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authorAndrei Karas <akaras@inbox.ru>2015-06-27 16:25:42 +0300
committerAndrei Karas <akaras@inbox.ru>2015-06-27 16:25:42 +0300
commit8b5ea7b5dadf697086b35b386f79d7b69d5e9215 (patch)
treefae6cb052e530c39c14deb63bb4969b2e83e8676 /src/resources/resourcemanager.cpp
parent663fa298bd411ca08b2d1d5035aefc11c6c54c87 (diff)
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In resource manager for fun function type use referecne to function.
Diffstat (limited to 'src/resources/resourcemanager.cpp')
-rw-r--r--src/resources/resourcemanager.cpp25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index 9d1f9de1e..55ef60dc7 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -463,7 +463,8 @@ Resource *ResourceManager::getFromCache(const std::string &idPath)
return nullptr;
}
-Resource *ResourceManager::get(const std::string &idPath, const generator fun,
+Resource *ResourceManager::get(const std::string &idPath,
+ const generator fun,
const void *const data)
{
#ifndef DISABLE_RESOURCE_CACHING
@@ -532,7 +533,7 @@ struct ResourceLoader final
Resource *ResourceManager::load(const std::string &path, const loader fun)
{
ResourceLoader rl = { this, path, fun };
- return get(path, &ResourceLoader::load, &rl);
+ return get(path, ResourceLoader::load, &rl);
}
SDLMusic *ResourceManager::getMusic(const std::string &idPath)
@@ -592,7 +593,7 @@ struct DyedImageLoader final
Image *ResourceManager::getImage(const std::string &idPath)
{
DyedImageLoader rl = { this, idPath };
- return static_cast<Image*>(get(idPath, &DyedImageLoader::load, &rl));
+ return static_cast<Image*>(get(idPath, DyedImageLoader::load, &rl));
}
struct ImageSetLoader final
@@ -625,7 +626,7 @@ ImageSet *ResourceManager::getImageSet(const std::string &imagePath,
ImageSetLoader rl = { this, imagePath, w, h };
std::stringstream ss;
ss << imagePath << "[" << w << "x" << h << "]";
- return static_cast<ImageSet*>(get(ss.str(), &ImageSetLoader::load, &rl));
+ return static_cast<ImageSet*>(get(ss.str(), ImageSetLoader::load, &rl));
}
@@ -661,7 +662,7 @@ ImageSet *ResourceManager::getSubImageSet(Image *const parent,
std::stringstream ss;
ss << parent->getIdPath() << ", set[" << width << "x" << height << "]";
return static_cast<ImageSet*>(get(ss.str(),
- &SubImageSetLoader::load, &rl));
+ SubImageSetLoader::load, &rl));
}
struct SubImageLoader final
@@ -698,7 +699,7 @@ Image *ResourceManager::getSubImage(Image *const parent,
std::stringstream ss;
ss << parent->getIdPath() << ",[" << x << "," << y << ","
<< width << "x" << height << "]";
- return static_cast<Image*>(get(ss.str(), &SubImageLoader::load, &rl));
+ return static_cast<Image*>(get(ss.str(), SubImageLoader::load, &rl));
}
#ifdef USE_OPENGL
@@ -723,7 +724,7 @@ Resource *ResourceManager::getAtlas(const std::string &name,
const StringVect &files)
{
AtlasLoader rl = { name, &files };
- return get("atlas_" + name, &AtlasLoader::load, &rl);
+ return get("atlas_" + name, AtlasLoader::load, &rl);
}
struct ShaderLoader final
@@ -747,7 +748,7 @@ Resource *ResourceManager::getShader(const unsigned int type,
const std::string &name)
{
ShaderLoader rl = { name, type };
- return get("shader_" + name, &ShaderLoader::load, &rl);
+ return get("shader_" + name, ShaderLoader::load, &rl);
}
struct ShaderProgramLoader final
@@ -773,7 +774,7 @@ Resource *ResourceManager::getShaderProgram(const std::string &vertex,
{
ShaderProgramLoader rl = { vertex, fragment };
return get("program_" + vertex + " + " + fragment,
- &ShaderProgramLoader::load, &rl);
+ ShaderProgramLoader::load, &rl);
}
#endif
@@ -803,7 +804,7 @@ WalkLayer *ResourceManager::getWalkLayer(const std::string &name,
{
WalkLayerLoader rl = {name, map};
return static_cast<WalkLayer*>(get("map_" + name,
- &WalkLayerLoader::load, &rl));
+ WalkLayerLoader::load, &rl));
}
struct SpriteDefLoader final
@@ -828,7 +829,7 @@ SpriteDef *ResourceManager::getSprite(const std::string &path,
SpriteDefLoader rl = { path, variant, mUseLongLiveSprites };
std::stringstream ss;
ss << path << "[" << variant << "]";
- return static_cast<SpriteDef*>(get(ss.str(), &SpriteDefLoader::load, &rl));
+ return static_cast<SpriteDef*>(get(ss.str(), SpriteDefLoader::load, &rl));
}
void ResourceManager::release(Resource *const res)
@@ -1041,7 +1042,7 @@ Image *ResourceManager::getRescaled(const Image *const image,
"_rescaled%dx%d", width, height);
const RescaledLoader rl = { this, image, width, height };
Image *const img = static_cast<Image *const>(
- get(idPath, &RescaledLoader::load, &rl));
+ get(idPath, RescaledLoader::load, &rl));
return img;
}