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authorAndrei Karas <akaras@inbox.ru>2015-12-20 17:55:49 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-20 17:55:49 +0300
commit2a506c72f0690b1b73034ce1d6911a1abba74029 (patch)
tree0bfffb22e4b8e58932f3f7bd5805cd7efcac343b /src/resources/spritedef.h
parentfc34c84d4ef4a51b49297dabffc8c3aa936c9588 (diff)
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Move spritedef into sprite directory.
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r--src/resources/spritedef.h159
1 files changed, 0 insertions, 159 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
deleted file mode 100644
index d24837aec..000000000
--- a/src/resources/spritedef.h
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2015 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RESOURCES_SPRITEDEF_H
-#define RESOURCES_SPRITEDEF_H
-
-#include "resources/resource.h"
-
-#include "resources/spritedirection.h"
-
-#include "utils/xml.h"
-
-#include <map>
-#include <set>
-
-class Action;
-class Animation;
-class ImageSet;
-
-/**
- * Defines a class to load an animation.
- */
-class SpriteDef final : public Resource
-{
- public:
- A_DELETE_COPY(SpriteDef)
-
- /**
- * Loads a sprite definition file.
- */
- static SpriteDef *load(const std::string &file,
- const int variant,
- const bool prot) A_WARN_UNUSED;
-
- /**
- * Returns the specified action.
- */
- const Action *getAction(const std::string &action,
- const unsigned num) const A_WARN_UNUSED;
-
- unsigned findNumber(const unsigned num) const A_WARN_UNUSED;
-
- /**
- * Converts a string into a SpriteDirection enum.
- */
- static SpriteDirection::Type
- makeSpriteDirection(const std::string &direction) A_WARN_UNUSED;
-
- void addAction(const unsigned hp, const std::string &name,
- Action *const action);
-
- static bool addSequence(const int start,
- const int end,
- const int delay,
- const int offsetX,
- const int offsetY,
- const int variant_offset,
- int repeat,
- const int rand,
- const ImageSet *const imageSet,
- Animation *const animation);
-
- private:
- /**
- * Constructor.
- */
- SpriteDef() :
- Resource(),
- mImageSets(),
- mActions(),
- mProcessedFiles()
- { }
-
- /**
- * Destructor.
- */
- ~SpriteDef();
-
- /**
- * Loads a sprite element.
- */
- void loadSprite(const XmlNodePtr spriteNode,
- const int variant,
- const std::string &palettes = "");
-
- /**
- * Loads an imageset element.
- */
- void loadImageSet(const XmlNodePtr node,
- const std::string &palettes);
-
- /**
- * Loads an action element.
- */
- void loadAction(const XmlNodePtr node,
- const int variant_offset);
-
- /**
- * Loads an animation element.
- */
- void loadAnimation(const XmlNodePtr animationNode,
- Action *const action,
- const ImageSet *const imageSet,
- const int variant_offset) const;
-
- /**
- * Include another sprite into this one.
- */
- void includeSprite(const XmlNodePtr includeNode, const int variant);
-
- /**
- * Complete missing actions by copying existing ones.
- */
- void substituteActions();
-
- /**
- * Fix bad timeout in last dead action frame
- */
- void fixDeadAction();
-
- /**
- * When there are no animations defined for the action "complete", its
- * animations become a copy of those of the action "with".
- */
- void substituteAction(const std::string &restrict complete,
- const std::string &restrict with);
-
- typedef std::map<std::string, ImageSet*> ImageSets;
- typedef ImageSets::iterator ImageSetIterator;
- typedef std::map<std::string, Action*> ActionMap;
- typedef std::map<unsigned, ActionMap*> Actions;
- typedef Actions::const_iterator ActionsConstIter;
- typedef Actions::iterator ActionsIter;
-
- ImageSets mImageSets;
- Actions mActions;
- std::set<std::string> mProcessedFiles;
-};
-
-#endif // RESOURCES_SPRITEDEF_H