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authorAndrei Karas <akaras@inbox.ru>2012-08-28 13:25:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-29 00:49:52 +0300
commit46696c84bad31e35e003b5c09998503119b128eb (patch)
tree7449b98a62fa7ff520d995b27511878d2605c7d4 /src/resources/itemdb.cpp
parentc79403e1341ac533df1771b866d1f5cee15e12b5 (diff)
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Add to replace/reorder sprites pseudo direction "died"
It allow change sprites in dead players.
Diffstat (limited to 'src/resources/itemdb.cpp')
-rw-r--r--src/resources/itemdb.cpp44
1 files changed, 43 insertions, 1 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index 1ae7c2c59..03894d8bc 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -366,6 +366,43 @@ void ItemDB::load()
}
}
+/*
+ logger->log("start dump item: %d", id);
+ if (itemInfo->isRemoveSprites())
+ {
+ for (int f = 0; f < 10; f ++)
+ {
+ logger->log("dir: %d", f);
+ SpriteToItemMap *const spriteToItems
+ = itemInfo->getSpriteToItemReplaceMap(f);
+ if (!spriteToItems)
+ {
+ logger->log("null");
+ continue;
+ }
+ for (SpriteToItemMapCIter itr = spriteToItems->begin(),
+ itr_end = spriteToItems->end(); itr != itr_end; ++ itr)
+ {
+ const int remSprite = itr->first;
+ const std::map<int, int> &itemReplacer = itr->second;
+ logger->log("sprite: %d", remSprite);
+
+ for (std::map<int, int>::const_iterator
+ repIt = itemReplacer.begin(),
+ repIt_end = itemReplacer.end();
+ repIt != repIt_end; ++ repIt)
+ {
+ logger->log("from %d to %d", repIt->first,
+ repIt->second);
+ }
+ }
+ }
+ }
+
+ logger->log("--------------------------------");
+ logger->log("end dump item");
+*/
+
itemInfo->setDisplay(display);
mItemInfos[id] = itemInfo;
@@ -601,6 +638,11 @@ int parseDirectionName(std::string name)
{
id = -3;
}
+ // hack for died action.
+ else if (name == "died")
+ {
+ id = 9;
+ }
return id;
}
@@ -675,7 +717,7 @@ void loadReplaceSprite(ItemInfo *itemInfo, XmlNodePtr replaceNode)
{
case -1:
{
- for (int f = 0; f < 9; f ++)
+ for (int f = 0; f < 10; f ++)
{
std::map<int, int> *mapList
= itemInfo->addReplaceSprite(