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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/soundmanager.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz manaverse-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/soundmanager.cpp')
-rw-r--r-- | src/soundmanager.cpp | 589 |
1 files changed, 0 insertions, 589 deletions
diff --git a/src/soundmanager.cpp b/src/soundmanager.cpp deleted file mode 100644 index d08b58c1f..000000000 --- a/src/soundmanager.cpp +++ /dev/null @@ -1,589 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "soundmanager.h" - -#include "configuration.h" - -#ifndef DYECMD -#include "being/localplayer.h" -#endif // DYECMD - -#include "fs/virtfs/fs.h" - -#include "resources/sdlmusic.h" -#include "resources/soundeffect.h" - -#include "resources/loaders/musicloader.h" -#include "resources/loaders/soundloader.h" - -#include "resources/resourcemanager/resourcemanager.h" - -#ifdef DYECMD -#include "utils/cast.h" -#endif -#include "utils/checkutils.h" - -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#include <SDL.h> -PRAGMA48(GCC diagnostic pop) - -#include "debug.h" - -SoundManager soundManager; - -/** - * This will be set to true, when a music can be freed after a fade out - * Currently used by fadeOutCallBack() - */ -static bool sFadingOutEnded = false; - -/** - * Callback used at end of fadeout. - * It is called by Mix_MusicFadeFinished(). - */ -static void fadeOutCallBack() -{ - sFadingOutEnded = true; -} - -SoundManager::SoundManager() : - ConfigListener(), - mNextMusicFile(), - mInstalled(false), - mSfxVolume(100), - mMusicVolume(60), - mCurrentMusicFile(), - mMusic(nullptr), - mGuiChannel(-1), - mPlayBattle(false), - mPlayGui(false), - mPlayMusic(false), - mFadeoutMusic(true), - mCacheSounds(true) -{ - // This set up our callback function used to - // handle fade outs endings. - sFadingOutEnded = false; - Mix_HookMusicFinished(&fadeOutCallBack); -} - -SoundManager::~SoundManager() -{ -} - -void SoundManager::shutdown() -{ - config.removeListeners(this); - - // Unlink the callback function. - Mix_HookMusicFinished(nullptr); - - CHECKLISTENERS -} - -void SoundManager::optionChanged(const std::string &value) -{ - if (value == "playBattleSound") - mPlayBattle = config.getBoolValue("playBattleSound"); - else if (value == "playGuiSound") - mPlayGui = config.getBoolValue("playGuiSound"); - else if (value == "playMusic") - mPlayMusic = config.getBoolValue("playMusic"); - else if (value == "sfxVolume") - setSfxVolume(config.getIntValue("sfxVolume")); - else if (value == "musicVolume") - setMusicVolume(config.getIntValue("musicVolume")); - else if (value == "fadeoutmusic") - mFadeoutMusic = (config.getIntValue("fadeoutmusic") != 0); - else if (value == "uselonglivesounds") - mCacheSounds = (config.getIntValue("uselonglivesounds") != 0); - else if (value == "parallelAudioChannels") - setChannels(config.getIntValue("parallelAudioChannels")); -} - -void SoundManager::init() -{ - // Don't initialize sound engine twice - if (mInstalled) - return; - - logger->log1("SoundManager::init() Initializing sound..."); - - mPlayBattle = config.getBoolValue("playBattleSound"); - mPlayGui = config.getBoolValue("playGuiSound"); - mPlayMusic = config.getBoolValue("playMusic"); - mFadeoutMusic = config.getBoolValue("fadeoutmusic"); - mMusicVolume = config.getIntValue("musicVolume"); - mSfxVolume = config.getIntValue("sfxVolume"); - mCacheSounds = (config.getIntValue("uselonglivesounds") != 0); - - config.addListener("playBattleSound", this); - config.addListener("playGuiSound", this); - config.addListener("playMusic", this); - config.addListener("sfxVolume", this); - config.addListener("musicVolume", this); - config.addListener("fadeoutmusic", this); - config.addListener("uselonglivesounds", this); - config.addListener("parallelAudioChannels", this); - - if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) - { - logger->log1("SoundManager::init() Failed to " - "initialize audio subsystem"); - return; - } - - const size_t audioBuffer = 4096; - int channels = config.getIntValue("audioChannels"); - switch (channels) - { - case 3: - channels = 4; - break; - case 4: - channels = 6; - break; - default: - break; - } - - const int res = Mix_OpenAudio(config.getIntValue("audioFrequency"), - MIX_DEFAULT_FORMAT, channels, audioBuffer); - - if (res < 0) - { - logger->log("SoundManager::init Could not initialize audio: %s", - SDL_GetError()); - if (Mix_OpenAudio(22010, MIX_DEFAULT_FORMAT, 2, audioBuffer) < 0) - return; - logger->log("Fallback to stereo audio"); - } - - Mix_AllocateChannels(config.getIntValue("parallelAudioChannels")); - Mix_VolumeMusic(mMusicVolume); - Mix_Volume(-1, mSfxVolume); - - info(); - - mInstalled = true; - - if (!mCurrentMusicFile.empty() && mPlayMusic) - playMusic(mCurrentMusicFile, SkipError_true); -} - -void SoundManager::testAudio() -{ - mPlayBattle = config.getBoolValue("playBattleSound"); - mPlayGui = config.getBoolValue("playGuiSound"); - mPlayMusic = config.getBoolValue("playMusic"); - mFadeoutMusic = config.getBoolValue("fadeoutmusic"); - mMusicVolume = config.getIntValue("musicVolume"); - mSfxVolume = config.getIntValue("sfxVolume"); - mCacheSounds = (config.getIntValue("uselonglivesounds") != 0); - - const size_t audioBuffer = 4096; - int channels = config.getIntValue("audioChannels"); - switch (channels) - { - case 3: - channels = 4; - break; - case 4: - channels = 6; - break; - default: - break; - } - - SDL_AudioSpec desired; - SDL_AudioSpec actual; - - desired.freq = config.getIntValue("audioFrequency"); - desired.format = MIX_DEFAULT_FORMAT; - desired.channels = CAST_U8(channels); - desired.samples = audioBuffer; - desired.callback = nullptr; - desired.userdata = nullptr; - - if (SDL_OpenAudio(&desired, &actual) < 0) - { - logger->log("SoundManager::testAudio error: %s", - SDL_GetError()); - return; - } - if (desired.freq != actual.freq) - { - logger->log("SoundManager::testAudio frequence: %d -> %d", - actual.freq, desired.freq); - } - if (desired.format != actual.format) - { - logger->log("SoundManager::testAudio format: %d -> %d", - actual.format, desired.format); - } - if (desired.channels != actual.channels) - { - logger->log("SoundManager::testAudio channels: %d -> %d", - actual.channels, desired.channels); - } - if (desired.samples != actual.samples) - { - logger->log("SoundManager::testAudio samples: %d -> %d", - actual.samples, desired.samples); - } - SDL_CloseAudio(); -} - -void SoundManager::info() -{ - SDL_version compiledVersion; - const char *format = "Unknown"; - int rate = 0; - uint16_t audioFormat = 0; - int channels = 0; - - MIX_VERSION(&compiledVersion); - const SDL_version *const linkedVersion = Mix_Linked_Version(); - -#ifdef USE_SDL2 - const char *driver = SDL_GetCurrentAudioDriver(); -#else // USE_SDL2 - char driver[40] = "Unknown"; - SDL_AudioDriverName(driver, 40); -#endif // USE_SDL2 - - Mix_QuerySpec(&rate, &audioFormat, &channels); - switch (audioFormat) - { - case AUDIO_U8: - format = "U8"; - break; - case AUDIO_S8: - format = "S8"; break; - case AUDIO_U16LSB: - format = "U16LSB"; - break; - case AUDIO_S16LSB: - format = "S16LSB"; - break; - case AUDIO_U16MSB: - format = "U16MSB"; - break; - case AUDIO_S16MSB: - format = "S16MSB"; - break; - default: break; - } - - logger->log("SoundManager::info() SDL_mixer: %i.%i.%i (compiled)", - compiledVersion.major, - compiledVersion.minor, - compiledVersion.patch); - if (linkedVersion != nullptr) - { - logger->log("SoundManager::info() SDL_mixer: %i.%i.%i (linked)", - linkedVersion->major, - linkedVersion->minor, - linkedVersion->patch); - } - else - { - logger->log1("SoundManager::info() SDL_mixer: unknown"); - } - logger->log("SoundManager::info() Driver: %s", driver); - logger->log("SoundManager::info() Format: %s", format); - logger->log("SoundManager::info() Rate: %i", rate); - logger->log("SoundManager::info() Channels: %i", channels); -} - -void SoundManager::setMusicVolume(const int volume) -{ - mMusicVolume = volume; - - if (mInstalled) - Mix_VolumeMusic(mMusicVolume); -} - -void SoundManager::setSfxVolume(const int volume) -{ - mSfxVolume = volume; - - if (mInstalled) - Mix_Volume(-1, mSfxVolume); -} - -static SDLMusic *loadMusic(const std::string &fileName, - const SkipError skipError) -{ - const std::string path = pathJoin(paths.getStringValue("music"), - fileName); - if (!VirtFs::exists(path)) - { - if (skipError == SkipError_false) - reportAlways("Music file not found: %s", fileName.c_str()); - return nullptr; - } - return Loader::getMusic(path); -} - -void SoundManager::playMusic(const std::string &fileName, - const SkipError skipError) -{ - if (!mInstalled || !mPlayMusic) - return; - - if (mCurrentMusicFile == fileName) - return; - - mCurrentMusicFile = fileName; - - haltMusic(); - - if (!fileName.empty()) - { - mMusic = loadMusic(fileName, - skipError); - if (mMusic != nullptr) - mMusic->play(); - } -} - -void SoundManager::stopMusic() -{ - haltMusic(); -} - -/* -void SoundManager::fadeInMusic(const std::string &fileName, const int ms) -{ - mCurrentMusicFile = fileName; - - if (!mInstalled || !mPlayMusic) - return; - - haltMusic(); - - if (!fileName.empty()) - { - mMusic = loadMusic(fileName); - if (mMusic) - mMusic->play(-1, ms); - } -} -*/ - -void SoundManager::fadeOutMusic(const int ms) -{ - if (!mPlayMusic) - return; - - mCurrentMusicFile.clear(); - - if (!mInstalled) - return; - - logger->log("SoundManager::fadeOutMusic() Fading-out (%i ms)", ms); - - if ((mMusic != nullptr) && mFadeoutMusic) - { - Mix_FadeOutMusic(ms); - // Note: The fadeOutCallBack handler will take care about freeing - // the music file at fade out ending. - } - else - { - sFadingOutEnded = true; - if (!mFadeoutMusic) - haltMusic(); - } -} - -void SoundManager::fadeOutAndPlayMusic(const std::string &fileName, - const int ms) -{ - if (!mPlayMusic) - return; - - mNextMusicFile = fileName; - fadeOutMusic(ms); -} - -void SoundManager::logic() -{ - BLOCK_START("SoundManager::logic") - if (sFadingOutEnded) - { - if (mMusic != nullptr) - { - mMusic->decRef(); - mMusic = nullptr; - } - sFadingOutEnded = false; - - if (!mNextMusicFile.empty()) - { - playMusic(mNextMusicFile, - SkipError_false); - mNextMusicFile.clear(); - } - } - BLOCK_END("SoundManager::logic") -} - -#ifdef DYECMD -void SoundManager::playSfx(const std::string &path A_UNUSED, - const int x A_UNUSED, - const int y A_UNUSED) const -{ -} -#else // DYECMD -void SoundManager::playSfx(const std::string &path, - const int x, const int y) const -{ - if (!mInstalled || path.empty() || !mPlayBattle) - return; - - std::string tmpPath = pathJoin(paths.getStringValue("sfx"), path); - SoundEffect *const sample = Loader::getSoundEffect(tmpPath); - if (sample != nullptr) - { - logger->log("SoundManager::playSfx() Playing: %s", path.c_str()); - int vol = 120; - if ((localPlayer != nullptr) && (x > 0 || y > 0)) - { - int dx = localPlayer->getTileX() - x; - int dy = localPlayer->getTileY() - y; - if (dx < 0) - dx = -dx; - if (dy < 0) - dy = -dy; - const int dist = dx > dy ? dx : dy; - if (dist * 8 > vol) - return; - - vol -= dist * 8; - } - sample->play(0, vol); - if (!mCacheSounds) - sample->decRef(); - } -} -#endif // DYECMD - -void SoundManager::playGuiSound(const std::string &name) -{ - const std::string sound = config.getStringValue(name); - if (sound == "(no sound)") - return; - playGuiSfx(pathJoin(branding.getStringValue("systemsounds"), - std::string(sound).append(".ogg"))); -} - -void SoundManager::playGuiSfx(const std::string &path) -{ - if (!mInstalled || - !mPlayGui || - path.empty()) - { - return; - } - - std::string tmpPath; - if (path.compare(0, 4, "sfx/") == 0) - tmpPath = path; - else - tmpPath = pathJoin(paths.getValue("sfx", "sfx"), path); - SoundEffect *const sample = Loader::getSoundEffect(tmpPath); - if (sample != nullptr) - { - logger->log("SoundManager::playGuiSfx() Playing: %s", path.c_str()); - const int ret = static_cast<int>(sample->play(0, 120, mGuiChannel)); - if (ret != -1) - mGuiChannel = ret; - if (!mCacheSounds) - sample->decRef(); - } -} - -void SoundManager::close() -{ - if (!mInstalled) - return; - - if (mMusic != nullptr) - { - Mix_HaltMusic(); - ResourceManager::decRefDelete(mMusic); - mMusic = nullptr; - mCurrentMusicFile.clear(); - } - - logger->log1("SoundManager::close() Shutting down sound..."); - Mix_CloseAudio(); - - mInstalled = false; -} - -void SoundManager::haltMusic() -{ - if (mMusic == nullptr) - return; - - Mix_HaltMusic(); - mMusic->decRef(); - mMusic = nullptr; - mCurrentMusicFile.clear(); -} - -void SoundManager::changeAudio() -{ - if (mInstalled) - close(); - else - init(); -} - -void SoundManager::volumeOff() const -{ - if (mInstalled) - { - Mix_VolumeMusic(0); - Mix_Volume(-1, 0); - } -} - -void SoundManager::volumeRestore() const -{ - if (mInstalled) - { - Mix_VolumeMusic(mMusicVolume); - Mix_Volume(-1, mSfxVolume); - } -} - -void SoundManager::setChannels(const int channels) const -{ - if (mInstalled) - Mix_AllocateChannels(channels); -} |