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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/resources/map/map.h | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | manaverse-311c175f3184103950c72bc5c775174597430b83.tar.gz manaverse-311c175f3184103950c72bc5c775174597430b83.tar.bz2 manaverse-311c175f3184103950c72bc5c775174597430b83.tar.xz manaverse-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/resources/map/map.h')
-rw-r--r-- | src/resources/map/map.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/resources/map/map.h b/src/resources/map/map.h index 8a2051a60..dc05cb2ea 100644 --- a/src/resources/map/map.h +++ b/src/resources/map/map.h @@ -54,11 +54,11 @@ class WalkLayer; struct MetaTile; -typedef std::vector<Tileset*> Tilesets; -typedef std::vector<MapLayer*> Layers; +typedef STD_VECTOR<Tileset*> Tilesets; +typedef STD_VECTOR<MapLayer*> Layers; typedef Layers::const_iterator LayersCIter; -typedef std::vector<AmbientLayer*> AmbientLayerVector; +typedef STD_VECTOR<AmbientLayer*> AmbientLayerVector; typedef AmbientLayerVector::const_iterator AmbientLayerVectorCIter; typedef AmbientLayerVector::iterator AmbientLayerVectorIter; @@ -264,7 +264,7 @@ class Map final : public Properties, const int x, const int y, const bool addNew = true) restrict2; - const std::vector<MapItem*> &getPortals() const restrict2 noexcept2 + const STD_VECTOR<MapItem*> &getPortals() const restrict2 noexcept2 A_WARN_UNUSED { return mMapPortals; } @@ -450,9 +450,9 @@ class Map final : public Properties, const2 int w; const2 int h; }; - std::vector<ParticleEffectData> mParticleEffects; + STD_VECTOR<ParticleEffectData> mParticleEffects; - std::vector<MapItem*> mMapPortals; + STD_VECTOR<MapItem*> mMapPortals; std::map<int, TileAnimation*> mTileAnimations; |