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author | Andrei Karas <akaras@inbox.ru> | 2014-05-11 13:18:07 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-11 13:26:25 +0300 |
commit | ad42810bb9484f4930252ecc34b91d83f37e3293 (patch) | |
tree | 69f3bcf9b26bbdb08dde7e3a0fa6648fc432cf12 /src/resources/map/maplayer.cpp | |
parent | 116349dac9b9d13d0e57e24e345590a8a0e70210 (diff) | |
download | manaverse-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.gz manaverse-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.bz2 manaverse-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.xz manaverse-ad42810bb9484f4930252ecc34b91d83f37e3293.zip |
Move map related files into resources/map.
Diffstat (limited to 'src/resources/map/maplayer.cpp')
-rw-r--r-- | src/resources/map/maplayer.cpp | 892 |
1 files changed, 892 insertions, 0 deletions
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp new file mode 100644 index 000000000..dae071565 --- /dev/null +++ b/src/resources/map/maplayer.cpp @@ -0,0 +1,892 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/map/maplayer.h" + +#include "configuration.h" +#include "graphicsvertexes.h" + +#ifndef USE_OPENGL +#include "render/graphics.h" +#endif + +#include "being/localplayer.h" + +#include "render/graphics.h" + +#include "resources/image.h" +#include "resources/resourcemanager.h" + +#include "gui/font.h" +#include "gui/gui.h" + +#include "utils/delete2.h" +#include "utils/dtor.h" + +#include "debug.h" + +MapLayer::MapLayer(const int x, const int y, const int width, const int height, + const bool fringeLayer, const int mask): + mX(x), + mY(y), + mWidth(width), + mHeight(height), + mTiles(new Image*[mWidth * mHeight]), + mSpecialLayer(nullptr), + mTempLayer(nullptr), + mTempRows(), + mMask(mask), + mIsFringeLayer(fringeLayer), + mHighlightAttackRange(config.getBoolValue("highlightAttackRange")) +{ + std::fill_n(mTiles, mWidth * mHeight, static_cast<Image*>(nullptr)); + + config.addListener("highlightAttackRange", this); +} + +MapLayer::~MapLayer() +{ + config.removeListener("highlightAttackRange", this); + CHECKLISTENERS + delete [] mTiles; + delete_all(mTempRows); + mTempRows.clear(); +} + +void MapLayer::optionChanged(const std::string &value) +{ + if (value == "highlightAttackRange") + { + mHighlightAttackRange = + config.getBoolValue("highlightAttackRange"); + } +} + +void MapLayer::setTile(const int x, const int y, Image *const img) +{ + mTiles[x + y * mWidth] = img; +} + +void MapLayer::draw(Graphics *const graphics, + int startX, int startY, int endX, int endY, + const int scrollX, const int scrollY, + const int debugFlags) const +{ + if (!player_node) + return; + + BLOCK_START("MapLayer::draw") + startX -= mX; + startY -= mY; + endX -= mX; + endY -= mY; + + if (startX < 0) + startX = 0; + if (startY < 0) + startY = 0; + if (endX > mWidth) + endX = mWidth; + if (endY > mHeight) + endY = mHeight; + + const int dx = (mX * mapTileSize) - scrollX; + const int dy = (mY * mapTileSize) - scrollY + mapTileSize; + const bool flag = (debugFlags != Map::MAP_SPECIAL + && debugFlags != Map::MAP_SPECIAL2); + + for (int y = startY; y < endY; y++) + { + const int y32 = y * mapTileSize; + const int yWidth = y * mWidth; + + const int py0 = y32 + dy; + + Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); + + for (int x = startX; x < endX; x++, tilePtr++) + { + const int x32 = x * mapTileSize; + + int c = 0; + const Image *const img = *tilePtr; + if (img) + { + const int px = x32 + dx; + const int py = py0 - img->mBounds.h; + if (flag || img->mBounds.h <= mapTileSize) + { + int width = 0; + // here need not draw over player position + c = getTileDrawWidth(img, endX - x, width); + + if (!c) + { + graphics->drawImage(img, px, py); + } + else + { + graphics->drawPattern(img, px, py, + width, img->mBounds.h); + } + } + } + + x += c; + } + } + BLOCK_END("MapLayer::draw") +} + +void MapLayer::drawSDL(Graphics *const graphics) +{ + BLOCK_START("MapLayer::drawSDL") + MapRows::const_iterator rit = mTempRows.begin(); + const MapRows::const_iterator rit_end = mTempRows.end(); + while (rit != rit_end) + { + MepRowImages *const images = &(*rit)->images; + MepRowImages::const_iterator iit = images->begin(); + const MepRowImages::const_iterator iit_end = images->end(); + while (iit != iit_end) + { + graphics->drawTileVertexes(*iit); + ++ iit; + } + ++ rit; + } + BLOCK_END("MapLayer::drawSDL") +} + +#ifdef USE_OPENGL +void MapLayer::updateSDL(const Graphics *const graphics, + int startX, int startY, + int endX, int endY, + const int scrollX, const int scrollY, + const int debugFlags) +{ + BLOCK_START("MapLayer::updateSDL") + delete_all(mTempRows); + mTempRows.clear(); + + startX -= mX; + startY -= mY; + endX -= mX; + endY -= mY; + + if (startX < 0) + startX = 0; + if (startY < 0) + startY = 0; + if (endX > mWidth) + endX = mWidth; + if (endY > mHeight) + endY = mHeight; + + const int dx = (mX * mapTileSize) - scrollX; + const int dy = (mY * mapTileSize) - scrollY + mapTileSize; + const bool flag = (debugFlags != Map::MAP_SPECIAL + && debugFlags != Map::MAP_SPECIAL2); + + for (int y = startY; y < endY; y++) + { + MapRowVertexes *const row = new MapRowVertexes(); + mTempRows.push_back(row); + + const Image *lastImage = nullptr; + ImageVertexes *imgVert = nullptr; + + const int yWidth = y * mWidth; + const int py0 = y * mapTileSize + dy; + Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); + + for (int x = startX; x < endX; x++, tilePtr++) + { + Image *const img = *tilePtr; + if (img) + { + const int px = x * mapTileSize + dx; + const int py = py0 - img->mBounds.h; + if (flag || img->mBounds.h <= mapTileSize) + { + if (lastImage != img) + { + imgVert = new ImageVertexes(); + imgVert->image = img; + row->images.push_back(imgVert); + lastImage = img; + } + graphics->calcTileSDL(imgVert, px, py); + } + } + } + } + BLOCK_END("MapLayer::updateSDL") +} + +void MapLayer::updateOGL(const Graphics *const graphics, + int startX, int startY, + int endX, int endY, + const int scrollX, const int scrollY, + const int debugFlags) +{ + BLOCK_START("MapLayer::updateOGL") + delete_all(mTempRows); + mTempRows.clear(); + + startX -= mX; + startY -= mY; + endX -= mX; + endY -= mY; + + if (startX < 0) + startX = 0; + if (startY < 0) + startY = 0; + if (endX > mWidth) + endX = mWidth; + if (endY > mHeight) + endY = mHeight; + + const int dx = (mX * mapTileSize) - scrollX; + const int dy = (mY * mapTileSize) - scrollY + mapTileSize; + const bool flag = (debugFlags != Map::MAP_SPECIAL + && debugFlags != Map::MAP_SPECIAL2); + + MapRowVertexes *const row = new MapRowVertexes(); + mTempRows.push_back(row); + Image *lastImage = nullptr; + ImageVertexes *imgVert = nullptr; + std::map<int, ImageVertexes*> imgSet; + + for (int y = startY; y < endY; y++) + { + const int yWidth = y * mWidth; + const int py0 = y * mapTileSize + dy; + Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); + for (int x = startX; x < endX; x++, tilePtr++) + { + Image *const img = *tilePtr; + if (img) + { + const int px = x * mapTileSize + dx; + const int py = py0 - img->mBounds.h; + const GLuint imgGlImage = img->mGLImage; + if (flag || img->mBounds.h <= mapTileSize) + { + if (!lastImage || lastImage->mGLImage != imgGlImage) + { + if (img->mBounds.w > mapTileSize) + imgSet.clear(); + + if (imgSet.find(imgGlImage) != imgSet.end()) + { + imgVert = imgSet[imgGlImage]; + } + else + { + if (lastImage) + imgSet[lastImage->mGLImage] = imgVert; + imgVert = new ImageVertexes(); + imgVert->ogl.init(); + imgVert->image = img; + row->images.push_back(imgVert); + } + } + lastImage = img; +// if (imgVert->image->mGLImage != lastImage->mGLImage) +// logger->log("wrong image draw"); + graphics->calcTileVertexes(imgVert, lastImage, px, py); + } + } + } + } + BLOCK_END("MapLayer::updateOGL") +} + +void MapLayer::drawOGL(Graphics *const graphics) +{ + BLOCK_START("MapLayer::drawOGL") + MapRows::const_iterator rit = mTempRows.begin(); + const MapRows::const_iterator rit_end = mTempRows.end(); +// int k = 0; + while (rit != rit_end) + { + const MepRowImages *const images = &(*rit)->images; + MepRowImages::const_iterator iit = images->begin(); + const MepRowImages::const_iterator iit_end = images->end(); + while (iit != iit_end) + { + graphics->drawTileVertexes(*iit); + ++ iit; +// k ++; + } + ++ rit; + } + BLOCK_END("MapLayer::drawOGL") +// logger->log("draws: %d", k); +} +#endif + +void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, + int endX, int endY, + const int scrollX, const int scrollY, + const Actors *const actors, + const int debugFlags, const int yFix) const +{ + BLOCK_START("MapLayer::drawFringe") + if (!player_node || !mSpecialLayer || !mTempLayer) + { + BLOCK_END("MapLayer::drawFringe") + return; + } + + startX -= mX; + startY -= mY; + endX -= mX; + endY -= mY; + + if (startX < 0) + startX = 0; + if (startY < 0) + startY = 0; + if (endX > mWidth) + endX = mWidth; + if (endY > mHeight) + endY = mHeight; + + ActorsCIter ai = actors->begin(); + const ActorsCIter ai_end = actors->end(); + + const int dx = (mX * mapTileSize) - scrollX; + const int dy = (mY * mapTileSize) - scrollY + mapTileSize; + + const int specialWidth = mSpecialLayer->mWidth; + const int specialHeight = mSpecialLayer->mHeight; + + for (int y = startY; y < endY; y++) + { + const int y32 = y * mapTileSize; + const int y32s = (y + yFix) * mapTileSize; + const int yWidth = y * mWidth; + + BLOCK_START("MapLayer::drawFringe drawmobs") + // If drawing the fringe layer, make sure all actors above this row of + // tiles have been drawn + while (ai != ai_end && (*ai)->getSortPixelY() <= y32s) + { + (*ai)->draw(graphics, -scrollX, -scrollY); + ++ ai; + } + BLOCK_END("MapLayer::drawFringe drawmobs") + + if (debugFlags == Map::MAP_SPECIAL3 + || debugFlags == Map::MAP_BLACKWHITE) + { + if (y < specialHeight) + { + const int ptr = y * specialWidth; + const int py1 = y32 - scrollY; + int endX1 = endX; + if (endX1 > specialWidth) + endX1 = specialWidth; + if (endX1 < 0) + endX1 = 0; + + for (int x = startX; x < endX1; x++) + { + const int px1 = x * mapTileSize - scrollX; + + const MapItem *item = mSpecialLayer->mTiles[ptr + x]; + if (item) + { + item->draw(graphics, px1, py1, + mapTileSize, mapTileSize); + } + + item = mTempLayer->mTiles[ptr + x]; + if (item) + { + item->draw(graphics, px1, py1, + mapTileSize, mapTileSize); + } + } + } + } + else + { + const int py0 = y32 + dy; + const int py1 = y32 - scrollY; + + Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); + for (int x = startX; x < endX; x++, tilePtr++) + { + const int x32 = x * mapTileSize; + + const int px1 = x32 - scrollX; + int c = 0; + const Image *const img = *tilePtr; + if (img) + { + const int px = x32 + dx; + const int py = py0 - img->mBounds.h; + if ((debugFlags != Map::MAP_SPECIAL + && debugFlags != Map::MAP_SPECIAL2) + || img->mBounds.h <= mapTileSize) + { + int width = 0; + // here need not draw over player position + c = getTileDrawWidth(img, endX - x, width); + + if (!c) + { + graphics->drawImage(img, px, py); + } + else + { + graphics->drawPattern(img, px, py, + width, img->mBounds.h); + } + } + } + + if (y < specialHeight) + { + int c1 = c; + if (c1 + x + 1 > specialWidth) + c1 = specialWidth - x - 1; + if (c1 < 0) + c1 = 0; + + const int ptr = y * specialWidth + x; + + for (int x1 = 0; x1 < c1 + 1; x1 ++) + { + const MapItem *const item1 + = mSpecialLayer->mTiles[ptr + x1]; + const MapItem *const item2 + = mTempLayer->mTiles[ptr + x1]; + if (item1 || item2) + { + const int px2 = px1 + (x1 * mapTileSize); + if (item1 && item1->mType != MapItem::EMPTY) + { + item1->draw(graphics, px2, py1, + mapTileSize, mapTileSize); + } + + if (item2 && item2->mType != MapItem::EMPTY) + { + item2->draw(graphics, px2, py1, + mapTileSize, mapTileSize); + } + } + } + } + x += c; + } + } + } + + // Draw any remaining actors + if (debugFlags != Map::MAP_SPECIAL3) + { + BLOCK_START("MapLayer::drawFringe drawmobs") + while (ai != ai_end) + { + (*ai)->draw(graphics, -scrollX, -scrollY); + ++ai; + } + BLOCK_END("MapLayer::drawFringe drawmobs") + if (mHighlightAttackRange && player_node) + { + const int px = player_node->getPixelX() + - scrollX - mapTileSize / 2; + const int py = player_node->getPixelY() - scrollY - mapTileSize; + const int attackRange = player_node->getAttackRange() + * mapTileSize; + + int x = px - attackRange; + int y = py - attackRange; + int w = 2 * attackRange + mapTileSize; + int h = w; + if (attackRange <= mapTileSize) + { + x -= mapTileSize / 2; + y -= mapTileSize / 2; + w += mapTileSize; + h += mapTileSize; + } + + if (userPalette) + { + graphics->setColor(userPalette->getColorWithAlpha( + UserPalette::ATTACK_RANGE)); + graphics->fillRectangle(Rect(x, y, w, h)); + graphics->setColor(userPalette->getColorWithAlpha( + UserPalette::ATTACK_RANGE_BORDER)); + graphics->drawRectangle(Rect(x, y, w, h)); + } + } + } + BLOCK_END("MapLayer::drawFringe") +} + +int MapLayer::getTileDrawWidth(const Image *img, + const int endX, + int &width) +{ + BLOCK_START("MapLayer::getTileDrawWidth") + const Image *const img1 = img; + int c = 0; + if (!img1) + { + width = 0; + BLOCK_END("MapLayer::getTileDrawWidth") + return c; + } + width = img1->mBounds.w; + for (int x = 1; x < endX; x++) + { + img ++; + if (img != img1) + break; + c ++; + if (img) + width += img->mBounds.w; + } + BLOCK_END("MapLayer::getTileDrawWidth") + return c; +} + +SpecialLayer::SpecialLayer(const int width, const int height) : + mWidth(width), + mHeight(height), + mTiles(new MapItem*[mWidth * mHeight]) +{ + std::fill_n(mTiles, mWidth * mHeight, static_cast<MapItem*>(nullptr)); +} + +SpecialLayer::~SpecialLayer() +{ + for (int f = 0; f < mWidth * mHeight; f ++) + delete2(mTiles[f]) + delete [] mTiles; +} + +MapItem* SpecialLayer::getTile(const int x, const int y) const +{ + if (x < 0 || x >= mWidth || + y < 0 || y >= mHeight) + { + return nullptr; + } + return mTiles[x + y * mWidth]; +} + +void SpecialLayer::setTile(const int x, const int y, MapItem *const item) +{ + if (x < 0 || x >= mWidth || + y < 0 || y >= mHeight) + { + return; + } + + const int idx = x + y * mWidth; + delete mTiles[idx]; + if (item) + item->setPos(x, y); + mTiles[idx] = item; +} + +void SpecialLayer::setTile(const int x, const int y, const int type) +{ + if (x < 0 || x >= mWidth || + y < 0 || y >= mHeight) + { + return; + } + + const int idx = x + y * mWidth; + MapItem *const tile = mTiles[idx]; + if (tile) + { + tile->setType(type); + tile->setPos(x, y); + } + else + { + mTiles[idx] = new MapItem(type); + mTiles[idx]->setPos(x, y); + } +} + +void SpecialLayer::addRoad(const Path &road) +{ + FOR_EACH (Path::const_iterator, i, road) + { + const Position &pos = (*i); + MapItem *const item = getTile(pos.x, pos.y); + if (!item) + setTile(pos.x, pos.y, new MapItem(MapItem::ROAD)); + else + item->setType(MapItem::ROAD); + } +} + +void SpecialLayer::clean() const +{ + if (!mTiles) + return; + + for (int f = 0; f < mWidth * mHeight; f ++) + { + MapItem *const item = mTiles[f]; + if (item) + item->setType(MapItem::EMPTY); + } +} + +void SpecialLayer::draw(Graphics *const graphics, int startX, int startY, + int endX, int endY, + const int scrollX, const int scrollY) const +{ + BLOCK_START("SpecialLayer::draw") + if (startX < 0) + startX = 0; + if (startY < 0) + startY = 0; + if (endX > mWidth) + endX = mWidth; + if (endY > mHeight) + endY = mHeight; + + for (int y = startY; y < endY; y ++) + { + const int py = y * mapTileSize - scrollY; + const int y2 = y * mWidth; + for (int x = startX; x < endX; x ++) + { + const MapItem *const item = mTiles[x + y2]; + if (item) + { + item->draw(graphics, x * mapTileSize - scrollX, py, + mapTileSize, mapTileSize); + } + } + } + BLOCK_END("SpecialLayer::draw") +} + +MapItem::MapItem(): + mImage(nullptr), + mComment(), + mName(), + mType(EMPTY), + mX(-1), + mY(-1) +{ + setType(EMPTY); +} + +MapItem::MapItem(const int type): + mImage(nullptr), + mComment(), + mName(), + mType(type), + mX(-1), + mY(-1) +{ + setType(type); +} + +MapItem::MapItem(const int type, std::string comment): + mImage(nullptr), + mComment(comment), + mName(), + mType(type), + mX(-1), + mY(-1) +{ + setType(type); +} + +MapItem::MapItem(const int type, std::string comment, + const int x, const int y): + mImage(nullptr), + mComment(comment), + mName(), + mType(type), + mX(x), + mY(y) +{ + setType(type); +} + +MapItem::~MapItem() +{ + if (mImage) + { + mImage->decRef(); + mImage = nullptr; + } +} + +void MapItem::setType(const int type) +{ + std::string name; + mType = type; + if (mImage) + mImage->decRef(); + + switch (type) + { + case ARROW_UP: + name = "graphics/sprites/arrow_up.png"; + break; + case ARROW_DOWN: + name = "graphics/sprites/arrow_down.png"; + break; + case ARROW_LEFT: + name = "graphics/sprites/arrow_left.png"; + break; + case ARROW_RIGHT: + name = "graphics/sprites/arrow_right.png"; + break; + default: + break; + } + + if (!name.empty()) + { + ResourceManager *const resman = ResourceManager::getInstance(); + mImage = resman->getImage(name); + } + else + { + mImage = nullptr; + } +} + +void MapItem::setPos(const int x, const int y) +{ + mX = x; + mY = y; +} + +void MapItem::draw(Graphics *const graphics, const int x, const int y, + const int dx, const int dy) const +{ + BLOCK_START("MapItem::draw") + if (mImage) + graphics->drawImage(mImage, x, y); + + switch (mType) + { + case ROAD: + case CROSS: + graphics->setColor(userPalette->getColorWithAlpha( + UserPalette::ROAD_POINT)); + graphics->fillRectangle(Rect(x + dx / 3, y + dy / 3, + dx / 3, dy / 3)); + break; + case HOME: + { + graphics->setColor(userPalette->getColorWithAlpha( + UserPalette::HOME_PLACE)); + graphics->fillRectangle(Rect(x, y, dx, dy)); + graphics->setColor(userPalette->getColorWithAlpha( + UserPalette::HOME_PLACE_BORDER)); + graphics->drawRectangle(Rect(x, y, dx, dy)); + break; + } + default: + break; + } + if (!mName.empty() && mType != PORTAL && mType != EMPTY) + { + Font *const font = gui->getFont(); + if (font) + { + graphics->setColor(userPalette->getColor(UserPalette::BEING)); + font->drawString(graphics, mName, x, y); + } + } + BLOCK_END("MapItem::draw") +} + +ObjectsLayer::ObjectsLayer(const unsigned width, const unsigned height) : + mTiles(new MapObjectList*[width * height]), + mWidth(width), + mHeight(height) +{ + std::fill_n(mTiles, width * height, static_cast<MapObjectList*>(nullptr)); +} + +ObjectsLayer::~ObjectsLayer() +{ + const unsigned size = mWidth * mHeight; + for (unsigned f = 0; f < size; f ++) + delete mTiles[f]; + + delete [] mTiles; + mTiles = nullptr; +} + +void ObjectsLayer::addObject(const std::string &name, const int type, + const unsigned x, const unsigned y, + unsigned dx, unsigned dy) +{ + if (!mTiles) + return; + + if (x + dx > mWidth) + dx = mWidth - x; + if (y + dy > mHeight) + dy = mHeight - y; + + for (unsigned y1 = y; y1 < y + dy; y1 ++) + { + const unsigned idx1 = x + y1 * mWidth; + const unsigned idx2 = idx1 + dx; + + for (unsigned i = idx1; i < idx2; i ++) + { + if (!mTiles[i]) + mTiles[i] = new MapObjectList(); + mTiles[i]->objects.push_back(MapObject(type, name)); + } + } +} + +MapObjectList *ObjectsLayer::getAt(const unsigned x, const unsigned y) const +{ + if (x >= mWidth || y >= mHeight) + return nullptr; + return mTiles[x + y * mWidth]; +} + +MapRowVertexes::~MapRowVertexes() +{ + delete_all(images); + images.clear(); +} |