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author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/resources/map/map.cpp | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/resources/map/map.cpp')
-rw-r--r-- | src/resources/map/map.cpp | 119 |
1 files changed, 60 insertions, 59 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp index f0092c448..f2c8f4636 100644 --- a/src/resources/map/map.cpp +++ b/src/resources/map/map.cpp @@ -83,7 +83,7 @@ class ActorFunctuator final bool operator()(const Actor *const a, const Actor *const b) const { - if (!a || !b) + if ((a == nullptr) || (b == nullptr)) return false; return a->getSortPixelY() < b->getSortPixelY(); } @@ -174,7 +174,7 @@ Map::~Map() config.removeListeners(this); CHECKLISTENERS - if (mWalkLayer) + if (mWalkLayer != nullptr) { mWalkLayer->decRef(); mWalkLayer = nullptr; @@ -189,7 +189,7 @@ Map::~Map() delete2(mTempLayer); delete2(mObjects); delete_all(mMapPortals); - if (mAtlas) + if (mAtlas != nullptr) { mAtlas->decRef(); mAtlas = nullptr; @@ -244,10 +244,10 @@ void Map::initializeAmbientLayers() restrict2 Image *restrict const img = Loader::getImage( getProperty(name + "image")); - if (img) + if (img != nullptr) { int mask = atoi(getProperty(name + "mask").c_str()); - if (!mask) + if (mask == 0) mask = 1; const float parallax = getFloatProperty(name + "parallax"); mForegrounds.push_back(new AmbientLayer( @@ -275,10 +275,10 @@ void Map::initializeAmbientLayers() restrict2 Image *restrict const img = Loader::getImage( getProperty(name + "image")); - if (img) + if (img != nullptr) { int mask = atoi(getProperty(name + "mask").c_str()); - if (!mask) + if (mask == 0) mask = 1; const float parallax = getFloatProperty(name + "parallax"); @@ -303,7 +303,7 @@ void Map::initializeAmbientLayers() restrict2 void Map::addLayer(MapLayer *const layer) restrict2 { mLayers.push_back(layer); - if (layer->isFringeLayer() && !mFringeLayer) + if (layer->isFringeLayer() && (mFringeLayer == nullptr)) mFringeLayer = layer; } @@ -321,7 +321,7 @@ void Map::update(const int ticks) restrict2 FOR_EACH (TileAnimationMapCIter, iAni, mTileAnimations) { TileAnimation *restrict const tileAni = iAni->second; - if (tileAni && tileAni->update(ticks)) + if ((tileAni != nullptr) && tileAni->update(ticks)) mRedrawMap = true; } } @@ -329,7 +329,7 @@ void Map::update(const int ticks) restrict2 void Map::draw(Graphics *restrict const graphics, int scrollX, int scrollY) restrict2 { - if (!localPlayer) + if (localPlayer == nullptr) return; BLOCK_START("Map::draw") @@ -357,7 +357,7 @@ void Map::draw(Graphics *restrict const graphics, MapLayerPosition::BACKGROUND_LAYERS, mOverlayDetail); - if (mDrawLayersFlags == MapType::BLACKWHITE && userPalette) + if (mDrawLayersFlags == MapType::BLACKWHITE && (userPalette != nullptr)) { graphics->setColor(userPalette->getColorWithAlpha( UserColorId::WALKABLE_HIGHLIGHT)); @@ -395,7 +395,7 @@ void Map::draw(Graphics *restrict const graphics, if (mDrawOnlyFringe) { - if (mFringeLayer) + if (mFringeLayer != nullptr) { mFringeLayer->setSpecialLayer(mSpecialLayer); mFringeLayer->setTempLayer(mTempLayer); @@ -411,7 +411,7 @@ void Map::draw(Graphics *restrict const graphics, #ifdef USE_OPENGL if (mCachedDraw) { - if (updateFlag) + if (updateFlag != 0) { FOR_EACH (Layers::iterator, it, mDrawUnderLayers) { @@ -432,7 +432,7 @@ void Map::draw(Graphics *restrict const graphics, FOR_EACH (Layers::iterator, it, mDrawUnderLayers) (*it)->drawOGL(graphics); - if (mFringeLayer) + if (mFringeLayer != nullptr) { mFringeLayer->setSpecialLayer(mSpecialLayer); mFringeLayer->setTempLayer(mTempLayer); @@ -457,7 +457,7 @@ void Map::draw(Graphics *restrict const graphics, scrollX, scrollY); } - if (mFringeLayer) + if (mFringeLayer != nullptr) { mFringeLayer->setSpecialLayer(mSpecialLayer); mFringeLayer->setTempLayer(mTempLayer); @@ -626,14 +626,14 @@ void Map::updateAmbientLayers(const float scrollX, FOR_EACH (AmbientLayerVectorIter, i, mBackgrounds) { AmbientLayer *const layer = *i; - if (layer && (layer->mMask & mMask)) + if ((layer != nullptr) && ((layer->mMask & mMask) != 0)) layer->update(timePassed, dx, dy); } FOR_EACH (AmbientLayerVectorIter, i, mForegrounds) { AmbientLayer *const layer = *i; - if (layer && (layer->mMask & mMask)) + if ((layer != nullptr) && ((layer->mMask & mMask) != 0)) layer->update(timePassed, dx, dy); } @@ -674,7 +674,7 @@ void Map::drawAmbientLayers(Graphics *restrict const graphics, { const AmbientLayer *restrict const layer = *i; // need check mask to draw or not to draw - if (layer && (layer->mMask & mMask)) + if ((layer != nullptr) && ((layer->mMask & mMask) != 0)) (layer)->draw(graphics, graphics->mWidth, graphics->mHeight); // Detail 1: only one overlay, higher: all overlays @@ -778,7 +778,7 @@ bool Map::getWalk(const int x, const int y, return false; // Check if the tile is walkable - return !(mMetaTiles[x + y * mWidth].blockmask & blockWalkMask); + return (mMetaTiles[x + y * mWidth].blockmask & blockWalkMask) == 0; } unsigned char Map::getBlockMask(const int x, @@ -877,7 +877,7 @@ Path Map::findPath(const int startX, const int startY, // Reset starting tile's G cost to 0 MetaTile *const startTile = &mMetaTiles[startX + startY * mWidth]; - if (!startTile) + if (startTile == nullptr) { BLOCK_END("Map::findPath") return path; @@ -941,9 +941,9 @@ Path Map::findPath(const int startX, const int startY, // can be removed. It left here only for protect from // walk on wall in any case if (newTile->whichList == mOnClosedList || - ((newTile->blockmask & blockWalkMask) + (((newTile->blockmask & blockWalkMask) != 0) && !(x == destX && y == destY)) - || (newTile->blockmask & BlockMask::WALL)) + || ((newTile->blockmask & BlockMask::WALL) != 0)) { continue; } @@ -958,7 +958,7 @@ Path Map::findPath(const int startX, const int startY, dx + curWidth]; // on player abilities. - if (((t1->blockmask | t2->blockmask) & blockWalkMask)) + if (((t1->blockmask | t2->blockmask) & blockWalkMask) != 0) continue; } @@ -1096,7 +1096,7 @@ void Map::addParticleEffect(const std::string &effectFile, void Map::initializeParticleEffects() const restrict2 { BLOCK_START("Map::initializeParticleEffects") - if (!particleEngine) + if (particleEngine == nullptr) { BLOCK_END("Map::initializeParticleEffects") return; @@ -1113,7 +1113,7 @@ void Map::initializeParticleEffects() const restrict2 i->file, i->x, i->y); - if (p && + if ((p != nullptr) && i->w > 0 && i->h > 0) { @@ -1127,7 +1127,7 @@ void Map::initializeParticleEffects() const restrict2 void Map::addExtraLayer() restrict2 { BLOCK_START("Map::addExtraLayer") - if (!mSpecialLayer) + if (mSpecialLayer == nullptr) { logger->log1("No special layer"); BLOCK_END("Map::addExtraLayer") @@ -1137,7 +1137,8 @@ void Map::addExtraLayer() restrict2 "extralayer.txt"); logger->log("loading extra layer: " + mapFileName); struct stat statbuf; - if (!stat(mapFileName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) + if (stat(mapFileName.c_str(), &statbuf) == 0 && + S_ISREG(statbuf.st_mode)) { std::ifstream mapFile; mapFile.open(mapFileName.c_str(), std::ios::in); @@ -1201,7 +1202,7 @@ void Map::addExtraLayer() restrict2 void Map::saveExtraLayer() const restrict2 { - if (!mSpecialLayer) + if (mSpecialLayer == nullptr) { logger->log1("No special layer"); return; @@ -1210,7 +1211,7 @@ void Map::saveExtraLayer() const restrict2 "extralayer.txt"); logger->log("saving extra layer: " + mapFileName); - if (mkdir_r(getUserMapDirectory().c_str())) + if (mkdir_r(getUserMapDirectory().c_str()) != 0) { logger->log(strprintf("%s doesn't exist and can't be created! " "Exiting.", getUserMapDirectory().c_str())); @@ -1234,7 +1235,7 @@ void Map::saveExtraLayer() const restrict2 for (int y = 0; y < height; y ++) { const MapItem *restrict const item = mSpecialLayer->getTile(x, y); - if (item && item->mType != MapItemType::EMPTY + if ((item != nullptr) && item->mType != MapItemType::EMPTY && item->mType != MapItemType::HOME) { mapFile << x << " " << y << " " @@ -1257,7 +1258,7 @@ void Map::addRange(const std::string &restrict name, const int x, const int y, const int dx, const int dy) restrict2 { - if (!mObjects) + if (mObjects == nullptr) return; mObjects->addObject(name, type, x / mapTileSize, y / mapTileSize, @@ -1277,7 +1278,7 @@ void Map::addPortalTile(const std::string &restrict name, const int type, const int x, const int y) restrict2 { - if (mSpecialLayer) + if (mSpecialLayer != nullptr) { mSpecialLayer->setTile(x, y, new MapItem(type, name, x, y)); mSpecialLayer->updateCache(); @@ -1292,13 +1293,13 @@ void Map::updatePortalTile(const std::string &restrict name, const bool addNew) restrict2 { MapItem *restrict item = findPortalXY(x, y); - if (item) + if (item != nullptr) { item->mComment = name; item->setType(type); item->mX = x; item->mY = y; - if (mSpecialLayer) + if (mSpecialLayer != nullptr) { item = new MapItem(type, name, x, y); mSpecialLayer->setTile(x, y, item); @@ -1315,7 +1316,7 @@ MapItem *Map::findPortalXY(const int x, const int y) const restrict2 { FOR_EACH (std::vector<MapItem*>::const_iterator, it, mMapPortals) { - if (!*it) + if (*it == nullptr) continue; MapItem *restrict const item = *it; @@ -1338,12 +1339,12 @@ void Map::setPvpMode(const int mode) restrict2 { const int oldMode = mPvp; - if (!mode) + if (mode == 0) mPvp = 0; else mPvp |= mode; - if (mPvp != oldMode && localPlayer) + if (mPvp != oldMode && (localPlayer != nullptr)) { switch (mPvp) { @@ -1369,11 +1370,11 @@ void Map::setPvpMode(const int mode) restrict2 std::string Map::getObjectData(const unsigned x, const unsigned y, const int type) const restrict2 { - if (!mObjects) + if (mObjects == nullptr) return ""; MapObjectList *restrict const list = mObjects->getAt(x, y); - if (!list) + if (list == nullptr) return ""; std::vector<MapObject>::const_iterator it = list->objects.begin(); @@ -1400,14 +1401,14 @@ void Map::indexTilesets() restrict2 FOR_EACH (Tilesets::const_iterator, it, mTilesets) { const size_t sz = (*it)->size(); - if (!s || CAST_SIZE(s->getFirstGid()) + sSz + if ((s == nullptr) || CAST_SIZE(s->getFirstGid()) + sSz < CAST_SIZE((*it)->getFirstGid()) + sz) { s = *it; sSz = sz; } } - if (!s) + if (s == nullptr) { mIndexedTilesetsSize = 0; mIndexedTilesets = nullptr; @@ -1423,7 +1424,7 @@ void Map::indexTilesets() restrict2 FOR_EACH (Tilesets::const_iterator, it, mTilesets) { Tileset *restrict const s2 = *it; - if (s2) + if (s2 != nullptr) { const int start = s2->getFirstGid(); const int end = start + CAST_S32(s2->size()); @@ -1452,7 +1453,7 @@ void Map::reduce() restrict2 return; #else // USE_SDL2 - if (!mFringeLayer || + if ((mFringeLayer == nullptr) || mOpenGL != RENDER_SOFTWARE || !config.getBoolValue("enableMapReduce")) { @@ -1479,7 +1480,7 @@ void Map::reduce() restrict2 Image *restrict const img = layer->mTiles[x + y * layer->mWidth].image; - if (img) + if (img != nullptr) { if (img->hasAlphaChannel() && img->isAlphaCalculated()) { @@ -1505,7 +1506,7 @@ void Map::reduce() restrict2 { const uint8_t *restrict const arr = img->SDLgetAlphaChannel(); - if (!arr) + if (arr == nullptr) continue; bool bad(false); @@ -1513,7 +1514,7 @@ void Map::reduce() restrict2 int width; const SubImage *restrict const subImg = dynamic_cast<SubImage*>(img); - if (subImg) + if (subImg != nullptr) width = subImg->mInternalBounds.w; else width = img->mBounds.w; @@ -1570,7 +1571,7 @@ void Map::reduce() restrict2 const Image *restrict img = layer->mTiles[x + y * layer->mWidth].image; - if (img && !img->isAlphaVisible()) + if ((img != nullptr) && !img->isAlphaVisible()) { // removing all down tiles ++ ri; while (ri != mLayers.rend()) @@ -1585,7 +1586,7 @@ void Map::reduce() restrict2 const size_t pos = CAST_SIZE( x + y * layer2->mWidth); img = layer2->mTiles[pos].image; - if (img) + if (img != nullptr) { layer2->mTiles[pos].image = nullptr; cnt ++; @@ -1610,7 +1611,7 @@ void Map::addHeights(const MapHeights *restrict const heights) restrict2 uint8_t Map::getHeightOffset(const int x, const int y) const restrict2 { - if (!mHeights) + if (mHeights == nullptr) return 0; return mHeights->getHeight(x, y); } @@ -1628,7 +1629,7 @@ void Map::updateDrawLayersList() restrict2 for (; layers != layers_end; ++ layers) { MapLayer *const layer = *layers; - if (!(layer->mMask & mMask)) + if ((layer->mMask & mMask) == 0) continue; if (layer->isFringeLayer()) @@ -1646,7 +1647,7 @@ void Map::updateDrawLayersList() restrict2 for (; layers != layers_end; ++ layers) { MapLayer *const layer = *layers; - if (!(layer->mMask & mMask)) + if ((layer->mMask & mMask) == 0) continue; mDrawOverLayers.push_back(layer); @@ -1705,7 +1706,7 @@ void Map::setActorsFix(const int x, const int y) restrict2 { mActorFixX = x; mActorFixY = y; - if (mFringeLayer) + if (mFringeLayer != nullptr) mFringeLayer->setActorsFix(y); } @@ -1716,7 +1717,7 @@ void Map::updateConditionLayers() restrict2 FOR_EACH (LayersCIter, it, mLayers) { MapLayer *restrict const layer = *it; - if (!layer || layer->mTileCondition == -1) + if ((layer == nullptr) || layer->mTileCondition == -1) continue; layer->updateConditionTiles(mMetaTiles, mWidth, mHeight); @@ -1728,7 +1729,7 @@ void Map::preCacheLayers() restrict2 FOR_EACH (LayersCIter, it, mLayers) { MapLayer *restrict const layer = *it; - if (layer) + if (layer != nullptr) layer->updateCache(mWidth, mHeight); } } @@ -1755,7 +1756,7 @@ int Map::calcMemoryChilds(const int level) const { int sz = 0; - if (mWalkLayer) + if (mWalkLayer != nullptr) sz += mWalkLayer->calcMemory(level + 1); FOR_EACH (LayersCIter, it, mLayers) { @@ -1773,13 +1774,13 @@ int Map::calcMemoryChilds(const int level) const { sz += (*it)->calcMemory(level + 1); } - if (mSpecialLayer) + if (mSpecialLayer != nullptr) mSpecialLayer->calcMemory(level + 1); - if (mTempLayer) + if (mTempLayer != nullptr) mTempLayer->calcMemory(level + 1); - if (mObjects) + if (mObjects != nullptr) mObjects->calcMemory(level + 1); - if (mHeights) + if (mHeights != nullptr) mHeights->calcMemory(level + 1); return sz; } |