summaryrefslogtreecommitdiff
path: root/src/resources/itemdb.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2013-09-30 20:36:56 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 20:36:56 +0300
commitf513868a135c1af288ff13ba2fcfdd6a5dc70a19 (patch)
treea979327e71dae600561f6402f18552561665ab10 /src/resources/itemdb.cpp
parent076b11c903f88592fbd74f3af3989e71362912f8 (diff)
downloadmanaverse-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.gz
manaverse-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.bz2
manaverse-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.xz
manaverse-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.zip
move db files into db directory.
Diffstat (limited to 'src/resources/itemdb.cpp')
-rw-r--r--src/resources/itemdb.cpp889
1 files changed, 0 insertions, 889 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
deleted file mode 100644
index 513ec6488..000000000
--- a/src/resources/itemdb.cpp
+++ /dev/null
@@ -1,889 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "resources/itemdb.h"
-
-#include "client.h"
-#include "configuration.h"
-#include "logger.h"
-
-#include "resources/iteminfo.h"
-
-#include "utils/dtor.h"
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-namespace
-{
- ItemDB::ItemInfos mItemInfos;
- ItemDB::NamedItemInfos mNamedItemInfos;
- ItemInfo *mUnknown;
- bool mLoaded = false;
- StringVect mTagNames;
- std::map<std::string, int> mTags;
-}
-
-// Forward declarations
-static void loadSpriteRef(ItemInfo *const itemInfo, const XmlNodePtr node);
-static void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node);
-static void loadFloorSprite(SpriteDisplay *const display,
- const XmlNodePtr node);
-static void loadReplaceSprite(ItemInfo *const itemInfo,
- const XmlNodePtr replaceNode);
-static void loadOrderSprite(ItemInfo *const itemInfo, const XmlNodePtr node,
- const bool drawAfter);
-static int parseSpriteName(const std::string &name);
-static int parseDirectionName(const std::string &name);
-
-namespace
-{
- struct FieldType
- {
- const char *name;
- const char *description;
- const bool sign;
- };
-
- static const FieldType fields[] =
- {
- // TRANSLATORS: item info label
- { "attack", N_("Attack %s"), true },
- // TRANSLATORS: item info label
- { "defense", N_("Defense %s"), true },
- // TRANSLATORS: item info label
- { "hp", N_("HP %s"), true },
- // TRANSLATORS: item info label
- { "mp", N_("MP %s"), true },
- // TRANSLATORS: item info label
- { "level", N_("Level %s"), false }
- };
-} // namespace
-
-static std::vector<ItemDB::Stat> extraStats;
-
-void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats)
-{
- extraStats = stats;
-}
-
-static ItemType itemTypeFromString(const std::string &name)
-{
- if (name == "generic" || name == "other")
- {
- return ITEM_UNUSABLE;
- }
- else if (name == "usable")
- {
- return ITEM_USABLE;
- }
- else if (name == "equip-1hand")
- {
- return ITEM_EQUIPMENT_ONE_HAND_WEAPON;
- }
- else if (name == "equip-2hand")
- {
- return ITEM_EQUIPMENT_TWO_HANDS_WEAPON;
- }
- else if (name == "equip-torso")
- {
- return ITEM_EQUIPMENT_TORSO;
- }
- else if (name == "equip-arms")
- {
- return ITEM_EQUIPMENT_ARMS;
- }
- else if (name == "equip-head")
- {
- return ITEM_EQUIPMENT_HEAD;
- }
- else if (name == "equip-legs")
- {
- return ITEM_EQUIPMENT_LEGS;
- }
- else if (name == "equip-shield")
- {
- return ITEM_EQUIPMENT_SHIELD;
- }
- else if (name == "equip-ring")
- {
- return ITEM_EQUIPMENT_RING;
- }
- else if (name == "equip-charm")
- {
- return ITEM_EQUIPMENT_CHARM;
- }
- else if (name == "equip-necklace" || name == "equip-neck")
- {
- return ITEM_EQUIPMENT_NECKLACE;
- }
- else if (name == "equip-feet")
- {
- return ITEM_EQUIPMENT_FEET;
- }
- else if (name == "equip-ammo")
- {
- return ITEM_EQUIPMENT_AMMO;
- }
- else if (name == "racesprite")
- {
- return ITEM_SPRITE_RACE;
- }
- else if (name == "hairsprite")
- {
- return ITEM_SPRITE_HAIR;
- }
- else
- {
- logger->log("Unknown item type: " + name);
- return ITEM_UNUSABLE;
- }
-}
-
-void ItemDB::load()
-{
- if (mLoaded)
- unload();
-
- int tagNum = 0;
- logger->log1("Initializing item database...");
-
- mTags.clear();
- mTagNames.clear();
- mTagNames.push_back("All");
- mTagNames.push_back("Usable");
- mTagNames.push_back("Unusable");
- mTagNames.push_back("Equipment");
- mTags["All"] = tagNum ++;
- mTags["Usable"] = tagNum ++;
- mTags["Unusable"] = tagNum ++;
- mTags["Equipment"] = tagNum ++;
-
- mUnknown = new ItemInfo;
- // TRANSLATORS: item name
- mUnknown->setName(_("Unknown item"));
- mUnknown->setDisplay(SpriteDisplay());
- std::string errFile = paths.getStringValue("spriteErrorFile");
- mUnknown->setSprite(errFile, GENDER_MALE, 0);
- mUnknown->setSprite(errFile, GENDER_FEMALE, 0);
- mUnknown->setSprite(errFile, GENDER_OTHER, 0);
- mUnknown->addTag(mTags["All"]);
- loadXmlFile(paths.getStringValue("itemsFile"), tagNum);
-}
-
-void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum)
-{
- XML::Document doc(fileName);
- const XmlNodePtr rootNode = doc.rootNode();
-
- if (!rootNode || !xmlNameEqual(rootNode, "items"))
- {
- logger->log("ItemDB: Error while loading %s!", fileName.c_str());
- mLoaded = true;
- return;
- }
-
- for_each_xml_child_node(node, rootNode)
- {
- if (xmlNameEqual(node, "include"))
- {
- const std::string name = XML::getProperty(node, "name", "");
- if (!name.empty())
- loadXmlFile(name, tagNum);
- continue;
- }
- if (!xmlNameEqual(node, "item"))
- continue;
-
- const int id = XML::getProperty(node, "id", 0);
-
- if (id == 0)
- {
- logger->log("ItemDB: Invalid or missing item ID in %s!",
- fileName.c_str());
- continue;
- }
- else if (mItemInfos.find(id) != mItemInfos.end())
- {
- logger->log("ItemDB: Redefinition of item ID %d", id);
- }
-
- const std::string typeStr = XML::getProperty(node, "type", "other");
- const int weight = XML::getProperty(node, "weight", 0);
- const int view = XML::getProperty(node, "view", 0);
-
- std::string name = XML::langProperty(node, "name", "");
- std::string image = XML::getProperty(node, "image", "");
- std::string floor = XML::getProperty(node, "floor", "");
- std::string description = XML::langProperty(node, "description", "");
- std::string attackAction = XML::getProperty(node, "attack-action", "");
- std::string skyAttackAction = XML::getProperty(
- node, "skyattack-action", "");
- std::string waterAttackAction = XML::getProperty(
- node, "waterattack-action", "");
- std::string drawBefore = XML::getProperty(node, "drawBefore", "");
- std::string drawAfter = XML::getProperty(node, "drawAfter", "");
- const int pet = XML::getProperty(node, "pet", 0);
- const int maxFloorOffset = XML::getIntProperty(
- node, "maxFloorOffset", 32, 0, 32);
- std::string colors;
- if (serverVersion >= 1)
- {
- colors = XML::getProperty(node, "colors", "");
-
- // check for empty hair palete
- if (colors.empty() && id <= -1 && id > -100)
- colors = "hair";
- }
- else
- {
- if (id <= -1 && id > -100)
- colors = "hair";
- else
- colors.clear();
- }
-
- std::string tags[3];
- tags[0] = XML::getProperty(node, "tag",
- XML::getProperty(node, "tag1", ""));
- tags[1] = XML::getProperty(node, "tag2", "");
- tags[2] = XML::getProperty(node, "tag3", "");
-
- const int drawPriority = XML::getProperty(node, "drawPriority", 0);
-
- const int attackRange = XML::getProperty(node, "attack-range", 0);
- std::string missileParticle = XML::getProperty(
- node, "missile-particle", "");
- const int hitEffectId = XML::getProperty(node, "hit-effect-id",
- paths.getIntValue("hitEffectId"));
- const int criticalEffectId = XML::getProperty(
- node, "critical-hit-effect-id",
- paths.getIntValue("criticalHitEffectId"));
- const int missEffectId = XML::getProperty(node, "miss-effect-id",
- paths.getIntValue("missEffectId"));
-
- SpriteDisplay display;
- display.image = image;
- if (floor != "")
- display.floor = floor;
- else
- display.floor = image;
-
- ItemInfo *const itemInfo = new ItemInfo;
- itemInfo->setId(id);
- // TRANSLATORS: item info name
- itemInfo->setName(name.empty() ? _("unnamed") : name);
- itemInfo->setDescription(description);
- itemInfo->setType(itemTypeFromString(typeStr));
- itemInfo->addTag(mTags["All"]);
- itemInfo->setPet(pet);
- itemInfo->setProtected(XML::getBoolProperty(
- node, "sellProtected", false));
-
- switch (itemInfo->getType())
- {
- case ITEM_USABLE:
- itemInfo->addTag(mTags["Usable"]);
- break;
- case ITEM_UNUSABLE:
- itemInfo->addTag(mTags["Unusable"]);
- break;
- default:
- case ITEM_EQUIPMENT_ONE_HAND_WEAPON:
- case ITEM_EQUIPMENT_TWO_HANDS_WEAPON:
- case ITEM_EQUIPMENT_TORSO:
- case ITEM_EQUIPMENT_ARMS:
- case ITEM_EQUIPMENT_HEAD:
- case ITEM_EQUIPMENT_LEGS:
- case ITEM_EQUIPMENT_SHIELD:
- case ITEM_EQUIPMENT_RING:
- case ITEM_EQUIPMENT_NECKLACE:
- case ITEM_EQUIPMENT_FEET:
- case ITEM_EQUIPMENT_AMMO:
- case ITEM_EQUIPMENT_CHARM:
- case ITEM_SPRITE_RACE:
- case ITEM_SPRITE_HAIR:
- itemInfo->addTag(mTags["Equipment"]);
- break;
- }
- for (int f = 0; f < 3; f++)
- {
- if (tags[f] != "")
- {
- if (mTags.find(tags[f]) == mTags.end())
- {
- mTagNames.push_back(tags[f]);
- mTags[tags[f]] = tagNum ++;
- }
- itemInfo->addTag(mTags[tags[f]]);
- }
- }
-
- itemInfo->setView(view);
- itemInfo->setWeight(weight);
- itemInfo->setAttackAction(attackAction);
- itemInfo->setSkyAttackAction(skyAttackAction);
- itemInfo->setWaterAttackAction(waterAttackAction);
- itemInfo->setAttackRange(attackRange);
- itemInfo->setMissileParticleFile(missileParticle);
- itemInfo->setHitEffectId(hitEffectId);
- itemInfo->setCriticalHitEffectId(criticalEffectId);
- itemInfo->setMissEffectId(missEffectId);
- itemInfo->setDrawBefore(-1, parseSpriteName(drawBefore));
- itemInfo->setDrawAfter(-1, parseSpriteName(drawAfter));
- itemInfo->setDrawPriority(-1, drawPriority);
- itemInfo->setColorsList(colors);
- itemInfo->setMaxFloorOffset(maxFloorOffset);
- itemInfo->setPickupCursor(XML::getProperty(
- node, "pickupCursor", "pickup"));
-
- std::string effect;
- for (size_t i = 0; i < sizeof(fields) / sizeof(fields[0]); ++ i)
- {
- std::string value = XML::getProperty(node, fields[i].name, "");
- if (value.empty())
- continue;
- if (!effect.empty())
- effect.append(" / ");
- if (fields[i].sign && isDigit(value))
- value = "+" + value;
- effect.append(strprintf(gettext(fields[i].description),
- value.c_str()));
- }
- FOR_EACH (std::vector<Stat>::const_iterator, it, extraStats)
- {
- std::string value = XML::getProperty(
- node, it->tag.c_str(), "");
- if (value.empty())
- continue;
- if (!effect.empty())
- effect.append(" / ");
- if (isDigit(value))
- value = "+" + value;
- effect.append(strprintf(it->format.c_str(), value.c_str()));
- }
- std::string temp = XML::langProperty(node, "effect", "");
- if (!effect.empty() && !temp.empty())
- effect.append(" / ");
- effect.append(temp);
- itemInfo->setEffect(effect);
-
- for_each_xml_child_node(itemChild, node)
- {
- if (xmlNameEqual(itemChild, "sprite"))
- {
- std::string attackParticle = XML::getProperty(
- itemChild, "particle-effect", "");
- itemInfo->setParticleEffect(attackParticle);
-
- loadSpriteRef(itemInfo, itemChild);
- }
- else if (xmlNameEqual(itemChild, "sound"))
- {
- loadSoundRef(itemInfo, itemChild);
- }
- else if (xmlNameEqual(itemChild, "floor"))
- {
- loadFloorSprite(&display, itemChild);
- }
- else if (xmlNameEqual(itemChild, "replace"))
- {
- loadReplaceSprite(itemInfo, itemChild);
- }
- else if (xmlNameEqual(itemChild, "drawAfter"))
- {
- loadOrderSprite(itemInfo, itemChild, true);
- }
- else if (xmlNameEqual(itemChild, "drawBefore"))
- {
- loadOrderSprite(itemInfo, itemChild, false);
- }
- }
-
-/*
- logger->log("start dump item: %d", id);
- if (itemInfo->isRemoveSprites())
- {
- for (int f = 0; f < 10; f ++)
- {
- logger->log("dir: %d", f);
- SpriteToItemMap *const spriteToItems
- = itemInfo->getSpriteToItemReplaceMap(f);
- if (!spriteToItems)
- {
- logger->log("null");
- continue;
- }
- for (SpriteToItemMapCIter itr = spriteToItems->begin(),
- itr_end = spriteToItems->end(); itr != itr_end; ++ itr)
- {
- const int remSprite = itr->first;
- const std::map<int, int> &itemReplacer = itr->second;
- logger->log("sprite: %d", remSprite);
-
- for (std::map<int, int>::const_iterator
- repIt = itemReplacer.begin(),
- repIt_end = itemReplacer.end();
- repIt != repIt_end; ++ repIt)
- {
- logger->log("from %d to %d", repIt->first,
- repIt->second);
- }
- }
- }
- }
-
- logger->log("--------------------------------");
- logger->log("end dump item");
-*/
-
- itemInfo->setDisplay(display);
-
- mItemInfos[id] = itemInfo;
- if (!name.empty())
- {
- temp = normalize(name);
-
- const NamedItemInfos::const_iterator
- itr = mNamedItemInfos.find(temp);
- if (itr == mNamedItemInfos.end())
- {
- mNamedItemInfos[temp] = itemInfo;
- }
- else
- {
- logger->log("ItemDB: Duplicate name of item found item %d",
- id);
- }
- }
-
- if (!attackAction.empty())
- {
- if (attackRange == 0)
- {
- logger->log("ItemDB: Missing attack range from weapon %i!",
- id);
- }
- }
-
-#define CHECK_PARAM(param, error_value) \
- if (param == error_value) \
- logger->log("ItemDB: Missing " #param " attribute for item %i!", \
- id)
-
- if (id >= 0 && typeStr != "other")
- {
- CHECK_PARAM(name, "");
- CHECK_PARAM(description, "");
- CHECK_PARAM(image, "");
- }
-#undef CHECK_PARAM
- }
-
- mLoaded = true;
-}
-
-const StringVect &ItemDB::getTags()
-{
- return mTagNames;
-}
-
-int ItemDB::getTagId(const std::string &tagName)
-{
- return mTags[tagName];
-}
-
-void ItemDB::unload()
-{
- logger->log1("Unloading item database...");
-
- delete mUnknown;
- mUnknown = nullptr;
-
- delete_all(mItemInfos);
- mItemInfos.clear();
- mNamedItemInfos.clear();
- mTags.clear();
- mTagNames.clear();
- mLoaded = false;
-}
-
-bool ItemDB::exists(const int id)
-{
- if (!mLoaded)
- return false;
-
- const ItemInfos::const_iterator i = mItemInfos.find(id);
- return i != mItemInfos.end();
-}
-
-const ItemInfo &ItemDB::get(const int id)
-{
- if (!mLoaded)
- load();
-
- const ItemInfos::const_iterator i = mItemInfos.find(id);
-
- if (i == mItemInfos.end())
- {
- logger->log("ItemDB: Warning, unknown item ID# %d", id);
- return *mUnknown;
- }
-
- return *(i->second);
-}
-
-const ItemInfo &ItemDB::get(const std::string &name)
-{
- if (!mLoaded)
- load();
-
- const NamedItemInfos::const_iterator i = mNamedItemInfos.find(
- normalize(name));
-
- if (i == mNamedItemInfos.end())
- {
- if (!name.empty())
- {
- logger->log("ItemDB: Warning, unknown item name \"%s\"",
- name.c_str());
- }
- return *mUnknown;
- }
-
- return *(i->second);
-}
-
-const ItemDB::ItemInfos &ItemDB::getItemInfos()
-{
- return mItemInfos;
-}
-
-int parseSpriteName(const std::string &name)
-{
- int id = -1;
- if (name == "shoes" || name == "boot" || name == "boots")
- {
- id = 1;
- }
- else if (name == "bottomclothes" || name == "bottom" || name == "pants")
- {
- id = 2;
- }
- else if (name == "topclothes" || name == "top"
- || name == "torso" || name == "body")
- {
- id = 3;
- }
- else if (name == "misc1")
- {
- id = 4;
- }
- else if (name == "misc2" || name == "scarf" || name == "scarfs")
- {
- id = 5;
- }
- else if (name == "hair")
- {
- id = 6;
- }
- else if (name == "hat" || name == "hats")
- {
- id = 7;
- }
- else if (name == "wings")
- {
- id = 8;
- }
- else if (name == "glove" || name == "gloves")
- {
- id = 9;
- }
- else if (name == "weapon" || name == "weapons")
- {
- id = 10;
- }
- else if (name == "shield" || name == "shields")
- {
- id = 11;
- }
- else if (name == "amulet" || name == "amulets")
- {
- id = 12;
- }
- else if (name == "ring" || name == "rings")
- {
- id = 13;
- }
-
- return id;
-}
-
-int parseDirectionName(const std::string &name)
-{
- int id = -1;
- if (name == "down")
- {
- if (serverVersion > 0)
- id = DIRECTION_DOWN;
- else
- id = -2;
- }
- else if (name == "downleft" || name == "leftdown")
- {
- id = DIRECTION_DOWNLEFT;
- }
- else if (name == "left")
- {
- id = DIRECTION_LEFT;
- }
- else if (name == "upleft" || name == "leftup")
- {
- id = DIRECTION_UPLEFT;
- }
- else if (name == "up")
- {
- if (serverVersion > 0)
- id = DIRECTION_UP;
- else
- id = -3;
- }
- else if (name == "upright" || name == "rightup")
- {
- id = DIRECTION_UPRIGHT;
- }
- else if (name == "right")
- {
- id = DIRECTION_RIGHT;
- }
- else if (name == "downright" || name == "rightdown")
- {
- id = DIRECTION_DOWNRIGHT;
- }
- else if (name == "downall")
- {
- id = -2;
- }
- else if (name == "upall")
- {
- id = -3;
- }
- // hack for died action.
- else if (name == "died")
- {
- id = 9;
- }
-
- return id;
-}
-
-void loadSpriteRef(ItemInfo *const itemInfo, const XmlNodePtr node)
-{
- const std::string gender = XML::getProperty(node, "gender", "unisex");
- const std::string filename = reinterpret_cast<const char*>(
- node->xmlChildrenNode->content);
-
- const int race = XML::getProperty(node, "race", 0);
- if (gender == "male" || gender == "unisex")
- itemInfo->setSprite(filename, GENDER_MALE, race);
- if (gender == "female" || gender == "unisex")
- itemInfo->setSprite(filename, GENDER_FEMALE, race);
- if (gender == "other" || gender == "unisex")
- itemInfo->setSprite(filename, GENDER_OTHER, race);
-}
-
-void loadSoundRef(ItemInfo *const itemInfo, const XmlNodePtr node)
-{
- const std::string event = XML::getProperty(node, "event", "");
- const std::string filename = reinterpret_cast<const char*>(
- node->xmlChildrenNode->content);
- const int delay = XML::getProperty(node, "delay", 0);
-
- if (event == "hit")
- {
- itemInfo->addSound(SOUND_EVENT_HIT, filename, delay);
- }
- else if (event == "strike" || event == "miss")
- {
- itemInfo->addSound(SOUND_EVENT_MISS, filename, delay);
- }
- else
- {
- logger->log("ItemDB: Ignoring unknown sound event '%s'",
- event.c_str());
- }
-}
-
-void loadFloorSprite(SpriteDisplay *const display, const XmlNodePtr floorNode)
-{
- for_each_xml_child_node(spriteNode, floorNode)
- {
- if (xmlNameEqual(spriteNode, "sprite"))
- {
- SpriteReference *const currentSprite = new SpriteReference;
- currentSprite->sprite = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
- currentSprite->variant
- = XML::getProperty(spriteNode, "variant", 0);
- display->sprites.push_back(currentSprite);
- }
- else if (xmlNameEqual(spriteNode, "particlefx"))
- {
- display->particles.push_back(reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content));
- }
- }
-}
-
-void loadReplaceSprite(ItemInfo *const itemInfo, const XmlNodePtr replaceNode)
-{
- const std::string removeSprite = XML::getProperty(
- replaceNode, "sprite", "");
- const int direction = parseDirectionName(XML::getProperty(
- replaceNode, "direction", "all"));
-
- itemInfo->setRemoveSprites();
-
- switch (direction)
- {
- case -1:
- {
- for (int f = 0; f < 10; f ++)
- {
- std::map<int, int> *const mapList
- = itemInfo->addReplaceSprite(
- parseSpriteName(removeSprite), f);
- if (!mapList)
- continue;
- for_each_xml_child_node(itemNode, replaceNode)
- {
- if (xmlNameEqual(itemNode, "item"))
- {
- const int from = XML::getProperty(itemNode, "from", 0);
- const int to = XML::getProperty(itemNode, "to", 1);
-
- (*mapList)[from] = to;
- }
- }
- }
- break;
- }
- case -2:
- {
- itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_DOWN);
- itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_DOWNLEFT);
- itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_DOWNRIGHT);
-
- for_each_xml_child_node(itemNode, replaceNode)
- {
- if (xmlNameEqual(itemNode, "item"))
- {
- const int from = XML::getProperty(itemNode, "from", 0);
- const int to = XML::getProperty(itemNode, "to", 1);
- std::map<int, int> *mapList = itemInfo->addReplaceSprite(
- parseSpriteName(removeSprite), DIRECTION_DOWN);
- if (mapList)
- (*mapList)[from] = to;
-
- mapList = itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_DOWNLEFT);
- if (mapList)
- (*mapList)[from] = to;
-
- mapList = itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_DOWNRIGHT);
- if (mapList)
- (*mapList)[from] = to;
- }
- }
- break;
- }
- case -3:
- {
- itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_UP);
- itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_UPLEFT);
- itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_UPRIGHT);
-
- for_each_xml_child_node(itemNode, replaceNode)
- {
- if (xmlNameEqual(itemNode, "item"))
- {
- const int from = XML::getProperty(itemNode, "from", 0);
- const int to = XML::getProperty(itemNode, "to", 1);
- std::map<int, int> *mapList = itemInfo->addReplaceSprite(
- parseSpriteName(removeSprite), DIRECTION_UP);
- if (mapList)
- (*mapList)[from] = to;
-
- mapList = itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_UPLEFT);
- if (mapList)
- (*mapList)[from] = to;
-
- mapList = itemInfo->addReplaceSprite(parseSpriteName(
- removeSprite), DIRECTION_UPRIGHT);
- if (mapList)
- (*mapList)[from] = to;
- }
- }
- break;
- }
- default:
- {
- std::map<int, int> *const mapList = itemInfo->addReplaceSprite(
- parseSpriteName(removeSprite), direction);
- if (!mapList)
- return;
- for_each_xml_child_node(itemNode, replaceNode)
- {
- if (xmlNameEqual(itemNode, "item"))
- {
- const int from = XML::getProperty(itemNode, "from", 0);
- const int to = XML::getProperty(itemNode, "to", 1);
- (*mapList)[from] = to;
- }
- }
- break;
- }
- }
-}
-
-void loadOrderSprite(ItemInfo *const itemInfo, const XmlNodePtr node,
- const bool drawAfter)
-{
- const int sprite = parseSpriteName(XML::getProperty(node, "name", ""));
- const int priority = XML::getProperty(node, "priority", 0);
-
- const int direction = parseDirectionName(XML::getProperty(
- node, "direction", "all"));
- if (drawAfter)
- itemInfo->setDrawAfter(direction, sprite);
- else
- itemInfo->setDrawBefore(direction, sprite);
- itemInfo->setDrawPriority(direction, priority);
-}