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author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/spellmanager.cpp | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/spellmanager.cpp')
-rw-r--r-- | src/spellmanager.cpp | 33 |
1 files changed, 19 insertions, 14 deletions
diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp index 284535b1c..4877e9e71 100644 --- a/src/spellmanager.cpp +++ b/src/spellmanager.cpp @@ -94,7 +94,7 @@ void SpellManager::fillSpells() bool SpellManager::addSpell(TextCommand *const spell) { - if (!spell) + if (spell == nullptr) return false; const int id = spell->getId(); @@ -127,14 +127,14 @@ void SpellManager::useItem(const int itemId) const void SpellManager::invoke(const int spellId) const { - if (!localPlayer) + if (localPlayer == nullptr) return; const TextCommand *const spell = getSpell(spellId); - if (!spell) + if (spell == nullptr) return; - if (!playerHandler || spell->getCommand().empty()) + if ((playerHandler == nullptr) || spell->getCommand().empty()) return; #ifdef TMWA_SUPPORT @@ -155,13 +155,14 @@ void SpellManager::invoke(const int spellId) const invokeSpell(spell); } #ifdef TMWA_SUPPORT - if ((target && (target->getType() != ActorType::Monster || + if ((target != nullptr && + (target->getType() != ActorType::Monster || spell->getCommandType() == TextCommandType::Text)) && (spell->getTargetType() == CommandTarget::AllowTarget || spell->getTargetType() == CommandTarget::NeedTarget)) #else // TMWA_SUPPORT - if (target && + if (target != nullptr && (spell->getTargetType() == CommandTarget::AllowTarget || spell->getTargetType() == CommandTarget::NeedTarget)) #endif // TMWA_SUPPORT @@ -177,7 +178,7 @@ void SpellManager::invoke(const int spellId) const void SpellManager::invokeSpell(const TextCommand *const spell) { - if (!chatWindow || !spell) + if ((chatWindow == nullptr) || (spell == nullptr)) return; chatWindow->localChatInput(parseCommand(spell->getCommand(), nullptr)); } @@ -185,15 +186,19 @@ void SpellManager::invokeSpell(const TextCommand *const spell) void SpellManager::invokeSpell(const TextCommand *const spell, const Being *const target) { - if (!chatWindow || !spell || !target) + if (chatWindow == nullptr || + spell == nullptr || + target == nullptr) + { return; + } chatWindow->localChatInput(parseCommand(spell->getCommand(), target)); } void SpellManager::invokeCommand(const std::string &command, const Being *const target) { - if (!chatWindow) + if (chatWindow == nullptr) return; chatWindow->localChatInput(parseCommand(command, target)); } @@ -201,14 +206,14 @@ void SpellManager::invokeCommand(const std::string &command, std::string SpellManager::parseCommand(std::string command, const Being *const target) { - if (!localPlayer) + if (localPlayer == nullptr) return command; std::string name; std::string id; std::string name2; - if (target) + if (target != nullptr) { name = target->getName(); name2 = name; @@ -323,7 +328,7 @@ void SpellManager::save() const for (unsigned i = 0; i < SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS; i++) { const TextCommand *const spell = mSpellsVector[i]; - if (spell) + if (spell != nullptr) { setOrDel("commandShortcutCmd", getCommand); setOrDel("commandShortcutComment", getComment); @@ -395,7 +400,7 @@ std::string SpellManager::autoComplete(const std::string &partName) const ++i; } if (!newName.empty() && - newCommand && + (newCommand != nullptr) && newCommand->getTargetType() == CommandTarget::NeedTarget) { return newName.append(" "); @@ -407,7 +412,7 @@ void SpellManager::swap(const int id1, const int id2) { TextCommand *const spell1 = mSpells[id1]; TextCommand *const spell2 = mSpells[id2]; - if (!spell1 || !spell2) + if ((spell1 == nullptr) || (spell2 == nullptr)) return; // swap in map |