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authorAndrei Karas <akaras@inbox.ru>2012-09-03 21:58:08 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-04 03:06:57 +0300
commit866a71ffd576fd10c4e309195016d86f0c8ed635 (patch)
tree21bbec175afc181cada529598267d62f12fcb671 /src/sound.h
parentebecb0cf42f2066943908fa158ac91527e0e6629 (diff)
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Add const to more classes.
Diffstat (limited to 'src/sound.h')
-rw-r--r--src/sound.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/sound.h b/src/sound.h
index bf9226c18..7db9ecfea 100644
--- a/src/sound.h
+++ b/src/sound.h
@@ -80,14 +80,14 @@ class Sound : public ConfigListener
* @param fileName The name of the music file.
* @param ms Duration of fade-in effect (ms)
*/
- void fadeInMusic(const std::string &fileName, int ms = 1000);
+ void fadeInMusic(const std::string &fileName, const int ms = 1000);
/**
* Fades out currently running background music track.
*
* @param ms Duration of fade-out effect (ms)
*/
- void fadeOutMusic(int ms = 1000);
+ void fadeOutMusic(const int ms = 1000);
/**
* Fades out a background music and play a new one.
@@ -95,21 +95,23 @@ class Sound : public ConfigListener
* @param fileName The name of the music file.
* @param ms Duration of fade-out effect (ms)
*/
- void fadeOutAndPlayMusic(const std::string &fileName, int ms = 1000);
+ void fadeOutAndPlayMusic(const std::string &fileName,
+ const int ms = 1000);
int getMaxVolume() const
{ return MIX_MAX_VOLUME; }
- void setMusicVolume(int volume);
+ void setMusicVolume(const int volume);
- void setSfxVolume(int volume);
+ void setSfxVolume(const int volume);
/**
* Plays an item.
*
* @param path The resource path to the sound file.
*/
- void playSfx(const std::string &path, int x = 0, int y = 0);
+ void playSfx(const std::string &path, const int x = 0,
+ const int y = 0) const;
/**
* Plays an item for gui.
@@ -122,7 +124,7 @@ class Sound : public ConfigListener
void changeAudio();
- void volumeOff();
+ void volumeOff() const;
void volumeRestore();
@@ -138,7 +140,7 @@ class Sound : public ConfigListener
private:
/** Logs various info about sound device. */
- void info();
+ void info() const;
/** Halts and frees currently playing music. */
void haltMusic();