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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/shopitem.h | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/shopitem.h')
-rw-r--r-- | src/shopitem.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/src/shopitem.h b/src/shopitem.h new file mode 100644 index 000000000..04d26df8f --- /dev/null +++ b/src/shopitem.h @@ -0,0 +1,140 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef _SHOPITEM_H +#define _SHOPITEM_H + +#include "item.h" + +#include <stack> + +/** + * Represents an item in a shop inventory. It can store quantity and inventory + * indices of duplicate entries in the shop as well. + */ +class ShopItem : public Item +{ + public: + /** + * Constructor. Creates a new ShopItem. + * + * @param inventoryIndex the inventory index of the item + * @param id the id of the item + * @param quantity number of available copies of the item + * @param price price of the item + */ + ShopItem(int inventoryIndex, int id, int quantity, int price); + + /** + * Constructor. Creates a new ShopItem. Inventory index will be set to + * -1 and quantity to 0. + * + * @param id the id of the item + * @param price price of the item + */ + ShopItem(int id, int price); + + /** + * Destructor. + */ + ~ShopItem(); + + /** + * Add a duplicate. Id and price will be taken from this item. + * + * @param inventoryIndex the inventory index of the item + * @param quantity number of available copies of the item + */ + void addDuplicate(int inventoryIndex, int quantity); + + /** + * Add a duplicate. Id and price will be taken from this item. + * Needed for compatibility with ShopDuplicateItems (see) class + * documentation). + */ + void addDuplicate(); + + /** + * Gets the quantity of the currently topmost duplicate. + * + * @return the quantity of the currently topmost duplicate + */ + int getCurrentQuantity() const + { + return mDuplicates.empty() ? 0 : mDuplicates.top()->quantity; + } + + /** + * Gets the inventory index of the currently topmost duplicate. + * + * @return the inventory index of the currently topmost duplicate + */ + int getCurrentInvIndex() const + { + return mDuplicates.empty() ? mInvIndex : + mDuplicates.top()->inventoryIndex; + } + + /** + * Reduces the quantity of the topmost duplicate by the specified + * amount. Also reduces the total quantity of this DuplicateItem. + * Empty duplicates are automatically removed. + * + * If the amount is bigger than the quantity of the current topmost, + * only sell as much as possible. Returns the amount actually sold (do + * not ignore the return value!) + * + * @return the amount, that actually was sold. + */ + int sellCurrentDuplicate(int quantity); + + /** + * Gets the price of the item. + * + * @return the price of the item + */ + int getPrice() const + { return mPrice; } + + /** + * Gets the display name for the item in the shop list. + * + * @return the display name for the item in the shop list + */ + const std::string &getDisplayName() const + { return mDisplayName; } + + protected: + int mPrice; + std::string mDisplayName; + + /** + * Struct to keep track of duplicates. + */ + typedef struct + { + int inventoryIndex; + int quantity; + } DuplicateItem; + std::stack<DuplicateItem*> mDuplicates; /** <-- Stores duplicates */ +}; + +#endif |