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author | Andrei Karas <akaras@inbox.ru> | 2013-09-14 14:14:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-14 14:14:00 +0300 |
commit | 973ee7baf596df21da69952d362b73f0d77b6e09 (patch) | |
tree | 539d8ec8cedf5142f4fd5cb503297fc38c2ff590 /src/resources/sdlmusic.cpp | |
parent | e648823e49474bc244c2d78998e40a121fa11658 (diff) | |
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fix compilation with old SDL versions.
Diffstat (limited to 'src/resources/sdlmusic.cpp')
-rw-r--r-- | src/resources/sdlmusic.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/resources/sdlmusic.cpp b/src/resources/sdlmusic.cpp index 1a6bb7020..fb31c0562 100644 --- a/src/resources/sdlmusic.cpp +++ b/src/resources/sdlmusic.cpp @@ -41,11 +41,10 @@ Resource *SDLMusic::load(SDL_RWops *const rw) { #ifdef USE_SDL2 if (Mix_Music *const music = Mix_LoadMUSType_RW(rw, MUS_OGG, 1)) -#elif defined(WIN32) || defined ANDROID +#else // +++ here probably mem leak + // Mix_LoadMUSType_RW was added without version changed in SDL1.2 :( if (Mix_Music *const music = Mix_LoadMUS_RW(rw)) -#else - if (Mix_Music *const music = Mix_LoadMUSType_RW(rw, MUS_OGG, SDL_TRUE)) #endif { return new SDLMusic(music); |