diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-09-23 22:01:44 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2016-09-23 22:01:44 +0300 |
commit | 3c404128c4669a1f4f190e20a89553677717fc50 (patch) | |
tree | 2db4e5031089c800c4e00fd6244e578f44a7c910 /src/resources | |
parent | 89b267d6d73bbc59f7c313b8a22b97fbb27f99a8 (diff) | |
download | manaverse-3c404128c4669a1f4f190e20a89553677717fc50.tar.gz manaverse-3c404128c4669a1f4f190e20a89553677717fc50.tar.bz2 manaverse-3c404128c4669a1f4f190e20a89553677717fc50.tar.xz manaverse-3c404128c4669a1f4f190e20a89553677717fc50.zip |
Add missing comments into defines.
Diffstat (limited to 'src/resources')
48 files changed, 369 insertions, 272 deletions
diff --git a/src/resources/animation/animation.h b/src/resources/animation/animation.h index 7a0ade3fa..b396bae49 100644 --- a/src/resources/animation/animation.h +++ b/src/resources/animation/animation.h @@ -84,7 +84,7 @@ class Animation final : public MemoryCounter #ifdef UNITTESTS Frames &getFrames() noexcept2 { return mFrames; } -#endif +#endif // UNITTESTS int calcMemoryLocal() const override final; diff --git a/src/resources/atlas/atlasmanager.cpp b/src/resources/atlas/atlasmanager.cpp index 746e9b8f3..b097bcfc4 100644 --- a/src/resources/atlas/atlasmanager.cpp +++ b/src/resources/atlas/atlasmanager.cpp @@ -26,7 +26,7 @@ #ifdef DEBUG_IMAGES #include "logger.h" -#endif +#endif // DEBUG_IMAGES #include "utils/mathutils.h" #include "utils/physfscheckutils.h" @@ -50,7 +50,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER AtlasManager::AtlasManager() { @@ -70,7 +70,7 @@ AtlasResource *AtlasManager::loadTextureAtlas(const std::string &name, int sz = settings.textureSize; if (maxSize > sz) maxSize = sz; -#endif +#endif // !defined(ANDROID) && !defined(__APPLE__) // sorting images on atlases. simpleSort(name, atlases, images, maxSize); @@ -163,7 +163,8 @@ void AtlasManager::loadImages(const StringVect &files, #ifdef DEBUG_IMAGES logger->log("set name %p, %s", static_cast<void*>(image), image->mIdPath.c_str()); -#endif +#endif // DEBUG_IMAGES + images.push_back(image); } } @@ -278,12 +279,13 @@ void AtlasManager::createSDLAtlas(TextureAtlas *const atlas) const unsigned int gmask = 0x00ff0000; const unsigned int bmask = 0x0000ff00; const unsigned int amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int rmask = 0x000000ff; const unsigned int gmask = 0x0000ff00; const unsigned int bmask = 0x00ff0000; const unsigned int amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN // do not create atlas based on only one image if (atlas->items.size() == 1) @@ -356,7 +358,8 @@ void AtlasManager::convertAtlas(TextureAtlas *const atlas) #ifdef DEBUG_IMAGES logger->log("set name %p, %s", static_cast<void*>(image), image->mIdPath.c_str()); -#endif +#endif // DEBUG_IMAGES + image->incRef(); FOR_EACH (std::vector<AtlasItem*>::iterator, it, atlas->items) @@ -374,7 +377,8 @@ void AtlasManager::convertAtlas(TextureAtlas *const atlas) #ifdef DEBUG_IMAGES logger->log("set name %p, %s", static_cast<void*>(image2), image2->mIdPath.c_str()); -#endif +#endif // DEBUG_IMAGES + image2->incRef(); } } @@ -439,4 +443,4 @@ void AtlasManager::moveToDeleted(AtlasResource *const resource) } } -#endif +#endif // USE_OPENGL diff --git a/src/resources/atlas/atlasresource.cpp b/src/resources/atlas/atlasresource.cpp index 915d33f33..a9033764d 100644 --- a/src/resources/atlas/atlasresource.cpp +++ b/src/resources/atlas/atlasresource.cpp @@ -88,4 +88,4 @@ int AtlasResource::calcMemoryChilds(const int level) const return sz; } -#endif +#endif // USE_OPENGL diff --git a/src/resources/db/commandsdb.cpp b/src/resources/db/commandsdb.cpp index 74096c25a..dafb6edb8 100644 --- a/src/resources/db/commandsdb.cpp +++ b/src/resources/db/commandsdb.cpp @@ -117,7 +117,7 @@ void CommandsDB::loadXmlFile(const std::string &fileName, commandNode, "level2", 0, 0, 1000); const int mana = XML::getIntProperty( commandNode, "mana", 0, 0, 100000); -#endif +#endif // TMWA_SUPPORT TextCommand *cmd = nullptr; #ifdef TMWA_SUPPORT @@ -135,7 +135,7 @@ void CommandsDB::loadXmlFile(const std::string &fileName, mana); } else -#endif +#endif // TMWA_SUPPORT { cmd = new TextCommand(id, name, diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index c862e6796..724724bac 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -1070,4 +1070,4 @@ ItemDB::ItemInfos &ItemDB::getItemInfosTest() { return mItemInfos; } -#endif +#endif // UNITTESTS diff --git a/src/resources/db/itemdb.h b/src/resources/db/itemdb.h index 3a992b90c..8a2547b48 100644 --- a/src/resources/db/itemdb.h +++ b/src/resources/db/itemdb.h @@ -69,7 +69,7 @@ namespace ItemDB ItemDB::NamedItemInfos &getNamedItemInfosTest(); ItemDB::ItemInfos &getItemInfosTest(); -#endif +#endif // UNITTESTS int getTagId(const std::string &tagName) A_WARN_UNUSED; } // namespace ItemDB diff --git a/src/resources/dye/dye.cpp b/src/resources/dye/dye.cpp index 3aa42d7e7..e37b2e943 100644 --- a/src/resources/dye/dye.cpp +++ b/src/resources/dye/dye.cpp @@ -36,7 +36,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER Dye::Dye(const std::string &restrict description) { @@ -164,9 +164,11 @@ void Dye::normalDye(uint32_t *restrict pixels, const uint32_t p = pixels[ptr]; #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = p & 0xff000000; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = p & 0xff; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (alpha) { unsigned int color[3]; @@ -174,11 +176,13 @@ void Dye::normalDye(uint32_t *restrict pixels, color[0] = (p) & 255U; color[1] = (p >> 8U) & 255U; color[2] = (p >> 16U) & 255U; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + color[0] = (p >> 24U) & 255U; color[1] = (p >> 16U) & 255U; color[2] = (p >> 8U) & 255U; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int cmax = std::max( color[0], std::max(color[1], color[2])); if (cmax == 0) @@ -205,10 +209,11 @@ void Dye::normalDye(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN pixels[ptr] = (color[0]) | (color[1] << 8) | (color[2] << 16) | alpha; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + pixels[ptr] = (color[0] << 24) | (color[1] << 16) | (color[2] << 8) | alpha; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN } endlabel:{} } @@ -222,9 +227,11 @@ endlabel:{} const uint32_t p = *pixels; #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = p & 0xff000000; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = p & 0xff; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (!alpha) continue; unsigned int color[3]; @@ -232,11 +239,12 @@ endlabel:{} color[0] = (p) & 255U; color[1] = (p >> 8U) & 255U; color[2] = (p >> 16U) & 255U; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + color[0] = (p >> 24U) & 255U; color[1] = (p >> 16U) & 255U; color[2] = (p >> 8U) & 255U; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int cmax = std::max( color[0], std::max(color[1], color[2])); @@ -263,10 +271,11 @@ endlabel:{} #if SDL_BYTEORDER == SDL_BIG_ENDIAN *pixels = (color[0]) | (color[1] << 8) | (color[2] << 16) | alpha; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + *pixels = (color[0] << 24) | (color[1] << 16) | (color[2] << 8) | alpha; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN } #endif // ENABLE_CILKPLUS } @@ -283,9 +292,11 @@ void Dye::normalOGLDye(uint32_t *restrict pixels, const uint32_t p = pixels[ptr]; #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = p & 255; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = p & 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (alpha) { unsigned int color[3]; @@ -293,11 +304,12 @@ void Dye::normalOGLDye(uint32_t *restrict pixels, color[0] = (p >> 24U) & 255U; color[1] = (p >> 16U) & 255U; color[2] = (p >> 8U) & 255U; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + color[0] = (p) & 255U; color[1] = (p >> 8U) & 255U; color[2] = (p >> 16U) & 255U; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int cmax = std::max( color[0], std::max(color[1], color[2])); @@ -324,10 +336,11 @@ void Dye::normalOGLDye(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN pixels[ptr] = (color[0] << 24) | (color[1] << 16) | (color[2] << 8) | alpha; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + pixels[ptr] = (color[0]) | (color[1] << 8) | (color[2] << 16) | alpha; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN } endlabel:{} } @@ -341,9 +354,11 @@ endlabel:{} const uint32_t p = *pixels; #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = p & 255; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = p & 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (!alpha) continue; unsigned int color[3]; @@ -351,11 +366,12 @@ endlabel:{} color[0] = (p >> 24U) & 255U; color[1] = (p >> 16U) & 255U; color[2] = (p >> 8U) & 255U; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + color[0] = (p) & 255U; color[1] = (p >> 8U) & 255U; color[2] = (p >> 16U) & 255U; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int cmax = std::max( color[0], std::max(color[1], color[2])); @@ -382,10 +398,11 @@ endlabel:{} #if SDL_BYTEORDER == SDL_BIG_ENDIAN *pixels = (color[0] << 24) | (color[1] << 16) | (color[2] << 8) | alpha; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + *pixels = (color[0]) | (color[1] << 8) | (color[2] << 16) | alpha; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN } #endif // ENABLE_CILKPLUS } diff --git a/src/resources/dye/dye_unittest.cc b/src/resources/dye/dye_unittest.cc index 06abc09c7..09645039d 100644 --- a/src/resources/dye/dye_unittest.cc +++ b/src/resources/dye/dye_unittest.cc @@ -323,17 +323,16 @@ TEST_CASE("Dye real dye") #ifdef USE_SDL2 imageHelper = new SurfaceImageHelper; -#else - imageHelper = new SDLImageHelper; -#endif -#ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); -#else +#else // USE_SDL2 + + imageHelper = new SDLImageHelper; + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -#endif +#endif // USE_SDL2 ActorSprite::load(); diff --git a/src/resources/dye/dyepalette.cpp b/src/resources/dye/dyepalette.cpp index 9b2a2a8a8..9ea08331d 100644 --- a/src/resources/dye/dyepalette.cpp +++ b/src/resources/dye/dyepalette.cpp @@ -26,7 +26,7 @@ #ifndef DYECMD #include "resources/db/palettedb.h" -#endif +#endif // DYECMD #include "utils/stringutils.h" @@ -40,7 +40,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER DyePalette::DyePalette(const std::string &restrict description, const uint8_t blockSize) : @@ -94,7 +94,8 @@ DyePalette::DyePalette(const std::string &restrict description, } return; } -#endif +#endif // DYECMD + logger->log("Error, invalid embedded palette: %s", description.c_str()); } @@ -242,10 +243,12 @@ void DyePalette::replaceSColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = pixels[ptr] & 0xff000000; const unsigned int data = pixels[ptr] & 0x00ffffff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = *p & 0xff; const unsigned int data = pixels[ptr] & 0xffffff00; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + // logger->log("c:%04d %08x", c, *pixels); // logger->log("data: %08x", data); if (!alpha) @@ -264,10 +267,11 @@ void DyePalette::replaceSColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int coldata = (col.value[2] << 16U) | (col.value[1] << 8U) | (col.value[0]); -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int coldata = (col.value[2] << 8U) | (col.value[1] << 16U) | (col.value[0] << 24U); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + // logger->log("coldata: %08x", coldata); if (data == coldata) { @@ -291,10 +295,12 @@ void DyePalette::replaceSColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = *pixels & 0xff000000; const unsigned int data = (*pixels) & 0x00ffffff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = *p & 0xff; const unsigned int data = (*pixels) & 0xffffff00; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + // logger->log("c:%04d %08x", c, *pixels); // logger->log("data: %08x", data); if (!alpha) @@ -313,10 +319,12 @@ void DyePalette::replaceSColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int coldata = (col.value[2] << 16U) | (col.value[1] << 8U) | (col.value[0]); -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int coldata = (col.value[2] << 8U) | (col.value[1] << 16U) | (col.value[0] << 24U); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + // logger->log("coldata: %08x", coldata); if (data == coldata) { @@ -361,12 +369,13 @@ void DyePalette::replaceAColor(uint32_t *restrict pixels, | (col.value[2] << 16U) | (col.value[1] << 8U) | (col.value[0]); -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int coldata = (col.value[3]) | (col.value[2] << 8U) | (col.value[1] << 16U) | (col.value[0] << 24U); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN if (data == coldata) { @@ -402,12 +411,12 @@ void DyePalette::replaceAColor(uint32_t *restrict pixels, | (col.value[2] << 16U) | (col.value[1] << 8U) | (col.value[0]); -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int coldata = (col.value[3]) | (col.value[2] << 8U) | (col.value[1] << 16U) | (col.value[0] << 24U); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN if (data == coldata) { @@ -441,10 +450,12 @@ void DyePalette::replaceSOGLColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = *p & 0xff; const unsigned int data = (pixels[ptr]) & 0xffffff00; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = pixels[ptr] & 0xff000000; const unsigned int data = (pixels[ptr]) & 0x00ffffff; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (alpha) { std::vector<DyeColor>::const_iterator it = mColors.begin(); @@ -457,10 +468,12 @@ void DyePalette::replaceSOGLColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int coldata = (col.value[0] << 24) | (col.value[1] << 16) | (col.value[2] << 8); -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int coldata = (col.value[0]) | (col.value[1] << 8) | (col.value[2] << 16); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (data == coldata) { p[0] = col2.value[0]; @@ -484,10 +497,12 @@ void DyePalette::replaceSOGLColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const int alpha = *p & 0xff; const unsigned int data = (*pixels) & 0xffffff00; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int alpha = *pixels & 0xff000000; const unsigned int data = (*pixels) & 0x00ffffff; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (!alpha) continue; @@ -501,10 +516,12 @@ void DyePalette::replaceSOGLColor(uint32_t *restrict pixels, #if SDL_BYTEORDER == SDL_BIG_ENDIAN const unsigned int coldata = (col.value[0] << 24) | (col.value[1] << 16) | (col.value[2] << 8); -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int coldata = (col.value[0]) | (col.value[1] << 8) | (col.value[2] << 16); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (data == coldata) { p[0] = col2.value[0]; @@ -547,12 +564,14 @@ void DyePalette::replaceAOGLColor(uint32_t *restrict pixels, | (col.value[1] << 16U) | (col.value[2] << 8U) | col.value[3]; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int coldata = (col.value[0]) | (col.value[1] << 8U) | (col.value[2] << 16U) | (col.value[3] << 24U); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (data == coldata) { p[0] = col2.value[0]; @@ -587,12 +606,14 @@ void DyePalette::replaceAOGLColor(uint32_t *restrict pixels, | (col.value[1] << 16U) | (col.value[2] << 8U) | col.value[3]; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned int coldata = (col.value[0]) | (col.value[1] << 8U) | (col.value[2] << 16U) | (col.value[3] << 24U); -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + if (data == coldata) { p[0] = col2.value[0]; diff --git a/src/resources/dye/dyepalette.h b/src/resources/dye/dyepalette.h index 9796f40c5..f7258b4ec 100644 --- a/src/resources/dye/dyepalette.h +++ b/src/resources/dye/dyepalette.h @@ -92,7 +92,7 @@ class DyePalette final #ifndef UNITTESTS private: -#endif +#endif // UNITTESTS std::vector<DyeColor> mColors; }; diff --git a/src/resources/dye/dyepalette_unittest.cc b/src/resources/dye/dyepalette_unittest.cc index 9d9f5fda6..d42e98b2e 100644 --- a/src/resources/dye/dyepalette_unittest.cc +++ b/src/resources/dye/dyepalette_unittest.cc @@ -64,9 +64,10 @@ TEST_CASE("DyePalette tests") SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); -#else +#else // USE_SDL2 + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -#endif +#endif // USE_SDL2 ActorSprite::load(); paths.setDefaultValues(getPathsDefaults()); diff --git a/src/resources/fboinfo.h b/src/resources/fboinfo.h index 95d800bda..81d753856 100644 --- a/src/resources/fboinfo.h +++ b/src/resources/fboinfo.h @@ -26,14 +26,14 @@ #ifdef ANDROID #include <GLES/gl.h> #include <GLES/glext.h> -#else +#else // ANDROID #include <SDL_opengl.h> #if defined(__APPLE__) #include <OpenGL/glext.h> #elif !defined(__native_client__) #include <GL/glext.h> #endif // defined(__APPLE__) -#endif +#endif // ANDROID #include "localconsts.h" diff --git a/src/resources/image/image.cpp b/src/resources/image/image.cpp index bb3fe6ce6..379a1c074 100644 --- a/src/resources/image/image.cpp +++ b/src/resources/image/image.cpp @@ -53,7 +53,7 @@ Image::Image(SDL_Texture *restrict const image, mGLImage(0), mTexWidth(0), mTexHeight(0), -#endif +#endif // USE_OPENGL mBounds(), mAlpha(1.0F), mSDLSurface(nullptr), @@ -68,7 +68,7 @@ Image::Image(SDL_Texture *restrict const image, { #ifdef DEBUG_IMAGES logger->log("created image: %p", this); -#endif +#endif // DEBUG_IMAGES mBounds.x = 0; mBounds.y = 0; @@ -86,7 +86,7 @@ Image::Image(SDL_Texture *restrict const image, mBounds.h = 0; } } -#endif +#endif // USE_SDL2 Image::Image(SDL_Surface *restrict const image, const bool hasAlphaChannel0, uint8_t *restrict const alphaChannel) : @@ -95,13 +95,13 @@ Image::Image(SDL_Surface *restrict const image, const bool hasAlphaChannel0, mGLImage(0), mTexWidth(0), mTexHeight(0), -#endif +#endif // USE_OPENGL mBounds(), mAlpha(1.0F), mSDLSurface(image), #ifdef USE_SDL2 mTexture(nullptr), -#endif +#endif // USE_SDL2 mAlphaChannel(alphaChannel), mAlphaCache(), mLoaded(false), @@ -112,7 +112,7 @@ Image::Image(SDL_Surface *restrict const image, const bool hasAlphaChannel0, { #ifdef DEBUG_IMAGES logger->log("created image: %p", static_cast<void*>(this)); -#endif +#endif // DEBUG_IMAGES mBounds.x = 0; mBounds.y = 0; @@ -143,7 +143,7 @@ Image::Image(const GLuint glimage, const int width, const int height, mSDLSurface(nullptr), #ifdef USE_SDL2 mTexture(nullptr), -#endif +#endif // USE_SDL2 mAlphaChannel(nullptr), mAlphaCache(), mLoaded(false), @@ -154,7 +154,7 @@ Image::Image(const GLuint glimage, const int width, const int height, { #ifdef DEBUG_IMAGES logger->log("created image: %p", static_cast<void*>(this)); -#endif +#endif // DEBUG_IMAGES mBounds.x = 0; mBounds.y = 0; @@ -166,14 +166,15 @@ Image::Image(const GLuint glimage, const int width, const int height, mLoaded = true; } } -#endif +#endif // USE_OPENGL Image::~Image() { #ifdef DEBUG_IMAGES logger->log("delete image: %p", static_cast<void*>(this)); logger->log(" %s, %s", mIdPath.c_str(), mSource.c_str()); -#endif +#endif // DEBUG_IMAGES + unload(); } @@ -210,7 +211,7 @@ void Image::unload() SDL_DestroyTexture(mTexture); mTexture = nullptr; } -#endif +#endif // USE_SDL2 #ifdef USE_OPENGL if (mGLImage) @@ -220,9 +221,9 @@ void Image::unload() #ifdef DEBUG_OPENGL_LEAKS if (textures_count > 0) textures_count --; -#endif +#endif // DEBUG_OPENGL_LEAKS } -#endif +#endif // USE_OPENGL } bool Image::hasAlphaChannel() const @@ -233,7 +234,7 @@ bool Image::hasAlphaChannel() const #ifdef USE_OPENGL if (OpenGLImageHelper::mUseOpenGL != RENDER_SOFTWARE) return true; -#endif +#endif // USE_OPENGL return false; } @@ -272,7 +273,8 @@ void Image::setAlpha(const float alpha) { logger->log("alpha: " + toString(i->first)); } -#endif +#endif // DEBUG_ALPHA_CACHE + SDLCleanCache(); } surface = mSDLSurface; @@ -309,11 +311,12 @@ void Image::setAlpha(const float alpha) #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(mSDLSurface, CAST_U8(255 * mAlpha)); -#else +#else // USE_SDL2 + // Set the alpha value this image is drawn at SDL_SetAlpha(mSDLSurface, SDL_SRCALPHA, CAST_U8(255 * mAlpha)); -#endif +#endif // USE_SDL2 } else { @@ -391,7 +394,7 @@ void Image::setAlpha(const float alpha) SDL_SetTextureAlphaMod(mTexture, CAST_U8(255 * mAlpha)); } -#endif +#endif // USE_SDL2 else { mAlpha = alpha; @@ -446,19 +449,21 @@ Image *Image::getSubImage(const int x, const int y, width, height, mTexWidth, mTexHeight); } -#endif +#endif // USE_OPENGL #ifdef USE_SDL2 #ifndef USE_OPENGL const RenderType mode = ImageHelper::mUseOpenGL; -#endif +#endif // USE_OPENGL + if (mode == RENDER_SOFTWARE) return new SubImage(this, mSDLSurface, x, y, width, height); else return new SubImage(this, mTexture, x, y, width, height); -#else +#else // USE_SDL2 + return new SubImage(this, mSDLSurface, x, y, width, height); -#endif +#endif // USE_SDL2 } void Image::SDLTerminateAlphaCache() @@ -488,4 +493,4 @@ void Image::decRef() OpenGLImageHelper::invalidate(mGLImage); Resource::decRef(); } -#endif +#endif // USE_OPENGL diff --git a/src/resources/image/image.h b/src/resources/image/image.h index ae29a66ae..bb78f685c 100644 --- a/src/resources/image/image.h +++ b/src/resources/image/image.h @@ -33,13 +33,13 @@ #ifdef ANDROID #include <GLES/gl.h> -#else +#else // ANDROID #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 -#endif +#endif // USE_SDL2 #include <SDL_opengl.h> -#endif -#endif +#endif // ANDROID +#endif // USE_OPENGL #ifdef USE_SDL2 #include <SDL_render.h> @@ -64,7 +64,7 @@ class Image notfinal : public Resource friend class SDL2SoftwareGraphics; friend class SDL2SoftwareImageHelper; friend class SurfaceImageHelper; -#endif +#endif // USE_SDL2 friend class TestLauncher; #ifdef USE_OPENGL friend class AtlasManager; @@ -171,7 +171,7 @@ class Image notfinal : public Resource GLuint mGLImage; int mTexWidth; int mTexHeight; -#endif +#endif // USE_OPENGL bool isHasAlphaChannel() const A_WARN_UNUSED { return mHasAlphaChannel; } @@ -212,14 +212,14 @@ class Image notfinal : public Resource #ifdef USE_SDL2 Image(SDL_Texture *restrict const image, const int width, const int height); -#endif +#endif // USE_SDL2 SDL_Surface *getByAlpha(const float alpha) A_WARN_UNUSED; SDL_Surface *mSDLSurface; #ifdef USE_SDL2 SDL_Texture *mTexture; -#endif +#endif // USE_SDL2 /** Alpha Channel pointer used for 32bit based SDL surfaces */ uint8_t *mAlphaChannel; @@ -241,7 +241,7 @@ class Image notfinal : public Resource */ Image(const GLuint glimage, const int width, const int height, const int texWidth, const int texHeight); -#endif +#endif // USE_OPENGL }; #endif // RESOURCES_IMAGE_H diff --git a/src/resources/image/subimage.cpp b/src/resources/image/subimage.cpp index 615474334..a26604d75 100644 --- a/src/resources/image/subimage.cpp +++ b/src/resources/image/subimage.cpp @@ -24,7 +24,7 @@ #ifdef DEBUG_IMAGES #include "logger.h" -#endif +#endif // DEBUG_IMAGES #include "debug.h" @@ -47,10 +47,10 @@ SubImage::SubImage(Image *const parent, mSource = parent->getIdPath(); #ifdef DEBUG_IMAGES logger->log("set name2 %p, %s", this, mSource.c_str()); -#endif +#endif // DEBUG_IMAGES #ifdef DEBUG_BIND_TEXTURE mIdPath = parent->getIdPath(); -#endif +#endif // DEBUG_BIND_TEXTURE } else { @@ -80,7 +80,7 @@ SubImage::SubImage(Image *const parent, } mUseAlphaCache = false; } -#endif +#endif // USE_SDL2 SubImage::SubImage(Image *const parent, SDL_Surface *const image, @@ -101,10 +101,10 @@ SubImage::SubImage(Image *const parent, #ifdef DEBUG_IMAGES logger->log("set name2 %p, %s", static_cast<void*>(this), mSource.c_str()); -#endif +#endif // DEBUG_IMAGES #ifdef DEBUG_BIND_TEXTURE mIdPath = parent->getIdPath(); -#endif +#endif // DEBUG_BIND_TEXTURE } else { @@ -163,10 +163,10 @@ SubImage::SubImage(Image *const parent, #ifdef DEBUG_IMAGES logger->log("set name2 %p, %s", static_cast<void*>(this), mSource.c_str()); -#endif +#endif // DEBUG_IMAGES #ifdef DEBUG_BIND_TEXTURE mIdPath = parent->getIdPath(); -#endif +#endif // DEBUG_BIND_TEXTURE } else { @@ -177,14 +177,14 @@ SubImage::SubImage(Image *const parent, } mIsAlphaVisible = mHasAlphaChannel; } -#endif +#endif // USE_OPENGL SubImage::~SubImage() { #ifdef DEBUG_IMAGES logger->log("delete subimage: %p", static_cast<void*>(this)); logger->log(" %s, %s", mIdPath.c_str(), mSource.c_str()); -#endif +#endif // DEBUG_IMAGES // Avoid destruction of the image mSDLSurface = nullptr; // Avoid possible destruction of its alpha channel @@ -192,16 +192,17 @@ SubImage::~SubImage() #ifdef USE_SDL2 // Avoid destruction of texture mTexture = nullptr; -#endif +#endif // USE_SDL2 #ifdef USE_OPENGL mGLImage = 0; -#endif +#endif // USE_OPENGL if (mParent) { #ifdef DEBUG_IMAGES logger->log("decref from subminage: %p, parent: %p", static_cast<void*>(this), static_cast<void*>(mParent)); -#endif +#endif // DEBUG_IMAGES + mParent->decRef(); mParent = nullptr; } @@ -221,7 +222,7 @@ void SubImage::decRef() { Resource::decRef(); } -#endif +#endif // USE_OPENGL int SubImage::calcMemoryLocal() const { diff --git a/src/resources/image/subimage.h b/src/resources/image/subimage.h index 1687081de..14decc14d 100644 --- a/src/resources/image/subimage.h +++ b/src/resources/image/subimage.h @@ -39,14 +39,15 @@ class SubImage final : public Image #ifdef USE_SDL2 SubImage(Image *const parent, SDL_Texture *const image, const int x, const int y, const int width, const int height); -#endif +#endif // USE_SDL2 + SubImage(Image *const parent, SDL_Surface *const image, const int x, const int y, const int width, const int height); #ifdef USE_OPENGL SubImage(Image *const parent, const GLuint image, const int x, const int y, const int width, const int height, const int texWidth, const int textHeight); -#endif +#endif // USE_OPENGL A_DELETE_COPY(SubImage) @@ -72,7 +73,7 @@ class SubImage final : public Image #ifdef USE_OPENGL void decRef() override final; -#endif +#endif // USE_OPENGL SDL_Rect mInternalBounds; diff --git a/src/resources/imagehelper.cpp b/src/resources/imagehelper.cpp index 737e43aaa..78afafcd7 100644 --- a/src/resources/imagehelper.cpp +++ b/src/resources/imagehelper.cpp @@ -35,7 +35,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER ImageHelper *imageHelper = nullptr; ImageHelper *surfaceImageHelper = nullptr; @@ -79,12 +79,13 @@ Image *ImageHelper::load(SDL_RWops *const rw, Dye const &dye) rgba.Gmask = 0x0000FF00; rgba.Bmask = 0x00FF0000; rgba.Amask = 0xFF000000; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + rgba.Rmask = 0xFF000000; rgba.Gmask = 0x00FF0000; rgba.Bmask = 0x0000FF00; rgba.Amask = 0x000000FF; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN SDL_Surface *const surf = MSDL_ConvertSurface( tmpImage, &rgba, SDL_SWSURFACE); @@ -135,7 +136,8 @@ SDL_Surface* ImageHelper::convertTo32Bit(SDL_Surface *const tmpImage) #ifndef USE_SDL2 RGBAFormat.colorkey = 0; RGBAFormat.alpha = 0; -#endif +#endif // USE_SDL2 + RGBAFormat.BitsPerPixel = 32; RGBAFormat.BytesPerPixel = 4; #if SDL_BYTEORDER == SDL_BIG_ENDIAN @@ -151,7 +153,8 @@ SDL_Surface* ImageHelper::convertTo32Bit(SDL_Surface *const tmpImage) RGBAFormat.Amask = 0x000000FF; RGBAFormat.Ashift = 24; RGBAFormat.Aloss = 0; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + RGBAFormat.Rmask = 0x000000FF; RGBAFormat.Rshift = 24; RGBAFormat.Rloss = 0; @@ -164,7 +167,8 @@ SDL_Surface* ImageHelper::convertTo32Bit(SDL_Surface *const tmpImage) RGBAFormat.Amask = 0xFF000000; RGBAFormat.Ashift = 0; RGBAFormat.Aloss = 0; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + return MSDL_ConvertSurface(tmpImage, &RGBAFormat, SDL_SWSURFACE); } @@ -178,7 +182,8 @@ void ImageHelper::dumpSurfaceFormat(const SDL_Surface *const image) logger->log("Bytes per pixel: %d", format->BytesPerPixel); #ifndef USE_SDL2 logger->log("Alpha: %d", format->alpha); -#endif +#endif // USE_SDL2 + logger->log("Loss: %02x, %02x, %02x, %02x", CAST_U32(format->Rloss), CAST_U32(format->Gloss), @@ -226,12 +231,13 @@ SDL_Surface *ImageHelper::create32BitSurface(int width, const int gmask = 0x00ff0000; const int bmask = 0x0000ff00; const int amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0x000000ff; const int gmask = 0x0000ff00; const int bmask = 0x00ff0000; const int amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN return MSDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, rmask, gmask, bmask, amask); diff --git a/src/resources/imagehelper.h b/src/resources/imagehelper.h index f869c0f93..2f4276305 100644 --- a/src/resources/imagehelper.h +++ b/src/resources/imagehelper.h @@ -64,7 +64,8 @@ class ImageHelper notfinal virtual Image *createTextSurface(SDL_Surface *const tmpImage, const int width, const int height, float alpha) A_WARN_UNUSED = 0; -#else +#else // __GNUC__ + virtual Image *loadSurface(SDL_Surface *const) A_WARN_UNUSED { return nullptr; } @@ -72,7 +73,7 @@ class ImageHelper notfinal const int width, const int height, const float alpha) const A_WARN_UNUSED { return nullptr; } -#endif +#endif // __GNUC__ virtual SDL_Surface *create32BitSurface(int width, int height) diff --git a/src/resources/loaders/musicloader.cpp b/src/resources/loaders/musicloader.cpp index d994be547..44a91dc06 100644 --- a/src/resources/loaders/musicloader.cpp +++ b/src/resources/loaders/musicloader.cpp @@ -55,13 +55,14 @@ namespace { return new SDLMusic(music, nullptr, rl->path); } -#else +#else // USE_SDL2 + // Mix_LoadMUSType_RW was added without version changed in SDL1.2 :( if (Mix_Music *const music = Mix_LoadMUS_RW(rw)) { return new SDLMusic(music, rw, rl->path); } -#endif +#endif // USE_SDL2 else { logger->log("Error, failed to load music: %s", Mix_GetError()); diff --git a/src/resources/loaders/walklayerloader.cpp b/src/resources/loaders/walklayerloader.cpp index 73f451ad8..8556b7b4d 100644 --- a/src/resources/loaders/walklayerloader.cpp +++ b/src/resources/loaders/walklayerloader.cpp @@ -59,10 +59,11 @@ WalkLayer *Loader::getWalkLayer(const std::string &name, return static_cast<WalkLayer*>(resourceManager->get("map_" + name, WalkLayerLoader::load, &rl)); } -#else +#else // DYECMD + WalkLayer *Loader::getWalkLayer(const std::string &name A_UNUSED, Map *const map A_UNUSED) { return nullptr; } -#endif +#endif // DYECMD diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp index 2b6dd070b..2d6631aa5 100644 --- a/src/resources/map/map.cpp +++ b/src/resources/map/map.cpp @@ -58,7 +58,7 @@ #ifdef USE_OPENGL #include "render/renderers.h" -#endif +#endif // USE_OPENGL #include "utils/delete2.h" #include "utils/dtor.h" @@ -117,9 +117,9 @@ Map::Map(const std::string &name, mOpacity(config.getFloatValue("guialpha")), #ifdef USE_OPENGL mOpenGL(intToRenderType(config.getIntValue("opengl"))), -#else +#else // USE_OPENGL mOpenGL(RENDER_SOFTWARE), -#endif +#endif // USE_OPENGL mPvp(0), mTilesetsIndexed(false), mIndexedTilesets(nullptr), @@ -149,9 +149,9 @@ Map::Map(const std::string &name, mOpenGL == RENDER_GLES_OPENGL || mOpenGL == RENDER_GLES2_OPENGL || mOpenGL == RENDER_MODERN_OPENGL), -#else +#else // USE_OPENGL mCachedDraw(false), -#endif +#endif // USE_OPENGL mCustom(false), mDrawOnlyFringe(false) { @@ -388,7 +388,7 @@ void Map::draw(Graphics *restrict const graphics, updateFlag = 1; } } -#endif +#endif // USE_OPENGL if (mDrawOnlyFringe) { @@ -444,7 +444,7 @@ void Map::draw(Graphics *restrict const graphics, (*it)->drawOGL(graphics); } else -#endif +#endif // USE_OPENGL { FOR_EACH (Layers::iterator, it, mDrawUnderLayers) { @@ -1442,7 +1442,8 @@ void Map::reduce() restrict2 { #ifdef USE_SDL2 return; -#else +#else // USE_SDL2 + if (!mFringeLayer || mOpenGL != RENDER_SOFTWARE || !config.getBoolValue("enableMapReduce")) @@ -1590,7 +1591,7 @@ void Map::reduce() restrict2 } } logger->log("tiles reduced: %d", cnt); -#endif +#endif // USE_SDL2 } void Map::addHeights(const MapHeights *restrict const heights) restrict2 diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp index f71f1de48..57a32ea8f 100644 --- a/src/resources/map/maplayer.cpp +++ b/src/resources/map/maplayer.cpp @@ -375,7 +375,7 @@ void MapLayer::drawOGL(Graphics *const graphics) const restrict2 BLOCK_END("MapLayer::drawOGL") // logger->log("draws: %d", k); } -#endif +#endif // USE_OPENGL void MapLayer::drawFringe(Graphics *const graphics, int startX, diff --git a/src/resources/map/maplayer.h b/src/resources/map/maplayer.h index 6db6d344e..8ba017398 100644 --- a/src/resources/map/maplayer.h +++ b/src/resources/map/maplayer.h @@ -123,7 +123,7 @@ class MapLayer final: public MemoryCounter, public ConfigListener int endY, const int scrollX, const int scrollY) restrict2 A_NONNULL(2); -#endif +#endif // USE_OPENGL void updateSDL(const Graphics *restrict const graphics, int startX, diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 5c6282135..c4134e106 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -25,7 +25,7 @@ #include "configuration.h" #ifdef USE_OPENGL #include "graphicsmanager.h" -#endif +#endif // USE_OPENGL #include "main.h" #include "const/resources/map/map.h" @@ -45,7 +45,7 @@ #include "resources/db/mapdb.h" #include "resources/loaders/atlasloader.h" #include "resources/loaders/emptyatlasloader.h" -#endif +#endif // USE_OPENGL #include "resources/map/tileanimation.h" @@ -372,7 +372,7 @@ Map *MapReader::readMap(XmlNodePtrConst node, const std::string &path) } } BLOCK_END("MapReader::readMap load atlas") -#endif +#endif // USE_OPENGL for_each_xml_child_node(childNode, node) { @@ -1101,7 +1101,7 @@ Tileset *MapReader::readTileset(XmlNodePtr node, reportAlways("Error: image '%s' not present in atlas", source.c_str()); } -#endif +#endif // USE_OPENGL } else { diff --git a/src/resources/memorymanager.cpp b/src/resources/memorymanager.cpp index 33d6f442e..5694d3858 100644 --- a/src/resources/memorymanager.cpp +++ b/src/resources/memorymanager.cpp @@ -83,7 +83,8 @@ void MemoryManager::printAllMemory(ChatTab *const tab A_DYECMD_UNUSED) #ifdef DYECMD if (resourceManager) resourceManager->calcMemory(0); -#else +#else // DYECMD + int sz = 0; if (resourceManager) sz += resourceManager->calcMemory(0); @@ -93,5 +94,5 @@ void MemoryManager::printAllMemory(ChatTab *const tab A_DYECMD_UNUSED) tab->chatLog(strprintf(_("Calculated memory usage: %d"), sz), ChatMsgType::BY_SERVER); } -#endif +#endif // DYECMD } diff --git a/src/resources/mobileopenglscreenshothelper.cpp b/src/resources/mobileopenglscreenshothelper.cpp index 57f024031..5a11cc3cd 100644 --- a/src/resources/mobileopenglscreenshothelper.cpp +++ b/src/resources/mobileopenglscreenshothelper.cpp @@ -32,7 +32,7 @@ #include "render/opengl/mgl.h" #ifdef __native_client__ #include "render/opengl/naclglfunctions.h" -#endif +#endif // __native_client__ #include "debug.h" @@ -89,10 +89,11 @@ SDL_Surface *MobileOpenGLScreenshotHelper::getScreenshot() #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); SDL_SetSurfaceBlendMode(tmpImage, SDL_BLENDMODE_NONE); -#else +#else // USE_SDL2 + // Make sure the alpha channel is not used, but copied to destination SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); -#endif +#endif // USE_SDL2 if (SDL_MUSTLOCK(screenshot)) SDL_LockSurface(screenshot); diff --git a/src/resources/notificationinfo.h b/src/resources/notificationinfo.h index bdf44bffc..87376a21d 100644 --- a/src/resources/notificationinfo.h +++ b/src/resources/notificationinfo.h @@ -37,7 +37,7 @@ struct NotificationInfo final { } A_DELETE_COPY(NotificationInfo) -#endif +#endif // ADVGCC const char *sound; const char *text; diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp index ef0ef063e..7925e7faa 100644 --- a/src/resources/openglimagehelper.cpp +++ b/src/resources/openglimagehelper.cpp @@ -31,7 +31,7 @@ #include "render/modernopenglgraphics.h" #ifdef __native_client__ #include "render/opengl/naclglfunctions.h" -#endif +#endif // __native_client__ #include "render/normalopenglgraphics.h" #include "render/safeopenglgraphics.h" @@ -52,7 +52,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER int OpenGLImageHelper::mTextureType = 0; int OpenGLImageHelper::mInternalTextureType = GL_RGBA8; @@ -163,10 +163,11 @@ SDL_Surface *OpenGLImageHelper::convertSurfaceNormalize(SDL_Surface *tmpImage, #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); -#else +#else // USE_SDL2 + // Make sure the alpha channel is not used, but copied to destination SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); -#endif +#endif // USE_SDL2 // Determine 32-bit masks based on byte order uint32_t rmask, gmask, bmask, amask; @@ -175,12 +176,13 @@ SDL_Surface *OpenGLImageHelper::convertSurfaceNormalize(SDL_Surface *tmpImage, gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN if (tmpImage->format->BitsPerPixel != 32 || realWidth != width || realHeight != height @@ -191,7 +193,8 @@ SDL_Surface *OpenGLImageHelper::convertSurfaceNormalize(SDL_Surface *tmpImage, SDL_Surface *oldImage = tmpImage; #ifdef USE_SDL2 SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); -#endif +#endif // USE_SDL2 + tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, 32, rmask, gmask, bmask, amask); @@ -213,10 +216,11 @@ SDL_Surface *OpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); -#else +#else // USE_SDL2 + // Make sure the alpha channel is not used, but copied to destination SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); -#endif +#endif // USE_SDL2 // Determine 32-bit masks based on byte order uint32_t rmask, gmask, bmask, amask; @@ -225,12 +229,13 @@ SDL_Surface *OpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN if (tmpImage->format->BitsPerPixel != 32 || rmask != tmpImage->format->Rmask @@ -240,7 +245,8 @@ SDL_Surface *OpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, SDL_Surface *oldImage = tmpImage; #ifdef USE_SDL2 SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); -#endif +#endif // USE_SDL2 + tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, rmask, gmask, bmask, amask); @@ -278,7 +284,8 @@ void OpenGLImageHelper::bindTexture(const GLuint texture) case RENDER_GLES2_OPENGL: MobileOpenGL2Graphics::bindTexture(mTextureType, texture); break; -#else +#else // ANDROID + case RENDER_NORMAL_OPENGL: NormalOpenGLGraphics::bindTexture(mTextureType, texture); break; @@ -294,7 +301,8 @@ void OpenGLImageHelper::bindTexture(const GLuint texture) case RENDER_GLES2_OPENGL: MobileOpenGL2Graphics::bindTexture(mTextureType, texture); break; -#endif +#endif // ANDROID + case RENDER_SOFTWARE: case RENDER_SDL2_DEFAULT: case RENDER_NULL: @@ -356,7 +364,7 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage, } #if !defined(ANDROID) && !defined(__native_client__) mglTexParameteri(mTextureType, GL_TEXTURE_MAX_LEVEL, 0); -#endif +#endif // !defined(ANDROID) && !defined(__native_client__) mglTexImage2D(mTextureType, 0, mInternalTextureType, tmpImage->w, tmpImage->h, @@ -371,7 +379,7 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage, mglLabelObject(GL_TEXTURE, texture, strlen(text), text); } */ -#endif +#endif // DEBUG_OPENGL /* GLint compressed; @@ -385,7 +393,7 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage, #ifdef DEBUG_OPENGL_LEAKS textures_count ++; -#endif +#endif // DEBUG_OPENGL_LEAKS if (SDL_MUSTLOCK(tmpImage)) SDL_UnlockSurface(tmpImage); @@ -428,12 +436,13 @@ SDL_Surface *OpenGLImageHelper::create32BitSurface(int width, const int gmask = 0x00ff0000; const int bmask = 0x0000ff00; const int amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0x000000ff; const int gmask = 0x0000ff00; const int bmask = 0x00ff0000; const int amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN width = powerOfTwo(width); height = powerOfTwo(height); @@ -503,4 +512,4 @@ void OpenGLImageHelper::copySurfaceToImage(const Image *const image, MSDL_FreeSurface(surface); } -#endif +#endif // USE_OPENGL diff --git a/src/resources/openglimagehelper.h b/src/resources/openglimagehelper.h index 99929bb02..5f6e0b8aa 100644 --- a/src/resources/openglimagehelper.h +++ b/src/resources/openglimagehelper.h @@ -30,19 +30,19 @@ #ifndef GL_TEXTURE_RECTANGLE_ARB #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#endif +#endif // GL_TEXTURE_RECTANGLE_ARB #include "resources/imagehelper.h" #ifdef ANDROID #include <GLES/gl.h> #define GL_RGBA8 GL_RGBA8_OES -#else +#else // ANDROID #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 -#endif +#endif // USE_SDL2 #include <SDL_opengl.h> -#endif +#endif // ANDROID class Dye; class Image; @@ -155,5 +155,5 @@ class OpenGLImageHelper final : public ImageHelper static bool mUseTextureSampler; }; -#endif +#endif // USE_OPENGL #endif // RESOURCES_OPENGLIMAGEHELPER_H diff --git a/src/resources/openglscreenshothelper.cpp b/src/resources/openglscreenshothelper.cpp index d9ba241a3..ef940bc83 100644 --- a/src/resources/openglscreenshothelper.cpp +++ b/src/resources/openglscreenshothelper.cpp @@ -31,7 +31,7 @@ #include "render/opengl/mgl.h" #ifdef __native_client__ #include "render/opengl/naclglfunctions.h" -#endif +#endif // __native_client__ #include "debug.h" diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp index d0845e3ce..61a7cc0c2 100644 --- a/src/resources/resource.cpp +++ b/src/resources/resource.cpp @@ -38,16 +38,17 @@ void Resource::incRef() logger->log("before incRef for: %p", static_cast<void*>(this)); mRefCount++; logger->log("after incRef: %p, %u", static_cast<void*>(this), mRefCount); -#else +#else // DEBUG_IMAGES + mRefCount++; -#endif +#endif // DEBUG_IMAGES } void Resource::decRef() { #ifdef DEBUG_IMAGES logger->log("before decRef for: %p", static_cast<void*>(this)); -#endif +#endif // DEBUG_IMAGES // Reference may not already have reached zero if (mRefCount == 0) @@ -60,7 +61,7 @@ void Resource::decRef() #ifdef DEBUG_IMAGES logger->log("after decRef: %p, %u", static_cast<void*>(this), mRefCount); -#endif +#endif // DEBUG_IMAGES if (mRefCount == 0 && !mNotCount) { diff --git a/src/resources/resource.h b/src/resources/resource.h index 71e22b812..009fff4a7 100644 --- a/src/resources/resource.h +++ b/src/resources/resource.h @@ -48,9 +48,9 @@ class Resource notfinal : public MemoryCounter #ifdef DEBUG_DUMP_LEAKS mNotCount(false), mDumped(false) -#else +#else // DEBUG_DUMP_LEAKS mNotCount(false) -#endif +#endif // DEBUG_DUMP_LEAKS { } @@ -108,7 +108,7 @@ class Resource notfinal : public MemoryCounter void setDumped(const bool n) { mDumped = n; } -#endif +#endif // DEBUG_DUMP_LEAKS protected: /** @@ -126,7 +126,7 @@ class Resource notfinal : public MemoryCounter bool mNotCount; #ifdef DEBUG_DUMP_LEAKS bool mDumped; -#endif +#endif // DEBUG_DUMP_LEAKS }; #endif // RESOURCES_RESOURCE_H diff --git a/src/resources/resourcemanager/resourcemanager.cpp b/src/resources/resourcemanager/resourcemanager.cpp index 765790aac..8f7de4e69 100644 --- a/src/resources/resourcemanager/resourcemanager.cpp +++ b/src/resources/resourcemanager/resourcemanager.cpp @@ -40,7 +40,7 @@ #ifndef USE_OPENGL #include <SDL_image.h> -#endif +#endif // USE_OPENGL #include <sstream> #include <sys/time.h> @@ -71,7 +71,8 @@ ResourceManager::~ResourceManager() #ifdef DEBUG_LEAKS #ifdef UNITTESTS bool status(false); -#endif +#endif // UNITTESTS + while (iter != mResources.end()) { if (iter->second) @@ -83,7 +84,7 @@ ResourceManager::~ResourceManager() toString(iter->second->getRefCount())).append(")")); #ifdef UNITTESTS status = true; -#endif +#endif // UNITTESTS } } ++iter; @@ -92,10 +93,10 @@ ResourceManager::~ResourceManager() #ifdef UNITTESTS if (status) reportAlways("Found leaked resources."); -#endif +#endif // UNITTESTS iter = mResources.begin(); -#endif +#endif // DEBUG_LEAKS while (iter != mResources.end()) { @@ -105,7 +106,8 @@ ResourceManager::~ResourceManager() ++iter; continue; } -#endif +#endif // DEBUG_LEAKS + if (dynamic_cast<SpriteDef*>(iter->second)) { cleanUp(iter->second); @@ -129,7 +131,8 @@ ResourceManager::~ResourceManager() ++iter; continue; } -#endif +#endif // DEBUG_LEAKS + if (dynamic_cast<ImageSet*>(iter->second)) { cleanUp(iter->second); @@ -153,7 +156,8 @@ ResourceManager::~ResourceManager() ++iter; continue; } -#endif +#endif // DEBUG_LEAKS + if (iter->second) { cleanUp(iter->second); @@ -193,7 +197,7 @@ void ResourceManager::cleanUp(Resource *const res) delete res; #ifdef DEBUG_LEAKS cleanOrphans(true); -#endif +#endif // DEBUG_LEAKS } void ResourceManager::cleanProtected() @@ -286,9 +290,10 @@ void ResourceManager::logResource(const Resource *const res) src.append(" ").append(toString(count)); logger->log("resource(%s) %s", res->mIdPath.c_str(), src.c_str()); } -#else +#else // USE_OPENGL + logger->log("resource(%s)", res->mIdPath.c_str()); -#endif +#endif // USE_OPENGL } void ResourceManager::clearDeleted(const bool full) @@ -420,7 +425,8 @@ bool ResourceManager::addResource(const std::string &idPath, #ifdef DEBUG_IMAGES logger->log("set name %p, %s", static_cast<void*>(resource), resource->mIdPath.c_str()); -#endif +#endif // DEBUG_IMAGES + mResources[idPath] = resource; return true; } @@ -494,14 +500,16 @@ Resource *ResourceManager::get(const std::string &idPath, #ifdef DEBUG_IMAGES logger->log("set name %p, %s", static_cast<void*>(resource), resource->mIdPath.c_str()); -#endif +#endif // DEBUG_IMAGES + mResources[idPath] = resource; } else { reportAlways("Error loading image: %s", idPath.c_str()); } -#else +#else // DISABLE_RESOURCE_CACHING + Resource *resource = fun(data, idPath); if (resource) @@ -511,13 +519,13 @@ Resource *ResourceManager::get(const std::string &idPath, #ifdef DEBUG_IMAGES logger->log("set name %p, %s", static_cast<void*>(resource), resource->mIdPath.c_str()); -#endif +#endif // DEBUG_IMAGES } else { reportAlways("Error loading image: " + idPath); } -#endif +#endif // DISABLE_RESOURCE_CACHING // Returns nullptr if the object could not be created. return resource; @@ -565,9 +573,10 @@ void ResourceManager::release(Resource *const res) mOrphanedResources.insert(*resIter); mResources.erase(resIter); -#else +#else // DISABLE_RESOURCE_CACHING + delete res; -#endif +#endif // DISABLE_RESOURCE_CACHING } void ResourceManager::moveToDeleted(Resource *const res) @@ -648,7 +657,8 @@ void ResourceManager::deleteInstance() #ifdef UNITTESTS bool status(false); -#endif +#endif // UNITTESTS + while (iter != resourceManager->mResources.end()) { const Resource *const res = iter->second; @@ -661,7 +671,7 @@ void ResourceManager::deleteInstance() res->getRefCount())).append(")")); #ifdef UNITTESTS status = true; -#endif +#endif // UNITTESTS } } ++iter; @@ -669,9 +679,10 @@ void ResourceManager::deleteInstance() #ifdef UNITTESTS if (status) reportAlways("Found leaked resources."); -#endif +#endif // UNITTESTS } -#endif +#endif // DUMP_LEAKED_RESOURCES + delete2(resourceManager); } diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h index 6d2f12b37..f63677d85 100644 --- a/src/resources/resourcemanager/resourcemanager.h +++ b/src/resources/resourcemanager/resourcemanager.h @@ -160,7 +160,7 @@ class ResourceManager final : public MemoryCounter Resources* getOrphanedResources() A_WARN_UNUSED { return &mOrphanedResources; } -#endif +#endif // DEBUG_DUMP_LEAKS bool cleanOrphans(const bool always = false); @@ -183,7 +183,7 @@ class ResourceManager final : public MemoryCounter #ifndef UNITTESTS private: -#endif +#endif // UNITTESTS /** * Deletes the resource after logging a cleanup message. */ diff --git a/src/resources/resourcemanager/resourcemanager_unittest.cc b/src/resources/resourcemanager/resourcemanager_unittest.cc index ec5e3b0d9..10f61c200 100644 --- a/src/resources/resourcemanager/resourcemanager_unittest.cc +++ b/src/resources/resourcemanager/resourcemanager_unittest.cc @@ -103,9 +103,11 @@ TEST_CASE("resourcemanager", "resourcemanager") SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); -#else +#else // USE_SDL2 + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -#endif +#endif // USE_SDL2 + ActorSprite::load(); resourceManager = new ResourceManager; testResouceCounter = 0; diff --git a/src/resources/safeopenglimagehelper.cpp b/src/resources/safeopenglimagehelper.cpp index f43351d7c..b1daf05e9 100644 --- a/src/resources/safeopenglimagehelper.cpp +++ b/src/resources/safeopenglimagehelper.cpp @@ -48,7 +48,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER int SafeOpenGLImageHelper::mTextureType = 0; int SafeOpenGLImageHelper::mInternalTextureType = GL_RGBA8; @@ -163,10 +163,11 @@ SDL_Surface *SafeOpenGLImageHelper::convertSurfaceNormalize(SDL_Surface #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); -#else +#else // USE_SDL2 + // Make sure the alpha channel is not used, but copied to destination SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); -#endif +#endif // USE_SDL2 // Determine 32-bit masks based on byte order uint32_t rmask, gmask, bmask, amask; @@ -175,12 +176,13 @@ SDL_Surface *SafeOpenGLImageHelper::convertSurfaceNormalize(SDL_Surface gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN if (tmpImage->format->BitsPerPixel != 32 || realWidth != width || realHeight != height @@ -191,7 +193,8 @@ SDL_Surface *SafeOpenGLImageHelper::convertSurfaceNormalize(SDL_Surface SDL_Surface *oldImage = tmpImage; #ifdef USE_SDL2 SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); -#endif +#endif // USE_SDL2 + tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, 32, rmask, gmask, bmask, amask); @@ -214,10 +217,11 @@ SDL_Surface *SafeOpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, #ifdef USE_SDL2 SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); -#else +#else // USE_SDL2 + // Make sure the alpha channel is not used, but copied to destination SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); -#endif +#endif // USE_SDL2 // Determine 32-bit masks based on byte order uint32_t rmask, gmask, bmask, amask; @@ -226,12 +230,13 @@ SDL_Surface *SafeOpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN if (tmpImage->format->BitsPerPixel != 32 || rmask != tmpImage->format->Rmask @@ -241,7 +246,8 @@ SDL_Surface *SafeOpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, SDL_Surface *oldImage = tmpImage; #ifdef USE_SDL2 SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); -#endif +#endif // USE_SDL2 + tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, rmask, gmask, bmask, amask); @@ -353,7 +359,7 @@ Image *SafeOpenGLImageHelper::glLoad(SDL_Surface *tmpImage, } #ifndef ANDROID glTexParameteri(mTextureType, GL_TEXTURE_MAX_LEVEL, 0); -#endif +#endif // ANDROID glTexImage2D(mTextureType, 0, mInternalTextureType, tmpImage->w, tmpImage->h, @@ -368,7 +374,7 @@ Image *SafeOpenGLImageHelper::glLoad(SDL_Surface *tmpImage, mglLabelObject(GL_TEXTURE, texture, strlen(text), text); } */ -#endif +#endif // DEBUG_OPENGL /* GLint compressed; @@ -382,7 +388,7 @@ Image *SafeOpenGLImageHelper::glLoad(SDL_Surface *tmpImage, #ifdef DEBUG_OPENGL_LEAKS textures_count ++; -#endif +#endif // DEBUG_OPENGL_LEAKS if (SDL_MUSTLOCK(tmpImage)) SDL_UnlockSurface(tmpImage); @@ -425,12 +431,13 @@ SDL_Surface *SafeOpenGLImageHelper::create32BitSurface(int width, const int gmask = 0x00ff0000; const int bmask = 0x0000ff00; const int amask = 0x000000ff; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0x000000ff; const int gmask = 0x0000ff00; const int bmask = 0x00ff0000; const int amask = 0xff000000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN width = powerOfTwo(width); height = powerOfTwo(height); diff --git a/src/resources/safeopenglimagehelper.h b/src/resources/safeopenglimagehelper.h index 691924cfe..90a168bad 100644 --- a/src/resources/safeopenglimagehelper.h +++ b/src/resources/safeopenglimagehelper.h @@ -30,19 +30,19 @@ #ifndef GL_TEXTURE_RECTANGLE_ARB #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#endif +#endif // GL_TEXTURE_RECTANGLE_ARB #include "resources/imagehelper.h" #ifdef ANDROID #include <GLES/gl.h> #define GL_RGBA8 GL_RGBA8_OES -#else +#else // ANDROID #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 -#endif +#endif // USE_SDL2 #include <SDL_opengl.h> -#endif +#endif // ANDROID class Dye; class Image; diff --git a/src/resources/screenshothelper.h b/src/resources/screenshothelper.h index bccce863e..01dabed6c 100644 --- a/src/resources/screenshothelper.h +++ b/src/resources/screenshothelper.h @@ -26,11 +26,12 @@ #ifdef USE_SDL2 #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wswitch-default" -#endif +#endif // USE_SDL2 #include <SDL_stdinc.h> #ifdef USE_SDL2 #pragma GCC diagnostic pop -#endif +#endif // USE_SDL2 + _SDL_stdinc_h #include <SDL_video.h> diff --git a/src/resources/sdl2imagehelper.cpp b/src/resources/sdl2imagehelper.cpp index e647bed8f..bed611708 100644 --- a/src/resources/sdl2imagehelper.cpp +++ b/src/resources/sdl2imagehelper.cpp @@ -32,9 +32,7 @@ #include "debug.h" bool SDLImageHelper::mEnableAlphaCache = false; -#ifdef USE_SDL2 SDL_Renderer *SDLImageHelper::mRenderer = nullptr; -#endif Image *SDLImageHelper::loadSurface(SDL_Surface *const tmpImage) { diff --git a/src/resources/sdl2imagehelper.h b/src/resources/sdl2imagehelper.h index dd88887f3..59cec36ea 100644 --- a/src/resources/sdl2imagehelper.h +++ b/src/resources/sdl2imagehelper.h @@ -81,19 +81,15 @@ class SDLImageHelper final : public ImageHelper SDL_Surface *restrict const dst, SDL_Rect *restrict const dstrect); -#ifdef USE_SDL2 static void setRenderer(SDL_Renderer *const renderer) { mRenderer = renderer; } -#endif protected: /** SDL_Surface to SDL_Surface Image loader */ Image *_SDLload(SDL_Surface *tmpImage) A_WARN_UNUSED; static bool mEnableAlphaCache; -#ifdef USE_SDL2 static SDL_Renderer *mRenderer; -#endif }; #endif // USE_SDL2 diff --git a/src/resources/sdl2softwarescreenshothelper.cpp b/src/resources/sdl2softwarescreenshothelper.cpp index e36745b82..af9982fa1 100644 --- a/src/resources/sdl2softwarescreenshothelper.cpp +++ b/src/resources/sdl2softwarescreenshothelper.cpp @@ -34,7 +34,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER Sdl2SoftwareScreenshotHelper::Sdl2SoftwareScreenshotHelper() : ScreenshotHelper() @@ -58,11 +58,13 @@ SDL_Surface *Sdl2SoftwareScreenshotHelper::getScreenshot() const int rmask = 0xff000000; const int gmask = 0x00ff0000; const int bmask = 0x0000ff00; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0x000000ff; const int gmask = 0x0000ff00; const int bmask = 0x00ff0000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int amask = 0x00000000; SDL_Surface *const screenshot = MSDL_CreateRGBSurface(SDL_SWSURFACE, diff --git a/src/resources/sdlimagehelper.cpp b/src/resources/sdlimagehelper.cpp index 004c05171..de2c0a62a 100644 --- a/src/resources/sdlimagehelper.cpp +++ b/src/resources/sdlimagehelper.cpp @@ -39,7 +39,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER bool SDLImageHelper::mEnableAlphaCache = false; @@ -65,12 +65,13 @@ Image *SDLImageHelper::load(SDL_RWops *const rw, Dye const &dye) rgba.Gmask = 0x0000FF00; rgba.Bmask = 0x00FF0000; rgba.Amask = 0xFF000000; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + rgba.Rmask = 0xFF000000; rgba.Gmask = 0x00FF0000; rgba.Bmask = 0x0000FF00; rgba.Amask = 0x000000FF; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN SDL_Surface *const surf = MSDL_ConvertSurface( tmpImage, &rgba, SDL_SWSURFACE); diff --git a/src/resources/sdlmusic.cpp b/src/resources/sdlmusic.cpp index ba09fcc17..70801d5e2 100644 --- a/src/resources/sdlmusic.cpp +++ b/src/resources/sdlmusic.cpp @@ -43,7 +43,7 @@ SDLMusic::~SDLMusic() SDL_RWclose(mRw); mRw = nullptr; } -#endif +#endif // USE_SDL2 } bool SDLMusic::play(const int loops, const int fadeIn) diff --git a/src/resources/sdlscreenshothelper.cpp b/src/resources/sdlscreenshothelper.cpp index a7375d919..5062be44d 100644 --- a/src/resources/sdlscreenshothelper.cpp +++ b/src/resources/sdlscreenshothelper.cpp @@ -32,7 +32,7 @@ #ifndef SDL_BYTEORDER #error missing SDL_endian.h -#endif +#endif // SDL_BYTEORDER SdlScreenshotHelper::SdlScreenshotHelper() : ScreenshotHelper() @@ -56,11 +56,13 @@ SDL_Surface *SdlScreenshotHelper::getScreenshot() const int rmask = 0xff000000; const int gmask = 0x00ff0000; const int bmask = 0x0000ff00; -#else +#else // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0x000000ff; const int gmask = 0x0000ff00; const int bmask = 0x00ff0000; -#endif +#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN + const int amask = 0x00000000; SDL_Surface *const screenshot = MSDL_CreateRGBSurface(SDL_SWSURFACE, @@ -71,7 +73,7 @@ SDL_Surface *SdlScreenshotHelper::getScreenshot() #ifndef USE_SDL2 if (screenshot) SDL_BlitSurface(mainGraphics->mWindow, nullptr, screenshot, nullptr); -#endif +#endif // USE_SDL2 return screenshot; } diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index 738f8c31b..60a2d7f9d 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -77,7 +77,8 @@ AnimatedSprite *AnimatedSprite::load(const std::string &restrict filename, AnimatedSprite *restrict const as = new AnimatedSprite(s); #ifdef DEBUG_ANIMATIONS as->setSpriteName(filename); -#endif +#endif // DEBUG_ANIMATIONS + as->play(SpriteAction::STAND); s->decRef(); return as; @@ -100,7 +101,8 @@ AnimatedSprite *AnimatedSprite::delayedLoad(const std::string &restrict AnimatedSprite *restrict const as = new AnimatedSprite(nullptr); #ifdef DEBUG_ANIMATIONS as->setSpriteName(filename); -#endif +#endif // DEBUG_ANIMATIONS + as->play(SpriteAction::STAND); as->setDelayLoad(filename, variant); return as; @@ -114,7 +116,8 @@ AnimatedSprite *AnimatedSprite::clone(const AnimatedSprite *restrict const AnimatedSprite *restrict const sprite = new AnimatedSprite(anim->mSprite); #ifdef DEBUG_ANIMATIONS sprite->setSpriteName(anim->getSpriteName()); -#endif +#endif // DEBUG_ANIMATIONS + sprite->play(SpriteAction::STAND); return sprite; } diff --git a/src/resources/sprite/animatedsprite.h b/src/resources/sprite/animatedsprite.h index 702896be3..7f8332e46 100644 --- a/src/resources/sprite/animatedsprite.h +++ b/src/resources/sprite/animatedsprite.h @@ -135,7 +135,7 @@ class AnimatedSprite final : public Sprite unsigned int getFrameTime() const restrict2 { return mFrameTime; } -#endif +#endif // UNITTESTS #ifdef DEBUG_ANIMATIONS void setSpriteName(const std::string &restrict name) @@ -143,7 +143,7 @@ class AnimatedSprite final : public Sprite std::string getSpriteName() const A_WARN_UNUSED { return mSpriteName; } -#endif +#endif // DEBUG_ANIMATIONS private: bool updateCurrentAnimation(const unsigned int dt) restrict2; @@ -153,7 +153,8 @@ class AnimatedSprite final : public Sprite #ifdef DEBUG_ANIMATIONS std::string mSpriteName; -#endif +#endif // DEBUG_ANIMATIONS + SpriteDirection::Type mDirection; /**< The sprite direction. */ int mLastTime; /**< The last time update was called. */ diff --git a/src/resources/sprite/animatedsprite_unittest.cc b/src/resources/sprite/animatedsprite_unittest.cc index 9111434b2..d62c79fc8 100644 --- a/src/resources/sprite/animatedsprite_unittest.cc +++ b/src/resources/sprite/animatedsprite_unittest.cc @@ -67,9 +67,11 @@ TEST_CASE("AnimatedSprite tests", "animatedsprite") SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); -#else +#else // USE_SDL2 + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); -#endif +#endif // USE_SDL2 + ActorSprite::load(); SECTION("basic test 1") diff --git a/src/resources/wallpaper.cpp b/src/resources/wallpaper.cpp index 944574468..93d6699b5 100644 --- a/src/resources/wallpaper.cpp +++ b/src/resources/wallpaper.cpp @@ -32,11 +32,11 @@ #ifdef WIN32 #include <sys/time.h> -#endif +#endif // WIN32 #ifdef __clang__ #include <time.h> -#endif +#endif // __clang__ #include "debug.h" |