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author | Andrei Karas <akaras@inbox.ru> | 2015-12-29 02:21:53 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-29 02:21:53 +0300 |
commit | 75802940ea0f10c4ecce5ab55140c38a164ba574 (patch) | |
tree | 506873f03fd72b2bb3fc84085d0202c61f79a89c /src/resources | |
parent | 9b072c42f4508de8fb15d1fc8b59931777d5b5a7 (diff) | |
download | manaverse-75802940ea0f10c4ecce5ab55140c38a164ba574.tar.gz manaverse-75802940ea0f10c4ecce5ab55140c38a164ba574.tar.bz2 manaverse-75802940ea0f10c4ecce5ab55140c38a164ba574.tar.xz manaverse-75802940ea0f10c4ecce5ab55140c38a164ba574.zip |
Move shopitem into item directory.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/item/shopitem.cpp | 166 | ||||
-rw-r--r-- | src/resources/item/shopitem.h | 178 |
2 files changed, 344 insertions, 0 deletions
diff --git a/src/resources/item/shopitem.cpp b/src/resources/item/shopitem.cpp new file mode 100644 index 000000000..78a29065d --- /dev/null +++ b/src/resources/item/shopitem.cpp @@ -0,0 +1,166 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/item/shopitem.h" + +#include "units.h" + +#include "resources/iteminfo.h" + +#include "utils/stringutils.h" + +#include "net/serverfeatures.h" + +#include "debug.h" + +ShopItem::ShopItem(const int inventoryIndex, + const int id, + const int type, + const ItemColor color, + const int quantity, + const int price) : + Item(id, type, 0, 0, color, + Identified_true, + Damaged_false, + Favorite_false, + Equipm_false, + Equipped_false), + mDisplayName(), + mDuplicates(), + mPrice(price), + mUsedQuantity(0), + mShowQuantity(true), + mVisible(true), + mDisabled(false) +{ + updateDisplayName(quantity); + setInvIndex(inventoryIndex); + addDuplicate(inventoryIndex, quantity); +} + +ShopItem::ShopItem(const int id, + const int type, + const ItemColor color, + const int price) : + Item(id, type, 0, 0, color, + Identified_true, + Damaged_false, + Favorite_false, + Equipm_false, + Equipped_false), + mDisplayName(), + mDuplicates(), + mPrice(price), + mUsedQuantity(0), + mShowQuantity(false), + mVisible(true), + mDisabled(false) +{ + updateDisplayName(0); + setInvIndex(-1); + addDuplicate(-1, 0); +} + +ShopItem::~ShopItem() +{ + /** Clear all remaining duplicates on Object destruction. */ + while (!mDuplicates.empty()) + { + delete mDuplicates.top(); + mDuplicates.pop(); + } +} + +void ShopItem::updateDisplayName(const int quantity) +{ + if (serverFeatures->haveItemColors()) + mDisplayName = std::string(getInfo().getName(mColor)); + else + mDisplayName = std::string(getInfo().getName()); + if (mPrice) + { + mDisplayName.append(" (").append( + Units::formatCurrency(mPrice)).append(") "); + } + if (mShowQuantity && quantity > 1) + mDisplayName.append("[").append(toString(quantity)).append("]"); + if (mUsedQuantity > 0) + mDisplayName.append(" +").append(toString(mUsedQuantity)); +} + +void ShopItem::update() +{ + updateDisplayName(mQuantity); +} + +void ShopItem::addDuplicate(const int inventoryIndex, const int quantity) +{ + DuplicateItem *const di = new DuplicateItem; + di->inventoryIndex = inventoryIndex; + di->quantity = quantity; + mDuplicates.push(di); + mQuantity += quantity; +} + +void ShopItem::addDuplicate() +{ + DuplicateItem *const di = new DuplicateItem; + di->inventoryIndex = -1; + di->quantity = 0; + mDuplicates.push(di); +} + +int ShopItem::sellCurrentDuplicate(const int quantity) +{ + DuplicateItem* dupl = mDuplicates.top(); + if (!dupl) + return 0; + + const int sellCount = quantity <= dupl->quantity + ? quantity : dupl->quantity; + dupl->quantity -= sellCount; + mQuantity -= sellCount; + if (dupl->quantity == 0) + { + delete dupl; + mDuplicates.pop(); + } + return sellCount; +} + +void ShopItem::increaseUsedQuantity(const int amount) +{ + if (mShowQuantity && mQuantity) + { + if (mQuantity < mUsedQuantity + amount || + mUsedQuantity + amount < 0) + { + return; + } + } + else if (mUsedQuantity + amount < 0) + { + return; + } + + mUsedQuantity += amount; +} diff --git a/src/resources/item/shopitem.h b/src/resources/item/shopitem.h new file mode 100644 index 000000000..e5f9efe0d --- /dev/null +++ b/src/resources/item/shopitem.h @@ -0,0 +1,178 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_ITEM_SHOPITEM_H +#define RESOURCES_ITEM_SHOPITEM_H + +#include "resources/item/item.h" + +#include <stack> + +#include "localconsts.h" + +/** + * Represents an item in a shop inventory. It can store quantity and inventory + * indices of duplicate entries in the shop as well. + */ +class ShopItem final : public Item +{ + public: + /** + * Constructor. Creates a new ShopItem. + * + * @param inventoryIndex the inventory index of the item + * @param id the id of the item + * @param quantity number of available copies of the item + * @param price price of the item + */ + ShopItem(const int inventoryIndex, + const int id, + const int type, + const ItemColor color, + const int quantity, + const int price); + + /** + * Constructor. Creates a new ShopItem. Inventory index will be set to + * -1 and quantity to 0. + * + * @param id the id of the item + * @param price price of the item + */ + ShopItem(const int id, + const int type, + const ItemColor color, + const int price); + + A_DELETE_COPY(ShopItem) + + /** + * Destructor. + */ + ~ShopItem(); + + /** + * Add a duplicate. Id and price will be taken from this item. + * + * @param inventoryIndex the inventory index of the item + * @param quantity number of available copies of the item + */ + void addDuplicate(const int inventoryIndex, const int quantity); + + /** + * Add a duplicate. Id and price will be taken from this item. + * Needed for compatibility with ShopDuplicateItems (see) class + * documentation). + */ + void addDuplicate(); + + void update(); + + /** + * Gets the quantity of the currently topmost duplicate. + * + * @return the quantity of the currently topmost duplicate + */ + int getCurrentQuantity() const A_WARN_UNUSED + { + return mDuplicates.empty() ? 0 : mDuplicates.top()->quantity; + } + + /** + * Gets the inventory index of the currently topmost duplicate. + * + * @return the inventory index of the currently topmost duplicate + */ + int getCurrentInvIndex() const A_WARN_UNUSED + { + return mDuplicates.empty() ? mInvIndex : + mDuplicates.top()->inventoryIndex; + } + + /** + * Reduces the quantity of the topmost duplicate by the specified + * amount. Also reduces the total quantity of this DuplicateItem. + * Empty duplicates are automatically removed. + * + * If the amount is bigger than the quantity of the current topmost, + * only sell as much as possible. Returns the amount actually sold (do + * not ignore the return value!) + * + * @return the amount, that actually was sold. + */ + int sellCurrentDuplicate(const int quantity); + + /** + * Gets the price of the item. + * + * @return the price of the item + */ + int getPrice() const A_WARN_UNUSED + { return mPrice; } + + /** + * Gets the display name for the item in the shop list. + * + * @return the display name for the item in the shop list + */ + const std::string &getDisplayName() const A_WARN_UNUSED + { return mDisplayName; } + + void setVisible(const bool b) + { mVisible = b; } + + bool isVisible() const + { return mVisible; } + + void increaseUsedQuantity(const int amount); + + int getUsedQuantity() const A_WARN_UNUSED + { return mUsedQuantity; } + + void setDisabled(const bool b) + { mDisabled = b; } + + bool getDisabled() const A_WARN_UNUSED + { return mDisabled; } + + protected: + void updateDisplayName(const int quantity); + + std::string mDisplayName; + + /** + * Struct to keep track of duplicates. + */ + typedef struct + { + int inventoryIndex; + int quantity; + } DuplicateItem; + std::stack<DuplicateItem*> mDuplicates; /** <-- Stores duplicates */ + int mPrice; + int mUsedQuantity; + bool mShowQuantity; + bool mVisible; + bool mDisabled; +}; + +#endif // RESOURCES_ITEM_SHOPITEM_H |