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authorAndrei Karas <akaras@inbox.ru>2016-05-25 20:48:35 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-25 20:48:35 +0300
commit5994a6198ac35ea149a7211213dc296ee7406f44 (patch)
treeeec718594fd23da29f9d39e4c0fb00409d514a8e /src/resources/resourcemanager/resourcemanager.h
parent1b1a7cea1c6b81438bacc86b93cb80a78430790f (diff)
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Move imageset load function from resourcemanager into separate file.
Diffstat (limited to 'src/resources/resourcemanager/resourcemanager.h')
-rw-r--r--src/resources/resourcemanager/resourcemanager.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h
index 13c99df63..2c54aeb5a 100644
--- a/src/resources/resourcemanager/resourcemanager.h
+++ b/src/resources/resourcemanager/resourcemanager.h
@@ -133,13 +133,6 @@ class ResourceManager final : public MemoryCounter
*/
bool addResource(const std::string &idPath, Resource *const resource);
- /**
- * Creates a image set based on the image referenced by the given
- * path and the supplied sprite sizes
- */
- ImageSet *getImageSet(const std::string &imagePath,
- const int w, const int h) A_WARN_UNUSED;
-
ImageSet *getSubImageSet(Image *const parent,
const int width,
const int height) A_WARN_UNUSED;