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author | Andrei Karas <akaras@inbox.ru> | 2016-03-21 16:52:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-21 16:52:59 +0300 |
commit | ac4e40a1408ad4d6fbcfce9d2bc6a0bc187ea5a4 (patch) | |
tree | 13314fbbb4945414b8be5d1d0236e1c41f88e8c8 /src/resources/db/statuseffectdb.cpp | |
parent | 68857593b01b73d33fa1a12011cf9cb402db8a73 (diff) | |
download | manaverse-ac4e40a1408ad4d6fbcfce9d2bc6a0bc187ea5a4.tar.gz manaverse-ac4e40a1408ad4d6fbcfce9d2bc6a0bc187ea5a4.tar.bz2 manaverse-ac4e40a1408ad4d6fbcfce9d2bc6a0bc187ea5a4.tar.xz manaverse-ac4e40a1408ad4d6fbcfce9d2bc6a0bc187ea5a4.zip |
Split StatusEffect into StatusEffect and StatusEffectDB.
Diffstat (limited to 'src/resources/db/statuseffectdb.cpp')
-rw-r--r-- | src/resources/db/statuseffectdb.cpp | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/src/resources/db/statuseffectdb.cpp b/src/resources/db/statuseffectdb.cpp new file mode 100644 index 000000000..60ea6ea17 --- /dev/null +++ b/src/resources/db/statuseffectdb.cpp @@ -0,0 +1,192 @@ +/* + * The ManaPlus Client + * Copyright (C) 2008-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2016 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/db/statuseffectdb.h" + +#include "configuration.h" +#include "soundmanager.h" +#include "statuseffect.h" + +#include "const/resources/spriteaction.h" + +#include "gui/widgets/tabs/chat/chattab.h" + +#include "particle/particle.h" + +#include "listeners/debugmessagelistener.h" + +#include "resources/beingcommon.h" + +#include "resources/sprite/animatedsprite.h" + +#include "debug.h" + +namespace +{ + typedef std::map<int, StatusEffect *> status_effect_map[2]; + bool mLoaded = false; + status_effect_map statusEffects; + std::map<int, int> blockEffectIndexMap; +} // namespace + +int StatusEffectDB::blockEffectIndexToEffectIndex(const int blockIndex) +{ + if (blockEffectIndexMap.find(blockIndex) == blockEffectIndexMap.end()) + return -1; + return blockEffectIndexMap[blockIndex]; +} + +StatusEffect *StatusEffectDB::getStatusEffect(const int index, + const Enable enabling) +{ + std::map<int, StatusEffect *> &effects + = statusEffects[enabling == Enable_true]; + const std::map<int, StatusEffect *>::iterator it = effects.find(index); + if (it != effects.end()) + return (*it).second; + if (config.getBoolValue("unimplimentedLog")) + { + const std::string str = strprintf("Missing status effect: %d", index); + logger->log(str); + DebugMessageListener::distributeEvent(str); + } + return nullptr; +} + +void StatusEffectDB::load() +{ + if (mLoaded) + unload(); + + loadXmlFile(paths.getStringValue("statusEffectsFile")); + loadXmlFile(paths.getStringValue("statusEffectsPatchFile")); + loadXmlDir("statusEffectsPatchDir", loadXmlFile); + + mLoaded = true; +} + +void StatusEffectDB::loadXmlFile(const std::string &fileName) +{ + XML::Document doc(fileName, UseResman_true, SkipError_false); + const XmlNodePtrConst rootNode = doc.rootNode(); + + if (!rootNode || !xmlNameEqual(rootNode, "status-effects")) + { + logger->log("Error loading status effects file: " + fileName); + return; + } + + for_each_xml_child_node(node, rootNode) + { + if (xmlNameEqual(node, "include")) + { + const std::string incName = XML::getProperty(node, "name", ""); + if (!incName.empty()) + loadXmlFile(incName); + continue; + } + + status_effect_map *the_map = nullptr; + + const int index = atoi(XML::getProperty(node, "id", "-1").c_str()); + + if (xmlNameEqual(node, "status-effect")) + { + the_map = &statusEffects; + const int block_index = atoi(XML::getProperty( + node, "block-id", "-1").c_str()); + + if (index >= 0 && block_index >= 0) + blockEffectIndexMap[block_index] = index; + } + + if (the_map) + { + StatusEffect *startEffect = (*the_map)[1][index]; + StatusEffect *endEffect = (*the_map)[0][index]; + const std::string name = XML::getProperty(node, "name", ""); + if (!startEffect) + startEffect = new StatusEffect; + if (!endEffect) + endEffect = new StatusEffect; + + startEffect->mName = name; + startEffect->mIsPoison = + (name == paths.getStringValue("poisonEffectName")); + startEffect->mIsCart = + (name == paths.getStringValue("cartEffectName")); + startEffect->mIsRiding = + (name == paths.getStringValue("ridingEffectName")); + startEffect->mIsTrickDead = + (name == paths.getStringValue("trickDeadEffectName")); + startEffect->mIsPostDelay = + (name == paths.getStringValue("postDelayName")); + startEffect->mMessage = XML::getProperty( + node, "start-message", ""); + startEffect->mSFXEffect = XML::getProperty( + node, "start-audio", ""); + startEffect->mParticleEffect = XML::getProperty( + node, "start-particle", ""); + + startEffect->mIcon = XML::getProperty(node, "icon", ""); + startEffect->mAction = XML::getProperty(node, "action", ""); + startEffect->mPersistentParticleEffect = (XML::getProperty( + node, "persistent-particle-effect", "no")) != "no"; + + endEffect->mName = startEffect->mName; + endEffect->mIsPoison = startEffect->mIsPoison; + endEffect->mIsCart = startEffect->mIsCart; + endEffect->mIsRiding = startEffect->mIsRiding; + endEffect->mIsTrickDead = startEffect->mIsTrickDead; + endEffect->mIsPostDelay = startEffect->mIsPostDelay; + endEffect->mMessage = XML::getProperty(node, "end-message", ""); + endEffect->mSFXEffect = XML::getProperty(node, "end-audio", ""); + endEffect->mParticleEffect = XML::getProperty( + node, "end-particle", ""); + + (*the_map)[1][index] = startEffect; + (*the_map)[0][index] = endEffect; + } + } +} + +static void unloadMap(std::map<int, StatusEffect *> &map) +{ + for (std::map<int, StatusEffect *>::iterator it = map.begin(); + it != map.end(); ++it) + { + delete (*it).second; + } + + map.clear(); +} + +void StatusEffectDB::unload() +{ + if (!mLoaded) + return; + + unloadMap(statusEffects[0]); + unloadMap(statusEffects[1]); + + mLoaded = false; +} |