMsg(CMSG_PARTY_MESSAGE); - outMsg.writeInt16(static_cast<Sint16>(text.length() + 4)); + outMsg.writeInt16(static_cast<int16_t>(text.length() + 4)); outMsg.writeString(text, static_cast<int>(text.length())); } diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index eb9dac6f0..5c0b8d950 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -43,7 +43,7 @@ namespace TmwAthena PlayerHandler::PlayerHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_WALK_RESPONSE, SMSG_PLAYER_WARP, @@ -125,7 +125,7 @@ void PlayerHandler::stopAttack() MessageOut outMsg(CMSG_PLAYER_STOP_ATTACK); } -void PlayerHandler::emote(Uint8 emoteId) +void PlayerHandler::emote(uint8_t emoteId) { MessageOut outMsg(CMSG_PLAYER_EMOTE); outMsg.writeInt8(emoteId); @@ -136,7 +136,7 @@ void PlayerHandler::increaseAttribute(int attr) if (attr >= STR && attr <= LUK) { MessageOut outMsg(CMSG_STAT_UPDATE_REQUEST); - outMsg.writeInt16(static_cast<Sint16>(attr)); + outMsg.writeInt16(static_cast<int16_t>(attr)); outMsg.writeInt8(1); } } @@ -277,7 +277,7 @@ void PlayerHandler::processOnlineList(Net::MessageIn &msg) delete [] start; } -void PlayerHandler::updateStatus(Uint8 status) +void PlayerHandler::updateStatus(uint8_t status) { MessageOut outMsg(CMSG_SET_STATUS); outMsg.writeInt8(status); diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h index 14aa191f6..702436d28 100644 --- a/src/net/tmwa/playerhandler.h +++ b/src/net/tmwa/playerhandler.h @@ -42,7 +42,7 @@ class PlayerHandler : public MessageHandler, public Ea::PlayerHandler void attack(int id, bool keep = false); void stopAttack(); - void emote(Uint8 emoteId); + void emote(uint8_t emoteId); void increaseAttribute(int attr); void increaseSkill(unsigned short skillId); @@ -53,7 +53,7 @@ class PlayerHandler : public MessageHandler, public Ea::PlayerHandler void changeAction(Being::Action action); void processOnlineList(Net::MessageIn &msg); void requestOnlineList(); - void updateStatus(Uint8 status); + void updateStatus(uint8_t status); void respawn(); }; diff --git a/src/net/tmwa/specialhandler.cpp b/src/net/tmwa/specialhandler.cpp index 2941422d0..8033d7a1d 100644 --- a/src/net/tmwa/specialhandler.cpp +++ b/src/net/tmwa/specialhandler.cpp @@ -37,7 +37,7 @@ namespace TmwAthena SpecialHandler::SpecialHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_PLAYER_SKILLS, SMSG_SKILL_FAILED, @@ -72,24 +72,24 @@ void SpecialHandler::handleMessage(Net::MessageIn &msg) void SpecialHandler::useBeing(int id, int level, int beingId) { MessageOut outMsg(CMSG_SKILL_USE_BEING); - outMsg.writeInt16(static_cast<Sint16>(id)); - outMsg.writeInt16(static_cast<Sint16>(level)); + outMsg.writeInt16(static_cast<int16_t>(id)); + outMsg.writeInt16(static_cast<int16_t>(level)); outMsg.writeInt32(beingId); } void SpecialHandler::usePos(int id, int level, int x, int y) { MessageOut outMsg(CMSG_SKILL_USE_POSITION); - outMsg.writeInt16(static_cast<Sint16>(level)); - outMsg.writeInt16(static_cast<Sint16>(id)); - outMsg.writeInt16(static_cast<Sint16>(x)); - outMsg.writeInt16(static_cast<Sint16>(y)); + outMsg.writeInt16(static_cast<int16_t>(level)); + outMsg.writeInt16(static_cast<int16_t>(id)); + outMsg.writeInt16(static_cast<int16_t>(x)); + outMsg.writeInt16(static_cast<int16_t>(y)); } void SpecialHandler::useMap(int id, const std::string &map) { MessageOut outMsg(CMSG_SKILL_USE_MAP); - outMsg.writeInt16(static_cast<Sint16>(id)); + outMsg.writeInt16(static_cast<int16_t>(id)); outMsg.writeString(map, 16); } diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp index 1a44e4956..d4c1e1e08 100644 --- a/src/net/tmwa/tradehandler.cpp +++ b/src/net/tmwa/tradehandler.cpp @@ -41,7 +41,7 @@ namespace TmwAthena TradeHandler::TradeHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { SMSG_TRADE_REQUEST, SMSG_TRADE_RESPONSE, @@ -118,7 +118,7 @@ void TradeHandler::addItem(Item *item, int amount) return; MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST); - outMsg.writeInt16(static_cast<Sint16>( + outMsg.writeInt16(static_cast<int16_t>( item->getInvIndex() + INVENTORY_OFFSET)); outMsg.writeInt32(amount); } diff --git a/src/playerrelations.cpp b/src/playerrelations.cpp index d4a72ceab..602ceb7ad 100644 --- a/src/playerrelations.cpp +++ b/src/playerrelations.cpp @@ -516,7 +516,7 @@ public: class PIS_emote : public PlayerIgnoreStrategy { public: - PIS_emote(Uint8 emote_nr, const std::string &description, + PIS_emote(uint8_t emote_nr, const std::string &description, const std::string &shortname) : mEmotion(emote_nr) { @@ -531,7 +531,7 @@ public: being->setEmote(mEmotion, IGNORE_EMOTE_TIME); } - Uint8 mEmotion; + uint8_t mEmotion; }; std::vector<PlayerIgnoreStrategy *> * diff --git a/src/resources/dye.cpp b/src/resources/dye.cpp index 78ad8137a..59d8f18df 100644 --- a/src/resources/dye.cpp +++ b/src/resources/dye.cpp @@ -205,7 +205,7 @@ void DyePalette::getColor(double intensity, int color[3]) const color[2] = static_cast<int>(rest * b1 + intensity * b2); } -void DyePalette::replaceColor(Uint8 *color) const +void DyePalette::replaceColor(uint8_t *color) const { std::vector<Color>::const_iterator it = mColors.begin(); std::vector<Color>::const_iterator it_end = mColors.end(); @@ -228,7 +228,7 @@ void DyePalette::replaceColor(Uint8 *color) const } } -void DyePalette::replaceOGLColor(Uint8 *color) const +void DyePalette::replaceOGLColor(uint8_t *color) const { std::vector<Color>::const_iterator it = mColors.begin(); std::vector<Color>::const_iterator it_end = mColors.end(); diff --git a/src/resources/dye.h b/src/resources/dye.h index b238f65fb..26135d82e 100644 --- a/src/resources/dye.h +++ b/src/resources/dye.h @@ -61,9 +61,9 @@ class DyePalette */ void getColor(double intensity, int color[3]) const; - void replaceColor(Uint8 *color) const; + void replaceColor(uint8_t *color) const; - void replaceOGLColor(Uint8 *color) const; + void replaceOGLColor(uint8_t *color) const; private: struct Color diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 3c5a2a97e..a4be43e4e 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -46,7 +46,7 @@ #include "debug.h" -Image::Image(SDL_Surface *image, bool hasAlphaChannel0, Uint8 *alphaChannel): +Image::Image(SDL_Surface *image, bool hasAlphaChannel0, uint8_t *alphaChannel): mAlpha(1.0f), mHasAlphaChannel(hasAlphaChannel0), mSDLSurface(image), @@ -67,8 +67,8 @@ Image::Image(SDL_Surface *image, bool hasAlphaChannel0, Uint8 *alphaChannel): if (mSDLSurface) { - mBounds.w = static_cast<Uint16>(mSDLSurface->w); - mBounds.h = static_cast<Uint16>(mSDLSurface->h); + mBounds.w = static_cast<uint16_t>(mSDLSurface->w); + mBounds.h = static_cast<uint16_t>(mSDLSurface->h); mLoaded = true; } @@ -97,8 +97,8 @@ Image::Image(GLuint glimage, int width, int height, { mBounds.x = 0; mBounds.y = 0; - mBounds.w = static_cast<Uint16>(width); - mBounds.h = static_cast<Uint16>(height); + mBounds.w = static_cast<uint16_t>(width); + mBounds.h = static_cast<uint16_t>(height); if (mGLImage) { @@ -265,16 +265,16 @@ void Image::setAlpha(float alpha) for (int i = i1; i <= i2; i++) { // Only change the pixel if it was visible at load time... - Uint8 sourceAlpha = mAlphaChannel[i]; + uint8_t sourceAlpha = mAlphaChannel[i]; if (sourceAlpha > 0) { - Uint8 a = static_cast<Uint8>( + uint8_t a = static_cast<uint8_t>( static_cast<float>(sourceAlpha) * mAlpha); - Uint32 c = (static_cast<Uint32*>(mSDLSurface->pixels))[i]; + uint32_t c = (static_cast<uint32_t*>(mSDLSurface->pixels))[i]; c &= ~fmt->Amask; c |= ((a >> fmt->Aloss) << fmt->Ashift & fmt->Amask); - (static_cast<Uint32*>(mSDLSurface->pixels))[i] = c; + (static_cast<uint32_t*>(mSDLSurface->pixels))[i] = c; } } diff --git a/src/resources/image.h b/src/resources/image.h index c7d2657bd..59178cca6 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -133,7 +133,7 @@ class Image : public Resource /** * Get the alpha Channel of a SDL surface. */ - Uint8 *SDLgetAlphaChannel() const + uint8_t *SDLgetAlphaChannel() const { return mAlphaChannel; } void SDLCleanCache(); @@ -183,14 +183,14 @@ class Image : public Resource /** SDL Constructor */ Image(SDL_Surface *image, bool hasAlphaChannel = false, - Uint8 *alphaChannel = nullptr); + uint8_t *alphaChannel = nullptr); SDL_Surface *getByAlpha(float alpha); SDL_Surface *mSDLSurface; /** Alpha Channel pointer used for 32bit based SDL surfaces */ - Uint8 *mAlphaChannel; + uint8_t *mAlphaChannel; std::map<float, SDL_Surface*> mAlphaCache; diff --git a/src/resources/imagewriter.cpp b/src/resources/imagewriter.cpp index 9501c98a5..f452a9050 100644 --- a/src/resources/imagewriter.cpp +++ b/src/resources/imagewriter.cpp @@ -103,7 +103,7 @@ bool ImageWriter::writePNG(SDL_Surface *surface, const std::string &filename) for (int i = 0; i < surface->h; i++) { - row_pointers[i] = static_cast<png_bytep>(static_cast<Uint8 *>( + row_pointers[i] = static_cast<png_bytep>(static_cast<uint8_t *>( surface->pixels)) + i * surface->pitch; } diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp index db75a7b0c..7606b9ec8 100644 --- a/src/resources/openglimagehelper.cpp +++ b/src/resources/openglimagehelper.cpp @@ -61,15 +61,15 @@ Resource *OpenGLImageHelper::load(SDL_RWops *rw, Dye const &dye) SDL_Surface *surf = convertTo32Bit(tmpImage); SDL_FreeSurface(tmpImage); - Uint32 *pixels = static_cast<Uint32 *>(surf->pixels); + uint32_t *pixels = static_cast<uint32_t *>(surf->pixels); DyePalette *pal = dye.getSPalete(); if (pal) { - for (Uint32 *p_end = pixels + surf->w * surf->h; + for (uint32_t *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels) { - Uint8 *p = reinterpret_cast<Uint8 *>(pixels); + uint8_t *p = reinterpret_cast<uint8_t *>(pixels); const int alpha = *p & 255; if (!alpha) continue; @@ -78,10 +78,10 @@ Resource *OpenGLImageHelper::load(SDL_RWops *rw, Dye const &dye) } else { - for (Uint32 *p_end = pixels + surf->w * surf->h; + for (uint32_t *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels) { - const Uint32 p = *pixels; + const uint32_t p = *pixels; const int alpha = (p >> 24) & 255; if (!alpha) continue; @@ -154,7 +154,7 @@ Image *OpenGLImageHelper::_GLload(SDL_Surface *tmpImage) SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); // Determine 32-bit masks based on byte order - Uint32 rmask, gmask, bmask, amask; + uint32_t rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; diff --git a/src/resources/sdlimagehelper.cpp b/src/resources/sdlimagehelper.cpp index a416a35d2..6c281514e 100644 --- a/src/resources/sdlimagehelper.cpp +++ b/src/resources/sdlimagehelper.cpp @@ -65,15 +65,15 @@ Resource *SDLImageHelper::load(SDL_RWops *rw, Dye const &dye) surf = SDL_ConvertSurface(tmpImage, &rgba, SDL_SWSURFACE); SDL_FreeSurface(tmpImage); - Uint32 *pixels = static_cast<Uint32 *>(surf->pixels); + uint32_t *pixels = static_cast<uint32_t *>(surf->pixels); DyePalette *pal = dye.getSPalete(); if (pal) { - for (Uint32 *p_end = pixels + surf->w * surf->h; + for (uint32_t *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels) { - Uint8 *p = reinterpret_cast<Uint8 *>(pixels); + uint8_t *p = reinterpret_cast<uint8_t *>(pixels); const int alpha = *p & 255; if (!alpha) continue; @@ -82,10 +82,10 @@ Resource *SDLImageHelper::load(SDL_RWops *rw, Dye const &dye) } else { - for (Uint32 *p_end = pixels + surf->w * surf->h; + for (uint32_t *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels) { - const Uint32 p = *pixels; + const uint32_t p = *pixels; const int alpha = p & 255; if (!alpha) continue; @@ -121,23 +121,23 @@ Image *SDLImageHelper::createTextSurface(SDL_Surface *tmpImage, float alpha) const int sz = tmpImage->w * tmpImage->h; // The alpha channel to be filled with alpha values - Uint8 *alphaChannel = new Uint8[sz]; + uint8_t *alphaChannel = new uint8_t[sz]; const SDL_PixelFormat * const fmt = tmpImage->format; if (fmt->Amask) { for (int i = 0; i < sz; ++ i) { - Uint32 c = (static_cast<Uint32*>(tmpImage->pixels))[i]; + uint32_t c = (static_cast<uint32_t*>(tmpImage->pixels))[i]; unsigned v = (c & fmt->Amask) >> fmt->Ashift; - Uint8 a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); + uint8_t a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); - Uint8 a2 = static_cast<Uint8>(static_cast<float>(a) * alpha); + uint8_t a2 = static_cast<uint8_t>(static_cast<float>(a) * alpha); c &= ~fmt->Amask; c |= ((a2 >> fmt->Aloss) << fmt->Ashift & fmt->Amask); - (static_cast<Uint32*>(tmpImage->pixels))[i] = c; + (static_cast<uint32_t*>(tmpImage->pixels))[i] = c; if (a != 255) hasAlpha = true; @@ -206,7 +206,7 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const int sz = tmpImage->w * tmpImage->h; // The alpha channel to be filled with alpha values - Uint8 *alphaChannel = new Uint8[sz]; + uint8_t *alphaChannel = new uint8_t[sz]; // Figure out whether the image uses its alpha layer if (!tmpImage->format->palette) @@ -216,9 +216,9 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) { for (int i = 0; i < sz; ++ i) { - unsigned v = ((static_cast<Uint32*>(tmpImage->pixels))[i] + unsigned v = ((static_cast<uint32_t*>(tmpImage->pixels))[i] & fmt->Amask) >> fmt->Ashift; - Uint8 a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); + uint8_t a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1))); if (a != 255) hasAlpha = true; diff --git a/src/resources/subimage.cpp b/src/resources/subimage.cpp index 895bdc9a7..bc9b0794f 100644 --- a/src/resources/subimage.cpp +++ b/src/resources/subimage.cpp @@ -57,8 +57,8 @@ SubImage::SubImage(Image *parent, SDL_Surface *image, // Set up the rectangle. mBounds.x = static_cast<short>(x); mBounds.y = static_cast<short>(y); - mBounds.w = static_cast<Uint16>(width); - mBounds.h = static_cast<Uint16>(height); + mBounds.w = static_cast<uint16_t>(width); + mBounds.h = static_cast<uint16_t>(height); if (mParent) { mInternalBounds.x = mParent->mBounds.x; @@ -89,8 +89,8 @@ SubImage::SubImage(Image *parent, GLuint image, // Set up the rectangle. mBounds.x = static_cast<short>(x); mBounds.y = static_cast<short>(y); - mBounds.w = static_cast<Uint16>(width); - mBounds.h = static_cast<Uint16>(height); + mBounds.w = static_cast<uint16_t>(width); + mBounds.h = static_cast<uint16_t>(height); if (mParent) { mInternalBounds.x = mParent->mBounds.x; diff --git a/src/sound.cpp b/src/sound.cpp index bc3953127..8777625df 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -152,7 +152,7 @@ void Sound::info() char driver[40] = "Unknown"; const char *format = "Unknown"; int rate = 0; - Uint16 audioFormat = 0; + uint16_t audioFormat = 0; int channels = 0; MIX_VERSION(&compiledVersion); |