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authorAndrei Karas <akaras@inbox.ru>2012-10-25 01:13:56 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-25 01:18:02 +0300
commit1e4aa6a5e7476bea736b89fe5d7094b6a68705e5 (patch)
treee1f4bda6bcdf5497ae3e7a6b96afc1af563ee7f7 /src/resources/monsterdb.cpp
parentefcee136d7ab46a73286f1ac016d6e3b6a3faed4 (diff)
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Add support for different hover/pickup cursors for monsters, npc, items, etc.
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now.
Diffstat (limited to 'src/resources/monsterdb.cpp')
-rw-r--r--src/resources/monsterdb.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index ae0d6c3ba..48c14b06a 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -87,6 +87,9 @@ void MonsterDB::load()
currentInfo->setTargetCursorSize(XML::getProperty(monsterNode,
"targetCursor", "medium"));
+ currentInfo->setHoverCursor(XML::getProperty(monsterNode,
+ "hoverCursor", "attack"));
+
currentInfo->setTargetOffsetX(XML::getProperty(monsterNode,
"targetOffsetX", 0));