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author | Andrei Karas <akaras@inbox.ru> | 2012-12-03 17:10:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-12-03 17:10:39 +0300 |
commit | 494ac0ccdf545e8055c83c22b8b2fbf9e045b32a (patch) | |
tree | 29dd8c4740fa8a43ebf82037c2e4091b1700a4e4 /src/sound.cpp | |
parent | aa1e8a7a7236d49d91501eac2da81bdb96f0bba5 (diff) | |
download | manaverse-494ac0ccdf545e8055c83c22b8b2fbf9e045b32a.tar.gz manaverse-494ac0ccdf545e8055c83c22b8b2fbf9e045b32a.tar.bz2 manaverse-494ac0ccdf545e8055c83c22b8b2fbf9e045b32a.tar.xz manaverse-494ac0ccdf545e8055c83c22b8b2fbf9e045b32a.zip |
Rename sound.cpp/h to soundmanager.
Diffstat (limited to 'src/sound.cpp')
-rw-r--r-- | src/sound.cpp | 417 |
1 files changed, 0 insertions, 417 deletions
diff --git a/src/sound.cpp b/src/sound.cpp deleted file mode 100644 index a316abc9d..000000000 --- a/src/sound.cpp +++ /dev/null @@ -1,417 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "sound.h" - -#include "configuration.h" -#include "localplayer.h" - -#include "resources/sdlmusic.h" -#include "resources/resourcemanager.h" -#include "resources/soundeffect.h" - -#include <SDL.h> - -#include "debug.h" - -/** - * This will be set to true, when a music can be freed after a fade out - * Currently used by fadeOutCallBack() - */ -static bool sFadingOutEnded = false; - -/** - * Callback used at end of fadeout. - * It is called by Mix_MusicFadeFinished(). - */ -static void fadeOutCallBack() -{ - sFadingOutEnded = true; -} - -Sound::Sound(): - mInstalled(false), - mSfxVolume(100), - mMusicVolume(60), - mMusic(nullptr), - mPlayBattle(false), - mPlayGui(false), - mPlayMusic(false), - mGuiChannel(-1) -{ - // This set up our callback function used to - // handle fade outs endings. - sFadingOutEnded = false; - Mix_HookMusicFinished(fadeOutCallBack); -} - -Sound::~Sound() -{ - config.removeListeners(this); - - // Unlink the callback function. - Mix_HookMusicFinished(nullptr); -} - -void Sound::optionChanged(const std::string &value) -{ - if (value == "playBattleSound") - mPlayBattle = config.getBoolValue("playBattleSound"); - else if (value == "playGuiSound") - mPlayGui = config.getBoolValue("playGuiSound"); - else if (value == "playMusic") - mPlayMusic = config.getBoolValue("playMusic"); - else if (value == "sfxVolume") - setSfxVolume(config.getIntValue("sfxVolume")); - else if (value == "musicVolume") - setMusicVolume(config.getIntValue("musicVolume")); -} - -void Sound::init() -{ - // Don't initialize sound engine twice - if (mInstalled) - return; - - logger->log1("Sound::init() Initializing sound..."); - - mPlayBattle = config.getBoolValue("playBattleSound"); - mPlayGui = config.getBoolValue("playGuiSound"); - mPlayMusic = config.getBoolValue("playMusic"); - config.addListener("playBattleSound", this); - config.addListener("playGuiSound", this); - config.addListener("playMusic", this); - config.addListener("sfxVolume", this); - config.addListener("musicVolume", this); - - if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1) - { - logger->log1("Sound::init() Failed to initialize audio subsystem"); - return; - } - - const size_t audioBuffer = 4096; - int channels = config.getIntValue("audioChannels"); - switch (channels) - { - case 3: - channels = 4; - break; - case 4: - channels = 6; - break; - default: - break; - } - - const int res = Mix_OpenAudio(config.getIntValue("audioFrequency"), - MIX_DEFAULT_FORMAT, channels, audioBuffer); - - if (res < 0) - { - logger->log("Sound::init Could not initialize audio: %s", - Mix_GetError()); - if (Mix_OpenAudio(22010, MIX_DEFAULT_FORMAT, 2, audioBuffer) < 0) - return; - logger->log("Fallback to stereo audio"); - } - - Mix_AllocateChannels(16); - Mix_VolumeMusic(mMusicVolume); - Mix_Volume(-1, mSfxVolume); - - info(); - - mInstalled = true; - - if (!mCurrentMusicFile.empty() && mPlayMusic) - playMusic(mCurrentMusicFile); -} - -void Sound::info() const -{ - SDL_version compiledVersion; - const SDL_version *linkedVersion; - char driver[40] = "Unknown"; - const char *format = "Unknown"; - int rate = 0; - uint16_t audioFormat = 0; - int channels = 0; - - MIX_VERSION(&compiledVersion); - linkedVersion = Mix_Linked_Version(); - - SDL_AudioDriverName(driver, 40); - - Mix_QuerySpec(&rate, &audioFormat, &channels); - switch (audioFormat) - { - case AUDIO_U8: format = "U8"; break; - case AUDIO_S8: format = "S8"; break; - case AUDIO_U16LSB: format = "U16LSB"; break; - case AUDIO_S16LSB: format = "S16LSB"; break; - case AUDIO_U16MSB: format = "U16MSB"; break; - case AUDIO_S16MSB: format = "S16MSB"; break; - default: break; - } - - logger->log("Sound::info() SDL_mixer: %i.%i.%i (compiled)", - compiledVersion.major, - compiledVersion.minor, - compiledVersion.patch); - if (linkedVersion) - { - logger->log("Sound::info() SDL_mixer: %i.%i.%i (linked)", - linkedVersion->major, - linkedVersion->minor, - linkedVersion->patch); - } - else - { - logger->log1("Sound::info() SDL_mixer: unknown"); - } - logger->log("Sound::info() Driver: %s", driver); - logger->log("Sound::info() Format: %s", format); - logger->log("Sound::info() Rate: %i", rate); - logger->log("Sound::info() Channels: %i", channels); -} - -void Sound::setMusicVolume(const int volume) -{ - mMusicVolume = volume; - - if (mInstalled) - Mix_VolumeMusic(mMusicVolume); -} - -void Sound::setSfxVolume(const int volume) -{ - mSfxVolume = volume; - - if (mInstalled) - Mix_Volume(-1, mSfxVolume); -} - -static SDLMusic *loadMusic(const std::string &fileName) -{ - ResourceManager *const resman = ResourceManager::getInstance(); - return resman->getMusic(paths.getStringValue("music") + fileName); -} - -void Sound::playMusic(const std::string &fileName) -{ - mCurrentMusicFile = fileName; - - if (!mInstalled || !mPlayMusic) - return; - - haltMusic(); - - if (!fileName.empty()) - { - mMusic = loadMusic(fileName); - if (mMusic) - mMusic->play(); - } -} - -void Sound::stopMusic() -{ - haltMusic(); -} - -void Sound::fadeInMusic(const std::string &fileName, const int ms) -{ - mCurrentMusicFile = fileName; - - if (!mInstalled || !mPlayMusic) - return; - - haltMusic(); - - if (!fileName.empty()) - { - mMusic = loadMusic(fileName); - if (mMusic) - mMusic->play(-1, ms); - } -} - -void Sound::fadeOutMusic(const int ms) -{ - mCurrentMusicFile.clear(); - - if (!mInstalled) - return; - - logger->log("Sound::fadeOutMusic() Fading-out (%i ms)", ms); - - if (mMusic) - { - Mix_FadeOutMusic(ms); - // Note: The fadeOutCallBack handler will take care about freeing - // the music file at fade out ending. - } - else - { - sFadingOutEnded = true; - } -} - -void Sound::fadeOutAndPlayMusic(const std::string &fileName, const int ms) -{ - mNextMusicFile = fileName; - fadeOutMusic(ms); -} - -void Sound::logic() -{ - BLOCK_START("Sound::logic") - if (sFadingOutEnded) - { - if (mMusic) - { - mMusic->decRef(); - mMusic = nullptr; - } - sFadingOutEnded = false; - - if (!mNextMusicFile.empty()) - { - playMusic(mNextMusicFile); - mNextMusicFile.clear(); - } - } - BLOCK_END("Sound::logic") -} - -void Sound::playSfx(const std::string &path, const int x, const int y) const -{ - if (!mInstalled || path.empty() || !mPlayBattle) - return; - - std::string tmpPath; - if (!path.compare(0, 4, "sfx/")) - tmpPath = path; - else - tmpPath = paths.getValue("sfx", "sfx/") + path; - ResourceManager *const resman = ResourceManager::getInstance(); - SoundEffect *const sample = resman->getSoundEffect(tmpPath); - if (sample) - { - logger->log("Sound::playSfx() Playing: %s", path.c_str()); - int vol = 120; - if (player_node && (x > 0 || y > 0)) - { - int dx = player_node->getTileX() - x; - int dy = player_node->getTileY() - y; - if (dx < 0) - dx = -dx; - if (dy < 0) - dy = -dy; - const int dist = dx > dy ? dx : dy; - if (dist * 8 > vol) - return; - - vol -= dist * 8; - } - sample->play(0, vol); - } -} - -void Sound::playGuiSound(const std::string &name) -{ - playGuiSfx(branding.getStringValue("systemsounds") - + config.getStringValue(name) + ".ogg"); -} - -void Sound::playGuiSfx(const std::string &path) -{ - if (!mInstalled || path.empty() || !mPlayGui) - return; - - std::string tmpPath; - if (!path.compare(0, 4, "sfx/")) - tmpPath = path; - else - tmpPath = paths.getValue("sfx", "sfx/") + path; - ResourceManager *const resman = ResourceManager::getInstance(); - SoundEffect *const sample = resman->getSoundEffect(tmpPath); - if (sample) - { - logger->log("Sound::playGuiSfx() Playing: %s", path.c_str()); - const int ret = sample->play(0, 120, mGuiChannel); - if (ret != -1) - mGuiChannel = ret; - } -} - -void Sound::close() -{ - if (!mInstalled) - return; - - haltMusic(); - logger->log1("Sound::close() Shutting down sound..."); - Mix_CloseAudio(); - - mInstalled = false; -} - -void Sound::haltMusic() -{ - if (!mMusic) - return; - - Mix_HaltMusic(); - if (mMusic) - { - mMusic->decRef(); - mMusic = nullptr; - } -} - -void Sound::changeAudio() -{ - if (mInstalled) - close(); - else - init(); -} - -void Sound::volumeOff() const -{ - if (mInstalled) - { - Mix_VolumeMusic(0); - Mix_Volume(-1, 0); - } -} - -void Sound::volumeRestore() -{ - if (mInstalled) - { - Mix_VolumeMusic(mMusicVolume); - Mix_Volume(-1, mSfxVolume); - } -} |