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author | Andrei Karas <akaras@inbox.ru> | 2015-11-23 16:12:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-11-23 16:12:22 +0300 |
commit | 4ea8f4bb0c2645940d7d0f5b5e6990346d474ce4 (patch) | |
tree | 9c5547054193f815503dcc30029ea28b9f6ac137 /src/resources/map/maplayer.h | |
parent | 26c14e5269feafec782166f80c31fe1a7c2b3d53 (diff) | |
download | manaverse-4ea8f4bb0c2645940d7d0f5b5e6990346d474ce4.tar.gz manaverse-4ea8f4bb0c2645940d7d0f5b5e6990346d474ce4.tar.bz2 manaverse-4ea8f4bb0c2645940d7d0f5b5e6990346d474ce4.tar.xz manaverse-4ea8f4bb0c2645940d7d0f5b5e6990346d474ce4.zip |
Fix code style in map layer.
Diffstat (limited to 'src/resources/map/maplayer.h')
-rw-r--r-- | src/resources/map/maplayer.h | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/resources/map/maplayer.h b/src/resources/map/maplayer.h index 9c0fc12c0..fbfc524da 100644 --- a/src/resources/map/maplayer.h +++ b/src/resources/map/maplayer.h @@ -60,8 +60,10 @@ class MapLayer final: public ConfigListener * fringe layer. The fringe layer is the layer that draws the actors. * There can be only one fringe layer per map. */ - MapLayer(const int x, const int y, - const int width, const int height, + MapLayer(const int x, + const int y, + const int width, + const int height, const bool isFringeLayer, const int mask, const int tileCondition); @@ -76,12 +78,15 @@ class MapLayer final: public ConfigListener /** * Set tile image, with x and y in layer coordinates. */ - void setTile(const int x, const int y, Image *const img); + void setTile(const int x, + const int y, + Image *const img); /** * Set tile image with x + y * width already known. */ - void setTile(const int index, Image *const img) + void setTile(const int index, + Image *const img) { mTiles[index].image = img; } /** @@ -159,7 +164,8 @@ class MapLayer final: public ConfigListener int &width) A_WARN_UNUSED; void updateConditionTiles(MetaTile *const metaTiles, - const int width, const int height); + const int width, + const int height); private: const int mX; |